Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.05.11 @ 15:22:44 Player: Joshua Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (212) 1060 Value Destroyed (9713) 9713 Prototype IDs (65) 1300 Alien Tech Used (1) 200 Bonus (6049) 6049 TOTAL SCORE: 26522 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2058 Follower Combat Kills 1946 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -855 Cogmind --------- Core Integrity 0/1450 Matter 15/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Tesla Rifle Tactical Quantum Warhead Plasma Lance Vortex Lance Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Biometal Heavy Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Experimental Armor Integrity Analyzer Improved Heavy Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle > --- INVENTORY -------- Particle Reactor Light Quantum Reactor High-density Centrium Wheel Advanced Energy Well Zionite Biocell Makeshift Sensor Array Experimental Terrain Scan Processor Improved Component Analysis Suite Heavy Tesla Rifle Gamma Rifle Vortex Rail Vortex Rail Enhanced Quantum Rifle Vortex Cannon Vortex Cannon Improved Matter Neutralizer Enhanced Nova Cannon KE Penetrator KE Penetrator Enhanced Coil Gun Railgun Railgun Tactical Quantum Warhead Advanced Remote Datajack Plasma Lance Vortex Lance [Rating: 172] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Compact Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Tactical Quantum Warhead Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . Utility 12 | . . 2 1 1 . . . . 2 . . . . 2 . . . . 2 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 465 | 6 2 5 15 59 24 30 9 5 45 10 6 2 12 54 11 11 12 8 46 53 40 Power 12 | 1 . . 1 2 . 1 1 . 1 1 . . . . . 1 . . 1 1 1 Engine 4 | 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . Core 5 | . . . 1 1 . . 1 . . 1 . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 44 | 2 . . 1 5 4 6 . 1 5 1 . . 2 9 . . . . 3 2 3 Treads 12 | . . . 1 1 1 . . 1 1 . . . 1 3 . . . . 1 . 2 Leg 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . Wheel 28 | 2 . . . 4 2 4 . . 4 1 . . . 6 . . . . 2 2 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 224 | 1 2 2 3 34 13 11 5 1 18 2 3 . 7 26 3 5 7 5 30 34 12 Device 145 | . 1 . 1 24 11 8 . 1 8 1 3 . 5 13 3 3 4 2 19 27 11 Storage 19 | 1 1 1 . 2 . 2 1 . 2 . . . 1 . . . 3 . 4 1 . Processor 11 | . . 1 . 2 1 . 3 . 2 . . . . 1 . . . . . . 1 Hackware 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Protection 47 | . . . 2 6 1 1 1 . 6 1 . . 1 11 . 2 . 3 6 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 185 | 2 . 3 10 18 7 12 3 3 21 6 3 2 3 19 8 5 5 3 12 16 24 Energy Gun 37 | . . 2 5 9 2 4 . . . . . . . . . . 1 . . 5 9 Energy Cannon 13 | . . . 1 . . 1 . . 2 . 1 . 1 3 . . . . . . 4 Ballistic Gun 70 | 2 . 1 4 4 3 . 2 . 7 4 . 1 1 11 4 3 1 1 7 8 6 Ballistic Cannon 11 | . . . . . 2 5 . 2 2 . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Special Weapon 13 | . . . . . . . 1 . 5 1 1 1 . 1 . . 1 . . . 2 Impact Weapon 5 | . . . . 5 . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . 1 . 1 5 1 1 . 1 4 4 2 2 . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . . . . . 2 5 3 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 2 1 . . 3 . . . 1 . 3 2 . . 4 2 . 1 2 Parts Lost 85 | . . . 5 6 7 17 . . 7 2 . . . 5 . . . 1 3 7 25 Power 10 | . . . 1 1 . 2 . . 1 1 . . . . . . . . 1 1 2 Propulsion 25 | . . . 1 4 3 6 . . 2 1 . . . 2 . . . . 1 2 3 Utility 19 | . . . . . . 2 . . 3 . . . . 2 . . . 1 . 3 8 Weapon 31 | . . . 3 1 4 7 . . 1 . . . . 1 . . . . 1 1 12 Highest Loss Streak 22 | . . . 4 1 4 6 . . 7 2 . . . 2 . . . 1 1 2 22 Average Slot Usage (%) 96 | . 97 97 96 99 99 85 85 98 99 99 97 93 96 98 100 100 100 100 99 94 84 Engine 2 | . 14 11 4 4 7 5 . . 4 1 . . . . . . . . . . . Core 3 | . . . 2 2 . . 7 7 1 3 6 6 6 5 5 5 5 5 2 . . Treads 3 | . . . 7 4 5 1 . 5 1 . . . 1 4 5 5 5 5 5 4 3 Leg 1 | . . . . . . 3 7 7 . . . . 1 . . . . . . . . Wheel 15 | . 28 22 9 17 16 11 7 7 17 19 19 18 18 15 16 16 16 16 14 12 8 Device 7 | . 12 11 9 8 13 6 6 7 6 5 6 6 5 6 5 4 5 4 9 9 8 Storage 16 | . 14 19 18 20 23 23 23 23 14 13 12 12 12 11 11 11 15 16 15 15 15 Processor 18 | . . 10 9 7 7 13 7 15 24 26 25 25 25 27 27 27 27 27 25 19 16 Protection 6 | . . . 9 6 . 1 6 . 5 6 6 6 6 8 11 11 6 5 7 10 6 Energy Gun 3 | . . 13 5 11 6 2 . . . . . . . . . . . . . 2 13 Ballistic Gun 11 | . 28 8 15 7 13 4 8 15 14 17 16 12 14 11 12 13 13 13 12 9 1 Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 187 | 13 18 28 40 53 52 53 56 53 85 91 84 84 90 94 87 95 105 102 131 163 187 Greatest Support 75 | 32 32 32 32 42 42 32 10 28 30 36 36 36 36 58 48 48 48 48 48 48 75 Greatest Overweight (x) 9 | . . . 2 2 3 5 5 5 6 3 2 2 2 9 1 1 4 4 3 5 6 Average Overweight (x) 1 | . . . 1 . 