Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.25 @ 10:24:40 Player: Scrof Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (168) 840 Value Destroyed (6713) 6713 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1016) 1016 TOTAL SCORE: 13669 Bonus ------- High Alert Combat Kills 592 Follower Combat Kills 124 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 7/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Improved Corruption Screen Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Tesla Rifle Disruptor Cannon Disruptor Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Gravmag System Combat Airjet Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Particle Charger Layered Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon Neutron Cannon > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Cloaking Device Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Laser Heavy Laser High-powered Shotgun High-powered Shotgun Heavy Missile Launcher Katana Dirty Bomb Trap Fire Trap Fire Trap [Rating: 94] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . 2 . 1 . . . . 1 . . Utility 4 | . . . 2 1 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 321 | 6 26 9 6 55 31 5 . 29 55 3 96 Power 37 | 1 3 2 . 6 2 2 . 1 7 . 13 Engine 11 | 1 3 . . 2 1 . . . 2 . 2 Core 22 | . . 2 . 4 . 1 . . 4 . 11 Reactor 4 | . . . . . 1 1 . 1 1 . . Propulsion 105 | 2 8 2 . 22 14 . . 6 21 2 28 Treads 16 | . . . . 4 6 . . . 3 . 3 Leg 36 | 2 6 . . 4 6 . . 3 8 . 7 Wheel 26 | . . . . 7 1 . . . 6 2 10 Hover 16 | . . . . 3 1 . . 3 4 . 5 Flight 11 | . 2 2 . 4 . . . . . . 3 Utility 88 | 1 7 . 4 14 7 . . 12 18 . 25 Device 40 | . . . 2 7 3 . . 6 8 . 14 Storage 12 | 1 4 . . 2 . . . . 3 . 2 Processor 11 | . 1 . 2 1 1 . . . 1 . 5 Hackware 1 | . . . . 1 . . . . . . . Protection 24 | . 2 . . 3 3 . . 6 6 . 4 Artifact . | . . . . . . . . . . . . Weapon 91 | 2 8 5 2 13 8 3 . 10 9 1 30 Energy Gun 24 | 1 2 . . 2 2 1 . . 4 1 11 Energy Cannon 18 | . . . . . . 1 . 5 4 . 8 Ballistic Gun 22 | 1 5 2 1 3 3 1 . 3 . . 3 Ballistic Cannon 3 | . . . . 1 . . . 1 . . 1 Launcher 13 | . 1 2 1 3 2 . . 1 1 . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . 1 . 1 1 . . . . . . Slashing Weapon 8 | . . . . 3 . . . . . . 5 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 3 2 . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 114 | . . . . 32 6 . . 11 18 6 41 Power 12 | . . . . 2 1 . . . 2 1 6 Propulsion 52 | . . . . 15 4 . . 4 6 4 19 Utility 29 | . . . . 10 . . . 4 5 . 10 Weapon 21 | . . . . 5 1 . . 3 5 1 6 Highest Loss Streak 15 | . . . . 14 2 . . 9 5 6 15 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 89 | . 96 97 100 65 99 100 100 89 99 79 92 Engine 2 | . 13 . . 1 3 . . . 1 3 1 Core 3 | . . 9 9 4 1 . . . 4 3 8 Reactor 2 | . . . . . 1 5 6 6 4 . . Treads 6 | . . . . 5 21 26 26 . 2 . 6 Leg 11 | . 27 . . 5 7 6 6 8 22 19 11 Wheel 3 | . . . . 4 2 . . . 3 2 8 Hover 3 | . . . . 2 . . . 15 4 3 1 Flight 3 | . . 44 36 5 . . . . . . . Device 11 | . . . 9 6 14 13 13 18 11 12 14 Storage 6 | . 14 11 9 4 6 6 6 6 5 5 4 Processor 7 | . . 11 18 4 11 13 13 6 7 11 9 Protection 5 | . 12 . . 5 6 6 6 5 7 . 1 Energy Gun 2 | . 2 . . 1 4 1 . . 1 14 8 Energy Cannon 4 | . . . . . . 3 6 8 15 . 2 Ballistic Gun 4 | . 19 8 . . 5 7 6 4 . . 1 Ballistic Cannon 2 | . . . . 1 6 6 6 4 . . . Launcher 1 | . 