Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 14:43:25 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3165) 3165 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 6898 Bonus ------- High Alert Combat Kills 173 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 250/550 Matter 227/300 Energy 280/280 System Corruption 22% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Medium Reactive Plating Relay Coupler [NC] (22) > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Light Treads Advanced Treads Titanium Leg VSS Leg Improved Heat Sink High-capacity Battery (250) Medium Matter Pod (100) Particle Charger Medium Reactive Plating Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (31) Relay Coupler [Hunter] (17) Lightning Gun High-powered Field Laser High-powered Field Laser Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Medium Reactive Plating Relay Coupler [NC] > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Treads Advanced Treads Titanium Leg Improved Heat Sink High-capacity Battery Medium Matter Pod Particle Charger Medium Reactive Plating Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] Lightning Gun High-powered Field Laser High-powered Field Laser Advanced Assault Cannon [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 66 | . 9 1 8 18 5 25 Power 5 | . . 1 1 3 . . Engine 4 | . . . 1 3 . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 19 | . 2 . 2 3 2 10 Treads 12 | . 2 . 2 3 2 3 Leg 6 | . . . . . . 6 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 4 . . 5 1 7 Device 6 | . 2 . . 1 . 3 Storage 3 | . 2 . . . . 1 Processor 2 | . . . . 2 . . Hackware 1 | . . . . . . 1 Protection 5 | . . . . 2 1 2 Artifact . | . . . . . . . Weapon 25 | . 3 . 5 7 2 8 Energy Gun 11 | . . . 2 4 1 4 Energy Cannon 3 | . . . . 3 . . Ballistic Gun 4 | . 1 . . . 1 2 Ballistic Cannon 6 | . 2 . 3 . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 3 3 . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 7 | . . . . . . 7 Parts Lost 14 | . . . 1 3 5 5 Power . | . . . . . . . Propulsion 7 | . . . . 3 1 3 Utility 3 | . . . . . 2 1 Weapon 4 | . . . 1 . 2 1 Highest Loss Streak 3 | . . . 1 1 3 3 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 96 | . 99 100 100 96 90 93 Engine 10 | . 14 11 10 9 9 9 Treads 29 | . 24 28 44 33 35 19 Leg 3 | . 3 . . . . 14 Device 12 | . 13 14 11 16 10 9 Storage 10 | . 14 14 11 9 9 9 Processor 1 | . . . . 4 1 . Hackware 1 | . . . . . . 5 Protection 4 | . . . . 6 7 9 Energy Gun 8 | . 7 . . 9 10 13 Ballistic Gun 4 | . 7 . . . 6 3 Ballistic Cannon 7 | . 13 28 21 2 . . Naked Turns . | . . . . . . . Heaviest Build 117 | 13 34 34 36 45 57 117 Greatest Support 89 | 20 46 46 89 89 83 83 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 25 Average Capacity 14 | . 13 15 15 15 15 17 Most Carried 18 | . 15 15 15 15 15 18 Average Carried 13 | . 12 14 14 14 13 15 Final Capacity 25 | 8 15 15 15 15 15 25 Final Carried 18 | 6 15 15 15 14 15 18 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 1610 | 196 269 72 272 299 184 318 Remotely . | . . . . . . . Salvage Created 4014 | . 556 210 535 726 981 1006 Parts 232 | . 44 13 37 47 55 36 Haulers Intercepted 6 | . 2 . 1 3 . . Recyclers Shooed 5 | . 1 . 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 73 | . 11 4 9 18 19 12 Guns 48 | . 10 . . 11 16 11 Cannons 20 | . 1 4 9 6 . . AOE 3 | . . . . . 2 1 Classes Destroyed 11 | . 7 . 1 . 2 1 Worker 3 | . 2 . 1 . . . Tunneler 1 | . . . . . . 1 Hauler 6 | . 2 . 1 3 . . Recycler 10 | . 1 2 2 1 . 4 Operator 1 | . 1 . . . . . Watcher 2 | . 1 . . . . 1 Swarmer 19 | . 6 . . 10 3 . Grunt 41 | . 5 4 7 5 13 7 Brawler 1 | . . . . . 1 . Sentry 10 | . . . 2 3 1 4 Hunter 2 | . . . . . 1 1 Best Kill Streak 6 | . 5 6 4 5 6 5 Combat Bots Only 6 | . 3 2 3 4 6 3 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 Gunslinging 1 | . . . . 1 . 1 Exploded 1 | . . . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 3480 | . 356 118 194 582 942 1288 Core 400 | . 69 31 . 19 99 182 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 49 | . . . . 49 . . Core Remaining (%) 86 | 100 . 60 100 . . . Volleys Fired 241 | . 47 10 22 40 57 65 Largest 2 | . 2 2 2 2 2 2 Hottest 140 | . 78 78 78 136 110 140 Shots Fired 458 | . 92 20 44 76 110 116 Gun 352 | . 84 . . 42 110 116 Cannon 106 | . 8 20 44 34 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 208 | . 51 20 44 28 31 34 Thermal 98 | . 41 . . 6 . 