Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.08 @ 00:02:07 Player: 7604 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (353) 1765 Value Destroyed (19169) 19169 Prototype IDs (107) 2140 Alien Tech Used (3) 600 Bonus (20528) 20528 TOTAL SCORE: 53502 Bonus ------- High Alert Combat Kills 699 Follower Combat Kills 109 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 738 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1318 Cogmind --------- Core Integrity 197/1600 Matter 300/300 Energy 452/540 System Corruption 21% Temperature Warm (133) Movement Treading (58) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (5) --- High-density Centrium Heavy Treads Treaded Antigrav Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Layered Heavy Armor Plating Advanced Force Field Spacefold Activator > --- WEAPON (4) ------- Hyp. Entropic Construct/C Power Sword > --- INVENTORY (5) ---- Transdimensional Reconstructor Vortex Rifle (35) High-powered Disruptor Cannon Multitool Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Treaded Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter Improved Cloaking Device Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Multirail Hyp. Entropic Construct/C > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Seismic Detector Precision Energy Filter Advanced ECM Suite Advanced Reaction Control System Experimental Force Field Transdimensional Reconstructor Transdimensional Reconstructor Spacefold Activator Vortex Rifle Vortex Rifle Vortex Rail Micro-nuke Launcher Multitool Power Sword [Rating: 203] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Flexi-carbon Leg Wheel Subdweller Monowheel Hover Unit Improved Antigrav System Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Machine Analyzer Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . 2 1 . . 2 . . . . 2 . . . . 1 . 2 . . 2 . Weapon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Attached 240 | 7 8 . 12 35 22 8 4 15 . 1 2 1 17 6 2 10 2 17 17 11 16 2 8 17 Power 23 | 1 . . 3 3 2 1 . 1 . . . . 3 1 1 . . 2 3 1 . . . 1 Engine 8 | 1 . . 3 . 2 1 . 1 . . . . . . . . . . . . . . . . Core 9 | . . . . 3 . . . . . . . . 1 1 1 . . . 2 1 . . . . Reactor 6 | . . . . . . . . . . . . . 2 . . . . 2 1 . . . . 1 Propulsion 48 | 2 . . 4 12 6 2 1 6 . . . . 3 . . 2 1 2 1 . 1 . 1 4 Treads 23 | 2 . . 1 9 6 1 1 . . . . . . . . . . . . . . . . 3 Leg 6 | . . . . 1 . . . . . . . . 2 . . 1 1 1 . . . . . . Wheel 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . 1 . 1 . 6 . . . . 1 . . . . 1 1 . 1 . 1 1 Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 111 | 2 4 . 2 6 10 . 2 7 . . 2 1 9 3 1 4 1 13 10 5 11 1 6 11 Device 70 | 1 1 . 2 2 6 . 1 4 . . . 1 8 1 . 3 1 8 7 4 5 1 4 10 Storage 8 | 1 2 . . 1 . . . 1 . . 1 . . . . . . . . 1 . . 1 . Processor 8 | . . . . . 2 . . . . . . . . . . . . 2 1 . 3 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 24 | . 1 . . 3 2 . 1 2 . . 1 . 1 2 1 1 . 3 2 . 3 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 58 | 2 4 . 3 14 4 5 1 1 . 1 . . 2 2 . 4 . . 3 5 4 1 1 1 Energy Gun 17 | . . . 2 4 2 4 . . . . . . . . . 2 . . . 1 1 1 . . Energy Cannon 6 | . . . 1 2 . 1 . . . . . . . . . . . . . . 2 . . . Ballistic Gun 9 | 2 1 . . 5 . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 7 | . 1 . . 2 . . . . . . . . 1 1 . . . . 1 1 . . . . Launcher 5 | . 1 . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . Special Weapon 5 | . 1 . . . 1 . . . . . . . . . . 2 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . 1 . Piercing Weapon 4 | . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . 3 1 5 1 2 . . 3 . . . . 6 . 3 2 3 5 1 . 1 Corrupted Parts 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . System Corruption 20 | . . . . 3 . . . . . . . . 17 . . . . . . . . . . . Parts Lost 69 | . . . 8 14 2 . 1 3 . . . . 11 . 1 . 2 3 6 . 2 1 2 13 Power 13 | . . . 1 3 . . . 1 . . . . 4 . 1 . . . 2 . . . . 1 Propulsion 14 | . . . 3 5 1 . 1 1 . . . . 2 . . . . . . . . . . 1 Utility 35 | . . . 2 4 1 . . 1 . . . . 5 . . . 2 3 4 . 1 1 1 10 Weapon 7 | . . . 2 2 . . . . . . . . . . . . . . . . 1 . 1 1 Highest Loss Streak 9 | . . . 3 5 1 . 1 2 . . . . 8 . 1 . 1 1 2 . 1 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 8 13 14 16 19 19 17 19 20 19 19 19 13 19 19 18 18 18 19 19 18 19 17 16 Power . | . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Propulsion 1 | . . 1 1 1 3 3 2 . 1 . . . 2 . 1 1 . 1 1 1 . . . . Utility 6 | . 4 6 5 3 4 5 7 7 8 8 8 8 4 8 7 7 7 7 6 6 6 7 9 8 Weapon 6 | 1 2 3 5 9 9 9 4 9 10 10 10 9 5 6 6 6 7 6 5 6 6 6 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 117 | . 3 1 3 4 5 . 16 8 2 2 . 4 5 3 2 6 1 11 7 9 3 5 2 15 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 49 | . . . 1 2 1 . 8 2 2 2 . . 2 . . 3 . 8 3 5 . 1 2 7 Utility 22 | . 2 1 1 1 1 . 5 2 . . . . . 1 1 1 . 2 . 2 . . . 2 Weapon 40 | . 1 . 1 1 2 . 3 4 . . . 4 3 2 . 2 1 1 4 2 3 2 . 4 Tool/Special 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 Average Slot Usage (%) 73 | . 