Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 09:26:28 Player: Gantra Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3213) 3213 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 8640 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 486 Aligned with FarCom 300 Friendly Fire -378 Cogmind --------- Core Integrity 0/850 Matter 147/300 Energy 264/450 System Corruption 2% Temperature Cool (0) Movement Rolling (125) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (5) --- Wheel > --- UTILITY (5) ------ Improved Cooling System Energy Well Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (5) ---- Backup Power III Improved Signal Interpreter Gauss Rifle Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Cooled Fission Core > --- PROPULSION ------- Armored Treads Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Hacking Suite Component Analysis Suite > --- WEAPON ----------- Heavy Beamcaster Cooled Plasma Rifle > --- INVENTORY -------- Light Treads Light Treads Kinecellerator Hardened Light Armor Plating Hardened Medium Armor Plating Corruption Screen Precision Shock Rifle Advanced Beam Rifle Heavy Beamcaster Heavy Ion Cannon Heavy Ion Cannon Autogun Enhanced Autogun Mass Driver Rocket Array Improved Datajack Improved Datajack Great Axe Greatsword [Rating: 69] Favorites ----------- Power Cooled Fission Core Engine Reinforced Deuterium Engine Power Core Cooled Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Cloak of Protection Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Heavy Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . 2 1 . . . Utility 3 | . . . . . 2 . . . 1 Weapon 1 | . . . . . . . . . 1 Parts Attached 169 | 13 4 6 2 12 40 9 21 17 45 Power 17 | 2 . 1 . 3 2 . 2 1 6 Engine 13 | 2 . 1 . 2 2 . 1 1 4 Core 4 | . . . . 1 . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 56 | 7 1 2 . 9 15 1 12 3 6 Treads 23 | 2 . . . 2 5 . 11 3 . Leg 18 | 2 . . . 2 9 1 1 . 3 Wheel 15 | 3 1 2 . 5 1 . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 1 2 1 2 . 13 1 3 4 9 Device 15 | . 1 1 1 . 5 1 2 . 4 Storage 13 | 1 1 . 1 . 7 . . 2 1 Processor 1 | . . . . . . . . 1 . Hackware 3 | . . . . . 1 . . 1 1 Protection 4 | . . . . . . . 1 . 3 Artifact . | . . . . . . . . . . Weapon 60 | 3 1 2 . . 10 7 4 9 24 Energy Gun 11 | 2 . . . . . . 3 1 5 Energy Cannon 12 | . . 1 . . . 1 . 3 7 Ballistic Gun 20 | 1 . 1 . . 7 4 . 2 5 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 1 . . . . 1 . 1 3 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 3 Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 7 | . . . . . 3 1 1 1 1 Unidentified Prototypes . | . . . . . . . . . . Parts Lost 33 | . . 1 . . 1 3 . 1 27 Power 8 | . . . . . 1 2 . . 5 Propulsion 8 | . . . . . . . . . 8 Utility 6 | . . . . . . 1 . . 5 Weapon 11 | . . 1 . . . . . 1 9 Highest Loss Streak 10 | . . 1 . . 1 3 . 1 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 99 100 98 93 82 84 78 Engine 7 | . 14 14 14 10 2 9 1 7 6 Core 4 | . . . . 3 6 . . 7 4 Treads 12 | . . . . 1 10 . 25 23 11 Leg 7 | . . . . 3 24 38 8 . 4 Wheel 6 | . 28 28 28 22 . . . . . Device 7 | . 12 14 13 14 16 5 4 3 1 Storage 12 | . 14 14 14 14 18 15 15 11 7 Processor 1 | . . . . . . . . 2 2 Hackware 6 | . . . . . 1 7 7 10 10 Protection 1 | . . . . . . . 2 . 4 Energy Gun 4 | . 1 . . . . . 14 8 3 Energy Cannon 4 | . . 11 14 14 1 1 . 3 3 Ballistic Gun 8 | . 14 13 14 14 15 13 . 1 7 Launcher 1 | . 12 2 . . . . . 1 2 Naked Turns . | . . . . . . . . . . Heaviest Build 126 | 13 53 53 57 57 66 64 72 126 93 Greatest Support 160 | 40 26 26 20 40 80 75 160 160 130 Greatest Overweight (x) 29 | . 2 2 2 2 1 1 1 1 29 Average Overweight (x) . | . . 1 2 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 21 19 Most Carried 25 | 8 18 20 20 20 20 20 20 25 20 Average Carried 18 | 5 13 17 19 19 18 19 19 20 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 20 20 17 18 19 20 20 5 Class Distribution -------------------- 62% | Mutant 14% | Hacker-Skirmisher 12% | Hacker-Mutant 5% | Infiltrator-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 3143 | 334 242 195 10 96 605 201 230 237 993 Remotely . | . . . . . . . . . . Salvage Created 4461 | 126 197 528 . 