Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 09:36:19 Player: Gingerlink Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (88) 440 Value Destroyed (2274) 2274 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 4414 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 133/300 Energy 234/250 System Corruption 6% Temperature Cool (8) Movement Hovering (42) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (3) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (8) ---- Ion Engine Recoil Stabilizer Particle Charger Medium Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun Great Axe > --- INVENTORY -------- Ion Engine Ion Engine Small Storage Unit Recoil Stabilizer Particle Charger Medium Armor Plating Hardened Light Armor Plating Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 66 | 6 6 20 34 Power 10 | 1 1 3 5 Engine 10 | 1 1 3 5 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 2 7 11 Treads 17 | 2 2 7 6 Leg 1 | . . . 1 Wheel . | . . . . Hover 3 | . . . 3 Flight 1 | . . . 1 Utility 11 | 1 1 3 6 Device 2 | . . . 2 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 7 | . 1 3 3 Artifact . | . . . . Weapon 23 | 2 2 7 12 Energy Gun 6 | . 2 2 2 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 . 4 . Ballistic Cannon 4 | . . . 4 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 1 | . . . 1 System Corruption 6 | . . . 6 Parts Lost 26 | . . 8 18 Power 5 | . . . 5 Propulsion 9 | . . 2 7 Utility 4 | . . 2 2 Weapon 8 | . . 4 4 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 99 98 73 Engine 14 | . 14 11 17 Treads 26 | . 27 43 12 Device 1 | . . . 4 Storage 11 | . 14 11 9 Protection 11 | . 13 10 10 Energy Gun 10 | . 24 6 1 Ballistic Gun 5 | . 3 13 1 Ballistic Cannon 1 | . . . 3 Launcher 1 | . . . 4 Slashing Weapon 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 47 | 13 21 25 47 Greatest Support 80 | 40 40 80 80 Greatest Overweight (x) 12 | 2 1 . 12 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 7 7 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1558 | 224 193 486 655 Remotely . | . . . . Salvage Created 2992 | . 471 1352 1169 Parts 201 | . 35 91 75 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 63 | . 13 30 20 Melee 1 | . . . 1 Guns 38 | . 13 21 4 Cannons 12 | . . 4 8 AOE 11 | . . 4 7 Classes Destroyed 10 | . 4 3 3 Worker 4 | . . 1 3 Builder 4 | . . . 4 Hauler 3 | . . . 3 Recycler 3 | . . 1 2 Operator 1 | . 1 . . Watcher 10 | . 3 4 3 Swarmer 23 | . 6 10 7 Grunt 24 | . 7 10 7 Sentry 15 | . . 10 5 Hunter 1 | . . . 1 Best Kill Streak 6 | . 4 5 6 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 475 | . 61 181 233 Missed 142 | . 20 51 71 Damage Taken 4773 | . 464 1795 2514 Core 756 | . 74 129 553 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 70 67 . Volleys Fired 204 | . 41 85 78 Largest 2 | . 2 2 2 Hottest 96 | . 90 90 96 Shots Fired 356 | . 82 165 109 Gun 269 | . 82 147 40 Cannon 72 | . . 18 54 Launcher 15 | . . . 15 Special . | . . . . Kinetic 216 | . 54 84 78 Thermal . | . . . . Explosive . | . . . . Electromagnetic 140 | . 28 81 31 Robot Hit Streak 29 | . 22 29 9 Robot Miss Streak 5 | . 4 5 5 Penetration Max . | . . . . Secondary Targets 4 | . 4 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 238 | . 64 113 61 Core Hits 140 | . 32 62 46 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Blast 5 | . . . 5 Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5122 | . 730 1923 2469 Guns 2451 | . 675 1388 388 Cannons 1142 | . . 241 901 Explosions 1268 | . 43 268 957 Melee 223 | . . . 223 Ramming 38 | . 12 26 . Kinetic 2242 | . 450 674 1118 Thermal 387 | . 43 232 112 Explosive 52 | . . . 52 Electromagnetic 2180 | . 225 991 964 Impact . | . . . . Slashing 223 | . . . 223 Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 31 | . . . 31 Message Errors 7 | . . . 7 Matter Fused 7 | . . . 7 Heat Flow Errors 2 | . . . 2 Energy Discharges 6 | . . . 6 Data Loss (minor) 6 | . . . 6 Data Loss (major) 1 | . . . 1 Misfires 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles 23 | . . . 23 Explosions 15 | . . . 15 Melee . | . . . . Knockbacks 15 | . . . 15 Impact . | . . . . Kinetic 13 | . . . 13 Secondary 2 | . . . 2 Self-Inflicted Damage 388 | . 16 240 132 Shots 12 | . 1 5 6 Rammed 8 | . 5 3 . Targets Rammed 8 | . 