99 100 99 87 98 99 74 59 58 58 57 56 63 66 66 67 55 59 61 65 65 59 63 66 Engine 3 | . 14 14 14 . 6 6 6 2 4 5 3 . . . . 2 . . . . . . . . Core 1 | . . . . 8 . . . 2 . . . . 1 3 7 6 5 . 1 1 . . . . Reactor 1 | . . . . . . . . . . . 1 5 5 5 1 . . 4 3 2 4 4 4 3 Treads 10 | . 27 28 21 24 37 37 17 1 5 5 5 4 . . . . . . . . 2 . 2 3 Hover 1 | . . . . . . . 1 5 . . . . 1 5 5 4 . 3 3 3 3 3 2 2 Device 17 | . 13 13 13 14 14 14 9 16 17 16 16 16 21 20 13 18 18 13 22 26 26 15 21 25 Storage 6 | . 14 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 9 | . . . . . 11 15 15 11 11 11 11 11 10 10 10 10 10 14 11 9 14 17 16 13 Protection 2 | . . . . 7 3 . . . . . . . 1 5 11 6 4 4 1 5 1 5 4 5 Energy Gun 2 | . . . 6 4 9 9 8 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 11 1 . . . . . . . . 1 . . . . . . 4 3 . . . Ballistic Gun 3 | . 20 28 5 7 4 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 4 . 1 4 . . . 5 5 5 5 4 3 5 5 5 5 4 3 . . 3 4 3 Piercing Weapon 1 | . . . . . . . . 4 5 4 5 3 4 4 4 . . 3 3 . . . . . Peak Build Rating 203 | 7 8 9 15 31 50 48 64 89 85 91 88 94 113 106 105 119 121 147 153 169 188 192 202 203 Average Rating 90 | 5 7 8 11 23 43 46 51 73 84 88 86 88 101 103 96 105 107 133 135 157 176 180 186 179 On Entrance 86 | . 7 8 9 15 28 46 46 53 82 85 85 88 94 101 105 96 108 121 144 133 165 188 176 187 Avg Prop Armor Cover (%) . | . . . 1 2 . . 2 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 14 30 30 40 64 71 61 61 79 79 83 83 90 114 115 114 115 123 142 152 144 150 151 154 151 Greatest Support 197 | 40 40 40 40 82 126 127 127 142 177 177 143 143 127 116 116 116 153 193 193 157 175 175 163 197 Greatest Overweight (x) 8 | . . . 1 8 . . 5 1 . . . . 1 . . . . 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 15 15 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 8 13 14 16 19 19 17 19 19 19 19 19 14 19 19 19 19 19 19 19 19 19 17 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 10 15 15 20 20 20 20 20 20 19 20 13 17 20 20 18 20 20 19 20 20 17 17 5 Scrap Engine Consumption 299 | . . . . . . . 36 22 3 4 1 11 20 2 2 17 6 24 39 27 16 20 10 39 Constructs Created 6 | . . . . . . . 3 . . . . . 2 . . . . . 1 . . . . . Constructs Modified 140 | . . . . . . . 14 12 2 2 1 6 7 2 1 5 3 12 17 14 8 9 4 21 Class Distribution -------------------- 40% | Construct 19% | Mutant 8% | Infiltrator-Construct 6% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Construct 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Infiltrator-Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Scavenger-Construct | -2/Research Infiltrator-Construct | -2/Testing Construct | -2/Section 7 Infiltrator-Skirmisher | -1/Access Infiltrator-Assassin | -1/Command Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 12874 | 274 341 77 452 1300 588 . 450 843 60 201 53 220 379 169 203 253 273 961 1395 750 693 728 955 1256 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20036 | 49 371 98 582 1385 946 63 338 916 220 396 137 336 1216 150 250 393 706 1592 1063 1075 919 1923 2416 2496 Parts 1010 | 9 33 8 26 78 55 9 8 37 9 28 1 12 53 5 14 4 32 101 61 34 55 119 118 101 Haulers Intercepted 16 | . 2 . . 4 3 . . 3 . . . . . . . . . . . 3 . . 1 . Recyclers Shooed 10 | 1 1 . . 2 2 . . 1 . . . . . . . . . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . 6 . . . . . 6 13 1 1 . 5 8 . 18 . . . . . . . Prevented 34 | . . . . . . . . . . 9 . 11 . 3 1 . 10 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 278 | . 9 3 13 26 13 4 6 7 4 11 . 4 15 4 7 6 11 18 14 9 12 25 28 29 Melee 6 | . . . . . . . . . . 1 . 2 . . . . . . 2 . 1 . . . Guns 36 | . 3 3 3 8 13 . 6 . . . . . . . . . . . . . . . . . Cannons 175 | . 3 . 9 13 . . . 7 4 5 . . 12 2 4 1 7 18 12 7 7 25 25 14 AOE 48 | . 3 . . 3 . 4 . . . 5 . 1 . 2 3 1 2 . . 2 4 . 3 15 Classes Destroyed 22 | 1 7 . 2 3 1 . . . 1 . . . . 1 . 1 . 1 . 1 1 . . 2 Worker 7 | . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 Builder 11 | . 1 . . 2 1 1 . . . . . . 2 . . . . 3 . . . . 1 . Tunneler 6 | 3 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 16 | . 2 . . 4 3 . . 3 . . . . . . . . . . . 3 . . 1 . Recycler 7 | . . . . 1 1 . . . . . . . 1 . . . . 1 . 1 . . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 22 | . 2 . . 4 4 . . 2 . . . . 1 . . . . 1 2 1 1 2 1 1 Swarmer 64 | . 6 1 . 3 . 4 . . . 9 . . 4 3 6 1 4 . . 2 5 . 3 13 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 66 | . 3 2 2 13 6 . . . . . . 4 4 1 . 3 6 3 4 3 . 4 5 3 Brawler 3 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Protector 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Sentry 36 | . . . 1 8 2 . 2 3 . 1 . . 3 . 1 . 1 3 . 1 . 5 3 2 Specialist 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Hunter 13 | . . . . 1 . . . . . . . . 2 . . 1 . . . . 3 2 2 2 Programmer 54 | . . . . . 4 . . 3 . 1 . . 2 . . . . 10 3 1 3 14 11 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 14 | . . . 10 . . . 4 . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Butcher 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Best Kill Streak 17 | 3 4 1 3 5 4 6 1 3 4 5 . 