5 10 9 1 2 . . . . . . Naked Turns 89 | . . . . 77 . . . . . . 12 Heaviest Build 147 | 13 21 16 15 72 78 84 84 96 147 128 119 Greatest Support 136 | 20 20 16 16 56 136 108 108 78 117 89 73 Greatest Overweight (x) 12 | 1 2 . . 2 4 . . 3 12 10 11 Average Overweight (x) 1 | . . . . . 1 . . 2 2 3 4 Largest Inventory Capacity 25 | 8 20 8 8 20 20 20 20 20 25 25 25 Average Capacity 17 | 7 8 8 8 9 20 20 20 20 22 25 24 Most Carried 25 | 6 10 8 8 16 20 20 20 20 25 25 25 Average Carried 15 | 4 7 6 7 7 19 19 20 14 20 24 21 Final Capacity 25 | 8 8 8 8 20 20 20 20 20 25 25 5 Final Carried 25 | 6 8 8 8 16 20 20 20 20 25 24 4 Class Distribution -------------------- 30% | Mutant 15% | Scavenger-Tank 15% | Scavenger-Gunner 12% | Gunner 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Scout | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Matter Collected 4758 | 256 248 125 . 883 819 115 . 578 592 . 1142 Remotely 298 | . . . . 298 . . . . . . . Salvage Created 6051 | . 191 . . 808 941 39 . 370 2008 . 1694 Parts 294 | . 19 . . 48 35 . . 18 88 . 86 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . 1 2 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 4 . 25 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 139 | . 5 . . 24 37 1 . 11 34 . 27 Melee 6 | . . . . 6 . . . . . . . Guns 37 | . 5 . . 2 15 . . . 3 . 12 Cannons 49 | . . . . . 8 1 . 5 28 . 7 AOE 44 | . . . . 16 14 . . 6 3 . 5 Classes Destroyed 20 | . 3 . . 8 4 . . 1 3 . 1 Worker 10 | . . . . . . . . . 5 . 5 Builder 6 | . . . . 2 1 . . . 1 . 2 Tunneler 3 | . . . . . . . . . 1 . 2 Hauler 1 | . . . . . . . . . . . 1 Recycler 5 | . . . . 1 1 . . . 2 . 1 Minesweeper 1 | . . . . . . . . 1 . . . Operator 3 | . . . . 2 1 . . . . . . Watcher 12 | . 3 . . . . . . . 4 . 5 Swarmer 37 | . 3 . . 7 6 . . 5 9 . 7 Grunt 48 | . 2 . . 7 12 . . 3 12 . 12 Brawler 4 | . . . . 2 . . . 1 . . 1 Duelist 3 | . . . . . 2 . . . 1 . . Protector 1 | . . . . 1 . . . . . . . Sentry 7 | . . . . . 3 . . 1 2 . 1 Demolisher 1 | . . . . . 1 . . . . . . Specialist 4 | . . . . 1 . . . . 3 . . Hunter 4 | . . . . 1 . 1 . . . . 2 Programmer 17 | . . . . 5 1 . . 1 6 . 4 Heavy 1 | . . . . . . . . . 1 . . Assembled 12 | . . . . . 12 . . . . . . Best Kill Streak 18 | . 2 . . 13 18 1 . 9 12 . 7 Combat Bots Only 18 | . 2 . . 13 18 1 . 9 7 . 5 Max Kills in Single Turn 6 | . 1 . . 4 4 1 . 6 3 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 6 | . . . . 4 4 . . 6 2 . 1 Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Damage Taken 14052 | . 207 37 22 2669 1842 142 . 1618 3068 222 4225 Core 1981 | . 52 12 14 599 219 10 . 58 449 96 472 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 9 | . 9 . . . . . . . . . . Regen/Repaired (Parts) 7 | . . 7 . . . . . . . . . Core Remaining (%) 75 | 100 79 97 97 14 . . . 66 . . . Volleys Fired 336 | . 25 . . 33 58 4 . 26 95 . 95 Largest 3 | . 2 . . 2 3 3 . 3 3 . 3 Hottest 278 | . 60 . . 105 130 97 . 240 278 . 230 Shots Fired 743 | . 42 . . 41 132 12 . 69 241 . 206 Gun 338 | . 42 . . 24 73 7 . 16 41 . 135 Cannon 371 | . . . . 2 51 5 . 52 196 . 65 Launcher 34 | . . . . 15 8 . . 1 4 . 6 Special . | . . . . . . . . . . . . Kinetic 232 | . 30 . . 24 98 12 . 34 . . 34 Thermal 414 | . . . . 2 26 . . 34 237 . 115 Explosive 31 | . . . . 12 8 . . 1 4 . 6 Electromagnetic 66 | . 12 . . 