51 Explosive . | . . . . . . . Electromagnetic 152 | . . . . 42 79 31 Robot Hit Streak 30 | . 10 4 13 20 20 30 Robot Miss Streak 5 | . 5 1 3 3 5 4 Penetration Max . | . . . . . . . Secondary Targets 10 | . 1 . . 3 4 2 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 307 | . 55 13 25 53 78 83 Core Hits 153 | . 28 8 15 27 44 31 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 . . 1 2 3 Burn 4 | . 1 . . . . 3 Meltdown 1 | . . . . 1 . . Destroy 1 | . . . . . 1 . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5952 | . 601 308 554 1050 1674 1765 Guns 4097 | . 559 . . 483 1479 1576 Cannons 1459 | . 42 308 542 567 . . Explosions 384 | . . . . . 195 189 Melee . | . . . . . . . Ramming 12 | . . . 12 . . . Kinetic 2197 | . 270 308 542 463 255 359 Thermal 1494 | . 331 . . 104 195 864 Explosive . | . . . . . . . Electromagnetic 2249 | . . . . 483 1224 542 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 22 | . . . . . 13 22 Average Corruption 15 | . . . . . 12 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 100 | . . . . . 43 57 Message Errors 26 | . . . . . 13 13 Matter Fused 15 | . . . . . 7 8 Heat Flow Errors 8 | . . . . . 2 6 Energy Discharges 13 | . . . . . 5 8 Data Loss (minor) 16 | . . . . . 7 9 Data Loss (major) 3 | . . . . . 1 2 Misfires 3 | . . . . . 3 . Alerts 1 | . . . . . 1 . Misdirections 4 | . . . . . 1 3 Weapon Failures 11 | . . . . . 3 8 Overload Shots . | . . . . . . . Overflow Damage 21 | . . . . 16 . 5 Projectiles 16 | . . . . 16 . . Explosions 5 | . . . . . . 5 Melee . | . . . . . . . Knockbacks 9 | . . 3 4 2 . . Impact . | . . . . . . . Kinetic 8 | . . 3 3 2 . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 182 | . . . . . 36 146 Shots 4 | . . . . . 1 3 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 221 | . 29 7 . 18 215 221 Average Temperature 31 | . 6 3 . 6 41 45 Received Heat Transfer 1185 | . 87 69 111 144 342 432 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 11 | . . . . 1 6 4 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . . . . 1 . 5 Heat Transferred 2903 | . 1036 . . 185 200 1482 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 2 3 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 634 | . 252 113 290 293 634 568 Initial 308 | . . . 43 72 96 308 Average 212 | . 56 42 173 113 376 434 Maximum Alert Level 2 | . 1 . 1 1 2 2 Low Security (%) 57 | . 97 100 54 97 13 . Level 1 24 | . 2 . 45 2 47 45 Level 2 17 | . . . . . 39 54 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . . 1 . 2 Investigation 3 | . 1 . . 1 . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 6 | . 2 . . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 19 4 11 19 19 25 Peak Tracking Total 8 | . 3 2 3 4 8 5 Tactical Retreats 6 | . 1 . 1 1 2 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 3 | . . . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 7 | . 1 . 1 . 2 3 Max in Single Turn 1 | . 1 . 1 . 1 1 Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 11 | . 3 . . 6 . 2 Terminals 8 | . 3 . . 4 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 35 | . 11 . . 16 . 8 Successful 18 | . 5 . . 9 . 4 Failed 17 | . 6 . . 7 . 4 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 23 | . 10 . . 12 . 1 Terminals 28 | . 11 . . 13 . 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . 2 . . 2 . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . 2 Process 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 8 | . 3 . . 4 . 1 Terminals 8 | . 3 . . 4 . 1 Botnet 8 | . 3 . . 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . 5 . 2 Full Trace Events 4 | . 3 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 44 | . . . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter 32 | . . . . . . 32 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 5536 | . 1673 190 552 969 1150 1002 Spaces Moved 2598 | 1 936 96 255 424 574 312 Core . | . . . . . . . Treads 2416 | . 833 96 255 424 574 234 Legs 182 | 1 103 . . . . 78 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 152 Average Speed 164 | 120 155 160 160 160 160 212 Slowest Speed 545 | 120 160 160 160 160 160 545 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 2 95 37 26 27 61 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . . 1 2 1 3 9 Melee . | . . . . . . . Projectile 10 | . . 1 2 1 . 6 AOE 6 | . . . . . 3 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 3412 | . 1074 113 354 642 698 531 Wait 377 | . 