Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.23 @ 18:25:18 Player: VoodooWoodoo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (218) 218 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2133 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 84/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Signal Interpreter Advanced Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Long-range Sensor Array > --- WEAPON ----------- Flail Flail > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine VTOL Module Flail [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 28 | 6 9 5 1 7 Power 5 | 1 1 2 . 1 Engine 3 | 1 . 1 . 1 Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 8 | 2 3 2 . 1 Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . 2 2 . 1 Utility 10 | 1 3 1 1 4 Device 4 | 1 . . 1 2 Storage 3 | . 2 1 . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 5 | 2 2 . . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . 2 . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 2 . . 5 Power 2 | . 1 . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 1 | . 1 . . . Highest Loss Streak 3 | . 1 . . 3 Average Slot Usage (%) 69 | . 88 83 94 35 Engine 5 | . 8 2 . 1 Core 4 | . 5 8 11 2 Leg 14 | . 25 . . . Flight 11 | . 2 44 44 16 Device 6 | . 7 . 5 4 Storage 7 | . 10 6 11 3 Processor 2 | . . . . 6 Protection 2 | . 4 . . . Energy Gun 3 | . 7 . . . Ballistic Gun 7 | . 12 . . . Impact Weapon 3 | . 2 22 22 1 Naked Turns 83 | . . . . 83 Heaviest Build 19 | 7 15 17 19 19 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 4 8 8 8 8 Average Capacity 6 | 4 6 6 8 5 Most Carried 8 | 2 8 5 6 8 Average Carried 4 | . 5 4 5 3 Final Capacity 8 | 4 4 8 8 4 Final Carried 6 | 2 4 5 6 . Class Distribution -------------------- 92% | Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 426 | 255 131 20 20 . Remotely . | . . . . . Salvage Created 251 | 50 201 . . . Parts 12 | 3 9 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 6 | 1 5 . . . Guns 6 | 1 5 . . . Classes Destroyed 2 | 2 . . . . Worker 1 | 1 . . . . Grunt 6 | 1 5 . . . Best Kill Streak 2 | 1 2 . . . Combat Bots Only 2 | 1 2 . . . Max Kills in Single Turn 1 | 1 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1171 | 23 313 23 49 763 Core 617 | . 52 . 8 557 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 79 . 98 . Volleys Fired 46 | 5 41 . . . Largest 2 | 2 2 . . . Hottest 70 | 70 70 . . . Shots Fired 59 | 10 49 . . . Gun 59 | 10 49 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 46 | 5 41 . . . Thermal 13 | 5 8 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 8 15 . . . Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 47 | 8 39 . . . Core Hits 18 | 3 15 . . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 443 | 86 341 . . 16 Guns 427 | 86 341 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 301 | 23 278 . . . Thermal 126 | 63 63 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . . 8 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 62 | 62 38 1 1 5 Average Temperature 13 | 28 7 1 1 5 Received Heat Transfer 510 | 12 174 12 6 306 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 370 | 185 185 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 140 | 25 140 110 42 98 Average Influence 56 | 4 63 74 42 63 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 1 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 5 | . 3 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | 1 10 5 17 30 Peak Tracking Total 14 | 1 4 4 14 12 Tactical Retreats 6 | . 2 . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 10 | . 3 1 1 5 Terminals 8 | . 3 1 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 28 | . 10 4 1 13 Successful 15 | . 5 2 1 7 Failed 13 | . 5 2 . 6 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 19 | . 7 3 . 9 Terminals 26 | . 10 4 . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 13 | . 5 2 1 5 Prototype ID Bank 2 | . 1 1 . . Open Door 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Locate Traps 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Recall Reinforcements 1 | . 