4 4 2 4 5 4 4 3 4 5 5 7 17 Combat Bots Only 16 | . 3 1 3 3 3 4 1 3 4 5 . 4 4 2 4 6 4 3 3 3 5 5 7 16 Max Kills in Single Turn 9 | 1 3 1 1 2 1 3 1 1 1 2 . 1 1 1 2 2 1 1 1 1 4 1 3 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . 2 . . 2 . 2 . . . 2 . 1 . 1 2 1 1 . . 1 4 . 3 9 Melee 1 | . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2122 | . 18 8 57 162 145 29 51 26 3 29 . 63 276 26 28 33 78 110 209 18 89 124 180 360 Missed 771 | . 2 3 17 35 49 11 18 9 . 12 . 18 97 12 10 18 42 50 79 6 22 53 79 129 Hits 1351 | . 16 5 40 127 96 18 33 17 3 17 . 45 179 14 18 15 36 60 130 12 67 71 101 231 Melee 9 | . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 4 Projectile 1342 | . 16 5 40 125 96 18 33 17 2 17 . 45 179 14 18 14 36 60 130 12 67 71 100 227 AOE 16 | . . . 5 . . . . 6 . . . . . . . . . . . 3 . . 1 1 Critical Strikes 58 | . . . . 8 3 1 . 2 1 2 . 4 3 1 . . . 1 14 1 3 3 4 7 Part Disruptions 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Damage Taken 28095 | . 169 70 1070 1877 913 309 325 852 80 317 . 970 3302 171 276 370 782 1291 4108 530 1382 1226 2831 4874 Core 3169 | . 19 11 203 378 114 47 17 . . 43 . 37 323 . 12 . 21 30 360 . 80 71 736 667 Absorbed by Shields 2845 | . . . . . . . . . . . . . 27 65 16 5 . 35 71 . 741 414 133 1338 Ignored by Resistances 85 | . . . . 45 40 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 9193 | . 48 . . 103 . . . 378 . 167 14 511 1104 113 61 427 200 930 1507 416 639 284 191 2100 Core Remaining (%) 60 | 100 . . 6 31 . . 74 . . . . 92 . . . . 69 . 70 . . 89 . 12 Volleys Fired 1078 | 10 39 8 77 118 46 4 12 53 10 24 . 22 61 10 18 13 39 56 101 52 62 57 103 83 Largest 2 | 2 2 2 2 2 2 2 2 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 160 | 40 100 40 140 160 160 160 160 68 67 67 . 67 62 52 52 52 73 73 73 49 49 42 49 154 Shots Fired 1306 | 20 71 16 111 206 90 5 29 53 10 24 . 22 60 10 18 13 39 56 99 52 62 57 102 81 Gun 352 | 20 60 16 40 95 90 2 29 . . . . . . . . . . . . . . . . . Cannon 861 | . 5 . 57 103 . . . 53 10 19 . 18 53 7 14 4 33 56 99 39 57 57 100 77 Launcher 60 | . 2 . 1 6 . 3 . . . 5 . 4 7 3 4 6 6 . . 6 1 . 2 4 Special 33 | . 4 . 13 2 . . . . . . . . . . . 3 . . . 7 4 . . . Kinetic 871 | 20 65 16 24 148 20 . . 53 10 19 . 18 49 7 14 4 33 56 88 . 9 57 100 61 Thermal 307 | . 4 . 86 14 70 2 29 . . . . . 4 . . . . . 11 39 48 . . . Explosive 25 | . 2 . 1 6 . 3 . . . . . . . . . . . . . 6 1 . 2 4 Electromagnetic 73 | . . . . 38 . . . . . 5 . 4 7 3 4 6 6 . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 44 | 6 7 5 44 34 31 2 24 31 6 7 . 4 9 1 3 8 11 6 9 10 16 19 14 7 Robot Miss Streak 5 | 1 3 1 1 5 4 2 2 2 2 4 . 2 4 2 4 . 4 4 5 2 2 3 5 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 836 | 15 43 11 72 128 80 3 21 54 8 9 3 6 39 2 5 7 8 35 59 35 37 39 42 75 Core Hits 474 | 6 22 6 16 63 63 10 16 20 7 13 . 7 24 4 8 7 14 19 22 16 20 14 23 54 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 . 1 5 . . . 1 . . . . . . . . . 2 1 1 1 . . 1 Meltdown 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Blast 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impale 4 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Melee Attacks 208 | . . . . . 10 3 10 28 2 3 3 6 21 4 . 1 . 25 34 6 11 . 4 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . 10 3 10 1 . . . . . . . . . . . . 11 . 4 37 Piercing 132 | . . . . . . . . 27 2 3 3 6 21 4 . 1 . 25 34 6 . . . . Sneak Attacks 22 | . . . . . 2 . . 5 . . . . 6 . . . . 4 . 3 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76648 | 143 714 157 1653 3039 1768 379 578 2765 387 688 280 669 4390 470 848 720 1540 4629 6573 4700 5008 8404 11511 14635 Guns 4826 | 143 440 156 585 1342 1623 24 513 . . . . . . . . . . . . . . . . . Cannons 60086 | . 96 . 1002 1483 . . . 2301 387 288 . 181 3173 348 706 395 1087 4199 6257 3704 4465 8370 10997 10647 Explosions 6493 | . 178 . 66 212 . 355 . . . 349 . 374 714 122 142 301 453 22 . 753 267 . 484 1701 Melee 5134 | . . . . . 127 . 65 464 . 51 280 114 503 . . . . 408 316 243 276 . . 2287 Ramming 109 | . . 1 . 2 18 . . . . . . . . . . 24 . . . . . 34 30 . Kinetic 50357 | 143 536 156 230 1957 275 . . 2301 387 288 . 181 3106 348 706 395 1087 4199 6123 . . 8370 10997 8572 Thermal 11803 | . . . 1357 191 1348 24 513 . . . . . 67 . . . . . 134 3704 4465 . . . Explosive 3825 | . 178 . 66 212 . 355 . . . . . . . . . . . . . 753 76 . 484 1701 Electromagnetic 3345 | . . . . 677 . . . . . 349 . 374 714 122 142 301 453 22 . . 191 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2755 | . . . . . 127 . 65 . . . . . . . . . . . . . 276 . . 2287 Piercing 2379 | . . . . . . . . 464 . 51 280 114 503 . . . . 408 316 243 . . . . Entropic 2075 | . . . . . . . . . . . . . . . . . . . . . . . . 2075 Highest Corruption 24 | . . . . 6 3 4 4 . . . . . 24 18 18 18 1 10 17 1 2 7 11 21 Average Corruption 8 | . . . . 5 1 3 4 . . . . . 16 18 18 13 1 6 16 1 1 4 7 14 Corruption Purged 9 | . . . . . . . . . . . . . 7 . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 481 | . . . . 