Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 20:18:45 Player: Lunace Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1965) 1965 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 5190 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 73/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Improved Airjet Medium Storage Unit Transmission Jammer Authchip [Weapon] Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Airjet > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Improved Signal Interpreter Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Airjet Medium Storage Unit Transmission Jammer Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Rocket Array Katana [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Improved Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 . 1 2 Weapon . | . . . . . . . Parts Attached 48 | 7 3 1 3 3 8 23 Power 6 | 1 1 . . 1 1 2 Engine 6 | 1 1 . . 1 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . . 2 1 9 Treads 12 | 2 . . . 2 1 7 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 10 | 2 1 . 1 . 3 3 Device 5 | 1 . . 1 . 2 1 Storage 2 | 1 1 . . . . . Processor 3 | . . . . . 1 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 1 1 2 . 3 9 Energy Gun 3 | 2 . . . . 1 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 7 | . 1 1 . . 2 3 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . . . . . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 . 2 3 Parts Lost 14 | . 1 . . 1 2 10 Power 1 | . . . . . . 1 Propulsion 7 | . . . . 1 2 4 Utility 3 | . . . . . . 3 Weapon 3 | . 1 . . . . 2 Highest Loss Streak 5 | . 1 . . 1 1 5 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 100 100 81 90 84 84 Engine 9 | . 14 14 11 11 9 6 Treads 23 | . 28 28 22 23 22 22 Device 18 | . 14 14 15 22 18 20 Storage 9 | . 14 14 11 11 9 6 Processor 6 | . . . . . 8 11 Energy Gun 3 | . 25 5 . . . . Energy Cannon 5 | . . . 8 22 9 . Ballistic Gun 8 | . 2 22 13 . 7 12 Naked Turns . | . . . . . . . Heaviest Build 49 | 15 30 27 33 37 37 49 Greatest Support 104 | 40 40 40 40 60 60 104 Greatest Overweight (x) 6 | . . . . 1 . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 14 Most Carried 14 | 1 3 3 5 6 8 14 Average Carried 6 | . 1 3 4 5 6 9 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 7 | 1 3 3 5 6 7 5 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1225 | 240 60 4 54 60 299 508 Remotely . | . . . . . . . Salvage Created 2432 | 51 356 46 57 280 859 783 Parts 137 | 6 22 6 2 19 45 37 Haulers Intercepted 6 | . 1 . 1 . 3 1 Recyclers Shooed 4 | 1 . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 49 | . 7 3 . 8 13 18 Guns 20 | . 5 3 . . 7 5 Cannons 12 | . . . . 8 4 . AOE 14 | . 1 . . . . 13 Classes Destroyed 14 | 1 4 . . 2 3 4 Worker 1 | . . . . . . 1 Builder 2 | . . . . . 1 1 Tunneler 3 | 2 1 . . . . . Hauler 6 | . 1 . 1 . 3 1 Recycler 2 | . . . . . 1 1 Operator 1 | . . . . . . 1 Watcher 3 | . 1 . . . 2 . Swarmer 13 | . 3 3 . 3 4 . Grunt 25 | . 4 . . 3 6 12 Brawler 3 | . . . . 1 1 1 Duelist 1 | . . . . 1 . . Protector 1 | . . . . . . 1 Sentry 5 | . . . . . 2 3 Heavy 1 | . . . . . . 1 Best Kill Streak 9 | 2 6 3 1 5 6 9 Combat Bots Only 8 | . 5 3 . 5 4 8 Max Kills in Single Turn 6 | 1 2 1 1 1 2 6 Gunslinging . | . . . . . . . Exploded 5 | . 1 . . . . 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 355 | . 45 12 . 22 53 223 Missed 133 | . 16 2 . 6 16 93 Damage Taken 3562 | . 365 77 . 167 538 2415 Core 946 | . 87 7 . 23 122 707 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 62 . 94 77 . Volleys Fired 184 | 7 40 4 7 19 57 50 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 80 80 60 40 136 136 93 Shots Fired 353 | 14 73 8 14 38 115 91 Gun 239 | 14 73 8 14 . 