1 1 4 4 1 2 2 2 2 2 1 1 1 1 1 3 4 Largest Inventory Capacity 26 | 6 8 12 12 16 16 16 16 16 18 18 18 18 18 18 18 18 22 22 26 26 26 Average Capacity 18 | 5 6 11 12 14 16 16 16 16 15 18 18 18 18 18 18 18 20 22 23 26 25 Most Carried 26 | 6 8 12 12 16 16 16 16 16 18 18 17 16 18 18 18 18 22 22 26 26 26 Average Carried 17 | 3 6 10 11 14 14 15 15 16 15 16 16 16 17 17 18 17 20 21 23 25 24 Final Capacity 26 | 6 8 12 12 16 16 16 16 16 18 18 18 18 18 18 18 18 22 22 26 26 4 Final Carried 26 | 6 8 12 12 16 16 15 16 16 18 16 16 16 18 18 18 18 22 22 26 26 4 Class Distribution -------------------- 34% | Messiah-Mutant 27% | Messiah-Gunner 14% | Scavenger-Mutant 10% | Scavenger-Skirmisher 4% | Scavenger-Gunner 3% | Scavenger-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Gunner | -5/Proximity Caves Messiah-Gunner | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Gunner | -5/Upper Caves Messiah-Mutant | -5/Warlord Messiah-Mutant | -4/Proximity Caves Messiah-Gunner | -4/Factory Messiah-Gunner | -3/Research Messiah-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Matter Collected 8360 | 278 74 74 407 684 453 617 85 55 673 204 . . 520 782 282 214 249 255 902 1278 274 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11870 | 82 100 434 521 1039 404 488 . . 771 98 . . 372 954 288 462 . 265 1204 2149 2239 Parts 517 | 2 3 29 14 42 28 24 . . 28 1 . . 12 45 11 10 . 19 70 123 56 Haulers Intercepted 11 | . 1 1 1 2 . . . . 2 . . . . 1 . . . . 1 . 2 Recyclers Shooed 4 | . . . . 2 . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 204 | . . . . . 26 18 . 5 . 1 4 . 15 . 10 14 92 19 . . . Prevented 17 | . . . . . . 4 . 1 . . . . 2 . . . 10 . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 157 | . 1 8 7 11 10 14 . . 4 1 . . 6 11 6 7 . 8 10 24 29 Melee 5 | . . . . 1 . . . . . . . . . . . . . . . 3 1 Guns 103 | . 1 7 5 9 9 1 . . 2 1 . . 5 11 6 3 . 8 10 13 12 Cannons 23 | . . . 2 1 1 12 . . 1 . . . 1 . . . . . . . 5 AOE 10 | . . 1 . . . 1 . . 1 . . . . . . 4 . . . . 3 Classes Destroyed 20 | 1 2 1 . 2 . 2 . . 4 . . . 1 . . 1 . 1 2 . 3 Worker 10 | . . . . . . . . . 1 . . . . 1 . . . . 1 7 . Builder 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hauler 11 | . 1 1 1 2 . . . . 2 . . . . 1 . . . . 1 . 2 Recycler 12 | 1 . . 1 5 . . . . 2 . . . . 2 . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . . . . . . . . . 2 . . . . . . . . . 4 3 1 Swarmer 33 | . . . . 2 4 6 . . . . . . 1 4 5 3 . 8 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 2 Grunt 47 | . 1 7 6 . 4 6 . . . . . . 2 . 1 4 . . . 3 13 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . 2 Duelist 4 | . . . . . . 1 . . . . . . 1 . . . . . . 1 1 Sentry 22 | . . 1 1 3 1 . . . 1 . . . 1 3 . . . . 4 5 2 Hunter 12 | . . . . . . . . . 2 . . . 1 . . . . . . 3 6 Programmer 32 | . . . . 6 1 . . . 1 . . . . 4 . . . . 6 12 2 Behemoth 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 13 | 1 1 3 3 3 4 3 . . 4 1 . . 3 6 4 5 . 8 3 7 13 Combat Bots Only 13 | . 1 3 3 2 4 3 . . 4 1 . . 2 5 4 4 . 8 2 5 13 Max Kills in Single Turn 5 | 1 1 1 1 1 2 1 . . 1 1 . . 1 2 2 5 . 3 2 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . Exploded 4 | . . 1 . . . 1 . . 1 . . . . . . 4 . . . . 2 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 99-TNT (-2/Research) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Damage Taken 17976 | . 31 172 853 1283 792 2040 . 18 885 375 . . 192 1011 56 46 150 544 676 2195 6657 Core 2447 | . . 12 43 121 72 423 . . 61 21 . . 39 23 . . . 47 27 90 1468 Absorbed by Shields 5189 | . . . . . . . . . . . . . . . . . 30 . 235 1403 3521 Reduced by Siege Mode 147 | . . . . . . . . . . . . . . . . . . . . . 147 Core Remaining (%) 85 | 100 100 97 92 . . . . 12 . . . . 85 . . . . 93 97 93 . Volleys Fired 502 | 3 9 18 44 47 22 36 6 . 32 9 . 2 26 30 24 14 3 12 34 76 55 Largest 4 | 2 2 2 3 3 3 3 1 . 3 3 . 1 3 3 3 3 3 3 3 3 4 Hottest 290 | 40 40 90 198 180 138 152 30 . 108 88 . 30 150 208 101 101 101 101 101 225 290 Shots Fired 1298 | 6 18 36 115 123 57 84 6 . 65 25 . 2 76 77 42 39 5 36 100 207 179 Gun 1156 | 6 18 36 98 118 56 34 . . 46 24 . . 75 59 42 39 3 36 100 207 159 Cannon 122 | . . . 17 5 1 48 . . 17 . . . 1 17 . . . . . . 16 Launcher 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 Special 16 | . . . . . . . 6 . 2 1 . 2 . 1 . . 2 . . . 2 Kinetic 862 | 6 18 8 94 29 35 66 . . 52 24 . . 75 59 42 39 3 36 100 154 22 Thermal 165 | . . . 21 94 22 . . . . . . . 1 17 . . . . . . 10 Explosive 2 | . . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic 246 | . . 28 . . . 18 . . 11 . . . . . . . . . . 53 136 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 30 | 5 5 17 12 10 8 11 4 . 12 11 . 1 27 21 5 15 5 11 30 17 25 Robot Miss Streak 7 | . 3 3 2 3 4 7 2 . 4 2 . 1 2 1 3 2 . 2 2 3 3 Penetration Max 2 | . . . . . 1 . . . . . . . . . 1 1 . 1 1 2 1 Secondary Targets 27 | . . 1 1 . 4 . . . . . . . 2 2 1 1 . 5 3 1 6 Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . . . 1 1 1 1 . 