95 643 173 114 221 2364 Parts 205 | 9 21 37 . 6 26 4 2 11 89 Haulers Intercepted 2 | . . . . . 1 . . . 1 Recyclers Shooed 11 | . . 2 . . 2 . . . 7 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 68 | . 8 14 . 2 12 2 . 3 27 Guns 27 | . 3 1 . . 10 1 . 1 11 Cannons 13 | . . 3 . 2 2 1 . 1 4 AOE 24 | . 5 10 . . . . . 1 8 Classes Destroyed 13 | 2 3 1 . . 4 . . 2 1 Worker 10 | . . 3 . . . . . 1 6 Builder 5 | . 1 1 . . . . . 1 2 Tunneler 3 | 2 1 . . . . . . . . Hauler 2 | . . . . . 1 . . . 1 Recycler 13 | 1 . 2 . . 2 1 . . 7 Watcher 2 | . . . . . . . . . 2 Swarmer 15 | . 3 6 . . 3 . . . 3 Grunt 33 | . 5 8 . 2 6 2 . 1 9 Brawler 1 | . . . . . 1 . . . . Sentry 6 | . . . . . 1 . . . 5 Hunter 7 | . . . . . 1 . . . 6 Programmer 5 | . . . . . . . . 1 4 Thug 1 | . . . . . . . . 1 . Martyr 1 | . . . . . . . . 1 . Best Kill Streak 15 | 1 10 15 . 2 3 3 . 1 8 Combat Bots Only 10 | . 8 10 . 2 3 2 . 1 8 Max Kills in Single Turn 3 | 1 3 3 . 1 2 1 . 1 3 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . 2 3 . . . . . 1 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Hostile Shots Fired 667 | . 25 38 . 6 66 68 . 12 452 Missed 190 | . 14 10 . 3 22 24 . 3 114 Damage Taken 7297 | 9 116 395 . 32 585 688 26 358 5088 Core 1058 | . 12 121 . 12 48 15 . . 850 Absorbed by Shields 24 | . . . . . 24 . . . . Regen/Repaired (Parts) 151 | . . . . . . . . 151 . Core Remaining (%) 82 | 100 . . . 42 91 . . 97 . Volleys Fired 209 | 6 7 27 . 6 36 21 8 10 88 Largest 3 | 2 2 2 . 2 2 2 2 2 3 Hottest 171 | 60 50 90 . 80 83 90 142 104 171 Shots Fired 445 | 7 12 52 . 12 72 42 16 19 213 Gun 308 | 7 7 24 . 6 60 31 16 17 140 Cannon 104 | . . 17 . 6 12 11 . 1 57 Launcher 33 | . 5 11 . . . . . 1 16 Special . | . . . . . . . . . . Kinetic 231 | 6 7 24 . 6 60 31 . 16 81 Thermal 181 | 1 . 17 . 6 12 11 16 2 116 Explosive 33 | . 5 11 . . . . . 1 16 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | 2 4 12 . 3 9 5 11 6 21 Robot Miss Streak 13 | 2 1 2 . 1 13 7 2 3 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 304 | 4 9 37 . 7 55 18 13 15 146 Core Hits 220 | 4 14 35 . 2 54 7 5 5 94 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 9 | . . . . . . . 2 1 6 Burn 3 | . . . . . . . 2 . 1 Meltdown 2 | . . . . . . . . . 2 Destroy 1 | . . . . . . . . . 1 Smash 2 | . . . . . . . . . 2 Sever 1 | . . . . . . . . 1 . Melee Attacks 15 | . . . . . . . . 3 12 Impact 12 | . . . . . . . . . 12 Slashing 3 | . . . . . . . . 3 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9053 | 76 431 1283 . 92 953 468 332 315 5103 Guns 3858 | 55 65 130 . 22 753 267 332 191 2043 Cannons 1760 | . . 225 . 70 140 190 . 33 1102 Explosions 2633 | . 366 928 . . . . . . 1339 Melee 627 | . . . . . . . . 82 545 Ramming 175 | 21 . . . . 60 11 . 9 74 Kinetic 2460 | 55 65 130 . 22 753 267 . 191 977 Thermal 3158 | . . 225 . 70 140 190 332 33 2168 Explosive 2633 | . 366 928 . . . . . . 1339 Electromagnetic . | . . . . . . . . . . Impact 545 | . . . . . . . . . 545 Slashing 82 | . . . . . . . . 82 . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 1 . . . 2 Average Corruption 1 | . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . . 7 Message Errors 2 | . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 384 | . . 9 . . . 7 . 28 340 Projectiles 18 | . . . . . . 7 . . 11 Explosions 28 | . . 9 . . . . . . 19 Melee 338 | . . . . . . . . 28 310 Knockbacks 5 | . . . . . . . . . 5 Impact 4 | . . . . . . . . . 4 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 69 | 9 21 30 . . . . . . 9 Shots 4 | . 1 2 . . . . . . 1 Rammed 9 | 5 . . . . . . . . 4 Targets Rammed 19 | 5 . . . . 6 2 . 1 5 Kicked 9 | . . . . . 6 2 . . 1 Crushed 1 | . . . . . . . . 