3 . . . . . . 51 Robot Hit Streak 18 | . 5 . . 11 9 4 . 7 16 . 18 Robot Miss Streak 6 | . 2 . . 5 3 2 . 5 4 . 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 Shots Hit Robots 511 | . 26 . . 46 91 7 . 37 155 . 149 Core Hits 327 | . 12 . . 63 79 4 . 22 78 . 69 Critical Kills 2 | . . . . 1 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . . . . 1 6 . . . . . 11 Burn 7 | . . . . . 3 . . . . . 4 Destroy 2 | . . . . 1 . . . . . . 1 Blast 7 | . . . . . 3 . . . . . 4 Sever 2 | . . . . . . . . . . . 2 Melee Attacks 105 | . . 6 22 55 5 . . . . . 17 Impact 52 | . . 6 22 19 5 . . . . . . Slashing 53 | . . . . 36 . . . . . . 17 Piercing . | . . . . . . . . . . . . Sneak Attacks 9 | . . . . 2 . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20522 | . 301 . . 3212 3336 119 . 1428 5801 . 6325 Guns 4846 | . 300 . . 492 1062 77 . 216 647 . 2052 Cannons 7556 | . . . . . 751 42 . 802 4423 . 1538 Explosions 6590 | . . . . 1849 1523 . . 410 710 . 2098 Melee 1492 | . . . . 855 . . . . . . 637 Ramming 38 | . 1 . . 16 . . . . 21 . . Kinetic 3436 | . 199 . . 472 1433 119 . 436 . . 777 Thermal 8491 | . . . . 184 380 . . 582 5070 . 2275 Explosive 6110 | . . . . 1592 1523 . . 410 710 . 1875 Electromagnetic 955 | . 101 . . 93 . . . . . . 761 Impact 58 | . . . . 58 . . . . . . . Slashing 1434 | . . . . 797 . . . . . . 637 Piercing . | . . . . . . . . . . . . Highest Corruption 49 | . . 2 4 49 3 3 3 5 15 15 25 Average Corruption 14 | . . 2 3 34 2 3 3 4 8 15 16 Corruption Purged 4 | . . . . 1 . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 278 | . . 2 3 77 8 14 3 40 35 6 90 Message Errors 64 | . . . 2 26 3 1 2 7 6 1 16 Matter Fused 57 | . . . . 21 1 . . 10 5 . 20 Heat Flow Errors 40 | . . . . 12 2 3 . 6 3 1 13 Energy Discharges 34 | . . 1 1 6 1 3 . 10 5 1 6 Parts Rejected 7 | . . . . 1 . . . 1 2 . 3 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 27 | . . . . 6 . 2 . 5 6 1 7 Data Loss (major) 10 | . . . . 2 . 2 1 . 1 . 4 Misfires 10 | . . . . . 1 1 . . 3 . 5 Alerts 9 | . . 1 . 1 . 1 . . . 2 4 Misdirections 2 | . . . . 1 . . . . . . 1 Weapon Failures 17 | . . . . 1 . 1 . 1 3 . 11 Overload Shots . | . . . . . . . . . . . . Overflow Damage 570 | . . . . 191 8 . . 43 164 . 164 Projectiles 196 | . . . . . 8 . . 43 115 . 30 Explosions 172 | . . . . 87 . . . . 42 . 43 Melee 202 | . . . . 104 . . . . 7 . 91 Knockbacks 12 | . . . . . 5 1 . 3 . . 3 Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . 4 1 . 3 . . 3 Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 487 | . . . . 391 . . . 26 . . 70 Shots 17 | . . . . 15 . . . 1 . . 1 Rammed 4 | . . . . 4 . . . . . . . Targets Rammed 7 | . 2 . . 4 . . . . 1 . . Kicked 3 | . 2 . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 669 | . 100 1 . 242 281 151 . 388 518 137 669 Average Temperature 120 | . 46 1 . 93 69 49 . 140 136 99 150 Received Heat Transfer 2914 | . 60 12 . 387 588 . . 387 417 . 1063 Effects 20 | . . . . . . . . 1 6 . 13 Shutdowns 5 | . . . . . . . . . 2 . 3 Energy Bleed 1 | . . . . . . . . . . . 1 Interference 3 | . . . . . . . . 1 2 . . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . 1 . 1 Damage (major) 4 | . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 6 | . . . . . . . . . . . 6 Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 13 | . . . . . . . . . 