Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 19:32:26 Player: Bsuter Result: Destroyed by NU-9CU(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1006) 1006 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2754 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (41) Movement Walking (130) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (3) ------ Scrap Engine > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg ECM Suite Authchip [Processor] Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Titanium Leg ECM Suite Authchip [Processor] [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 41 | 6 8 2 9 13 3 Power 8 | 1 1 . 1 4 1 Engine 8 | 1 1 . 1 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 4 1 5 . . Treads . | . . . . . . Leg 9 | 2 4 . 3 . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 7 | 1 . . 1 3 2 Device 5 | . . . 1 3 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 1 2 6 . Energy Gun 4 | . 1 . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 . 1 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . 1 6 5 3 7 Power 5 | . . 1 1 1 2 Propulsion 5 | . . 2 1 . 2 Utility 1 | . . . 1 . . Weapon 11 | . 1 3 2 2 3 Highest Loss Streak 7 | . 1 5 5 2 7 To Critical Strikes . | . . . . . . Average Backups 5 | 1 7 7 5 4 4 Power . | . 1 1 . . . Propulsion 1 | . 1 2 2 2 2 Utility 2 | . 2 3 2 2 2 Weapon . | . 2 . . . . Tool/Special . | . . . . . . Unused Backups 11 | . 2 . 3 2 4 Power . | . . . . . . Propulsion 4 | . . . 1 1 2 Utility 5 | . . . 2 1 2 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 82 66 40 76 99 Engine 11 | . 14 12 8 8 10 Leg 23 | . 28 22 12 22 22 Device 16 | . . . 5 23 25 Storage 4 | . 14 14 5 . . Hackware 3 | . . . . . 7 Energy Gun 4 | . 11 5 . 8 . Ballistic Gun 16 | . 13 8 . 7 21 Launcher 6 | . . . 2 5 10 Peak Build Rating 30 | 6 8 8 11 19 30 Average Rating 15 | 4 7 5 8 14 20 On Entrance 7 | . 6 8 2 7 19 Avg Prop Armor Cover (%) 28 | . . 9 4 31 . Naked Turns . | . . . . . . Heaviest Build 16 | 11 14 14 12 16 16 Greatest Support 34 | 20 20 20 34 34 34 Greatest Overweight (x) 3 | 2 . 3 2 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 6 5 5 Most Carried 8 | 3 8 8 8 5 5 Average Carried 5 | 1 7 7 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 3 8 6 4 5 3 Class Distribution -------------------- 57% | Scavenger-Skirmisher 36% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Skirmisher | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1054 | 160 352 19 . 433 90 Remotely . | . . . . . . Salvage Created 1437 | . 438 41 102 636 220 Parts 76 | . 27 . 5 35 9 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 32 | . 11 3 4 14 . Guns 20 | . 11 3 . 6 . AOE 12 | . . . 4 8 . Classes Destroyed 11 | . 6 1 2 2 . Worker 4 | . 1 . 1 2 . Builder 1 | . . . 1 . . Tunneler 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 4 | . 1 . . 2 1 Operator 1 | . 1 . . . . Watcher 3 | . 2 . . 1 . Swarmer 9 | . 5 . . 4 . Grunt 13 | . 6 . 2 5 . Sentry 7 | . . . 2 5 . Assembled 3 | . . 3 . . . Best Kill Streak 13 | . 4 2 6 13 1 Combat Bots Only 9 | . 3 2 4 9 . Max Kills in Single Turn 4 | . 1 1 2 4 1 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 221 | . 44 39 40 52 46 Missed 70 | . 10 13 15 21 11 Hits 151 | . 34 26 25 31 35 Melee 17 | . . 13 4 . . Projectile 134 | . 34 13 21 31 35 AOE 4 | . . 4 . . . Critical Strikes 3 | . . . . . 3 Part Disruptions 1 | . . 1 . . . Damage Taken 2655 | . 384 565 445 395 866 Core 632 | . 92 133 121 98 188 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 123 | . . . . 123 . Core Remaining (%) 55 | 100 . 10 . . . Volleys Fired 115 | . 42 11 11 34 17 Largest 2 | . 2 2 1 2 2 Hottest 120 | . 85 120 33 90 43 Shots Fired 197 | . 83 18 11 51 34 Gun 175 | . 83 17 1 40 34 Cannon . | . . . . . . Launcher 21 | . . . 10 11 . Special 1 | . . 1 . . . Kinetic 112 | . 56 11 1 10 34 Thermal 64 | . 27 7 . 30 . Explosive 21 | . . . 10 11 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 5 3 8 15 10 Robot Miss Streak 5 | . 5 2 . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 119 | . 38 9 8 37 27 Core Hits 89 | . 20 9 12 41 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 3 . Burn 3 | . . . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2452 | . 529 102 453 1049 319 Guns 1318 | . 529 95 12 376 306 Cannons . | . . . . . . Explosions 1114 | . . . 