1 1 1 1 Shots Hit Robots 916 | 5 10 30 81 87 40 66 4 . 48 20 . 1 55 52 18 24 2 29 72 134 138 Core Hits 426 | 2 4 19 21 31 19 41 . . 20 5 . . 16 28 9 17 . 13 38 69 74 Critical Hits 143 | . 1 1 2 1 . . . . 1 3 . . 2 14 5 10 . 13 38 35 17 Critical Kills 65 | . . 1 1 . . . . . . . . . 1 10 4 4 . 9 16 13 6 Critical Parts Destroyed 69 | . 1 . 1 1 . . . . . 1 . . 1 4 1 6 . 4 22 17 10 Melee Attacks 147 | . . . . 38 . . . 3 23 5 1 . 1 11 18 5 3 6 20 8 5 Impact 38 | . . . . 38 . . . . . . . . . . . . . . . . . Slashing 70 | . . . . . . . . 3 23 5 1 . 1 11 18 5 3 . . . . Piercing 39 | . . . . . . . . . . . . . . . . . . 6 20 8 5 Sneak Attacks 7 | . . . . 1 . . . . 1 . . . . . . . . . 3 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22792 | 66 122 545 1129 1857 637 1175 . . 1164 461 . . 904 1096 194 1012 . 206 1486 4225 6513 Guns 15068 | 66 122 442 863 1437 617 247 . . 679 461 . . 685 791 194 312 . 206 707 3790 3449 Cannons 2307 | . . . 266 60 20 725 . . 322 . . . 30 305 . . . . . . 579 Explosions 3872 | . . 103 . . . 203 . . 73 . . . 189 . . 700 . . 244 77 2283 Melee 1540 | . . . . 360 . . . . 90 . . . . . . . . . 535 353 202 Ramming 5 | . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 9973 | 66 122 59 829 231 369 888 . . 764 461 . . 685 791 194 312 . 206 707 2557 732 Thermal 3060 | . . 103 300 1266 268 . . . 73 . . . 30 305 . . . . . 77 638 Explosive 2191 | . . . . . . . . . . . . . . . . . . . 244 . 1947 Electromagnetic 5723 | . . 383 . . . 287 . . 237 . . . 189 . . 700 . . . 1233 2694 Impact 360 | . . . . 360 . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . 90 . . . . . . . . . . . . Piercing 1090 | . . . . . . . . . . . . . . . . . . . 535 353 202 Entropic 300 | . . . . . . . . . . . . . . . . . . . . . 300 Highest Corruption 24 | . . . 1 5 5 3 2 . 2 . . . . 2 2 2 4 . 2 24 18 Average Corruption 3 | . . . 1 2 2 2 2 . 1 . . . . 1 2 2 3 . 1 13 4 Corruption Purged 9 | . . . . 2 4 1 . . 2 . . . . . . . . . . . . Effects 202 | . . . 4 37 26 18 1 . 1 . . . . 13 15 9 . . 8 61 9 Message Errors 48 | . . . . 8 9 7 1 . . . . . . 5 3 2 . . 3 7 3 Matter Fused 16 | . . . . 3 5 2 . . . . . . . . . . . . . 4 2 Heat Flow Errors 19 | . . . . 7 . 2 . . . . . . . 2 1 . . . 2 5 . Energy Discharges 19 | . . . 1 2 5 3 . . 1 . . . . . 3 3 . . 1 . . Data Loss (minor) 29 | . . . 1 11 3 2 . . . . . . . 1 1 2 . . 1 7 . Data Loss (major) 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . 4 . Targeting Errors 50 | . . . 1 3 3 1 . . . . . . . 5 7 1 . . 1 25 3 Weapon Failures 10 | . . . 1 1 . 1 . . . . . . . . . 1 . . . 5 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 511 | . . . 19 59 . 4 . . . . . . 15 13 . . . . 256 . 145 Projectiles 36 | . . . 19 . . 4 . . . . . . . 13 . . . . . . . Explosions 131 | . . . . . . . . . . . . . 15 . . . . . 99 . 17 Melee 344 | . . . . 59 . . . . . . . . . . . . . . 157 . 128 Knockbacks 15 | . . . . . 1 14 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . 1 14 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . 51 . . . . . . 24 . . . 24 . . . . . . 47 190 Shots 8 | . . 2 . . . . . . 1 . . . 1 . . . . . . 1 3 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . . 33 99 324 193 435 18 . 127 113 . 12 165 216 223 45 20 36 302 438 456 Average Temperature 75 | . . 18 21 84 105 95 10 . 37 69 . 9 52 42 48 17 9 16 45 99 118 Received Heat Transfer 3117 | . 18 69 459 120 291 648 . . 99 60 . . 81 135 . . 9 . 25 172 931 Effects 6 | . . . . . . . . . . . . . . . . . . . . 2 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 42 | . . . . . . . . . . . . . . . . . . . . . 42 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . 30 Robots Corrupted 18 | . . . . . . . . . 1 . . . . . . . . . . 8 9 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . 8 8 Parts Fried 44 | . . 1 . . . . . . 2 . . . . . . 2 . . . 19 20 Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . 10 . . . . . . . . . . . . . . 2 . . Heat Transferred 4470 | . . 150 555 2220 518 . . . . . . . 50 450 . . . . . 100 427 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 2 . . . . . . 1 . . . . . . 1 . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Peak Influence 2669 | 5 81 355 303 233 . . . . 173 . . . . 619 . . . . 204 503 2669 Average Influence 202 | 2 49 183 246 59 . . . . 62 . . . . 162 . . . . 64 189 1347 Maximum Alert Level 5 | . . 1 1 1 . . . . . . . . . 2 . . . . 1 2 5 Low Security (%) 79 | 100 100 53 16 92 . . . . 100 . . . . 80 . . . . 93 72 . Level 1 10 | . . 46 83 7 . . . . . . . . . . . . . . 6 13 17 Level 2 5 | . . . . . . . . . . . . . . 19 . . . . . 14 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . . 9 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 5 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 36 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 3 2 6 . . . . 5 . . . . 2 . . . . 