Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.17 @ 11:04:19 Player: Mares Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (239) 1195 Value Destroyed (13187) 13187 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (7924) 7924 TOTAL SCORE: 32426 Bonus ------- High Alert Combat Kills 400 Follower Combat Kills 1294 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Friendly Fire -370 Cogmind --------- Core Integrity 0/1600 Matter 237/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Combat Linear Gravjet Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Core Analyzer Experimental Core Analyzer Recoil Nullifier > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Disruptor Cannon Tri-rail Accelerator > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Advanced Coolant Injector Medium Matter Pod High-capacity Matter Pod Matter Compressor Advanced Core Analyzer Improved Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Wave Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Tri-rail Accelerator Hypervelocity Mass Driver Linear Accelerator Micro-nuke Launcher Improved Remote Datajack Advanced Remote Datajack Power Sword [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Utility 11 | . . . . . 3 . . . 1 . . . 2 . 1 . 1 . . . 2 . . 1 Weapon 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Parts Attached 357 | 7 1 6 1 . 23 29 7 4 10 10 29 4 7 11 13 14 20 31 40 8 27 12 40 3 Power 22 | 1 . 1 . . 3 3 . . 1 1 1 1 . 1 . 1 . 1 1 1 2 1 2 . Engine 10 | 1 . 1 . . 3 2 . . . . 1 1 . 1 . . . . . . . . . . Core 5 | . . . . . . 1 . . 1 1 . . . . . 1 . . . . . . 1 . Reactor 7 | . . . . . . . . . . . . . . . . . . 1 1 1 2 1 1 . Propulsion 46 | 3 . 4 . . 5 10 4 . 2 . . . 1 1 . . . 7 . . 3 . 5 1 Treads 25 | 2 . 1 . . 4 7 3 . 1 . . . . 1 . . . 2 . . 2 . 2 . Leg 8 | . . . . . . 2 . . . . . . . . . . . 4 . . . . 2 . Wheel 11 | 1 . 3 . . 1 1 1 . 1 . . . 1 . . . . 1 . . 1 . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | 1 1 . 1 . 4 8 2 2 2 3 12 1 3 4 8 8 11 14 23 6 15 5 11 1 Device 58 | . . . . . 2 4 1 1 1 1 5 . 2 . 2 2 5 3 12 1 7 3 5 1 Storage 8 | 1 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . Processor 11 | . . . . . 1 . . . . . 1 . . . . . 1 1 1 . 2 2 2 . Hackware 26 | . . . . . . . . . . . 1 . . 2 3 6 1 4 4 2 1 . 2 . Protection 43 | . . . . . . 4 1 1 1 2 5 1 1 2 2 . 4 6 6 2 4 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 143 | 2 . 1 . . 11 8 1 2 5 6 16 2 3 5 5 5 9 9 16 1 7 6 22 1 Energy Gun 20 | 1 . . . . 3 1 . . 2 2 . . . 1 . . . 1 3 . 2 . 4 . Energy Cannon 19 | . . . . . 2 . 1 . 1 2 2 . 1 1 . 1 2 1 1 . . . 4 . Ballistic Gun 21 | 1 . 1 . . 6 4 . . . 1 . . . . 1 1 2 1 1 1 . . 1 . Ballistic Cannon 38 | . . . . . . . . 2 . 1 6 1 1 . 2 . 2 2 6 . 4 4 7 . Launcher 12 | . . . . . . 3 . . . . . 1 . 1 . . . . 1 . . 2 3 1 Special Weapon 21 | . . . . . . . . . . . 2 . 1 2 1 2 3 3 3 . 1 . 3 . Impact Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . 6 . . . 1 1 . 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 3 . . . . . 1 . . . . . . . 3 . 3 . 2 . Parts Lost 85 | . . 3 . . 3 4 1 . 1 2 . . 2 4 . 1 2 5 4 2 13 5 32 1 Power 13 | . . 1 . . 1 1 . . 1 1 . . . 1 . 1 . . 1 . 2 . 3 . Propulsion 19 | . . 1 . . 2 3 . . . . . . 1 1 . . . 2 . . 2 . 7 . Utility 29 | . . . . . . . . . . 1 . . 1 1 . . 1 3 2 1 6 4 9 . Weapon 24 | . . 1 . . . . 1 . . . . . . 1 . . 1 . 1 1 3 1 13 1 Highest Loss Streak 22 | . . 1 . . 1 3 1 . 1 2 . . 1 3 . 1 1 3 1 1 13 3 22 1 Average Slot Usage (%) 84 | . 96 97 100 100 96 87 90 90 81 79 84 83 81 83 82 81 84 84 85 85 87 82 77 1 Engine 3 | . 14 12 14 14 8 5 . . . . 3 6 6 6 5 2 . . . . . . . . Core 2 | . . . . . . 3 9 9 7 5 3 . . . . 2 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 5 5 3 4 6 . Treads 7 | . 14 23 . . 11 10 8 9 6 7 7 7 6 6 5 5 5 5 10 10 9 9 6 . Wheel 5 | . 14 4 28 28 13 4 7 9 8 7 7 7 6 6 5 5 5 1 . . 1 4 3 . Device 5 | . . . . . 8 6 5 1 4 1 3 . 7 6 3 . 3 3 7 9 13 14 10 1 Storage 22 | . 25 28 28 28 25 27 27 27 23 23 23 23 20 20 19 23 21 21 21 21 19 19 15 . Processor 7 | . . . . . 9 9 9 9 7 7 7 7 6 6 5 5 8 10 10 8 5 9 13 . Hackware 3 | . . . . . . . . . . . 5 1 . 1 6 10 10 6 2 3 4 . 3 . Protection 6 | . . . . . . 1 3 7 9 13 4 13 13 16 11 5 3 9 8 4 9 5 1 . Energy Gun 2 | . 14 5 . . 5 6 . . 1 . . . . 4 1 . . 4 5 10 6 . 2 . Energy Cannon 1 | . . . . . 2 . 6 1 3 2 1 . . 3 3 2 5 1 . . . . 1 . Ballistic Gun 3 | . 14 22 28 28 9 8 11 1 . 4 1 . . . . . 1 4 3 2 1 . . . Ballistic Cannon 4 | . . . . . . . . 15 4 4 7 11 6 3 5 5 8 3 4 2 5 9 7 . Special Weapon 1 | . . . . . . . . . . . . . 4 . . 4 2 2 4 5 2 2 1 . Naked Turns 166 | . . . . . . . . . . . . . . . . . . . . . . . 