441 673 . Melee . | . . . . . . Ramming 20 | . . 7 . . 13 Kinetic 734 | . 338 35 12 43 306 Thermal 584 | . 191 60 . 333 . Explosive 1114 | . . . 441 673 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . 10 . . . Average Corruption 7 | . . 7 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . 5 . . . Matter Fused 1 | . . 1 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Misdirections 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . 8 . Projectiles . | . . . . . . Explosions 8 | . . . . 8 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 48 | . . 3 30 15 . Shots 3 | . . . 2 1 . Rammed 4 | . . 4 . . . Targets Rammed 12 | . . 4 . . 8 Kicked 8 | . . . . . 8 Crushed . | . . . . . . Highest Temperature 186 | . 186 152 2 49 47 Average Temperature 37 | . 44 53 2 18 17 Received Heat Transfer 1067 | . 147 140 78 147 555 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 5 . Heat Transferred 1692 | . 444 148 . 1100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . . . . 2 . Low Security (%) 93 | 100 100 100 100 46 100 Level 1 6 | . . . . 52 . Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 401 | . 107 24 120 401 132 Initial 132 | . . 24 . 33 132 Average 37 | . 21 1 27 202 8 Influence Increases 1205 | . 355 1 160 634 55 Destroy 0b10 Robot/C 580 | . 220 . 80 280 . Destroy 0b10 Robot/NC 95 | . 25 . 10 35 25 Destroy Leader 178 | . 54 . 20 104 . Successful Hack 52 | . 10 . . 12 30 Disable Machine 60 | . . . 15 45 . Destroy Structure 75 | . 1 1 35 38 . Lose Combat Pursuer 165 | . 45 . . 120 . Influence Decreases 1205 | . 293 63 80 373 396 Entered New Map 294 | . . 38 . 47 209 Time Decay 806 | . 293 . 30 296 187 Lost Part 81 | . . 1 50 30 . Lost Ally 24 | . . 24 . . . Squads Dispatched 7 | . 2 . . 5 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 4 | . . . 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 24 14 9 24 4 Peak Tracking Total 17 | . 4 17 6 8 4 Tactical Retreats 10 | . 3 2 1 3 1 ECM-based Alert Blocks 3 | . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 5 | . 3 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 14 | . 2 . . 4 8 Terminals 10 | . 2 . . 3 5 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 60 | . 5 . . 12 43 Successful 43 | . 2 . . 6 35 Failed 16 | . 3 . . 6 7 Catastrophic 3 | . . . . . 3 Database Lockouts 1 | . . . . . 1 Manual 19 | . . . . 5 14 Terminals 28 | . 5 . . 9 14 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 37 | . 2 . . 3 32 Record 25 | . . . . . 25 Robot Analysis 1 | . . . . . 1 Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Recycling Unit Index 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 1 . . 1 1 Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 3 | . . . . . 3 Recycle Component 1 | . . . . . 1 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . . 3 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled 1 | . . . . . 1 Recycled Matter 19 | . . . . . 19 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 49 | . . 49 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 60 | . . 60 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 3322 | . . . 85 560 2677 Terrain 3165 | . . . . 488 2677 Seismic 1486 | . . . . 560 926 ECM 142 | . . . 85 57 . Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 5231 | 64 1445 187 142 672 2721 Spaces Moved 3595 | 46 961 119 117 425 1927 Core 121 | 11 . 17 6 87 . Treads . | . . . . . . Legs 3410 | 35 961 92 57 338 1927 Wheels 10 | . . 10 . . . Hover . | . . . . . . Flight 54 | . . . 54 . . Fastest Speed 32 | 50 120 80 32 50 130 Average Speed 123 | 113 120 124 84 114 130 Slowest Speed 200 | 190 120 200 195 150 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 92 25 15 48 95 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 75 | . . 1 34 40 . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 74 | . . . 34 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 4183 | 54 1172 138 149 559 2111 Wait 362 | . 147 2 . 72 141 Move 3590 | 45 960 118 116 424 1927 Hop . | . . . . . . Pick Up 20 | 3 7 . 4 5 1 Fast Attach 24 | 6 1 . 6 10 1 Attach 11 | . 2 2 3 1 3 Detach 5 | . 1 . 2 . 2 Swap 12 | . 6 . 1 4 1 Drop 20 | . 6 . 6 5 3 Fire 115 | . 42 11 11 34 17 Melee . | . . . . . . Ram 5 | . . 5 . . . Kick 8 | . . . . . 