4 3 18 Investigation 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . Extermination 19 | . . . . 6 . . . . 3 . . . . 2 . . . . 3 3 2 Reinforcement 8 | . 1 2 . . . . . . 1 . . . . . . . . . . . 4 Assault 11 | . . . . . . . . . . . . . . . . . . . . . 11 Garrison 3 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Distress Signals 5 | . . . 1 1 . . . . 1 . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 3 12 11 13 12 15 . 2 15 1 . . 7 15 3 2 21 12 15 30 78 Peak Tracking Total 22 | . 1 3 4 3 4 4 . 2 4 1 . . 3 5 4 3 15 9 2 4 22 Tactical Retreats 15 | . . . . 1 2 1 . . . . . . 1 1 1 1 1 2 . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Traps Triggered 18 | . . 1 . 3 1 . . . 2 . . . 1 3 . 7 . . . . . Indirectly 8 | . . . . . . . . . . . . . 1 . . 7 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . . 6 . . 6 . . . . . Triggered 14 | . . . . . . 1 . . . . . . 4 . 3 2 4 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Machines Disabled 19 | . . 1 . . . . . . 1 . . . . 1 . . . . 6 2 8 Max in Single Turn 6 | . . 1 . . . . . . 1 . . . . 1 . . . . 6 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Machines Accessed 41 | . 2 2 2 5 . 1 . . 3 1 . 4 . 3 1 1 8 . 8 . . Terminals 8 | . 2 1 2 3 . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 1 . . . . 3 . . . . 4 . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 113 | . 6 6 4 10 . 1 . . 5 1 . 27 . 4 5 1 24 . 19 . . Successful 81 | . 4 2 1 6 . 1 . . 2 1 . 27 . 2 5 1 24 . 5 . . Failed 32 | . 2 4 3 4 . . . . 3 . . . . 2 . . . . 14 . . Catastrophic 5 | . 1 1 1 . . . . . 1 . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 6 5 4 4 . . . . 22 . . . . 21 . . 1 . 39 3 11 Terminals 22 | . 6 5 4 7 . . . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . . . . 2 . . . . 4 . . . . 12 . . Repair Stations 5 | . . . . 2 . . . . . . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 1 . 1 . . . . 2 . . . . . . . . . 3 . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Terminal Hacks 60 | . . . . 1 . 1 . . . 1 . 27 . . 5 1 24 . . . . Record 39 | . . . . . . . . . . . . 11 . . 5 . 23 . . . . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 . . . . . 1 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 2 . . . . 3 . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 9 2 5 7 . . . . 4 . . . . . . . . . 5 . . Terminals 9 | . 4 1 1 3 . . . . . . . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 1 1 2 . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . 2 . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siphon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 1 2 4 . . . . 2 . . . . 2 . . . . 8 . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . . . . . . . . . . 8 . 14 . . . . 15 . 14 Parts Built 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Matter 519 | . . . . . . . . . . . . . . 285 . . . . 234 . . Time 134 | . . . . . . . . . . . . . . 76 . . . . 58 . . Total Part Build Rating 19 | . . . . . . . . . . . . . . 5 . . . . 14 . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . 3 . 1 1 . 1 . 1 . . 2 . . . 1 Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat 9 | . . . . . . . 3 . 1 1 . 1 . . . . 2 . . . 1 Robot Hacks Applied 11 | . . . . . . . 4 . 1 1 . 1 . 1 . . 2 . . . 1 parse_system 10 | . . . . . . . 4 . 1 1 . 1 . . . . 2 . . . 1 find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Total Allies 16 | . . . . . . . 8 . 2 . . . 1 . . . . . . . 5 Largest Group 8 | . . . . . . . 8 8 6 . . . 1 . . . . . . . 4 Highest-Rated Group 489 | . . . . . . . 258 258 202 . . . 94 . . . . . . . 489 Highest-Rated Ally 147 | . . . . . . . 42 42 85 . . . 94 . . . . . . . 147 Zionite Dispatches 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 201 | . . . . . . . . 16 48 . . . 13 . . . . . . . 124 Total Damage 11969 | . . . . . . . . 234 1633 . . . 496 . . . . . . . 9606 Kills 55 | . . . . . . . . 4 10 . . . 3 . . . . . . . 38 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . . . 2 1 2 . 3 . . 2 . 3 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 19 | . . . . . . . . . 4 . . . . 5 . . . . 8 . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Prototype Stockpiles 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . Component Schematics 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . 2 . . Trap Installations 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Turns Passed 21508 | 75 206 319 377 3158 1350 1437 1436 406 1649 669 524 94 1129 1225 1099 979 841 534 1904 1188 909 Spaces Moved 14718 | 51 174 233 171 1329 1106 1005 1067 296 1357 590 482 84 933 848 855 780 656 341 1382 540 438 Core 5 | 1 . . . . . . . . . . . . . . . . . . . . 4 Treads 268 | . . . 20 5 . . . 10 . . . . . 44 . . 42 27 . 88 32 Legs 148 | . . . . . . 