2 164 Heaviest Build 225 | 11 43 43 70 70 111 115 118 120 123 127 139 138 141 151 179 183 199 207 203 185 195 195 225 10 Greatest Support 140 | 40 10 26 26 26 26 40 28 28 56 28 28 28 28 70 70 28 28 140 140 140 140 98 103 32 Greatest Overweight (x) 68 | 1 4 4 2 2 6 36 5 4 4 4 4 4 5 5 6 6 7 68 1 1 1 1 4 3 Average Overweight (x) 3 | . 3 2 1 2 4 7 3 3 3 3 4 4 4 2 2 5 6 4 1 1 1 1 1 . Largest Inventory Capacity 36 | 6 14 14 20 20 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 36 4 Average Capacity 30 | 5 12 14 15 20 26 28 28 28 28 28 28 28 28 28 30 36 36 36 36 36 36 36 32 4 Most Carried 36 | 4 9 13 16 14 28 28 28 28 28 28 28 28 28 28 35 36 36 36 36 36 36 33 34 4 Average Carried 28 | 2 8 10 13 13 22 27 27 28 27 27 27 27 27 25 28 35 35 35 35 35 30 32 27 3 Final Capacity 36 | 6 14 14 20 20 28 28 28 28 28 28 28 28 28 28 36 36 36 36 36 36 36 36 4 4 Final Carried 36 | 4 9 13 13 14 28 28 28 28 28 28 28 28 28 26 35 36 35 36 36 36 32 30 4 3 Class Distribution -------------------- 34% | Botlord-Mutant 14% | Hauler-Mutant 12% | Bothacker-Mutant 10% | Hauler-Skirmisher 8% | Botlord-Skirmisher 5% | Mutant 3% | Bothacker-Assassin 3% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Assassin | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Skirmisher | -4/Garrison Botlord-Mutant | -3/Research Botlord-Skirmisher | -3/Garrison Botlord-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Matter Collected 9625 | 230 108 298 . 21 368 477 109 193 224 356 750 245 54 288 334 427 414 1021 982 132 556 374 1457 207 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9794 | . 108 235 . . 383 655 251 230 450 687 724 286 106 248 119 417 426 614 1322 80 419 565 1469 . Parts 492 | . 5 13 . . 34 35 26 16 13 30 47 13 6 7 6 16 24 34 58 2 25 19 63 . Haulers Intercepted 5 | . . . . . 1 . . . . . 1 . . . . . . . 2 . . . 1 . Recyclers Shooed 10 | . 1 1 . . 1 . . . 1 . 3 . . . . . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Combat Hostiles Destroyed 187 | . 2 7 . . 12 18 4 10 7 14 8 11 3 7 3 7 7 12 11 1 5 18 20 . Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Guns 67 | . 2 5 . . 9 11 3 . 5 5 . . . . . 1 . 12 5 1 2 . 6 . Cannons 87 | . . . . . 1 . 1 10 1 9 8 7 3 5 3 5 6 . 5 . 3 9 11 . AOE 31 | . . 2 . . 2 5 . . 1 . . 4 . 2 . 1 1 . 1 . . 9 3 . Classes Destroyed 17 | . 1 3 . . 5 3 . . 1 1 1 . . . . . . . . . . 1 1 . Worker 12 | . . . . . 1 . . . . . 3 . . . . . . . 1 . 2 . 5 . Builder 8 | . . . . . 1 . . . . . . . . . . . 4 . . . . . 3 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . . . . . 1 . . . . . 1 . . . . . . . 2 . . . 1 . Recycler 16 | . . 1 . . . . . . 1 . 5 . . . . . . . 4 . 1 . 4 . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 7 | . . . . . 1 . 2 . 1 . 1 . . . . . 1 . 1 . . . . . Swarmer 42 | . . 3 . . 7 4 . 4 . . . 4 . 3 . 1 . 5 2 . . 8 1 . Saboteur 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Grunt 70 | . 2 3 . . 1 7 1 5 5 9 . 5 1 4 . 5 . 5 2 . 1 9 5 . Brawler 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . Duelist 4 | . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . Sentry 19 | . . . . . 4 3 3 1 1 . 3 1 . . . 1 1 . 1 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 1 . . . . . . . . . . . 2 . 1 . . 5 . Programmer 37 | . . . . . . . . . 1 1 5 . 2 . 3 . 6 . 6 . 4 . 9 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 1 4 . . 4 4 1 6 5 3 2 8 1 2 2 3 4 8 3 1 3 9 10 . Combat Bots Only 9 | . 1 4 . . 3 4 1 6 5 3 2 8 1 2 2 3 3 8 2 1 2 9 7 . Max Kills in Single Turn 4 | . 1 2 . . 2 2 1 1 1 1 1 4 1 1 1 2 2 1 1 1 2 3 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 2 2 . . 1 . . 4 . 1 . 1 1 . 1 . . 3 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Damage Taken 22273 | . 63 539 . . 744 613 105 458 727 584 544 399 191 859 244 608 748 1712 1433 440 1992 971 6457 1842 Core 4224 | . . 105 . . 137 24 . 42 30 96 82 62 . 139 25 83 22 21 107 38 96 62 1442 1611 Absorbed by Shields 256 | . . . . . . . . 9 . . 38 . . . . . . 136 . . . . 73 . Reduced by Siege Mode 322 | . . . . . . . . . . . . . . . . . . . 6 . 36 26 254 . Core Remaining (%) 69 | 100 . . . 58 . . . 63 . . . 61 . 83 . 89 . . . 83 . 87 . . Volleys Fired 673 | . 11 29 . . 50 44 10 22 17 44 47 14 13 31 13 48 37 43 62 12 37 27 60 2 Largest 5 | . 2 2 . . 2 2 2 2 2 2 2 2 2 2 3 3 4 4 3 3 4 3 5 1 Hottest 374 | . 60 60 . . 122 122 88 88 124 123 117 96 117 119 139 155 263 220 351 374 276 192 348 52 Shots Fired 1333 | . 22 58 . . 93 70 19 43 61 86 75 25 21 51 27 67 75 127 121 17 64 46 163 2 Gun 573 | . 22 58 . . 90 63 11 . 40 30 7 . . 14 4 9 5 77 56 9 30 . 48 . Cannon 642 | . . . . . 3 . 8 43 21 56 56 21 16 29 20 46 63 34 55 3 30 35 103 . Launcher 36 | . . . . . . 7 . . . . . 4 . 3 . . . . . . . 10 10 2 Special 82 | . . . . . . . . . . . 12 . 5 5 3 12 7 16 10 5 4 1 2 . Kinetic 760 | . 