37 13 6 60 . . . . . 34 29 29 1 9 30 98 4 12 26 20 73 Message Errors 118 | . . . . 9 3 . 13 . . . . . 9 8 8 1 3 6 35 1 4 3 3 12 Matter Fused 108 | . . . . 11 1 1 14 . . . . . 7 9 10 . 1 8 16 2 1 6 5 16 Heat Flow Errors 66 | . . . . 6 1 1 5 . . . . . 5 4 7 . 1 8 8 1 . 5 3 11 Energy Discharges 71 | . . . . 5 4 1 10 . . . . . 2 3 1 . 2 1 20 . 1 4 1 16 Parts Rejected 8 | . . . . . . . . . . . . . . . 1 . . 2 2 . 1 . 2 . Parts Fused 7 | . . . . . 1 . 1 . . . . . . 1 . . 1 . 1 . . 1 1 . Data Loss (minor) 55 | . . . . 2 1 2 6 . . . . . 7 1 1 . . 4 10 . 3 4 3 11 Data Loss (major) 19 | . . . . 1 2 1 3 . . . . . . 1 1 . 1 1 3 . 2 1 . 2 Misfires 10 | . . . . 3 . . 6 . . . . . 1 . . . . . . . . . . . Alerts 10 | . . . . . . . 2 . . . . . . 2 . . . . 1 . . 2 . 3 Misdirections 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Weapon Failures 7 | . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 13452 | . . . . 15 . 7 . 205 . 15 243 13 512 175 114 110 252 895 913 1070 566 2945 3898 1504 Projectiles 12238 | . . . . 15 . . . 88 . 12 . . 323 175 110 106 252 708 913 954 520 2945 3730 1387 Explosions 311 | . . . . . . 7 . . . 3 . 13 30 . 4 4 . . . 32 4 . 168 46 Melee 903 | . . . . . . . . 117 . . 243 . 159 . . . . 187 . 84 42 . . 71 Knockbacks 74 | . . . . 5 . . . 1 3 1 . 1 14 . 2 2 3 6 10 . . 7 8 11 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 69 | . . . . 5 . . . 1 2 1 . 1 14 . 2 2 2 6 10 . . 6 6 11 Secondary 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 . Self-Inflicted Damage 469 | . . . . . . 32 . . . . . 55 92 12 11 . 16 49 . 71 44 17 . 70 Shots 19 | . . . . . . 1 . . . . . 3 5 1 1 . 3 1 . 1 2 . . 1 Rammed 8 | . . 1 . 1 3 . . . . . . . . . . . . . . . . 1 2 . Targets Rammed 10 | . . 1 . 1 3 . . . . . . . . . . 2 . . . . . 1 2 . Kicked 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 40 5 249 349 207 262 255 108 128 113 . 100 311 271 273 35 328 266 335 118 20 329 278 372 Average Temperature 78 | . 16 2 73 85 69 107 73 40 75 37 . 42 59 98 93 24 78 85 73 25 20 100 41 113 Received Heat Transfer 3329 | . 12 33 234 981 252 . 78 189 18 63 . 240 237 9 . 31 159 63 163 18 48 165 216 120 Effects 6 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . 3 Energy Bleed 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . 1 . . . . . . . 1 3 . . 4 2 . . . . . 1 . Combat Hostiles 11 | . . . . 1 . . . . . . . 1 3 . . 4 2 . . . . . . . Parts Fried 18 | . . . . 4 . . . . . 1 . 1 3 . . 6 3 . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 2 . Robots Melted 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . . . 5 1 10 . 3 . . . . . 1 . . . . . 10 . . . . . Heat Transferred 7224 | . . . 1783 259 2950 50 1150 . . . . . 25 . . . . . 37 970 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 2 . . . . 1 1 . 1 . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Maximum Alert Level 3 | . . . . 1 1 . . 1 . . . . 1 . . . . 1 1 1 1 1 2 3 Low Security (%) 78 | 100 100 100 . 99 99 100 100 73 . . . . 80 . . . . 86 89 54 95 57 25 9 Level 1 13 | . . . . . . . . 26 . . . . 19 . . . . 13 10 45 4 42 48 11 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . . 26 50 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 800 | 10 157 89 . 209 233 136 54 300 . . . . 269 . . . . 260 242 358 214 373 613 800 Initial 386 | . . 28 . . 69 105 48 300 . . . . . . . . . 51 142 87 124 106 194 386 Average 132 | . 50 14 . 119 51 47 3 124 . . . . 116 . . . . 104 122 174 85 162 312 525 Influence Increases 10561 | 15 396 323 70 1012 541 162 180 782 30 280 10 90 653 110 150 150 255 718 730 610 458 724 1005 1107 Destroy 0b10 Robot/C 5380 | . 180 240 60 520 260 80 40 140 20 220 . 80 300 80 140 100 220 360 280 180 240 500 560 580 Destroy 0b10 Robot/NC 405 | 15 40 . . 55 45 10 5 35 . . 10 . 35 . . 5 . 35 15 30 5 10 30 25 Destroy Leader 1186 | . 38 50 10 156 94 10 . 50 10 30 . 10 72 . 10 . 20 102 84 68 42 134 124 72 Allied During Kill 56 | . . 33 . . . . . 3 . . . . . . . . . . . 20 . . . . Successful Hack 385 | . 46 . . 47 120 5 13 36 . . . . 14 . . . . 24 46 . . 5 . 29 Select Force Hacks 150 | . 60 . . . . . 90 . . . . . . . . . . . . . . . . . Disable Machine 495 | . . . . 60 15 30 30 60 . . . . . . . . . 45 120 15 30 30 30 30 Anti-Garrison Action 350 | . . . . . . . . . . . . . 150 . . . . . . 150 . . . 50 Destroy Structure 1434 | . 17 . . 84 7 12 2 68 . . . . 82 . . . . 152 140 132 126 45 246 321 Advance Influence 300 | . . . . . . . . 300 . . . . . . . . . . . . . . . . Partial Spotted 150 | . . . . 30 . 15 . 75 . . . . . . . . . . 15 . 15 . . . Lose Combat Pursuer 270 | . 15 . . 60 . . . 15 . 30 . . . 30 . 45 15 . 30 15 . . 15 . Influence Decreases 9782 | 15 321 384 84 859 461 269 306 588 224 239 51 90 394 347 172 18 310 541 828 544 490 589 726 932 Entered New Map 1431 | . . 47 8 . 84 128 78 . 73 . 41 . . 97 5 . 132 26 112 69 98 84 131 218 Time Decay 7525 | 15 321 277 76 576 367 141 228 558 151 239 10 90 280 250 157 18 168 485 656 455 373 495 565 574 Lost Part 566 | . . . . 133 10 . . 30 . . . . 104 . 10 . 10 30 60 . 