148 . . . . . . . . . . . . . . . Wheels 14297 | 50 174 233 151 1324 1106 857 1067 286 1357 590 482 84 933 804 855 780 614 314 1382 452 402 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 110 93 103 100 120 120 90 100 106 106 106 103 110 110 110 110 110 110 50 Average Speed 113 | 99 100 100 125 99 109 119 129 130 99 104 106 106 106 117 110 110 118 120 117 146 138 Slowest Speed 290 | 100 100 100 180 200 130 200 130 180 140 110 106 106 106 240 110 110 240 240 130 270 290 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 52 | 3 40 22 21 25 94 94 89 57 36 67 63 73 82 22 84 79 87 48 39 16 19 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 18 | . . . . . . . 4 . 5 . . 1 . 5 . 1 2 . . . . Known Exits Taken 18 | . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . Scrap Searched 29 | . . . . . 4 5 2 1 . 3 . . 4 . 5 4 . 1 . . . Spaces Dug 109 | . . . . 10 . . . 3 22 5 1 . 1 16 21 5 3 6 13 1 2 Terrain Destroyed 354 | . . 6 . 16 2 8 . 3 30 6 1 . 22 26 25 26 3 6 17 9 148 Melee 101 | . . . . 10 . . . 3 22 5 1 . 1 11 18 5 3 6 13 1 2 Projectile 55 | . . . . 6 2 8 . . . 1 . . 4 15 7 1 . . . 4 7 AOE 198 | . . 6 . . . . . . 8 . . . 17 . . 20 . . 4 4 139 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Total 18201 | 67 189 283 243 3000 1194 1163 1116 310 1575 617 491 87 1012 1000 954 862 712 424 1548 752 602 Wait 1988 | . . 14 1 1484 28 77 18 7 71 4 1 . 21 26 47 40 20 57 24 31 17 Move 14695 | 50 173 232 170 1328 1105 1004 1064 295 1356 589 481 83 932 847 854 779 655 340 1381 539 438 Hop 1 | . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 189 | 8 3 9 6 21 10 12 7 . 25 . 1 . 6 15 . 3 10 1 22 20 10 Fast Attach 74 | 4 1 2 6 12 2 4 5 1 7 . . . 5 12 . 1 3 . 1 5 3 Attach 83 | 2 . . 5 6 6 10 2 . 9 2 1 . . 7 . . 1 1 6 10 15 Detach 14 | . . . . 2 . . 4 . 2 . . . . 1 . . . . . 5 . Swap 309 | . 1 3 4 41 16 16 2 4 29 8 6 2 7 35 11 10 8 7 39 38 22 Drop 158 | . 2 5 7 21 5 4 7 . 21 . . . 8 16 . 4 9 . 21 19 9 Fire 502 | 3 9 18 44 47 22 36 6 . 32 9 . 2 26 30 24 14 3 12 34 76 55 Melee 147 | . . . . 38 . . . 3 23 5 1 . 1 11 18 5 3 6 20 8 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 28 | . . . . . . . . . . . . . . . . . . . . . 28 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . . . . . 6 . . 6 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / Arm) -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x2 326 | -9/Materials | Build established: Mutant 326 | -9/Materials | Discovered new exit (range 16) 512 | -9/Materials | Identified exit to Mines 592 | -9/Materials | Discovered new exit (range 10) 600 | -9/Materials | Identified exit to Materials 601 | -9/Materials | Entered another Materials area 601 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 777 | -8/Materials | Garrison activated, responded to threat 880 | -8/Materials | Lost 4 parts (1p3w) 947 | -8/Materials | Discovered new exit (range 7) 968 | -8/Materials | Identified exit to Factory 978 | -8/Materials | Entered Factory 978 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1210 | -7/Factory | Build established: Scavenger-Tank 1228 | -7/Factory | Discovered new exit (range 5) 1230 | -7/Factory | Identified exit to Lower Caves 1759 | -7/Factory | Build established: Scavenger-Mutant 2279 | -7/Factory | Repaired Imp. Medium Armor Plating 2974 | -7/Factory | Build established: Scavenger-Skirmisher 4136 | -7/Factory | Entered Lower Caves 4371 | -7/Lower Caves | Lost 4 parts (2n2w) 4481 | -7/Lower Caves | Spotted B-75 Beast 4828 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5034 | -7/Lower Caves | Discovered new exit (range 15) 5047 | -7/Lower Caves | Identified exit to Lower Caves 5087 | -7/Lower Caves | Identified exit to Zion 5486 | -7/Lower Caves | Entered another Lower Caves area 5523 | -7/Lower Caves | Build established: Scavenger-Gunner 5593 | -7/Lower Caves | Discovered new exit (range 8) 5598 | -7/Lower Caves | Identified exit to Factory 5851 | -7/Lower Caves | Spotted B-75 Beast 5880 | -7/Lower Caves | Destroyed B-75 Beast 5909 | -7/Lower Caves | Lost 5 parts (2n3w) 5982 | -7/Lower Caves | Discovered exit to Zion (range 10) 6167 | -7/Lower Caves | Build established: Scavenger-Mutant 6376 | -7/Lower Caves | Core integrity fell below 50% 6447 | -7/Lower Caves | Lost 4 parts (3n1u) 6468 | -7/Lower Caves | Learned Factory emergency access door positions 6630 | -7/Lower Caves | Core integrity fell below 20% 6640 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 6923 | -7/Lower Caves | Entered Zion 6996 | -7/Zion | System corruption cleaned by Quarantine Array 7031 | -7/Zion | Given A8's code to call for help 7031 | -7/Zion | Discovered new exit (range 13) 7082 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7293 | -7/Zion | Learned location of Data Miner (-6) 7402 | -7/Zion | Learned Factory emergency access door positions 7677 | -7/Zion | Learned location of Recycling (-7) 7723 | -7/Zion | Learned location of Warlord (-5) 7750 | -7/Zion | Gained Derelict followers 8043 | -7/Zion | Imprinted 8045 | -7/Zion | Declared Zion's savior 8252 | -7/Zion | Found Prototype Processor 8252 | -7/Zion | Identified Exp. Targeting Computer 8255 | -7/Zion | Found Prototype Processor 8255 | -7/Zion | Identified Exp. Signal Interpreter 8261 | -7/Zion | Found Prototype Processor 8261 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8281 | -7/Zion | Found Exp. Signal Interpreter 8286 | -7/Zion | Found Prototype Hackware 8325 | -7/Zion | Build established: Messiah-Mutant 8359 | -7/Zion | Entered Proximity Caves 8359 | -6/Proximity Caves | Accompanied by 8 allies 8627 | -6/Proximity Caves | Learned Factory stockpile data 8726 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8765 | -6/Proximity Caves | Entered Factory 8765 | -6/Factory | Accompanied by 6 allies 8765 | -6/Factory | Evolved 2 slots: Utility x2 8766 | -6/Factory | Identified exit to Extension 9113 | -6/Factory | Discovered new exit (range 9) 9127 | -6/Factory | Identified exit to Factory 9224 | -6/Factory | Lost 7 parts (1p2n3u1w) 9266 | -6/Factory | Zion Heavy squad teleported in 9397 | -6/Factory | Retrieved Zion intel report: Trap Installations 9704 | -6/Factory | Discovered exit to Factory (range 14) 9742 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9912 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9932 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 9966 | -6/Factory | Terminal network hard line cut 10236 | -6/Factory | Found Zio. Weapon Casing 10400 | -6/Factory | Discovered new exit (range 12) 10412 | -6/Factory | Identified exit to Lower Caves 10414 | -6/Factory | Entered Lower Caves 10631 | -6/Lower Caves | Spotted B-75 Beast 10656 | -6/Lower Caves | Destroyed B-75 Beast 10684 | -6/Lower Caves | Learned Factory terminal intel 10823 | -6/Lower Caves | Encountered a Warlord checkpoint 10860 | -6/Lower Caves | Learned 8 Factory zone layouts 11033 | -6/Lower Caves | Discovered new exit (range 8) 11039 | -6/Lower Caves | Identified exit to Lower Caves 11083 | -6/Lower Caves | Entered another Lower Caves area 11136 | -6/Lower Caves | Discovered exit to Factory (range 6) 11210 | -6/Lower Caves | Encountered a Warlord checkpoint 11413 | -6/Lower Caves | Found Alien Artifact 11414 | -6/Lower Caves | Identified Core Expander 11414 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 11519 | -6/Lower Caves | Discovered new exit (range 13) 11606 | -6/Lower Caves | Identified exit to Data Miner 11607 | -6/Lower Caves | Entered Data Miner 11607 | -6/Data Miner | Discovered new exit (range 6) 11613 | -6/Data Miner | Identified exit to Proximity Caves 11628 | -6/Data Miner | Met Data Miner 11660 | -6/Data Miner | Learned location of Section 7 (-2) 11660 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11676 | -6/Data Miner | Received God Mode back door access code from Data Miner 11701 | -6/Data Miner | Entered Proximity Caves 11930 | -5/Proximity Caves | Learned Factory terminal intel 12279 | -5/Proximity Caves | Found Prototype Device 12279 | -5/Proximity Caves | Identified Exp. Thermal Shield 12594 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12634 | -5/Proximity Caves | Learned Factory emergency access door positions 12641 | -5/Proximity Caves | Discovered exit to Factory (range 15) 12650 | -5/Proximity Caves | Build established: Messiah-Gunner 12830 | -5/Proximity Caves | Entered Factory 12830 | -5/Factory | Evolved 2 slots: Utility x2 12831 | -5/Factory | Identified exit to Upper Caves 12834 | -5/Factory | Loaded intel: 20 terminal locations 13011 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13110 | -5/Factory | Retrieved Zion intel report: Component Schematics 13116 | -5/Factory | Build established: Messiah-Mutant 13468 | -5/Factory | Build established: Messiah-Gunner 13705 | -5/Factory | Retrieved Zion intel report: Branch Access 13712 | -5/Factory | Discovered new exit (range 4) 13716 | -5/Factory | Identified exit to Factory 13742 | -5/Factory | Retrieved Zion intel report: Guard Positions 13810 | -5/Factory | Identified Exp. Hacking Suite 13822 | -5/Factory | Local fabrication network quarantined 13856 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13857 | -5/Factory | Zion Recon squad teleported in 13887 | -5/Factory | Fabricated Exp. Sensor Array? 