11 38 . . 74 27 11 43 4 53 58 21 13 16 21 40 48 47 77 5 31 35 87 . Thermal 283 | . . . . . 8 36 8 . 40 20 . . . . . . . 53 34 7 29 . 48 . Explosive 29 | . . . . . . . . . . . . 4 . 3 . . . . . . . 10 10 2 Electromagnetic 179 | . 11 20 . . 11 7 . . 17 13 5 . 3 27 3 15 20 11 . . . . 16 . Robot Hit Streak 18 | . 6 7 . . 10 9 9 6 15 10 8 4 10 7 13 6 9 14 18 11 13 18 16 . Robot Miss Streak 10 | . 3 2 . . 8 3 1 10 2 3 8 3 2 4 3 3 3 3 2 1 2 2 3 . Penetration Max 1 | . . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 85 | . . . . . . . . . 27 . . . . . . . . 53 5 . . . . . Shots Hit Robots 871 | . 12 39 . . 62 50 15 37 49 54 55 12 15 25 19 35 42 88 81 12 38 30 101 . Core Hits 463 | . 5 18 . . 25 29 7 34 20 31 24 22 5 19 5 11 18 26 27 2 14 41 79 1 Critical Hits 56 | . . . . . . . . . . 5 4 1 . . 2 3 2 5 16 1 . 7 10 . Critical Kills 20 | . . . . . . . . . . 3 1 1 . . 1 1 1 2 3 . . 3 4 . Critical Parts Destroyed 30 | . . . . . . . . . . 2 3 . . . . 2 1 2 12 1 . 1 6 . Melee Attacks 53 | . . . . . . . . . 7 . 30 . . . 10 2 . 3 1 . . . . . Impact 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . 30 . . . 10 2 . 3 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . 8 . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28498 | . 211 554 . . 1103 1255 300 510 1258 1624 2286 956 367 739 601 1039 1126 1907 2500 230 1345 3369 5062 156 Guns 9173 | . 182 425 . . 975 825 137 . 874 590 41 . . 130 95 168 55 1482 1423 196 519 . 1056 . Cannons 11381 | . . . . . 22 . 163 510 297 934 1120 349 367 346 506 677 971 425 880 34 826 1000 1954 . Explosions 6661 | . 29 129 . . 106 430 . . 87 100 . 607 . 263 . 194 100 . 71 . . 2369 2020 156 Melee 1251 | . . . . . . . . . . . 1125 . . . . . . . 126 . . . . . Ramming 32 | . . . . . . . . . . . . . . . . . . . . . . . 32 . Kinetic 12498 | . 51 236 . . 824 365 137 510 104 984 1090 349 303 209 505 521 703 506 1388 58 826 1000 1829 . Thermal 6571 | . 29 129 . . 148 577 163 . 961 385 . . . 74 . 194 100 1169 915 172 519 . 1036 . Explosive 5412 | . . . . . . . . . . . . 607 . 189 . . . . 71 . . 2369 2020 156 Electromagnetic 2734 | . 131 189 . . 131 313 . . 193 255 71 . 64 267 96 324 323 232 . . . . 145 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1251 | . . . . . . . . . . . 1125 . . . . . . . 126 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . 1 1 1 1 . . 8 8 . . 1 1 6 5 8 4 23 23 34 . Average Corruption 5 | . . . . . 1 1 1 1 . . 7 8 . . 1 1 3 5 4 1 21 23 13 . Corruption Purged 15 | . . . . . . . . . . . . . . . . . 1 . 10 4 . . . . Effects 423 | . . . . . 4 9 1 4 . . 64 13 . . . 7 17 53 42 3 43 62 101 . Message Errors 88 | . . . . . 2 6 1 . . . 20 1 . . . 3 7 10 11 . 4 9 14 . Matter Fused 69 | . . . . . . . . . . . 13 4 . . . . . 10 12 . 4 15 11 . Heat Flow Errors 53 | . . . . . . . . . . . 15 3 . . . . 3 10 5 1 4 4 8 . Energy Discharges 32 | . . . . . 1 . . 1 . . 2 . . . . 2 3 5 4 1 1 8 4 . Parts Rejected 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Data Loss (minor) 34 | . . . . . . 1 . 2 . . 3 2 . . . 1 2 5 3 1 3 3 8 . Data Loss (major) 19 | . . . . . . . . . . . 5 . . . . . . 4 1 . 4 1 4 . Misfires 13 | . . . . . . . . . . . 1 . . . . . 1 1 2 . 3 3 2 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Misdirections 23 | . . . . . . . . . . . . . . . . . . . . . 4 5 14 . Targeting Errors 74 | . . . . . 1 1 . 1 . . 4 2 . . . 1 1 8 4 . 14 10 27 . Weapon Failures 13 | . . . . . . 1 . . . . . . . . . . . . . . 1 4 7 . Overload Shots 28 | . . . . . . . . . . . . . . . . . . . 21 2 5 . . . Overflow Damage 1007 | . . 2 . . 6 15 . . . 10 326 . 3 3 . 54 22 23 27 . 18 310 188 . Projectiles 273 | . . . . . . . . . . 10 23 . . 3 . 30 22 23 25 . 18 13 106 . Explosions 431 | . . 2 . . 6 15 . . . . . . 3 . . 24 . . 2 . . 297 82 . Melee 303 | . . . . . . . . . . . 303 . . . . . . . . . . . . . Knockbacks 87 | . . . . . . . . 18 . 4 2 3 5 2 3 3 4 2 8 . 12 1 20 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 82 | . . . . . . . . 18 . 4 2 3 5 2 3 3 4 2 8 . 9 1 18 . Secondary 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Self-Inflicted Damage 676 | . . 76 . . 35 . . . . . . 40 27 32 . 22 8 . 85 . . 103 199 49 Shots 17 | . . 2 . . 1 . . . . . . 2 1 1 . 1 1 . 1 . . 2 4 1 Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 36 55 . . 90 199 42 251 341 213 409 244 117 189 95 282 390 423 470 276 340 199 316 . Average Temperature 91 | . 23 26 . . 30 54 18 94 155 71 114 100 34 54 37 65 118 107 97 99 103 79 103 . Received Heat Transfer 2960 | . 36 144 . . 144 288 27 168 369 315 80 162 9 195 9 171 18 42 180 30 12 48 414 99 Effects 23 | . . . . . . . . . 4 . 8 . . . . . 2 6 3 . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Interference 15 | . . . . . . . . . 