10 . 3 Heat Transferred 8507 | . . . . 187 888 . . 629 4369 . 2434 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Peak Influence 1079 | . 140 140 108 333 453 . . . 620 218 1079 Initial 218 | . . . 59 49 105 . . . 53 218 96 Average 230 | . 43 33 87 170 287 . . . 229 187 439 Maximum Alert Level 3 | . . . . 1 2 . . . 2 1 3 Low Security (%) 58 | 100 100 100 100 46 29 . . . 58 43 51 Level 1 24 | . . . . 53 49 . . . 21 56 . Level 2 10 | . . . . . 20 . . . 19 . 17 Level 3 6 | . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 2 . . 7 8 . . . 9 . 12 Investigation 6 | . 2 . . 1 1 . . . 1 . 1 Extermination 8 | . . . . 1 2 . . . 2 . 3 Reinforcement 15 | . . . . 4 2 . . . 6 . 3 Assault 3 | . . . . 1 . . . . . . 2 Garrison 6 | . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . 1 Construction Impeded 4 | . . . . 2 1 . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Distress Signals 6 | . 1 . . 2 . . . . 2 . 1 Communications Jammed 74 | . . . . . . . . . 19 . 55 Distress Signals 72 | . . . . . . . . . 19 . 53 Times Spotted 236 | . 8 10 6 38 39 1 . 17 42 4 71 Peak Tracking Total 14 | . 2 6 7 6 10 1 . 9 7 3 14 Tactical Retreats 35 | . . 2 . 6 1 . . 8 2 1 15 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Traps Triggered 14 | . 6 1 2 4 . . . . 1 . . Indirectly 1 | . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . . . 3 . . Triggered 5 | . . . . . . . . . 5 . . Most Traps Carried 3 | . . . . . . . . 3 3 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Machines Disabled 28 | . . . . 1 . . . . 2 . 25 Max in Single Turn 19 | . . . . 1 . . . . 1 . 19 Garrison Access 3 | . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Machines Accessed 37 | . 5 4 5 11 2 1 4 . 3 . 2 Terminals 25 | . 5 3 5 7 1 1 . . 2 . 1 Fabricators 2 | . . . . 2 . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 2 1 . . . 1 . . Total Hacks 116 | . 17 12 20 24 4 1 26 . 8 . 4 Successful 65 | . 4 6 10 13 . 1 26 . 4 . 1 Failed 51 | . 13 6 10 11 4 . . . 4 . 3 Catastrophic 11 | . 2 . 3 2 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 13 8 13 10 3 . . . 4 . 1 Terminals 72 | . 17 9 20 15 3 1 . . 6 . 1 Fabricators 3 | . . . . 3 . . . . . . . Repair Stations 6 | . . 3 . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 9 | . . . . 6 1 . . . 2 . . Terminal Hacks 40 | . . 1 5 6 . 1 26 . 1 . . Record 17 | . . . 3 2 . 1 11 . . . . Part Schematic 10 | . . . . . . . 10 . . . . Robot Schematic 2 | . . . . . . . 2 . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . . . . Open DSF 2 | . . . . 2 . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . . . . . . 1 Scan Component 2 | . . 1 . . . . . . . . 1 Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . Seal Access 2 | . . . . 1 . . . . 1 . . Unauthorized Hacks 20 | . 4 3 5 6 . . . . 2 . . Terminals 18 | . 4 3 5 4 . . . . 2 . . Assimilate 1 | . . . . . . . . . 1 . . Botnet 17 | . 4 3 5 4 . . . . 1 . . Fabricators 2 | . . . . 2 . . . . . . . Fabnet 2 | . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 5 3 5 11 2 . . . 1 . 2 Full Trace Events 4 | . . . . 1 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 38 | . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 4 3 . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . Programmers 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % 6 | . . . . . 