19 10 20 130 Lost Ally 110 | . . 60 . . . . . . . . . . 10 . . . . . . 20 . . 10 10 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 3 . . 8 10 2 . 3 . 1 . . 8 . . . . 7 1 1 6 7 13 10 Investigation 10 | . 2 . . 1 3 . . . . . . . 1 . . . . . 1 . . . 2 . Extermination 31 | . . . . . 4 1 . 3 . . . . 2 . . . . 4 . . 4 5 5 3 Reinforcement 26 | . 1 . . 3 2 1 . . . . . . 3 . . . . 3 . 1 2 2 4 4 Assault 8 | . . . . . . . . . . 1 . . 2 . . . . . . . . . 2 3 Garrison 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 42 | . . . . 5 1 1 4 1 . . . . 5 . . 1 . . . 10 1 3 3 7 Communications Jammed 428 | . . . . . . . . . . . . . 39 . . . . 1 . . . . 18 370 Distress Signals 58 | . . . . . . . . . . . . . 39 . . . . 1 . . . . 5 13 Times Spotted 597 | . 18 11 15 42 22 9 5 17 4 13 . 12 29 4 8 22 20 24 25 37 18 38 59 145 Peak Tracking Total 79 | . 3 2 3 6 3 9 1 6 4 5 . 5 7 5 4 9 4 2 5 6 5 7 7 79 Tactical Retreats 48 | . 1 . 1 3 . . . 2 . 2 . 2 7 1 2 2 5 1 3 1 1 1 9 4 ECM-based Alert Blocks 140 | . . . . . . . . 5 . . . 6 11 . 2 . 6 1 6 . 1 4 22 76 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 22 | . 1 . 2 4 3 . . 5 . . . . 2 . . . . 3 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 38 | . . . . 4 1 2 2 4 . . . . 1 . . 1 . 3 8 2 2 2 2 4 Max in Single Turn 2 | . . . . 1 1 1 1 1 . . . . 1 . . 1 . 2 1 1 1 1 1 2 Garrison Access 4 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 116 | . 10 . 1 8 16 2 13 12 . . 4 1 4 2 . 3 . 7 12 2 6 5 5 3 Terminals 56 | . 7 . . 6 7 2 6 4 . . . 1 1 1 . . . 3 9 1 2 2 2 2 Fabricators 7 | . . . . . 4 . . 2 . . . . 1 . . . . . . . . . . . Repair Stations 9 | . 1 . . 1 2 . . . . . . . . . . . . . 2 . . . 2 1 Recycling Units 17 | . 2 . . 1 2 . 6 3 . . . . 1 . . . . 1 . . . . 1 . Scanalyzers 9 | . . . . . 1 . . 1 . . . . . . . . . . 1 . 3 3 . . Garrison Access 8 | . . . . . . . . 2 . . . . 1 . . . . 3 . 1 1 . . . Total Hacks 251 | . 26 . 1 26 31 6 28 23 . . 17 1 6 3 . 9 . 16 20 4 11 10 7 6 Successful 128 | . 16 . 1 17 13 3 14 11 . . 17 1 2 3 . 9 . 6 5 . 3 4 1 2 Failed 123 | . 10 . . 9 18 3 14 12 . . . . 4 . . . . 10 15 4 8 6 6 4 Catastrophic 37 | . 2 . . 1 7 . 3 4 . . . . 2 . . . . 4 7 1 1 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 17 . . 17 12 3 18 8 . . . . 1 . . . . 7 11 1 3 6 2 6 Terminals 125 | . 18 . . 21 16 6 11 7 . . . 1 1 2 . . . 11 16 1 3 5 2 4 Fabricators 12 | . . . . . 6 . . 4 . . . . 2 . . . . . . . . . . . Repair Stations 19 | . 2 . . 4 4 . . . . . . . . . . . . . 3 . . . 4 2 Recycling Units 34 | . 6 . . 1 3 . 15 6 . . . . 1 . . . . 1 . . . . 1 . Scanalyzers 15 | . . . . . 2 . . 2 . . . . . . . . . . 1 . 5 5 . . Garrison Access 16 | . . . . . . . . 4 . . . . 2 . . . . 4 . 3 3 . . . Terminal Hacks 61 | . 4 . 1 6 5 2 2 4 . . 17 1 . 3 . 9 . 4 3 . . . . . Record 9 | . . . . . . . . . . . 5 1 . 2 . . . . 1 . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . 4 . . . . . . . 1 . . . . . Prototype ID Bank 15 | . 1 . . 1 . . . 1 . . 4 . . . . 8 . . . . . . . . Open Door 4 | . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 2 1 . . . . . . . . . . . . 1 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . Network Status 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 . . 1 2 . 3 2 . . . . 1 . . . . . . . . . 1 . Retrieve Components 11 | . 1 . . 1 2 . 3 2 . . . . 1 . . . . . . . . . 1 . Scanalyzer 8 | . . . . . 2 . . 1 . . . . . . . . . . . . 3 2 . . Insert Component 7 | . . . . . 1 . . 1 . . . . . . . . . . . . 3 2 . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 9 . . 6 3 1 9 1 . . . . . . . . . 2 2 . . 2 . 2 Terminals 27 | . 7 . . 6 2 1 4 1 . . . . . . . . . 2 1 . . 1 . 2 Botnet 15 | . 1 . . 2 2 1 2 1 . . . . . . . . . 2 1 . . 1 . 2 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . . 4 . . 2 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 7 | . 2 . . . . . 5 . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 9 . . 7 15 1 10 10 . . . . 4 . . . . 7 12 2 6 4 5 4 Full Trace Events 7 | . . . . . 2 . 3 . . . . . 1 . . . . . . . . . 1 . Feedback Events 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Corruption 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . 53 . . . . 58 . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . 12 . . . . 14 . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Time 78 | . 26 . . 52 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 50 | . 10 . . 7 9 . 2 4 . . . . 8 . . . . . . . . . 10 . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . 3 . . . 4 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . 3 . . . 4 1 . . . Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . 3 . . . 4 1 . . . parse_system 8 | . . . . . . . . . . . . . . . . 3 . . . 4 1 . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 . Machine Destruction 5 | . . . . . . . . . . . . . 2 . . . . . . 2 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 5 | . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . . Largest Group 3 | . . 3 . . . . . 1 1 . . . . . . . . . . 1 . . . . Highest-Rated Group 64 | . . 