4 . 5 . . . . . 2 3 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . 3 1 2 6 6 . Total Turns 420 | . . . . . . . . . . . . . . . . . . . 58 12 31 186 133 . Longest Duration 59 | . . . . . . . . . . . . . . . . . . . 36 12 27 59 59 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . . 1 1 . . 1 1 . . . . . . 4 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 1 . . . 1 . . 3 . . . . . . . . . 1 . . . 1 . Heat Transferred 8125 | . 50 200 . . 124 951 259 . 1284 544 . . . 100 . 150 150 1440 1033 198 605 . 1037 . Parts Sabotaged 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 2 . . 2 2 . . 1 1 . . . 2 . 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Peak Influence 907 | . 65 160 . . 287 907 480 405 566 723 396 302 158 201 116 574 320 245 174 75 50 366 307 216 Initial 442 | . . 25 . . . 122 442 165 212 396 379 87 158 34 105 63 301 7 128 38 42 17 205 84 Average 207 | . 50 75 . . 120 648 363 303 340 573 124 184 79 129 53 354 149 128 67 51 24 116 107 113 Maximum Alert Level 3 | . . . . . 1 3 2 2 2 3 1 1 . 1 . 2 1 1 . . . 1 1 1 Low Security (%) 65 | 100 100 100 . 100 78 12 . 20 20 . 74 40 100 81 100 41 68 84 100 100 100 70 67 88 Level 1 19 | . . . . . 21 16 59 71 42 16 25 59 . 18 . 8 31 15 . . . 29 32 11 Level 2 10 | . . . . . . 14 40 8 37 72 . . . . . 50 . . . . . . . . Level 3 5 | . . . . . . 55 . . . 11 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . . . 3 . . . 4 . 5 . 1 . 2 . 5 . 6 . 2 . 5 1 Investigation 4 | . 1 . . . . . . . 2 . . . . . . . 1 . . . . . . . Extermination 20 | . . . . . . . . . 1 . 4 . 1 . 2 . 3 . 4 . 1 . 3 1 Reinforcement 9 | . . . . . 3 . . . 1 . . . . . . . 1 . 2 . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 9 | . . . . . . . . . . . . . . . . . . 3 4 . 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Distress Signals 15 | . . . . . 4 . . . 1 . 1 . . . 2 . 2 . 1 . 3 . . 1 Communications Jammed 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Times Spotted 381 | . 3 25 . . 28 18 6 10 12 15 25 11 4 15 12 28 14 26 37 6 14 17 36 19 Peak Tracking Total 17 | . 2 17 . . 4 4 2 4 6 6 3 9 2 5 3 9 5 5 7 2 6 5 10 15 Tactical Retreats 29 | . 1 . . . 2 1 . . 1 2 1 1 . 3 2 . . 2 6 . 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Traps Triggered 55 | . . . . . 4 2 . 6 . 5 5 3 . 4 . 5 1 13 . 5 . . 2 . Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Machines Disabled 34 | . . . . . 2 3 . . 1 . 1 1 2 2 2 6 . 4 2 2 . 2 2 2 Max in Single Turn 2 | . . . . . 1 1 . . 1 . 1 1 2 1 1 1 . 1 1 1 . 2 1 1 Garrison Relay 15 | . . . . . . 3 . . . . . 1 . 1 . 4 . 4 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Machines Accessed 50 | . 1 . 1 . 7 . 5 . 5 . 10 . 3 . 3 . 4 . 4 . 2 . 1 4 Terminals 26 | . 1 . . . 4 . 2 . 2 . 5 . 1 . 1 . 1 . 3 . 1 . 1 4 Fabricators 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 . . . 1 . . . 1 . 1 . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 114 | . 2 . 1 . 20 . 13 . 19 . 23 . 5 . 6 . 6 . 6 . 3 . 5 5 Successful 67 | . 1 . 1 . 13 . 9 . 13 . 11 . 3 . 3 . 3 . 4 . 1 . 2 3 Failed 47 | . 1 . . . 7 . 4 . 6 . 12 . 2 . 3 . 3 . 2 . 2 . 3 2 Catastrophic 5 | . . . . . 1 . . . . . 3 . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 3 . 1 . 3 . 4 . 1 . 7 . 1 . 3 . . . . . 2 . 5 3 Terminals 73 | . 2 . . . 13 . 8 . 13 . 12 . 3 . 3 . 2 . 5 . 2 . 5 5 Fabricators 4 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . Repair Stations 9 | . . . . . . . 4 . . . 2 . . . 2 . 1 . . . . . . . Recycling Units 9 | . . . . . 2 . . . . . 7 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 4 . . . 2 . . . . . . . 2 . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 27 | . . . 1 . 6 . 3 . 8 . 2 . . . . . . . 3 . . . 1 3 Record 8 | . . . . . . . . . 3 . 1 . . . . . . . 2 . . . . 2 Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 . . . . . . . 2 . . . . . . . . . Scan Component 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Repair 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 2 . . . . . 6 . . . . . . . . . . . . . Process 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . 1 . . . . . . . 2 . . . . . . . Insert Component 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Analyze 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 1 . Terminals 7 | . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 6 | . 1 . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 1 . . . 6 . 2 . 5 . 10 . 3 . 1 . 2 . 2 . 2 . 1 4 Full Trace Events 4 | . 1 . . . . . . . 2 . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Matter 212 | . . . . . . . . . 212 . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . 53 . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Time 108 | . . . . . . . 86 . . . . . . . 