6 6 6 2 2 2 2 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Total Allies 2 | . . . . . . . . 1 . 1 . Largest Group 1 | . . . . . . . . 1 . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . 31 . Highest-Rated Ally 96 | . . . . . . . . 96 . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . 7 . 2 . Total Damage 345 | . . . . . . . . 303 . 42 . Kills 3 | . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Turns Passed 10138 | 74 1012 243 265 1872 1048 542 162 1617 1468 153 1682 Spaces Moved 6145 | 49 519 537 363 1794 497 310 102 676 555 77 666 Core 307 | 8 2 . . 269 . . . . . . 28 Treads 1030 | . . . . 346 269 310 102 3 . . . Legs 1298 | 41 510 . . 20 . . . 159 373 48 147 Wheels 1354 | . . . . 447 228 . . . 182 29 468 Hover 738 | . . . . 201 . . . 514 . . 23 Flight 1418 | . 7 537 363 511 . . . . . . . Fastest Speed 28 | 50 37 31 31 28 125 160 160 190 155 190 50 Average Speed 129 | 121 169 31 31 82 155 160 160 218 186 195 171 Slowest Speed 330 | 190 190 31 31 232 240 160 160 271 260 260 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . 7 . 1 . . . . . . . Cave-ins Triggered 2 | . . . . 2 . . . . . . . Exploration Rate (%) 41 | 4 77 45 35 41 13 41 75 69 13 69 19 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . . 1 2 . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 3 | . . . . . . 2 . 1 . . . Spaces Dug 66 | . . 6 22 32 4 . . . . . 2 Terrain Destroyed 372 | . . 6 22 140 57 2 . 27 55 . 63 Melee 66 | . . 6 22 32 4 . . . . . 2 Projectile 75 | . . . . . 3 2 . 11 39 . 20 AOE 231 | . . . . 108 50 . . 16 16 . 41 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Was Fac Total 7468 | 60 617 595 476 2032 644 349 101 761 772 80 981 Wait 243 | . . 41 77 46 18 14 . 6 9 . 32 Move 6119 | 48 518 522 362 1791 496 309 101 675 555 76 666 Hop 8 | . . 7 . 1 . . . . . . . Pick Up 167 | 6 17 6 5 26 18 8 . 10 32 1 38 Fast Attach 106 | 6 15 1 . 31 8 1 . 6 8 1 29 Attach 108 | . 4 4 2 17 6 . . 16 20 2 37 Detach 36 | . 4 . . 7 2 . . 10 5 . 8 Swap 111 | . 7 4 4 11 17 4 . 7 27 . 30 Drop 119 | . 25 4 4 10 16 9 . 5 17 . 29 Fire 336 | . 25 . . 33 58 4 . 26 95 . 95 Melee 105 | . . 6 22 55 5 . . . . . 17 Ram 4 | . . . . 4 . . . . . . . Kick 3 | . 2 . . . . . . . 1 . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . . . . . 3 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 341 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 768 | -10/Materials | Discovered new exit (range 7) 832 | -10/Materials | Discovered new exit (range 3) 836 | -10/Materials | Discovered new exit (range 14) 1053 | -10/Materials | Discovered new exit (range 8) 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Propulsion x2 1173 | -9/Materials | Repaired Lgt. Nuclear Core 1300 | -9/Materials | Discovered new exit (range 8) 1330 | -9/Materials | Entered another Materials area 1330 | -8/Materials | Evolved 2 slots: Utility x2 1586 | -8/Materials | Discovered new exit (range 17) 1594 | -8/Materials | Identified exit to Factory 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1641 | -7/Factory | Build established: Scavenger-Scout 1642 | -7/Factory | Identified exit to DSF 1695 | -7/Factory | Discovered new exit (range 7) 1699 | -7/Factory | Identified exit to Lower Caves 1760 | -7/Factory | Crushed by falling debris 2037 | -7/Factory | System