13912 | -5/Factory | P-70 Sage assimilated allied Z-Drone 14055 | -5/Factory | Entered Upper Caves 14105 | -5/Upper Caves | Identified exit to Upper Caves 14136 | -5/Upper Caves | Learned Factory emergency access door positions 14136 | -5/Upper Caves | Learned Extension terminal intel 14136 | -5/Upper Caves | Learned Extension garrison access intel 14594 | -5/Upper Caves | Build established: Messiah-Mutant 14943 | -5/Upper Caves | Learned 4 Factory zone layouts 15029 | -5/Upper Caves | Learned Factory trap positions 15059 | -5/Upper Caves | Encountered a Warlord checkpoint 15154 | -5/Upper Caves | Entered another Upper Caves area 15448 | -5/Upper Caves | Encountered a Warlord checkpoint 15986 | -5/Upper Caves | Discovered new exit (range 7) 15991 | -5/Upper Caves | Identified exit to Warlord 16000 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 16084 | -5/Upper Caves | Build established: Messiah-Gunner 16133 | -5/Upper Caves | Entered Warlord 16170 | -5/Warlord | System corruption cleaned by Quarantine Array 16250 | -5/Warlord | Learned location of Quarantine (-3) 16250 | -5/Warlord | Learned Research trap positions 16250 | -5/Warlord | Learned Quarantine trap positions 16250 | -5/Warlord | Learned Armory stockpile data 16251 | -5/Warlord | Learned 4 Research zone layouts 16252 | -5/Warlord | Learned Armory security intel 16252 | -5/Warlord | Learned Armory scanalyzer intel 16252 | -5/Warlord | Learned Research fabricator intel 16444 | -5/Warlord | Visited the Vortex Lab 16449 | -5/Warlord | Found Prototype Energy Gun 16451 | -5/Warlord | Found Prototype Energy Gun 16456 | -5/Warlord | Found Prototype Energy Cannon 16458 | -5/Warlord | Found Prototype Energy Cannon 16461 | -5/Warlord | Warlord's base attacked by MAIN.C 16462 | -5/Warlord | Found Prototype Piercing Weapon 16543 | -5/Warlord | Rebuked by Warlord 16554 | -5/Warlord | Opened Warlord's prototype stash 16562 | -5/Warlord | Found Prototype Device 16562 | -5/Warlord | Identified Exp. Cloaking Device 16563 | -5/Warlord | Identified Vortex Rail (x2) 16611 | -5/Warlord | Build established: Messiah-Mutant 16811 | -5/Warlord | Warlord forces counterattacked 16838 | -5/Warlord | Spotted Executioner 16871 | -5/Warlord | Spotted Executioner 16915 | -5/Warlord | Spotted Striker 16947 | -5/Warlord | Discovered new exit (range 14) 16971 | -5/Warlord | Identified exit to Proximity Caves 16974 | -5/Warlord | Entered Proximity Caves 17021 | -4/Proximity Caves | Identified Vortex Lance 17267 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17382 | -4/Proximity Caves | Destroyed 8 combat bots 17508 | -4/Proximity Caves | Entered Factory 17508 | -4/Factory | Evolved 2 slots: Utility x2 17509 | -4/Factory | Identified exit to Research 17509 | -4/Factory | Identified exit to Armory 17511 | -4/Factory | Loaded intel: 97 trap records 17513 | -4/Factory | Loaded intel: 19 terminal locations 17567 | -4/Factory | Retrieved Zion intel report: Trap Installations 17625 | -4/Factory | Build established: Messiah-Gunner 17658 | -4/Factory | Found Exp. Melee Analysis Suite 17718 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17826 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18087 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 18171 | -4/Factory | Build established: Messiah-Mutant 18227 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18294 | -4/Factory | Discovered exit to Research (range 14) 18368 | -4/Factory | Retrieved Zion intel report: Component Schematics 18396 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18569 | -4/Factory | Garrison activated, responded to threat 18579 | -4/Factory | Build established: Messiah-Gunner 18824 | -4/Factory | Retrieved Zion intel report: Main Access 18857 | -4/Factory | Terminal network hard line cut 18894 | -4/Factory | Fabricated Centrium Wheel (x2) 19412 | -4/Factory | Entered Research 19412 | -3/Research | Evolved 2 slots: Utility x2 19413 | -3/Research | Identified exit to Research 19413 | -3/Research | Identified exit to Quarantine 19414 | -3/Research | Loaded intel: 84 trap records 19415 | -3/Research | Loaded intel: 3 fabricator locations 20169 | -3/Research | System corruption reached 10% 20579 | -3/Research | Identified Vortex Cannon (x2) 20600 | -3/Research | Entered another Research area 20600 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 20601 | -2/Research | Identified exit to Testing 20750 | -2/Research | Zion hero teleported in (99-TNT) 21052 | -2/Research | Retrieved Zion intel report: Component Schematics 21132 | -2/Research | Spotted B-90 Cyclops 21134 | -2/Research | Destroyed 99-TNT 21141 | -2/Research | First assault squad dispatched 21148 | -2/Research | Rewired B-90 Cyclops 21181 | -2/Research | High security lockdown imminent 21198 | -2/Research | Retrieved Zion intel report: Emergency Access 21199 | -2/Research | Zion Light squad teleported in 21261 | -2/Research | High security lockdown engaged 21317 | -2/Research | Found Prototype Launcher 21320 | -2/Research | Found Prototype Processor 21331 | -2/Research | Destroyed 7 combat bots 21435 | -2/Research | Spotted Investigator 21436 | -2/Research | Scanned by Researcher 21436 | -2/Research | Identified Tactical Quantum Warhead 21440 | -2/Research | Spotted Striker 21440 | -2/Research | Spotted Executioner 21443 | -2/Research | Identified Exp. Terrain Scan Processor 21459 | -2/Research | Destroyed Striker 21465 | -2/Research | System corruption reached 10% 21466 | -2/Research | Crushed by falling debris 21480 | -2/Research | Garrison activated, responded to threat 21481 | -2/Research | Crushed by falling debris 21490 | -2/Research | Destroyed 13 combat bots 21498 | -2/Research | Core integrity fell below 50% 21498 | -2/Research | Released all parts (10) 21507 | -2/Research | Core integrity fell below 20% 21509 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21498_ Released Lrg. Storage Unit. 21498_ Released Hcp. Storage Unit. 21498_ Released Exp. Terrain Scan Processor. 