1 . Highest Temperature 558 | . . 319 . 178 90 191 162 65 558 Average Temperature 105 | . . 115 . 83 34 86 71 28 132 Received Heat Transfer 1425 | . 12 201 . 18 207 414 . 63 510 Effects 23 | . . 2 . . . . . . 21 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 6 | . . 2 . . . . . . 4 Interference 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 11 | . . . . . . . . . 11 Impact Corruptions 11 | . . . . . . . . . 11 Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 6 | . . . . . . . . . 6 Heat Transferred 5801 | . . 481 . 148 296 259 741 37 3839 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 449 | 15 242 449 . 50 179 81 44 317 403 Initial 83 | . 9 16 . . 19 55 28 . 83 Average 143 | 5 161 382 . 18 60 56 19 154 239 Maximum Alert Level 2 | . 1 2 . . . . . 1 2 Low Security (%) 66 | 100 38 9 . 100 100 100 100 66 33 Level 1 31 | . 61 38 . . . . . 33 64 Level 2 2 | . . 52 . . . . . . 1 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 3 . . . 1 2 . 7 10 Investigation 9 | . 2 . . . . 2 . 3 2 Extermination 6 | . . . . . . . . 4 2 Reinforcement 5 | . 1 . . . 1 . . . 3 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 3 | . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 8 11 . 3 22 4 2 11 40 Peak Tracking Total 5 | . 4 3 . 3 3 3 1 3 5 Tactical Retreats 3 | . . . . . 1 . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 3 | . 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 59 | . . . . . 59 . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . Reprogrammed 4 | . . . . . 3 . . . 1 Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 15 | . . 2 . . . . . 6 7 Max in Single Turn 2 | . . 1 . . . . . . 2 Garrison Access 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 28 | . 4 . 5 . 4 2 . 5 8 Terminals 10 | . 2 . . . 3 . . 1 4 Fabricators 3 | . . . . . . . . 1 2 Repair Stations 2 | . . . . . . 1 . 1 . Recycling Units 4 | . 2 . . . . 1 . 1 . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . . . . 2 Total Hacks 149 | . 18 . 50 . 20 9 . 18 34 Successful 106 | . 12 . 50 . 11 4 . 9 20 Failed 43 | . 6 . . . 9 5 . 9 14 Catastrophic 3 | . . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 45 | . 5 . . . 15 . . 1 24 Fabricators 11 | . . . . . . . . 4 7 Repair Stations 10 | . . . . . . 6 . 4 . Recycling Units 22 | . 13 . . . . 3 . 6 . Scanalyzers 8 | . . . . . 5 . . 3 . Garrison Access 3 | . . . . . . . . . 3 Terminal Hacks 79 | . 3 . 50 . 9 . . 1 16 Record 57 | . . . 49 . 2 . . . 6 Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . 1 Alert Level 4 | . 1 . . . 1 . . . 2 Locate Traps 1 | . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . 1 Transport Status 1 | . . . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . Reinforcement Status 1 | . . . . . 1 . . . . Assault Status 1 | . . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 2 Network Status 2 | . . . . . . . . 1 1 Build 2 | . . . . . . . . 1 1 Repair Station Hacks 5 | . . . . . . 3 . 2 . Scan Component 3 | . . . . . . 2 . 1 . Repair 1 | . . . . . . . . 1 . Refit 1 | . . . . . . 1 . . . Recycling Unit Hacks 12 | . 9 . . . . 1 . 2 . Recycle Component 4 | . 4 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 4 | . 2 . . . . 1 . 1 . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 . Scanalyzer 4 | . . . . . 2 . . 2 . Insert Component 3 | . . . . . 2 . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . 2 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 . . . 3 2 . 4 7 Full Trace Events 9 | . 1 . . . 2 2 . 2 2 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked 1 | . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 76 | . . . . . . . . . 76 Total Robot Build Rating 5 | . . . . . . . . . 5 Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 42 | . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 1 | . . . . . . . . 1 . Time 28 | . . . . . . . . 28 . Parts Recycled 4 | . 4 . . . . . . . . Recycled Matter 130 | . 