Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 20:08:19 Player: gorb Result: Destroyed by JL-BEO(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (150) 150 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 785 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Wheel Scrap Suit Heat Sink Small Storage Unit Huge Storage Unit Experimental Sensor Array Terrain Scan Processor Decoy Drone Bay EM Pulse Gun Small Laser Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Scrap Suit Small Storage Unit Huge Storage Unit Experimental Sensor Array Terrain Scan Processor Decoy Drone Bay EM Pulse Gun Small Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 7 6 . . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 3 1 . . Treads . | . . . . Leg 2 | 1 1 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 . 1 Power . | . . . . Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Backups 7 | 3 6 7 13 Power 1 | . 1 1 2 Propulsion 1 | 1 2 . 1 Utility 2 | . 1 3 7 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 12 | . . 1 11 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 5 | . . . 5 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 96 100 100 Engine 14 | . 14 14 14 Leg 24 | . 12 28 28 Wheel 3 | . 14 . . Storage 14 | . 14 14 14 Processor 13 | . 13 14 14 Energy Gun 13 | . 10 14 14 Ballistic Gun 14 | . 14 14 14 Peak Build Rating 11 | 6 7 11 11 Average Rating 7 | 3 6 8 10 On Entrance 6 | . 6 7 11 Naked Turns . | . . . . Heaviest Build 26 | 13 26 26 26 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 6 10 15 15 Most Carried 15 | 6 8 15 15 Average Carried 8 | 3 6 8 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 7 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 381 | 240 77 64 . Remotely . | . . . . Salvage Created 190 | . 89 101 . Parts 12 | . 7 5 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 6 | . 4 2 . Guns 6 | . 4 2 . Classes Destroyed 3 | . 2 1 . Builder 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 3 | . 1 2 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 64 | . 32 18 14 Missed 16 | . 8 5 3 Hits 48 | . 24 13 11 Projectile 48 | . 24 13 11 Critical Strikes 1 | . . 1 . Damage Taken 690 | . 213 175 302 Core 265 | . 37 45 183 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 39 | . 22 9 8 Largest 2 | . 2 2 2 Hottest 70 | . 70 70 70 Shots Fired 60 | . 26 18 16 Gun 60 | . 26 18 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 39 | . 22 9 8 Thermal 21 | . 4 9 8 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 7 5 8 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 46 | . 18 15 13 Core Hits 20 | . 11 6 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 459 | . 176 156 127 Guns 459 | . 176 156 127 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 236 | . 125 45 66 Thermal 223 | . 51 111 61 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 98 240 4 Average Temperature 94 | . 54 129 4 Received Heat Transfer 240 | . 24 117 99 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 814 | . 296 333 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | . 80 55 . Initial . | . . . . Average 8 | . 25 4 . Influence Increases 190 | . 135 55 . Destroy 0b10 Robot/C 120 | . 80 40 . Destroy 0b10 Robot/NC 5 | . . 5 . Destroy Leader 20 | . 10 10 . Lose Combat Pursuer 45 | . 45 . . Influence Decreases 190 | . 135 42 13 Entered New Map 8 | . . . 8 Time Decay 162 | . 115 42 5 Lost Part 20 | . 20 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 9 2 1 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1545 | 64 314 1080 87 Spaces Moved 863 | 64 214 551 34 Core 21 | 21 . . . Treads . | . . . . Legs 677 | 6 86 551 34 Wheels 165 | 37 128 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 190 190 Average Speed 162 | 73 115 190 192 Slowest Speed 260 | 120 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 25 88 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 947 | 79 257 569 42 Wait 5 | . 5 . . Move 860 | 63 213 550 34 Hop . | . . . . Pick Up 22 | 8 6 8 . Fast Attach 2 | 2 . . . Attach 8 | 5 3 . . Detach 1 | 1 . . . Swap 6 | . 6 . . Drop 3 | . 1 2 . Fire 39 | . 22 9 8 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Identified exit to Mines 379 | -10/Materials | Entered Mines 405 | -10/Mines | Met a Derelict bent on vengeance 524 | -10/Mines | Discovered new exit (range 6) 642 | -10/Mines | Learned location of Zion (-6) 773 | -10/Mines | Discovered new exit (range 6) 780 | -10/Mines | Identified exit to Subcaves 829 | -10/Mines | Found the Drone Emporium 843 | -10/Mines | Found Prototype Device 901 | -10/Mines | Learned location of Storage (-9) 1077 | -10/Mines | Identified exit to Materials 1115 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1119 | -10/Mines | Found Scrap Suit 1249 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1253 | -10/Mines | Found Prototype Device 1459 | -10/Mines | Entered Subcaves 1521 | -10/Subcaves | Core integrity fell below 50% 1538 | -10/Subcaves | Core integrity fell below 20% 1546 | -10/Subcaves | Destroyed by JL-BEO(R) with Subdweller Beam Cannon Last Messages --------------- we'll never be afraid of an ambush while sneaking around Materials again, ha." Acquired Prototype Device. Critical hit (Burn: +37). Structural Scanner melted. U-05 Engineer destroyed. G-47 Trooper destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary destroyed. Acquired 9 matter. Acquired Lgt. Ion Engine. Acquired Terrain Scan Processor. Acquired Wheel. R-06 Scavenger collects Welding Torch. Acquired Heat Sink. Acquired Lgt. Cannon. LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ?????????????????????????????????????????#### #??? | | ????????????????????????####?????????????# ##?? | | ???????????????????????## #?##########?## ## ##? | | ???????????????????????# ### # ## ### # ## | | ??????????????????????## ## | | ?????????????????????## # | | ?????????????????????# ## # ## # ##### ## ## | | ?????????????????????###### ;########???#######? | | ?????????????????????????## ##????????????????? | | ?????????????????????##### ##???????????????? | | ?????????????????????# #???????????????? | | ?????????? #### #####???????????????? | | ?????????? @ #???????????????????? | | ?????????? R ;#??????????????????? | | ????????????# ##??????????????????? | | ????????????# #??????????????????? | | ????????????# ###### #??????????????????? | | ???????????? ??????# #??????????????????? | | ???????????? ##??????? #??????????????????? | | ???????????? ??????????? ###??????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #####????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalQuantumFrame Manual? 0 Play Time 00:13:05 Cumulative 22.5 hours Start 2025.05.07 @ 19:48:05 End 2025.05.07 @ 20:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 31 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fdb27af1-3984-4868-994b-fe7bce765675