21498_ Released Enh. Coil Gun. 21498_ Stasis bubble strength at 14. 21499_ The unstable cave ceiling collapses. 21499_ 15 Matter crushed. 21499_ Stasis bubble strength at 8. 21500_ Stasis bubble strength at 2. 21501_ Stasis bubble bursts. 21503_ Held in stasis. 21503_ Investigator is analyzing... 21504_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 21506_ Held in stasis. 21506_ Investigator is analyzing... 21506_ G-73 Enforcer destroyed. 21509_ BPQMEPLIN|H>SHVL#BKW7#S9ARS4V7VM 21509_ Held in stasis. 21509_ Investigator is analyzing... [Achievement: Curator] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####+#####?????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# g ;?????????????????????? | | ??????????????????????# ######????????????????? | | ??????????? ########## ; #????????????????? | | ?????????? @g; #?????????????????? | | ?????????? ; #?????????????????? | | ?????????? g#[ ##????????????????? | | ?????????? | [ p!g!!! #????????????????? | | ????????? # # g!g%!|##????????????????? | | ????????? % g !# #[ #?????????????????? | | ????????# # [*! #?????????????????? | | ????????+ %% ##?????????????????? | | ????????# # = ##??????????????????? | | ????????# # c%! ##???????????????????? | | ????????# # %[ # #????????????????????? | | ????????? # !% ## #????????????????????? | | ????????? # w == #???????????????????? | | ?????????? = *%= #???????????????????? | | ?????????? ## # %! # #???????????????????? | | ?????????? # #% ## # #???????????????????? | | ??????????? ?# #???????????????????? | | ?????????????# % % #####?????????????????? | | ?????????????# % #?????????????????? | | ?????????????# """" # #?????????????????? | | ?????????????# """" #! #?????????????????? | | ?????????????+ """" #%= #?????????????????? | | ?????????????# """" !#/ +?????????????????? | | ?????????????# ?"""" # ] #?????????????????? | | ???????????????? # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 41 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 1010 Cloak Strength 4 Armor Coverage 2400 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 42 Targeting Accuracy 20 Target Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 2 Offensive Hacking 16 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Weight Redist. System | -5/Factory | Z-intel Imp. Core Shielding | -5/Factory | Z-intel Imp. Shield Generator | -5/Factory | Z-intel Remote Datajack | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Flak Gun | -5/Factory | Z-intel Hvy. Plasma Cannon | -5/Factory | Z-intel System Backup Module | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Adv. ECM Suite | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Point Defense Array | -4/Factory | Z-intel Adv. Terrain Scan Processor | -4/Factory | Z-intel Remote Force Field | -4/Factory | Z-intel Lrn. Terrain Scanner | -4/Factory | Z-intel Centrium Wheel | -4/Factory | Z-intel Recoil Nullifier | -4/Factory | Z-intel Hyp. Coil Gun | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Imp. Kinecellerator | -4/Factory | Z-intel Imp. Core Analyzer | -4/Factory | Z-intel Imp. Datajack | -4/Factory | Z-intel Imp. System Backup Module | -4/Factory | Z-intel Adv. Thermal Shield | -4/Factory | Z-intel Myomer Leg | -4/Factory | Z-intel Nanoactuators | -4/Factory | Z-intel Biometal Leg | -2/Research | Z-intel Hvy. Disruptor Cannon | -2/Research | Z-intel Force Lance | -2/Research | Z-intel Nova Cannon | -2/Research | Z-intel Launcher Loader | -2/Research | Z-intel Fusion Compressor | -2/Research | Z-intel Adv. Terrain Scanner | -2/Research | Z-intel Mni. Drone Bay | -2/Research | Z-intel Cloaking Device | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Enh. Quantum Rifle | -2/Research | Z-intel Adv. Target Analyzer | -2/Research | Z-intel Com. Matter Pod | -2/Research | Z-intel Drone Bay | -2/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Centrium Wheel | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Curator Challenges ------------ None Game ------ Seed HardcellWaveSplitter Manual? 0 Play Time 04:00:58 Cumulative 507.6 hours Start 2020.05.10 @ 08:54:19 End 2020.05.11 @ 15:22:44 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 41 Types 23/4/5/3/2/1/3 Lore% 96 Gallery% 100 Achievement% 91 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1e5bd72f-cc7a-4e63-87eb-0ef8b96c2067