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 136 | . . . . . 81 . . . . . 55 . . . . . . . . . . . . . Retrieved Matter 136 | . . . . . 81 . . . . . 55 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Threat Obfuscator 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Autoassimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 59 | . . . . . . . . . . . 3 . 2 4 3 12 4 13 7 4 4 1 2 . Non-combat 8 | . . . . . . . . . . . 2 . 2 . . . 2 . 1 . . . 1 . Combat 51 | . . . . . . . . . . . 1 . . 4 3 12 2 13 6 4 4 1 1 . Autoassimilated 7 | . . . . . . . . . . . . . . . 1 2 1 2 . 1 . . . . Robot Hacks Applied 61 | . . . . . . . . . . . 7 . 3 5 2 11 3 11 9 3 4 1 2 . parse_system 5 | . . . . . . . . . . . 2 . 2 . . . 1 . . . . . . . no_distress 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . block_reporting 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . overload_power 6 | . . . . . . . . . . . . . . 3 . 2 . . 1 . . . . . disable_weapons 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . go_dormant 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . streamctrl_high 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . formatsys_high 30 | . . . . . . . . . . . . . . 1 1 7 1 8 5 3 3 . 1 . Relay Couplers Released 64 | . . . . . . 11 . . . . . 3 3 3 . 18 . 18 . 8 . . . . Machine Destruction 61 | . . . . . . 11 . . . . . 3 . 3 . 18 . 18 . 8 . . . . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Attached 26 | . . . . . . . . . . . 1 . . 2 3 6 1 4 4 2 1 . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Total Allies 42 | . . . . . . . . . . . 3 . . 2 2 9 2 10 5 4 3 1 1 . Largest Group 5 | . . . . . . . . . . . 3 2 . 1 1 4 2 5 5 2 3 3 1 . Highest-Rated Group 167 | . . . . . . . . . . . 93 62 . 37 49 156 98 167 167 103 141 141 64 . Highest-Rated Ally 64 | . . . . . . . . . . . 31 31 . 37 49 49 49 49 58 56 47 47 64 . Total Orders 18 | . . . . . . . . . . . . . . . . 12 . . . . . . . 6 STAY 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 267 | . . . . . . . . . . . 22 2 . 6 13 79 3 38 76 2 18 6 2 . Total Damage 6601 | . . . . . . . . . . . 415 . . 105 495 2158 86 852 1764 75 404 214 33 . Kills 39 | . . . . . . . . . . . 4 . . 1 2 14 . 5 9 1 2 1 . . Allies Corrupted 9 | . . . . . . . . . . . . . . . 2 . 2 . 3 . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Turns Passed 27520 | 80 197 519 311 147 1864 2482 990 570 772 945 2922 394 910 1199 1404 1992 1281 1967 1961 559 997 1011 1728 318 Spaces Moved 12682 | 49 139 249 296 133 852 779 423 273 361 512 1569 189 591 457 652 944 589 662 848 242 388 263 839 383 Core 644 | 9 . . . . . 46 . . . . . . . . . . . 5 . . . . 282 302 Treads 4054 | 36 . 144 . . 1 207 166 . . . . . . 353 408 . . 455 848 242 388 263 543 . Legs 36 | . . . . . . 1 . . . . . . . . . . . 24 . . . . 11 . Wheels 7864 | 4 139 105 296 133 851 525 257 273 361 512 1569 189 591 104 244 944 589 178 . . . . . . Hover 84 | . . . . . . . . . . . . . . . . . . . . . . . 3 81 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 110 110 150 130 130 120 130 140 140 140 140 150 150 160 160 180 180 180 180 50 50 Average Speed 161 | 134 112 164 101 110 138 279 181 138 136 138 140 140 140 179 172 157 160 209 180 180 180 180 145 63 Slowest Speed 3450 | 160 120 200 110 110 260 1850 260 140 140 140 140 140 150 200 200 160 170 3450 180 180 180 180 230 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 36 | 3 26 53 68 38 70 64 38 44 10 67 40 36 11 33 14 76 16 68 17 47 8 45 16 12 Regions Visited 24 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 48 | . . . . . . . . . 4 . 14 . . . 8 3 4 . 9 . 5 . 1 . Terrain Destroyed 592 | . 1 9 . . 4 5 . . 12 2 20 42 22 21 12 9 17 12 67 . 9 152 154 22 Melee 27 | . . . . . . . . . 4 . 14 . . . 8 1 . . . . . . . . Projectile 123 | . . . . . 1 . . . 3 . 6 2 2 1 4 5 16 12 23 . 9 2 37 . AOE 442 | . 1 9 . . 3 5 . . 5 2 . 40 20 20 . 3 1 . 44 . . 150 117 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Acc Total 18585 | 59 157 300 307 133 1444 1005 632 421 600 660 2166 293 648 786 891 1391 869 1189 1189 354 643 759 1228 461 Wait 4180 | . 2 12 . . 469 128 167 76 190 49 449 57 31 267 178 338 210 361 191 78 169 455 242 61 Move 12660 | 48 138 248 295 132 851 777 422 271 360 510 1569 188 591 456 651 943 589 661 848 241 388 262 838 383 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 232 | 4 5 5 5 1 33 6 11 . 6 5 14 3 5 8 17 13 7 19 21 4 12 1 23 4 Fast Attach 69 | 6 1 1 . . 8 17 3 . . 1 2 1 1 . 3 1 2 5 5 . 6 2 3 1 Attach 135 | . . 2 . . 10 1 1 . 5 3 . 1 3 6 4 6 8 14 14 5 18 5 27 2 Detach 29 | . . . . . 2 . . . 3 . . . . . 1 . 2 5 4 2 4 1 3 2 Swap 153 | 1 . 3 1 . 5 11 3 4 5 6 27 2 3 5 6 7 10 12 21 3 3 5 10 . Drop 170 | . . . 