40 . . . . . 49 49 . . . . . . . . . . 64 . . . . Highest-Rated Ally 64 | . . 16 . . . . . 49 49 . . . . . . . . . . 64 . . . . Total Orders 29 | . . . . . . . . . . . . . 9 13 . . . . . . . . 5 2 EXPLORE 18 | . . . . . . . . . . . . . 7 7 . . . . . . . . 3 1 RETURN 11 | . . . . . . . . . . . . . 2 6 . . . . . . . . 2 1 Ally Attacks 46 | . . 33 . . . . . 10 2 . . . . . . . . . . 1 . . . . Total Damage 650 | . . 357 . . . . . 240 53 . . . . . . . . . . . . . . . Kills 11 | . . 9 . . . . . 1 1 . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Active Infowar (turns) 34942 | 11 2105 1394 2183 2298 2055 340 3005 1786 944 1175 212 1089 1059 665 687 875 1075 1655 2441 1228 1370 1663 1695 1932 Optics 6570 | . . . . . . . . . . . . . . . . . . . . . 1280 1663 1695 1932 Sensors 19713 | . . . . . 1960 340 1058 1733 944 1152 205 1053 279 . . . . 1496 2001 1228 1261 1552 1675 1776 Terrain 1107 | . . . 55 988 64 . . . . . . . . . . . . . . . . . . . Structural 14194 | . . . . 578 1734 338 114 1735 944 1175 209 964 466 . . . . 256 916 1228 1096 826 1515 100 Seismic 11552 | 11 2105 1394 2128 2218 1 . . . . . . . . 593 687 875 709 . 801 . . . . 30 Decoding 4445 | . . . . . . . . . . . . . . . . . . 1655 2441 349 . . . . Machine Analysis 24955 | . . . . . 1145 340 3005 1786 944 1175 212 1089 1059 665 687 875 1075 1655 2441 1228 1370 1663 1695 846 Cloaking 3137 | . . . . . . . . . . . . . . . . . . 1 . 1 815 349 766 1205 Jamming 8712 | . . . . . . . . . . . . 81 456 . . . 875 987 2068 355 1192 774 484 1440 ECM 4856 | . . . . . 36 . . 43 . . . 46 828 71 484 322 757 291 193 . 73 384 872 456 Robot Analysis Total 7 | . 2 . . . . . . . . . 4 . . . . . . . 1 . . . . . Derelict Logs Recovered 14 | . . 2 2 . . . . . 2 3 . 3 . 1 1 . . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . 7 6 . . . . . . . . 3 1 Drone Recoveries 11 | . . . . . . . . . . . . . 4 5 . . . . . . . . 2 . Decoded 0b10 Intel 81 | . . . . . . . . . . . . . . . . . . 29 50 2 . . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Patrols 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . Investigations 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Reinforcements 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Guards 61 | . . . . . . . . . . . . . . . . . . 20 40 1 . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 35316 | 153 2113 1404 2363 2332 2055 340 3005 1786 944 1175 212 1089 1059 665 687 875 1075 1655 2441 1228 1370 1663 1695 1932 Spaces Moved 21990 | 69 918 798 1091 1005 1024 151 1496 1485 733 805 152 613 537 624 626 798 626 1264 1829 1132 956 933 1227 1098 Core 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Treads 10859 | 67 918 798 1030 864 1024 151 693 441 733 805 152 596 . . . . . 167 127 123 458 156 945 611 Legs 1316 | . . . . . . . . . . . . 17 335 . . 79 626 259 . . . . . . Wheels 778 | . . . 61 140 . . 577 . . . . . . . . . . . . . . . . . Hover 8970 | . . . . . . . 226 1044 . . . . 202 624 626 719 . 838 1702 1009 498 777 248 457 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 160 160 110 110 157 162 129 54 54 128 128 128 77 93 93 93 112 61 61 46 62 92 92 52 Average Speed 123 | 156 160 160 180 161 159 162 170 89 112 134 128 128 134 93 93 94 144 94 86 85 86 134 102 134 Slowest Speed 450 | 160 160 160 240 450 162 162 214 222 138 138 128 159 255 93 93 112 146 242 209 206 206 266 182 178 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 21 | . . . . . . . . . . . . . . . . . . . . . . . 12 9 Exploration Rate (%) 61 | 4 98 102 57 72 30 26 98 36 95 89 60 82 17 97 76 89 78 22 93 34 73 30 39 51 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 13 | . 4 1 1 . . . 3 . . . 3 . . . 1 . . . . . . . . . Known Exits Taken 20 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 3 8 . . . . . 3 2 . 1 . 3 3 . 2 . . . . . . . Spaces Dug 424 | . 16 . . 36 7 1 1 23 2 21 . 21 25 7 . 2 19 21 28 44 47 10 40 53 Terrain Destroyed 931 | . 16 . 9 94 7 14 1 32 6 35 . 23 46 9 16 2 47 93 99 56 53 16 91 166 Melee 93 | . . . . . 7 1 1 21 2 2 . 2 12 3 . 1 . 13 12 1 6 . 4 5 Projectile 463 | . 4 . 2 22 . . . 11 4 25 . 21 34 6 7 . 47 71 87 6 25 16 55 20 AOE 375 | . 12 . 7 72 . 13 . . . 8 . . . . 9 1 . 9 . 49 22 . 32 141 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 28427 | 93 1485 909 1338 1498 1323 235 1929 1856 843 870 164 880 776 691 709 899 760 1622 2518 1346 1424 1278 1550 1431 Wait 3916 | 2 501 94 115 255 163 53 325 195 95 30 . 220 91 29 53 24 84 171 459 92 318 240 184 123 Move 21922 | 68 917 797 1090 1004 1023 150 1495 1484 732 804 151 612 536 623 625 797 625 1263 1828 1131 955 932 1204 1076 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 254 | 6 8 6 9 30 13 1 25 17 2 1 1 . 16 7 2 8 3 20 20 16 12 7 7 17 Fast Attach 168 | 6 2 . 4 23 9 8 5 14 . . 5 . 10 5 2 11 1 15 11 8 13 1 5 10 Attach 94 | 1 . . 6 9 3 1 1 7 . . . 1 10 1 . . 1 8 11 5 2 4 8 15 Detach 74 | . . . . 1 . 1 9 5 . . . 1 11 2 . 2 2 8 5 3 3 3 6 12 Swap 338 | . 12 2 30 32 32 6 10 15 . 6 . 11 6 2 7 7 3 28 24 11 24 26 21 23 Drop 327 | . 