1 . . . Zone Layout 5 | . 1 1 . 3 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 26 | . . . . 26 Highest-Rated Ally 26 | . . . . 26 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 794 | 102 379 55 13 245 Spaces Moved 876 | 72 223 92 32 457 Core 233 | 14 . . . 219 Treads . | . . . . . Legs 225 | 58 167 . . . Wheels . | . . . . . Hover . | . . . . . Flight 418 | . 56 92 32 238 Fastest Speed 31 | 50 37 31 31 31 Average Speed 59 | 106 99 31 31 41 Slowest Speed 120 | 120 120 34 31 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 44 12 11 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1087 | 86 343 116 33 509 Wait 105 | 1 45 16 . 43 Move 862 | 71 222 91 31 447 Hop 4 | . . . . 4 Pick Up 21 | 3 12 3 1 2 Fast Attach 13 | 5 5 1 1 1 Attach 11 | 1 1 3 . 6 Detach 6 | . 3 1 . 2 Swap 4 | . 3 1 . . Drop 14 | . 11 . . 3 Fire 46 | 5 41 . . . Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 17) 181 | -10/Materials | Discovered new exit (range 14) 225 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 482 | -10/Materials | Entered another Materials area 482 | -9/Materials | Evolved 2 slots: Propulsion x2 507 | -9/Materials | Discovered new exit (range 20) 537 | -9/Materials | Entered Mines 538 | -9/Mines | Assembled infested the area 539 | -9/Mines | Discovered new exit (range 9) 545 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 550 | -9/Mines | Entered Materials 550 | -8/Materials | Evolved 2 slots: Utility x2 670 | -8/Materials | Lost 3 parts (1p2n) 671 | -8/Materials | Released all parts (6) 696 | -8/Materials | Core integrity fell below 50% 763 | -8/Materials | Core integrity fell below 20% 795 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00748_ Dropped Flail. 00750_ K-01 Serf cleans the Nuclear Reactor. 00752_ Acquired Adv. Signal Interpreter. 00753_ K-01 Serf cleans the Nuclear Reactor. 00764_ W-25 Informer sends out distress signal. 00769_ Adv. Sensor Array destroyed. 00788_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Layout(Zone) Retrieving Zone 4L layout... Downloaded map data. 00790_ Acquired Adv. Terrain Scanner. 00791_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00794_ Drone sends a signal. 00794_ Penetrated by Slug. 00794_ Slammed into O-16 Technician. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 00794_ H-55 Commando retrieves Drone. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ########???????????????????????????????#?????????? | | #]]!!!!#?????????????????????????????????????????? | | #]]!!!!#????????????#######??????#####???????????? | | # #????????????# ######## #???????????? | | # ############## # """ # #???????????? | | + # "R" # #???????????? | | ## ############## ### # " " # #???????????? | | ?# #????######??# #?# "T" # # #???????????? | | ?# # ? % ####+### """ # # ##??????????? | | ?# # # ## @# # ##??????????? | | ?# # # ######/####+####+###??????????? | | ?# # """ """ # # o ??????????? | | ?# # """ """ # # ??????????? | | ?# # """ """ # + ??????????? | | ?# # """ """ # # #####+##### ??????????? | | ?# # # # # # #??????????? | | ## ###"############# # + #??????????? | | # # "T" ####??????????? | | # # """ #?????????????? | | # ]] !###########?????????????? | | # ]] """ """ #???????????????????????? | | # """ """ #####???????????????????? | | """ """ !!##???????????????????? | | h !#???????????????????? | | !#???????????????????? | | !#???????????????????? | | !#???????????????????? | | #####+####### !!#????????????????????? | | #???????????## ##########???????????????? | | #????????????# # #???????????????? | | #????????????# # """ #???????????????? | | #####?????????????# *+/ """ #????????????##?? | | ??????????????????# # """ #????####??## #?? | | ??????????????????# # #????# ?? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataGammaCannon Manual? 0 Play Time 00:22:46 Cumulative 47.9 hours Start 2020.07.23 @ 18:04:21 End 2020.07.23 @ 18:25:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 42 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dd6c8f1-4fad-466b-b0f7-21d66cfa8428