6 . 16 6 15 . 7 2 15 3 1 5 8 9 4 20 22 3 6 1 15 6 Fire 673 | . 11 29 . . 50 44 10 22 17 44 47 14 13 31 13 48 37 43 62 12 37 27 60 2 Melee 53 | . . . . . . . . . 7 . 30 . . . 10 2 . 3 1 . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 222 | . . . . . . 15 . 48 . 40 13 24 . 8 . 24 . 44 . 6 . . . . Rewire 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / [*Low x2] / Gar) -7/Garrison -6/Factory -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / [Upp] / Gar) -4/Garrison -3/Research -3/Garrison -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 549 | -10/Mines | Learned Materials terminal intel 636 | -10/Mines | Assembled infested the area 696 | -10/Mines | Discovered new exit (range 13) 792 | -10/Mines | Discovered new exit (range 5) 797 | -10/Mines | Entered Exiles 820 | -10/Exiles | Met 8R-AWN 838 | -10/Exiles | Met EX-HEX 865 | -10/Exiles | Met EX-BIN 885 | -10/Exiles | Aligned with FarCom system 886 | -10/Exiles | Given EX-Vault access code 911 | -10/Exiles | Opened EX-Vault 919 | -10/Exiles | Found AWS/Thermal 940 | -10/Exiles | Warned to stay clear of 0b10 Research branches 966 | -10/Exiles | Met EX-DEC 1096 | -10/Exiles | Discovered new exit (range 11) 1108 | -10/Exiles | Left Exiles lab with AWS/Thermal 1108 | -10/Exiles | Entered Mines 1118 | -9/Mines | Learned Materials terminal intel 1244 | -9/Mines | Discovered new exit (range 11) 1255 | -9/Mines | Entered Materials 1255 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1256 | -8/Materials | Loaded intel: 11 terminal locations 1472 | -8/Materials | Discovered new exit (range 14) 1540 | -8/Materials | Discovered new exit (range 3) 1556 | -8/Materials | Build established: Hauler-Skirmisher 2111 | -8/Materials | Discovered new exit (range 13) 2523 | -8/Materials | Discovered new exit (range 12) 3110 | -8/Materials | Identified exit to Garrison 3119 | -8/Materials | Entered Garrison 3381 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Discovered new exit (range 14) 3829 | -8/Garrison | Triggered checkpoint 3968 | -8/Garrison | Discovered new exit (range 15) 4009 | -8/Garrison | Installed Relay Interface Framework 4113 | -8/Garrison | Build established: Hauler-Mutant 4144 | -8/Garrison | Triggered checkpoint 4217 | -8/Garrison | Garrison Relay disabled 4334 | -8/Garrison | Garrison Relay disabled 4538 | -8/Garrison | Triggered checkpoint 4626 | -8/Garrison | Lost 3 parts (1p2n) 4868 | -8/Garrison | Build established: Hauler-Skirmisher 4875 | -8/Garrison | Garrison Relay disabled 5183 | -8/Garrison | Build established: Hauler-Mutant 5601 | -8/Garrison | Entered Materials 5602 | -8/Materials | Loaded intel: 12 terminal locations 5914 | -8/Materials | Repaired Adv. Beam Rifle? 5985 | -8/Materials | Repaired Terrain Scanner 6590 | -8/Materials | Identified exit to Garrison 6591 | -8/Materials | Entered Garrison 6723 | -8/Garrison | Triggered checkpoint 6737 | -8/Garrison | Triggered checkpoint 6834 | -8/Garrison | Triggered checkpoint 6837 | -8/Garrison | Triggered checkpoint 6906 | -8/Garrison | Triggered checkpoint 7086 | -8/Garrison | Triggered checkpoint 7124 | -8/Garrison | Discovered new exit (range 14) 7154 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 7161 | -8/Garrison | Entered Factory 7161 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7257 | -7/Factory | Fabricated Hvy. Treads (x2) 7460 | -7/Factory | Local fabrication network quarantined 7638 | -7/Factory | Build established: Hauler-Assassin 7931 | -7/Factory | Identified exit to Garrison 7933 | -7/Factory | Entered Garrison 8030 | -7/Garrison | Build established: Hauler-Mutant 8064 | -7/Garrison | Triggered checkpoint 8367 | -7/Garrison | Discovered new exit (range 15) 8526 | -7/Garrison | Build established: Bothacker-Mutant 8599 | -7/Garrison | Discovered new exit (range 13) 8761 | -7/Garrison | Triggered checkpoint 8844 | -7/Garrison | Discovered new exit (range 11) 8871 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 8878 | -7/Garrison | Entered Factory 9125 | -7/Factory | Discovered new exit (range 15) 9187 | -7/Factory | Build established: Bothacker-Skirmisher 9505 | -7/Factory | Build established: Bothacker-Assassin 9905 | -7/Factory | Build established: Bothacker-Mutant 10720 | -7/Factory | Discovered new exit (range 14) 11328 | -7/Factory | Discovered new exit (range 10) 11348 | -7/Factory | Allied Derelicts emerged from ambush trap array 11496 | -7/Factory | Build established: Bothacker-Assassin 11613 | -7/Factory | Discovered new exit (range 8) 11787 | -7/Factory | Garrison activated, responded to threat 11795 | -7/Factory | Identified exit to Garrison 11800 | -7/Factory | Entered Garrison 11800 | -7/Garrison | Accompanied