57 73 Cannon 104 | . . . . 38 58 8 Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 156 | . . 4 14 . 57 81 Thermal 96 | . . . . 38 58 . Explosive 10 | . . . . . . 10 Electromagnetic 91 | 14 73 4 . . . . Robot Hit Streak 16 | 4 7 7 6 7 15 16 Robot Miss Streak 5 | 2 4 1 3 5 3 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 232 | 9 42 7 10 20 78 66 Core Hits 127 | 3 15 3 3 9 27 67 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . 2 . . . 3 . Meltdown 2 | . . . . . 2 . Destroy 1 | . . . . . 1 . Corrupt 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5436 | 113 723 73 79 411 1530 2507 Guns 2323 | 113 606 73 79 . 627 825 Cannons 1529 | . . . . 411 903 215 Explosions 1580 | . 117 . . . . 1463 Melee . | . . . . . . . Ramming 4 | . . . . . . 4 Kinetic 1775 | . . 29 79 . 627 1040 Thermal 1431 | . 117 . . 411 903 . Explosive 1463 | . . . . . . 1463 Electromagnetic 763 | 113 606 44 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 1 Average Corruption 2 | . . . . . 5 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 8 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 19 | . . . . . 15 4 Projectiles 15 | . . . . . 15 . Explosions 4 | . . . . . . 4 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 265 | . 38 . . . . 227 Shots 9 | . 1 . . . . 8 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | 126 249 20 . 369 225 . Average Temperature 90 | 64 85 15 . 151 69 . Received Heat Transfer 816 | . 105 . . 36 288 387 Effects 2 | . 1 . . 1 . . Interference 1 | . 1 . . . . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . 2 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 6 | 2 4 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 6 | . . . . . 6 . Heat Transferred 2518 | . 150 . . 740 1628 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 442 | 10 333 214 104 240 438 442 Initial 151 | . 6 129 83 40 93 151 Average 169 | 3 155 205 99 151 263 162 Maximum Alert Level 2 | . 1 1 . 1 2 2 Low Security (%) 64 | 100 69 16 100 58 28 74 Level 1 31 | . 30 83 . 41 67 18 Level 2 3 | . . . . . 4 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . . . 1 9 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 6 | . 1 . . . 1 4 Assault 1 | . . . . . . 1 Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . 2 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 14 5 . 9 22 30 Peak Tracking Total 9 | . 3 4 . 4 4 9 Tactical Retreats 4 | . 1 . . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 6 | . 3 . . . 2 1 Max in Single Turn 1 | . 1 . . . 1 1 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 15 | . 3 . 2 . 1 9 Terminals 11 | . 3 . 2 . 1 5 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 39 | . 13 . 4 . 2 20 Successful 14 | . 5 . 1 . 1 7 Failed 25 | . 8 . 3 . 1 13 Catastrophic 8 | . 2 . 1 . 1 4 Database Lockouts . | . . . . . . . Manual 19 | . 9 . 2 . 1 7 Terminals 33 | . 13 . 4 . 2 14 Fabricators 4 | . . . . . . 4 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 8 | . 3 . 1 . 1 3 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . . 1 Locate Traps 3 | . . . 1 . 1 1 Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 5 | . 2 . . . . 3 Terminals 3 | . 2 . . . . 1 Botnet 2 | . 1 . . . . 1 Operators 1 | . 1 . . . . . Fabricators 2 | . . . . . . 2 Recompile 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 . 2 . 1 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2679 | 112 367 56 201 350 529 1064 Spaces Moved 1239 | 46 142 24 109 170 217 531 Core 9 | 4 . . . . . 