5 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 627 | . 195 280 627 Average Temperature 109 | . 50 72 155 Received Heat Transfer 1719 | . 183 456 1080 Effects 35 | . . . 35 Shutdowns 8 | . . . 8 Energy Bleed 4 | . . . 4 Interference 10 | . . . 10 Matter Decay 3 | . . . 3 Damage (minor) 3 | . . . 3 Damage (major) 5 | . . . 5 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 12 | . . 6 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | . 150 250 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 12 | . 1 6 5 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 477 | . 254 477 336 Initial 187 | . . 1 187 Average 163 | . 69 274 153 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 62 | 100 82 20 78 Level 1 33 | . 17 64 21 Level 2 4 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 6 3 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 7 | . 1 4 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 117 | . 22 50 45 Peak Tracking Total 7 | . 6 7 6 Tactical Retreats 11 | . 2 5 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 3 1 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 15 | . 2 6 7 Max in Single Turn 3 | . 2 2 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 19 | . 5 10 4 Successful 11 | . 4 6 1 Failed 8 | . 1 4 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 5 5 3 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 8 | . 4 3 1 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 2 | . . 2 . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6906 | 119 1989 2106 2692 Spaces Moved 3268 | 75 1149 1100 944 Core 133 | 15 . . 118 Treads 3015 | 60 1149 1100 706 Legs . | . . . . Wheels . | . . . . Hover 120 | . . . 120 Flight . | . . . . Fastest Speed 42 | 50 160 160 42 Average Speed 182 | 143 160 160 239 Slowest Speed 650 | 160 240 160 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 90 80 57 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 103 | . . 30 73 Melee . | . . . . Projectile 26 | . . . 26 AOE 77 | . . 30 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3863 | 84 1221 1291 1267 Wait 209 | . 1 43 165 Move 3265 | 74 1148 1099 944 Hop . | . . . . Pick Up 49 | 4 9 19 17 Fast Attach 32 | 6 5 7 14 Attach 33 | . 1 13 19 Detach 16 | . 2 6 8 Swap 1 | . . . 1 Drop 43 | . 9 16 18 Fire 204 | . 41 85 78 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush 8 | . 5 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 7) 634 | -10/Materials | Discovered new exit (range 13) 1031 | -10/Materials | Discovered new exit (range 10) 1357 | -10/Materials | Discovered new exit (range 8) 2109 | -10/Materials | Entered another Materials area 2109 | -9/Materials | Evolved 2 slots: Propulsion x2 3749 | -9/Materials | Discovered new exit (range 3) 4072 | -9/Materials | Discovered new exit (range 16) 4187 | -9/Materials | Build established: Scavenger-Mutant 4215 | -9/Materials | Entered another Materials area 4215 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4581 | -8/Materials | Build established: Mutant 4931 | -8/Materials | Core integrity fell below 50% 4988 | -8/Materials | Lost 7 parts (2p1n2u2w) 6137 | -8/Materials | Discovered new exit (range 5) 6426 | -8/Materials | Core integrity fell below 20% 6787 | -8/Materials | Discovered new exit (range 3) 6907 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Dropped Sml. Storage Unit. Dropped Great Axe. EXIT=FOUND System corrupted: FCS attempts to trigger EM Shotgun. System corrupted: EM Shotgun misfires. Door malfunctions. U-05 Engineer repairs door. U-05 Engineer destroyed. W-25 Informer destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. System corrupted: Energy discharge (-112). Deuterium Engine destroyed. Acquired Cesium-ion Thruster. Dropped Cesium-ion Thruster. Critical hit (Burn: +37). System corrupted: Matter fused (-6). Door malfunctions. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | #????????????###########????????????????????????? | | #????????????#!! #????????????????????????? | | #????????????#!! ### ########?????????????? | | #????????????#!! = # ??????????? | | #????????????# / ] ??????????? | | #????????????# """ """ # """??????????????? | | #????????????# """ """ #?? 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