130 . . . . . . . . Retrieved Matter 130 | . 130 . . . . . . . . Retrieved Components 4 | . 2 . . . . . . 2 . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 25 | . . 3 . . . . 21 . 1 Largest Group 21 | . . 3 3 3 . . 21 11 1 Highest-Rated Group 580 | . . 40 40 40 . . 580 361 23 Highest-Rated Ally 35 | . . 16 16 16 . . 35 35 23 Total Orders 2 | . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . 2 Ally Attacks 114 | . . . . 12 . . 36 66 . Total Damage 5179 | . . . . 146 . . 3025 2008 . Kills 28 | . . . . 1 . . 12 15 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 9801 | 222 495 301 1014 373 1590 358 864 2029 2555 Spaces Moved 5378 | 155 426 191 899 263 707 234 428 1052 1023 Core 36 | 15 . . . . . . . . 21 Treads 2423 | 52 . . . 4 231 . 374 1052 710 Legs 1080 | 17 . . . 18 476 234 54 . 281 Wheels 1839 | 71 426 191 899 241 . . . . 11 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 110 110 120 120 162 162 95 Average Speed 153 | 108 104 110 110 126 181 121 165 176 194 Slowest Speed 1500 | 160 120 120 110 260 240 190 190 245 1500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 7 51 49 94 29 36 4 97 21 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 244 | . 29 54 . . . . . 10 151 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 241 | . 29 54 . . . . . 10 148 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Total 6493 | 198 462 232 927 291 951 275 572 1209 1376 Wait 356 | . 11 . 10 . 23 . 59 84 169 Move 5370 | 154 425 190 898 262 706 234 427 1051 1023 Hop . | . . . . . . . . . . Pick Up 152 | 17 13 7 6 4 38 6 16 21 24 Fast Attach 15 | . 1 . 1 . 1 . 4 2 6 Attach 63 | 6 1 1 . . 21 2 7 3 22 Detach 15 | . . . 1 . 9 . 3 1 1 Swap 91 | 7 2 5 1 12 18 7 10 12 17 Drop 109 | 3 2 2 8 7 34 3 20 21 9 Fire 209 | 6 7 27 . 6 36 21 8 10 88 Melee 15 | . . . . . . . . 3 12 Ram 4 | 3 . . . . . . . . 1 Kick 9 | . . . . . 6 2 . . 1 Crush 6 | 2 . . . . . . . 1 3 Escape Stasis . | . . . . . . . . . . Rewire 20 | . . . 2 . . . 18 . . Trap 59 | . . . . . 59 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 223 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Destroyed 8 combat bots 444 | -10/Materials | Discovered new exit (range 10) 718 | -10/Materials | Entered Mines 755 | -10/Mines | Discovered new exit (range 10) 784 | -10/Mines | Destroyed 10 combat bots 863 | -10/Mines | Core integrity fell below 50% 944 | -10/Mines | Learned Materials trap positions 952 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1001 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1002 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Entered Exiles 1019 | -10/Exiles | Accompanied by 3 allies 1046 | -10/Exiles | Discovered new exit (range 15) 1080 | -10/Exiles | Met 8R-AWN 1116 | -10/Exiles | Met EX-HEX 1252 | -10/Exiles | Met EX-DEC 1268 | -10/Exiles | Visited The Gauntlet 1461 | -10/Exiles | Learned location of Zion (-7) 1518 | -10/Exiles | Met EX-BIN 1548 | -10/Exiles | Aligned with FarCom system 1549 | -10/Exiles | Given EX-Vault access code 1619 | -10/Exiles | Opened EX-Vault 1632 | -10/Exiles | Found Cloak of Protection 1658 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1805 | -10/Exiles | Discovered new exit (range 14) 2033 | -10/Exiles | Left Exiles lab with Cloak of Protection 2033 | -10/Exiles | Entered Mines 2033 | -9/Mines | Accompanied by 3 allies 2041 | -9/Mines | Assembled infested the area 2046 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2112 | -9/Mines | Found a hidden stash of uninstalled traps 2184 | -9/Mines | Discovered new exit (range 5) 2299 | -9/Mines | Lost 3 allies 2406 | -9/Mines | Entered Materials 2406 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2407 | -8/Materials | Loaded intel: 13 trap records 3750 | -8/Materials | Discovered new exit (range 10) 3996 | -8/Materials | Entered Factory 3996 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4305 | -7/Factory | Lost 3 parts (2p1u) 4354 | -7/Factory | Sucked down chute 4354 | -7/Factory | Entered Waste 4355 | -7/Waste | Met a frightened Derelict 4355 | -7/Waste | Joined by Warlord forces that had cleared the area 4520 | -7/Waste | A Compactor rumbled back to life 4520 | -7/Waste | Spotted C-40 Crusher 4523 | -7/Waste | Allies destroyed C-40 Crusher 4553 | -7/Waste | Lost 6 allies 5013 | -7/Waste | Discovered new exit (range 13) 5050 | -7/Waste | A Compactor rumbled back to life 5050 | -7/Waste | Spotted C-40 Crusher 5052 | -7/Waste | Allies destroyed C-40 Crusher 5083 | -7/Waste | Lost 5 allies 5218 | -7/Waste | Entered Factory 5218 | -7/Factory | Accompanied by 11 allies 5352 | -7/Factory | Repaired Hvy. Treads 5401 | -7/Factory | Found Prototype Launcher 5468 | -7/Factory | Identified Rocket Array 5599 | -7/Factory | Fabricated Corruption Screen (x2) 5673 | -7/Factory | Discovered new exit (range 7) 6318 | -7/Factory | Discovered new exit (range 5) 6643 | -7/Factory | Build established: Hacker-Mutant 6829 | -7/Factory | Lost 3 allies 7246 | -7/Factory | Identified exit to Factory 7247 | -7/Factory | Entered another Factory area 7247 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7549 | -6/Factory | Build established: Hacker-Skirmisher 7824 | -6/Factory | Fabricated A-15 Conveyor (x1) 8124 | -6/Factory | Destroyed 8 combat bots 8734 | -6/Factory | Lost 4 parts (2n1u1w) 8967 | -6/Factory | Core integrity fell below 50% 9019 | -6/Factory | Core integrity fell below 20% 9036 | -6/Factory | Lost 10 parts (3p2u5w) 9703 | -6/Factory | Build established: Scavenger-Skirmisher 9769 | -6/Factory | Lost 5 parts (2n2u1w) 9802 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Wheel destroyed. Penetrated by Slug. U-05 Engineer destroyed. Slug penetrates H-66 Slayer. Penetrated by Slug. Imp. Ion Engine destroyed. Slug penetrates Wall. Penetrated by Slug. Gauss Rifle destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Wheel destroyed. Penetrated by Slug. Acquired Adv. Beam Rifle. Penetrated by Slug. Slug penetrates Wall. G-50 Soldier destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#####"### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????#= ! | | ?????????????????????##???###????########### = | | ?????????????????????# ??? *????# # # | | ???????????????T?????# ?? #?# # # | | ???????????????# ???# """ """ #?# """" # # | | ???????????????# ??# """ """ #?# """" # # | | ???????????????# ??# """ """ #?# """" # # | | ???????????????# ?# "" "" ??# """" # # | | ???????????????# ?#!]""! "????# # # | | ???????????????# ?!]%=]??????# # # | | ??????????+##### ###+#############+#####% # | | ???????? =%=!@ %= k # | | ???????? %[/!]!] # | | ???????? h%= !/![| # | | ????????? gh [ !! u # | | ????????? # | | ????????? ##########+##### #######+######+#### | | ?????????? ???????# # #?# #? ?? | | ???????????????????# ! # #?# """" #? | | ???????????????????# # #?# """" #? " " | | ???????????????????+ """ """ # #?# """" #? " " | | ???????????????????# """ """ # #?# """" #? " " | | ???????????????????# """ """ # #?# """" #? " " | | ???????????????????# # #?# """"? #? " "? | | ???????????????????# # ??# ???#??"?"? | | ?????????????????????####+##?? ??###+###??????"??? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 740 Matter Stores 403 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Corruption Screen | x2 | -7/Factory | Preloaded A-15 Conveyor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Hehehe Hey, That's Mine! It's Just You Just What I Needed More Dakka Please My Command Is Your Wish Oops Please Form A Line Remodeling Safety First Serviceable Loadout The More The Merrier Tourist We Are Legion Challenges ------------ None Game ------ Seed RagnarokFlightBarrier Manual? 0 Play Time 02:09:40 Cumulative 4.6 hours Start 2024.04.03 @ 05:54:57 End 2024.04.03 @ 09:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4374142e-ebe1-43d8-81e4-7489a3089632