49 4 55 128 51 90 Move 2591 | . 935 95 254 423 572 312 Hop . | . . . . . . . Pick Up 75 | . 20 1 8 16 9 21 Fast Attach 10 | . 2 1 . 5 . 2 Attach 26 | . 1 . 3 8 5 9 Detach . | . . . . . . . Swap 31 | . 6 . 6 5 . 14 Drop 59 | . 14 2 5 17 3 18 Fire 241 | . 47 10 22 40 57 65 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 5) 683 | -10/Materials | Discovered new exit (range 12) 1121 | -10/Materials | Discovered new exit (range 16) 1674 | -10/Materials | Entered Mines 1708 | -10/Mines | Learned Materials trap positions 1858 | -10/Mines | Discovered new exit (range 5) 1864 | -10/Mines | Entered Materials 1864 | -9/Materials | Evolved 2 slots: Propulsion x2 1865 | -9/Materials | Loaded intel: 21 trap records 2307 | -9/Materials | Discovered new exit (range 3) 2416 | -9/Materials | Entered another Materials area 2416 | -8/Materials | Evolved 2 slots: Utility x2 2759 | -8/Materials | Identified exit to Garrison 3183 | -8/Materials | Repaired Lightning Gun 3348 | -8/Materials | Build established: Scavenger-Mutant 3385 | -8/Materials | Entered Garrison 3393 | -8/Garrison | Installed Relay Interface Framework 3422 | -8/Garrison | Triggered checkpoint 3569 | -8/Garrison | System corruption reached 10% 3599 | -8/Garrison | Lost 3 parts (1n2u) 3608 | -8/Garrison | Triggered checkpoint 3756 | -8/Garrison | Discovered new exit (range 9) 3906 | -8/Garrison | Garrison Relay disabled 3926 | -8/Garrison | Triggered checkpoint 4064 | -8/Garrison | Triggered checkpoint 4107 | -8/Garrison | Garrison Relay disabled 4159 | -8/Garrison | Discovered new exit (range 12) 4234 | -8/Garrison | Triggered checkpoint 4271 | -8/Garrison | Spotted B-75 Beast 4535 | -8/Garrison | Entered Materials 4883 | -8/Materials | Lost 3 parts (2n1u) 5530 | -8/Materials | Core integrity fell below 50% 5537 | -8/Materials | Self-destructed Last Messages --------------- 05424_ Acquired 55 matter. 05426_ K-01 Serf collects debris. 05433_ System corrupted: Matter fused (-5). 05443_ K-01 Serf collects debris. 05445_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05446_ K-01 Serf cleans the Recycling Unit. 05449_ System corrupted: Matter fused (-5). 05449_ K-01 Serf cleans the Recycling Unit. 05465_ System corrupted: Matter fused (-7). 05480_ System corrupted: Heat flow error (+234). 05503_ W-25 Informer sends out distress signal. 05511_ System corrupted: Matter fused (-5). 05517_ VSS Leg severed. 05519_ Destroyed Reaction Control System. 05522_ System corrupted: Hpw. Field Laser failed to cycle. 05523_ Hpw. Field Laser severed. 05525_ System corrupted: Hpw. Field Laser failed to cycle. 05533_ Acquired VSS Leg. 05535_ Hpw. Field Laser severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????H????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ???????###########????????? ???????????????????? | | ???????# #????????# #??????????????????? | | ???????# #????????# #??????????????????? | | ???????# #????????# #??????????????????? | | ???????# #????????# #??????????????????? | | ???????# #????????# #??????????????????? | | ######?? #?######## #??????????????????? | | ??? #?# [[=c@# #??????????????????? | | ????? ??# [* cc# #??????????????????? | | #######+##??# [= + #??????????????????? | | """ #### k ; %#??????????????????? | | ^ "Y" + / # ##?????????????????? | | """ #### ! # ##?????????????????? | | # """ ##?######;# #??????????????????? | | # """ !! #???????# # ########???????????? | | # !! #???????# # # #???????????? | | # ! ########### + %""" #???????????? | | ! #% """ #???????????? | | ![ # """ #???????????? | | ^ # #???????????? | | ##+########## #######+####### #???????????? | | ? ?????????# #???# #??#####+##???????????? | | ??????????# #???# """" #??????# #????????????? | | ???????????# #???# """" #??????# #????????????? | | ???????????# #???# """" #??????# #????????????? | | ????????????# #???# #??????# #????????????? | | ????????????# #???# ! #??????# #????????????? | | ????????????#^^ #???########??????# #????????????? | | ????????????#^^^#?????????????????# #????????????? | | ????????????# #?????????????????# #????????????? | | ????????????# #?????????????????# #????????????? | | ????????????# ?????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleMicrowarpRedistributor Manual? 0 Play Time 00:40:30 Cumulative 42.2 hours Start 2022.12.04 @ 11:35:09 End 2022.12.05 @ 14:43:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b75d6872-7e6d-4fca-b5de-3ec31a600159