5 Treads 1230 | 42 142 24 109 170 217 526 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 161 | 150 160 160 160 162 160 163 Slowest Speed 350 | 160 160 160 160 240 160 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 39 6 11 42 23 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 139 | . 11 . . . . 128 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 139 | . 11 . . . . 128 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1608 | 71 208 35 125 205 307 657 Wait 91 | 11 20 6 2 12 15 25 Move 1233 | 45 141 23 108 169 216 531 Hop . | . . . . . . . Pick Up 20 | 1 2 . 3 1 3 10 Fast Attach 27 | 7 1 1 2 2 6 8 Attach 4 | . . . 1 . . 3 Detach 3 | . . . . . . 3 Swap 17 | . 2 . . 1 2 12 Drop 28 | . 2 1 2 1 8 14 Fire 184 | 7 40 4 7 19 57 50 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Entered Mines 489 | -10/Mines | Met a Derelict bent on vengeance 528 | -10/Mines | Discovered new exit (range 4) 531 | -10/Mines | Assembled infested the area 536 | -10/Mines | Entered Materials 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 688 | -9/Materials | Discovered new exit (range 13) 737 | -9/Materials | Entered Mines 1056 | -9/Mines | Learned Materials emergency access door positions 1069 | -9/Mines | Discovered new exit (range 8) 1087 | -9/Mines | Entered Materials 1087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -8/Materials | Build established: Scavenger-Mutant 1592 | -8/Materials | Discovered new exit (range 16) 1616 | -8/Materials | Entered Factory 1616 | -7/Factory | Evolved 2 slots: Utility x2 1617 | -7/Factory | Identified exit to Storage 2069 | -7/Factory | Garrison activated, responded to threat 2099 | -7/Factory | Found Prototype Launcher 2099 | -7/Factory | Identified Rocket Array 2104 | -7/Factory | Discovered new exit (range 5) 2145 | -7/Factory | Identified exit to Factory 2187 | -7/Factory | Cargo convoy interrupted 2352 | -7/Factory | Identified exit to Lower Caves 2617 | -7/Factory | Build established: Mutant 2632 | -7/Factory | Destroyed 8 combat bots 2640 | -7/Factory | Lost 4 parts (3n1w) 2656 | -7/Factory | Discovered exit to Factory (range 12) 2669 | -7/Factory | Core integrity fell below 50% 2677 | -7/Factory | Core integrity fell below 20% 2680 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02659_ Acquired Authchip [Device]. 02661_ The unstable cave ceiling collapses. 02663_ Critical hit (Destroy). 02663_ Med. Treads destroyed. 02663_ Imp. Cooling System destroyed. 02663_ Knocked back. 02664_ G-47 Trooper destroyed. 02667_ Acquired 4 matter. 02668_ Knocked back. 02674_ Imp. Heat Sink destroyed. 02674_ Dropped Imp. Deuterium Engine. 02676_ Knocked back. 02676_ Dropped System Restoration Module. 02676_ Dropped Enh. Autogun. 02677_ Dropped Rocket Launcher. 02677_ Slug penetrates Wall. 02678_ Dropped Lrg. Storage Unit. 02679_ Katana destroyed. 02679_ Knocked back. 02680_ Slammed into H-61 Shepherd. Map ----- +----------------------------------------------------+ | ?????????????????????????#"T # ![! 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[% ##### # | | ???????????????# < ! #???? | | ???????????????# #???? | | ???????????????# #???? | | ???????????????####+####### # # ##?????# | | ??????????????????????????## #????????? | | ????????????????????????????## # #????????? | | ?????????????????????????????### ????????? | | ????????H??????????????????????? ?????????? | | ???????????????????????????????? ???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlRemoteAmplifier Manual? 0 Play Time 00:22:19 Cumulative 259.0 hours Start 2024.06.16 @ 19:57:25 End 2024.06.16 @ 20:18:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 243 Adventurer 5 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c06d4837-5c05-4d1c-b74c-850b6899831e