8 Crush . | . . . . . . Escape Stasis 4 | . . . . 4 . Rewire 7 | . . . . . 7 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 6) 289 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 769 | -10/Materials | Discovered new exit (range 6) 1036 | -10/Materials | Discovered new exit (range 10) 1079 | -10/Materials | Discovered new exit (range 16) 1510 | -10/Materials | Entered Mines 1511 | -10/Mines | Assembled infested the area 1620 | -10/Mines | Core integrity fell below 50% 1657 | -10/Mines | Core integrity fell below 20% 1680 | -10/Mines | System corruption reached 10% 1691 | -10/Mines | Discovered new exit (range 7) 1692 | -10/Mines | Met a Derelict testing a Signal Generator 1697 | -10/Mines | Entered Materials 1697 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1710 | -9/Materials | Lost 5 parts (1p2n2w) 1778 | -9/Materials | Discovered new exit (range 15) 1839 | -9/Materials | Entered Storage 1856 | -9/Storage | Lost 5 parts (1p1n1u2w) 2153 | -9/Storage | Garrison activated, responded to threat 2175 | -9/Storage | Core integrity fell below 50% 2217 | -9/Storage | Destroyed 9 combat bots 2410 | -9/Storage | Repaired Titanium Leg 2454 | -9/Storage | Met 01-MTF 2503 | -9/Storage | Build established: Scavenger-Skirmisher 2504 | -9/Storage | Discovered new exit (range 6) 2511 | -9/Storage | Entered Recycling 2511 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2512 | -9/Recycling | Met a Zionite searching for Scraptown 3328 | -9/Recycling | Discovered new exit (range 16) 4893 | -9/Recycling | Scanned before Scraplab entrance 4940 | -9/Recycling | Entered Scraplab 4966 | -9/Recycling | Discovered new exit (range 3) 5180 | -9/Recycling | Angered Scraplab inhabitants 5188 | -9/Recycling | Found Prototype Device 5188 | -9/Recycling | Identified Scrap Engine 5226 | -9/Recycling | Core integrity fell below 20% 5232 | -9/Recycling | Destroyed by NU-9CU(j) with Overtuned Pulse Rifle Last Messages --------------- 05198_ Imp. Ion Engine destroyed. 05198_ Supplies damaged. 05211_ Scrap Engine Manual disabled. 05213_ Titanium Leg destroyed. 05220_ Kicked BV-4ON(j). 05222_ Kicked BV-4ON(j) out of the way. 05223_ Kicked NU-9CU(j). 05224_ Kicked NU-9CU(j) out of the way. 05225_ Imp. Ion Engine destroyed. 05226_ BV-4ON(j) heat spikes uncontrollably. 05226_ Kicked NU-9CU(j). 05226_ Critical hit (Burn: +50). 05227_ Kicked NU-9CU(j). 05228_ Hvy. Assault Rifle destroyed. 05228_ Critical hit (Burn: +50). 05228_ Lgt. Assault Rifle destroyed. 05228_ Kicked NU-9CU(j) out of the way. 05229_ Critical hit (Burn: +50). 05229_ Kicked NU-9CU(j) out of the way. 05231_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????#?#????#???????????? | | ???????????????????#???????#???? | | ?????????????????????????????#?? | | ????????#???????#??#???????????? | | ??????????????#?????????????##?? | | ?????????#?????#??#????????#???? | | ?????????#?#???##???#?????????#? | | ??????????????????????#?#?#??#?# | | #???????????????????????#??????# | | ??????????????#????????????#???? | | ???????????#????######???????#?? | | ????????????????# ##???????## | | ???#?????######## #??###????? | | ?????????# # ## #### ##???? | | ?#???#???# ; %!@j#???# | | ?????????# #### #####%#???? | | ????##???## ##### #???#%##??? | | #??#?#????# #??## #?### ;#??? | | ??????#???# #??#######?### ##??? | | ????####### #??#???#######/####? | | ????## ##/####?????#"" #? | | ???### < # #?#?#?#"& ""## | | ???#"" # #?????#" ! "#? | | #??#"Y # ##???##"" X"#? | | ???#"" # #????##"& %!"## | | ##??## + #??##?#"! ""## | | ??#?#% # #???#?#" "#? | | ????## # #?#?#?#" ###? | | ??#### # ###???# "" #"#? | | ?#?#! # #?????# "" #? | | ##?#!! # #?#???##########? | | %###!! # ###?????????????? | | #### # #???#??#????#???? | | ##?# # ##?##?##????????? | | #??# # #????#????????#?? | | #??# # ###?????????????? | | #??# ##### #????????#??????? | | #?## #???###?#?????????????? | | #### ##########?##??????#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 15% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Resistances Are Futile You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed PietyTargetShotgun Manual? 0 Play Time 01:06:58 Cumulative 16.5 hours Start 2026.08.29 @ 15:12:47 End 2026.08.29 @ 19:32:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4baba092-5aff-46b3-889a-8075dc1c47e7