corruption reached 10% 2050 | -7/Factory | System corruption reached 30% 2085 | -7/Factory | Lost 13 parts (1p6n5u1w) 2245 | -7/Factory | Found Prototype Launcher 2245 | -7/Factory | Identified Rocket Array 2318 | -7/Factory | Build established: Mutant 2663 | -7/Factory | Core integrity fell below 50% 2681 | -7/Factory | Crushed by falling debris 2712 | -7/Factory | Lost 14 parts (1p5n5u3w) 2735 | -7/Factory | Destroyed 13 combat bots 2818 | -7/Factory | Discovered new exit (range 15) 2854 | -7/Factory | Core integrity fell below 20% 3467 | -7/Factory | Entered another Factory area 3467 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3667 | -6/Factory | Garrison activated, responded to threat 3706 | -6/Factory | Destroyed 9 combat bots 4382 | -6/Factory | Build established: Gunner 4390 | -6/Factory | Destroyed 18 combat bots 4402 | -6/Factory | Discovered new exit (range 16) 4464 | -6/Factory | Discovered new exit (range 12) 4515 | -6/Factory | Entered Lower Caves 4566 | -6/Lower Caves | Identified exit to Lower Caves 4994 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5057 | -6/Lower Caves | Entered Data Miner 5057 | -6/Data Miner | Discovered new exit (range 6) 5088 | -6/Data Miner | Met Data Miner 5139 | -6/Data Miner | Learned location of Section 7 (-2) 5139 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5166 | -6/Data Miner | Received God Mode back door access code from Data Miner 5219 | -6/Data Miner | Entered Proximity Caves 5286 | -5/Proximity Caves | Destroyed 9 combat bots 5286 | -5/Proximity Caves | Lost 9 parts (4n3u2w) 5731 | -5/Proximity Caves | Build established: Scavenger-Tank 5901 | -5/Proximity Caves | Escorted by Enhanced Grunt 6146 | -5/Proximity Caves | Learned location of Armory (-3) 6449 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6616 | -5/Proximity Caves | Spotted B-75 Beast 6671 | -5/Proximity Caves | Discovered new exit (range 4) 6812 | -5/Proximity Caves | Build established: Scavenger-Gunner 6836 | -5/Proximity Caves | Entered Factory 6836 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6867 | -5/Factory | Incoming investigation squad redirected 7253 | -5/Factory | Destroyed 7 combat bots 7259 | -5/Factory | Lost 3 parts (2u1w) 7750 | -5/Factory | Build established: Scavenger-Tank 7971 | -5/Factory | System corruption reached 10% 8150 | -5/Factory | Lost 5 parts (1n2u2w) 8285 | -5/Factory | Cargo convoy interrupted 8304 | -5/Factory | Sucked down chute 8304 | -5/Factory | Entered Waste 8305 | -5/Waste | Met a frightened Derelict 8356 | -5/Waste | Spotted C-40 Crusher 8377 | -5/Waste | Spotted C-40 Crusher 8382 | -5/Waste | Spotted C-40 Crusher 8390 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8393 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8396 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8399 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8405 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8406 | -5/Waste | Core integrity fell below 50% 8415 | -5/Waste | Spotted C-40 Crusher 8436 | -5/Waste | Lost 6 parts (1p4n1w) 8439 | -5/Waste | Discovered new exit (range 10) 8457 | -5/Waste | Entered Factory 8647 | -5/Factory | Discovered new exit (range 13) 8731 | -5/Factory | Identified exit to Factory 8858 | -5/Factory | Build established: Scavenger-Skirmisher 9483 | -5/Factory | Lost 9 parts (2p4n2u1w) 9487 | -5/Factory | Garrison activated, responded to threat 9657 | -5/Factory | First assault squad dispatched 9685 | -5/Factory | Incoming assault squad redirected 9870 | -5/Factory | Build established: Scavenger-Mutant 9871 | -5/Factory | Lost 5 parts (3n2w) 9980 | -5/Factory | Lost 6 parts (3n1u2w) 10095 | -5/Factory | Core integrity fell below 20% 10101 | -5/Factory | Released all parts (8) 10131 | -5/Factory | Lost 15 parts (3p6n5u1w) 10139 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10100_ Gauss Rifle severed. 10100_ Critical hit (Burn: +37). 10101_ Released Flexi-carbon Leg. 10101_ Released Broken Wheel. 10101_ Released Imp. Transmission Jammer. 10101_ Released Hcp. Storage Unit. 10101_ Released Enh. Gauss Cannon. 10101_ Released Mic. Fission Core. 10101_ Released Adv. Heat Sink. 10101_ Released Imp. Focal Shield. 10104_ M-28 Smith fits Backup Power III on B-60 Warrior. 10112_ System corrupted: Component data lost. 10113_ Acquired Adv. Targeting Computer. 10115_ Acquired Imp. Corruption Screen. 10127_ System corrupted: Imp. Hover Unit rejected. 10127_ Acquired Imp. Hover Unit. 10135_ Imp. Hover Unit destroyed. 10137_ H-71 Marshal calls for reinforcements. 10137_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????????####+#####????????????? | | ?????????????????########## ss #???????????? | | ?????????????????# ss #####???????? | | ?????????????????# s ????????" | | ?????????????????# ???????#" | | ?????????????????+ ??????#" | | ?????????????????# ??? ??? | | ?????????????????# H ? ## | | ?????????????????# @ #?????? | | ?????????????????####### #; #?????? | | ???????????????????????# ##;#########?????? | | ???????????????????????# ####?????????????? | | ???????????????????????# ##########???????? | | ????????????????######## #???????? | | ????????????+ +???????? | | ???????????????######## #?????????###### | | ???????????????# """ ?# ##??????????????# | | ???????????????# "T" !# #???????????????# | | ???????????????# " " # #???????????????# | | ???????????????# + +??????????????# | | ???????????????# # ######+##??????????????# | | ???????????????# !# #??????????????????????# | | ???????????????######?# #??????????????????????# | | ??????????????????????# #??????????????????????# | | ?????????????????###### #??????????????????????# | | ??????????????#### #########???????????##+# | | ??????????????# ???????? | | ??????????????# ???????? | | ??????????????# "" ???????? | | ??????????????## ! ! "" #########????????#### | | ???????????????# ! ! F" #???????????????????? | | ???????????????# ! "" #???????????????????? | | ???????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 80 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Corruption Block 30 Armor Coverage 525 Resistance: KI 25 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight I'm Back, Baby! It Was An Accident, I Swear Let's See Who's Tougher Part-time Excavator Quick And Dirty Remodeling The Oracle Total Silence Universal Adapter Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed HeavyTerrainBooster Manual? 0 Play Time 03:10:09 Cumulative 12.9 hours Start 2023.05.25 @ 01:10:51 End 2023.05.25 @ 10:24:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a0f895b-10fe-4006-ba68-ece9b833194e