6 1 7 25 19 8 37 27 2 2 4 7 14 8 2 26 2 27 25 22 22 7 6 21 Fire 1078 | 10 39 8 77 118 46 4 12 53 10 24 . 22 61 10 18 13 39 56 101 52 62 57 103 83 Melee 208 | . . . . . 10 3 10 28 2 3 3 6 21 4 . 1 . 25 34 6 11 . 4 37 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Crush 7 | . . 1 . 1 3 . . . . . . . . . . . . . . . . . 2 . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Rewire 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . 2 . . 3 . . . . . . . 8 . 1 . . 2 . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 8) 872 | -10/Materials | Learned location of Mines (-9) 915 | -10/Materials | Identified exit to Subcaves 915 | -10/Materials | Identified exit to Materials 946 | -10/Materials | Loaded intel: 12 trap records 984 | -10/Materials | Learned Storage trap positions 1989 | -10/Materials | Repaired Lgt. Treads 2267 | -10/Materials | Entered Mines 2268 | -10/Mines | Learned location of Storage (-7) 2272 | -10/Mines | Met a Derelict bent on vengeance 2301 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2328 | -10/Mines | Learned Materials emergency access door positions 2712 | -10/Mines | Discovered exit to Materials (range 6) 2752 | -10/Mines | Learned Materials stockpile data 2935 | -10/Mines | Discovered exit to Materials (range 14) 3025 | -10/Mines | Found a hidden stash of uninstalled traps 3663 | -10/Mines | Discovered exit to Subcaves (range 6) 3671 | -10/Mines | Entered Subcaves 3679 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3787 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4566 | -10/Subcaves | Discovered new exit (range 7) 4805 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5046 | -10/Subcaves | Visited 4L-MR0's lab 5102 | -10/Subcaves | Learned Materials terminal intel 5392 | -10/Subcaves | Core integrity fell below 50% 5422 | -10/Subcaves | Lost 3 parts (1p1u1w) 5472 | -10/Subcaves | Identified exit to Recycling 5530 | -10/Subcaves | Learned location of Zion (-7) 5530 | -10/Subcaves | Met a Zionite searching for "candidates" 5912 | -10/Subcaves | Disturbed a concealed Subdweller 5914 | -10/Subcaves | Disturbed a concealed Subdweller 5941 | -10/Subcaves | Disturbed a concealed Subdweller 5942 | -10/Subcaves | Core integrity fell below 20% 6034 | -10/Subcaves | Entered Materials 6034 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6037 | -8/Materials | Loaded intel: 11 terminal locations 6219 | -8/Materials | Lost 4 parts (1p2n1w) 6518 | -8/Materials | Build established: Scavenger-Mutant 6731 | -8/Materials | Discovered new exit (range 10) 6772 | -8/Materials | Core integrity fell below 50% 6849 | -8/Materials | Garrison activated, responded to threat 6966 | -8/Materials | Lost 3 parts (2n1u) 7147 | -8/Materials | Lost 5 parts (1p1n2u1w) 7166 | -8/Materials | Garrison activated, responded to threat 7593 | -8/Materials | Repaired Seismic Detector? 7632 | -8/Materials | Repaired Lgt. Treads 8366 | -8/Materials | Entered Factory 8366 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8688 | -7/Factory | Build established: Scavenger-Skirmisher 8853 | -7/Factory | Discovered new exit (range 4) 8858 | -7/Factory | Identified exit to Lower Caves 9054 | -7/Factory | Garrison activated, responded to threat 9311 | -7/Factory | Allied Derelicts emerged from ambush trap array 9487 | -7/Factory | Build established: Skirmisher 9744 | -7/Factory | Identified exit to Storage 10421 | -7/Factory | Entered Storage 10422 | -7/Storage | Loaded intel: 16 trap records 10752 | -7/Storage | Used back door to open Recycling access 10752 | -7/Storage | Discovered exit to Recycling (range 4) 10761 | -7/Storage | Entered Recycling 11816 | -7/Recycling | Entered Scraplab 11823 | -7/Recycling | Found Prototype Device 11823 | -7/Recycling | Identified Scrap Engine 11976 | -7/Recycling | Discovered new exit (range 6) 12125 | -7/Recycling | Build established: Mutant 12760 | -7/Recycling | Build established: Construct 13764 | -7/Recycling | Identified exit to Factory 13766 | -7/Recycling | Entered Factory 13766 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 14008 | -5/Factory | Allied Derelicts emerged from ambush trap array 14010 | -5/Factory | Spotted B-75 Beast 14039 | -5/Factory | Lost 3 allies 14677 | -5/Factory | Identified exit to Upper Caves 14968 | -5/Factory | Allied Derelicts emerged from ambush trap array 15101 | -5/Factory | Fabricated Imp. Kinecellerator? 