by 2 allies 11807 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 11985 | -7/Garrison | Destroyed 8 combat bots 12000 | -7/Garrison | Triggered checkpoint 12030 | -7/Garrison | Discovered new exit (range 10) 12070 | -7/Garrison | Triggered checkpoint 12094 | -7/Garrison | Build established: Bothacker-Mutant 12122 | -7/Garrison | Garrison Relay disabled 12194 | -7/Garrison | Entered Factory 12194 | -6/Factory | Evolved 2 slots: Utility x2 13104 | -6/Factory | Identified exit to Garrison 13104 | -6/Factory | Entered Garrison 13196 | -6/Garrison | Triggered checkpoint 13326 | -6/Garrison | Triggered checkpoint 13366 | -6/Garrison | Build established: Botlord-Mutant 13372 | -6/Garrison | Lost 3 parts (1p1n1w) 13761 | -6/Garrison | Discovered new exit (range 15) 13807 | -6/Garrison | Expanded RIF knowledge: Robot Detection 14050 | -6/Garrison | Triggered checkpoint 14082 | -6/Garrison | Garrison Relay disabled 14303 | -6/Garrison | Entered Factory 14303 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14507 | -5/Factory | Repaired Gauss Cannon 15130 | -5/Factory | Build established: Botlord-Assassin 15485 | -5/Factory | Found Unknown Protection 15487 | -5/Factory | Identified Hvy. Reflective Plating 15546 | -5/Factory | Build established: Botlord-Mutant 15699 | -5/Factory | Identified exit to Garrison 15707 | -5/Factory | Entered Garrison 15742 | -5/Garrison | Triggered checkpoint 15760 | -5/Garrison | Garrison Relay disabled 16040 | -5/Garrison | Triggered checkpoint 16122 | -5/Garrison | Garrison Relay disabled 16203 | -5/Garrison | Discovered new exit (range 13) 16537 | -5/Garrison | Triggered checkpoint 16593 | -5/Garrison | Triggered checkpoint 16734 | -5/Garrison | Discovered new exit (range 8) 16812 | -5/Garrison | Triggered checkpoint 16920 | -5/Garrison | Discovered new exit (range 9) 16943 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 17058 | -5/Garrison | Garrison Relay disabled 17176 | -5/Garrison | Triggered checkpoint 17244 | -5/Garrison | Garrison Relay disabled 17699 | -5/Garrison | Entered Factory 17699 | -4/Factory | Accompanied by 2 allies 17699 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18040 | -4/Factory | P-70 Sage assimilated allied Sentinel 6e 18941 | -4/Factory | Discovered new exit (range 19) 18980 | -4/Factory | Identified exit to Garrison 18980 | -4/Factory | Entered Garrison 19154 | -4/Garrison | Lost 3 parts (2n1u) 19298 | -4/Garrison | Garrison Relay disabled 19370 | -4/Garrison | Spotted B-86 Titan 19457 | -4/Garrison | Triggered checkpoint 19774 | -4/Garrison | Allies destroyed B-86 Titan 19794 | -4/Garrison | Triggered checkpoint 19802 | -4/Garrison | Triggered checkpoint 19873 | -4/Garrison | Destroyed 8 combat bots 19971 | -4/Garrison | Found Hvy. Reflective Plating 20135 | -4/Garrison | Discovered new exit (range 18) 20191 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 20262 | -4/Garrison | Triggered checkpoint 20283 | -4/Garrison | Garrison Relay disabled 20451 | -4/Garrison | Discovered new exit (range 23) 20540 | -4/Garrison | Triggered checkpoint 20621 | -4/Garrison | Garrison Relay disabled 20730 | -4/Garrison | Triggered checkpoint 20786 | -4/Garrison | Triggered checkpoint 20875 | -4/Garrison | Garrison Relay disabled 20929 | -4/Garrison | Discovered new exit (range 10) 20947 | -4/Garrison | Entered Factory 20947 | -4/Factory | Accompanied by 5 allies 21257 | -4/Factory | Discovered new exit (range 16) 21995 | -4/Factory | Discovered new exit (range 21) 22240 | -4/Factory | P-70 Sage assimilated allied Sentinel 7e 22908 | -4/Factory | Identified exit to Garrison 22908 | -4/Factory | Entered Garrison 22908 | -4/Garrison | Accompanied by 1 ally 22917 | -4/Garrison | Expanded RIF knowledge: Structural Interface 22966 | -4/Garrison | Garrison Relay disabled 22982 | -4/Garrison | Triggered checkpoint 23130 | -4/Garrison | Triggered checkpoint 23350 | -4/Garrison | Discovered new exit (range 10) 23408 | -4/Garrison | Triggered checkpoint 23414 | -4/Garrison | Garrison Relay disabled 23467 | -4/Garrison | Entered Research 23467 | -3/Research | Accompanied by 2 allies 23467 | -3/Research | Evolved 2 slots: Utility x2 24013 | -3/Research | System corruption reached 10% 24062 | -3/Research | Lost 13 parts (2p2n6u3w) 24172 | -3/Research | Found Prototype Processor 24172 | -3/Research | Identified Exp. Melee Analysis Suite 24430 | -3/Research | Garrison activated, responded to threat 24459 | -3/Research | Identified exit to Garrison 24464 | -3/Research | Entered Garrison 24464 | -3/Garrison | Accompanied by 3 allies 24473 | -3/Garrison | Expanded RIF knowledge: Command Fork 24538 | -3/Garrison | Triggered checkpoint 24845 | -3/Garrison | Build established: Botlord-Skirmisher 25173 | -3/Garrison | Triggered checkpoint 25173 | -3/Garrison | Triggered checkpoint 25221 | -3/Garrison | Destroyed B-86 Titan 25242 | -3/Garrison | Destroyed 9 combat bots 25243 | -3/Garrison | Lost 3 parts (2u1w) 25373 | -3/Garrison | Discovered new exit (range 13) 25395 | -3/Garrison | Identified exit to Research 25475 | -3/Garrison | Entered Research 25475 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 25531 | -2/Research | Build established: Botlord-Gunner 25695 | -2/Research | Found Prototype Processor 25696 | -2/Research | Identified Exp. Core Analyzer 26120 | -2/Research | System corruption reached 10% 26502 | -2/Research | Build established: Botlord-Mutant 26617 | -2/Research | Lost 3 parts (2u1w) 26800 | -2/Research | Found Fusion Bomb Launcher 26802 | -2/Research | Found Fusion Bomb Launcher 26896 | -2/Research | Lost 5 parts (1p2n2w) 26898 | -2/Research | Destroyed 7 combat bots 27048 | -2/Research | Crushed by falling debris 27073 | -2/Research | Core integrity fell below 50% 27101 | -2/Research | Lost 22 parts (2p4n6u10w) 27114 | -2/Research | Core integrity fell below 20% 27185 | -2/Research | Discovered new exit (range 14) 27195 | -2/Research | System corruption reached 30% 27203 | -2/Research | Entered Access 27203 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 27325 | -1/Access | Build established: Mutant 27474 | -1/Access | Found Fusion Bomb Launcher 27486 | -1/Access | Spotted B-99 Colossus 27490 | -1/Access | Spotted B-99 Colossus 27498 | -1/Access | Core integrity fell below 50% 27505 | -1/Access | Core integrity fell below 20% 27521 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 27490_ Slug penetrates Sealed Heavy Doors. 27490_ Slug penetrates Wall. 27494_ Penetrated by Slug. 27494_ Slug penetrates Wall. 27497_ The unstable cave ceiling collapses. 27497_ Penetrated by Slug. 27498_ Slug penetrates Wall. 27498_ Penetrated by Slug. 27499_ Slug penetrates H-88 Terminator. 27501_ Penetrated by Slug. 27502_ Slug penetrates G-73 Enforcer. 27502_ G-73 Enforcer suffers critical hit. 27502_ Slug penetrates H-88 Terminator. 27504_ Penetrated by Slug. 27505_ Slug penetrates Wall. 27506_ Penetrated by Slug. 27506_ Slug penetrates Wall. 27519_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ????# # ########????????????????? | | ????# # # ????????????????? | | ????############## # ????????????????? | | ?????????????????# # ????????????????? | | ?????????????????# # ????????????????? | | ?????????????????# # ????????????????? | | ?????????????????# # ????????????????? | | ???????????????### + ????????????????? | | ???????????????#"" # ????????????????? | | ???????????????#"T # """ ????????????????? | | ???????????????### # """S????????????????? | | ?????????????????# # ????????????????? | | ????######???????# # ????????????????? | | ?#### ######### ########??Y?????????????? | | T" #???????????????????????? | | " p ###?????????????????????? | | #####! #########p T"#???????????????????### | | ????######?????### ""#???????????????????# | | ???????????????#"" ###???????????????????# | | ???????????????#"T p #?????????????????????# | | ???????????????### #?????????????????????# | | ?????????????????# #?????????????????????# | | ????############## ###########???????????# | | ????# # o @ #???????????# | | ????# # #???????????# | | ?????????????????# ########????# | | ?????????????????# ## ######## | | ?????????????????# ## | | ?????????????????+ ##### ## b | | ?????????????????# #???# ## h | | ?????????????????# #???# ## h######## | | ?????????????????# #???# ### g######### | | ?????????????????#########???# #?# g # | | ?????????????????????????????# #?# # [ = | | ?????????????????????????????# g###g + | | ?????????????????????????????# g gl # | | ?????????????????????????????# # | | ?????????????????????????????# # ]]] | | ?????????????????????????????############# ]]] | | ?????????????????????????????????????????# ]]] | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 39 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 25 Evasion (%) 53 Target Analysis 8 Core Analysis 10 Recoil Reduction 9 Matter Filtering 30 Overload Amplification 50 Overload Regulation 60 Relay Coupler Types 86 Relay Coupler Value 3 Item Schematics ----------------- Imp. Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Error 47 Factory Defaults No Signal Overkill Packrat Pwned Challenges ------------ None Game ------ Seed WeldingAnalysisDerivative Manual? 0 Play Time 05:31:36 Cumulative 49.3 hours Start 2021.05.17 @ 04:39:41 End 2021.05.17 @ 11:04:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e26cec9f-0793-46e3-890c-11ad4071bce4