15388 | -5/Factory | Discovered new exit (range 12) 15552 | -5/Factory | Entered Upper Caves 15552 | -5/Upper Caves | Accompanied by 1 ally 15935 | -5/Upper Caves | Learned Factory stockpile data 16063 | -5/Upper Caves | Encountered a Warlord checkpoint 16180 | -5/Upper Caves | Spotted B-75 Beast 16371 | -5/Upper Caves | Identified exit to Upper Caves 16453 | -5/Upper Caves | Ambushed by wild Derelicts 16496 | -5/Upper Caves | Entered another Upper Caves area 16497 | -5/Upper Caves | Encountered a Warlord checkpoint 16661 | -5/Upper Caves | Discovered new exit (range 8) 17181 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17226 | -5/Upper Caves | Learned Factory garrison access intel 17493 | -5/Upper Caves | Discovered new exit (range 15) 17499 | -5/Upper Caves | Learned 4 Factory zone layouts 17509 | -5/Upper Caves | Identified exit to Zhirov 17634 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17671 | -5/Upper Caves | Entered Zhirov 17671 | -5/Zhirov | Discovered new exit (range 4) 17695 | -5/Zhirov | Met Zhirov 17723 | -5/Zhirov | Learned location of Quarantine (-3) 17723 | -5/Zhirov | Learned location of Testing (-2) 17723 | -5/Zhirov | Learned location of Command (-1) 17730 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17751 | -5/Zhirov | Found Alien Artifact 17768 | -5/Zhirov | Found Alien Artifact 17768 | -5/Zhirov | Identified Integrated Reactor 17768 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17881 | -5/Zhirov | Identified exit to Proximity Caves 17883 | -5/Zhirov | Entered Proximity Caves 18150 | -4/Proximity Caves | Learned 4 Research zone layouts 18460 | -4/Proximity Caves | Spotted B-86 Titan 18754 | -4/Proximity Caves | Discovered new exit (range 8) 18970 | -4/Proximity Caves | Identified exit to Factory 18972 | -4/Proximity Caves | Entered Factory 18972 | -4/Factory | Evolved 2 slots: Utility x2 18975 | -4/Factory | Loaded intel: 2 garrison access locations 19110 | -4/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 19262 | -4/Factory | Build established: Infiltrator-Construct 19416 | -4/Factory | System corruption reached 10% 19473 | -4/Factory | Lost 8 parts (3p2n3u) 19562 | -4/Factory | Spotted B-86 Titan 19658 | -4/Factory | Discovered new exit (range 17) 19876 | -4/Factory | Identified exit to Upper Caves 20030 | -4/Factory | Build established: Construct 20031 | -4/Factory | Entered Upper Caves 20245 | -4/Upper Caves | Learned location of 1 exit from Research 20592 | -4/Upper Caves | Discovered new exit (range 7) 20598 | -4/Upper Caves | Identified exit to Upper Caves 20696 | -4/Upper Caves | Entered another Upper Caves area 20731 | -4/Upper Caves | Spotted B-86 Titan 21034 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21366 | -4/Upper Caves | Discovered new exit (range 6) 21382 | -4/Upper Caves | Identified exit to Warlord 21383 | -4/Upper Caves | Entered Warlord 21415 | -4/Warlord | System corruption cleaned by Quarantine Array 21930 | -4/Warlord | Warlord's base attacked by MAIN.C 21988 | -4/Warlord | Met Warlord 22067 | -4/Warlord | Found Prototype Energy Gun 22067 | -4/Warlord | Identified Vortex Rifle 22071 | -4/Warlord | Found Prototype Energy Gun 22071 | -4/Warlord | Identified Vortex Rail 22084 | -4/Warlord | Found Vortex Rifle 22090 | -4/Warlord | Found Vortex Rail 22164 | -4/Warlord | Found Hvy. Autocannon 22169 | -4/Warlord | Warlord forces counterattacked 22245 | -4/Warlord | Discovered new exit (range 15) 22257 | -4/Warlord | Identified exit to Proximity Caves 22258 | -4/Warlord | Entered Proximity Caves 22279 | -3/Proximity Caves | Lost 6 allies 22429 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22756 | -3/Proximity Caves | Build established: Infiltrator-Construct 22966 | -3/Proximity Caves | Spotted B-86 Titan 23010 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 23316 | -3/Proximity Caves | Discovered new exit (range 9) 23332 | -3/Proximity Caves | Identified exit to Research 23333 | -3/Proximity Caves | Entered Research 23333 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23334 | -3/Research | Identified exit to Quarantine 23335 | -3/Research | Identified exit to Research 23485 | -3/Research | Build established: Construct 23948 | -3/Research | Found Prototype Device 23948 | -3/Research | Identified Adv. Kinecellerator 24292 | -3/Research | Found Prototype Device 24292 | -3/Research | Identified Exp. Thermal Shield 24442 | -3/Research | Found Adv. Powered Armor 24765 | -3/Research | Found Prototype Device 24765 | -3/Research | Identified Exp. Thermal Defense Suite 24932 | -3/Research | System corruption reached 10% 24988 | -3/Research | Entered Quarantine 25071 | -3/Quarantine | Cryocooling Duct disabled 25086 | -3/Quarantine | Ambient heat levels rising (+20) 25086 | -3/Quarantine | Non-combat units ordered to evacuate 25149 | -3/Quarantine | Cryocooling Duct disabled 25164 | -3/Quarantine | Ambient heat levels rising (+20) 25164 | -3/Quarantine | Combat units ordered to evacuate 25264 | -3/Quarantine | Quarantine Guard activated 25265 | -3/Quarantine | Found Alien Artifact 25288 | -3/Quarantine | Found Alien Artifact 25315 | -3/Quarantine | Spotted Quarantine Guard 25364 | -3/Quarantine | Spotted Quarantine Guard 25374 | -3/Quarantine | Spotted Quarantine Guard 25377 | -3/Quarantine | Destroyed Quarantine Guard 25379 | -3/Quarantine | Destroyed Quarantine Guard 25379 | -3/Quarantine | Spotted Quarantine Guard 25380 | -3/Quarantine | Spotted Quarantine Guard 25389 | -3/Quarantine | Destroyed Quarantine Guard 25400 | -3/Quarantine | Spotted Quarantine Guard 25403 | -3/Quarantine | Spotted Quarantine Guard 25477 | -3/Quarantine | Spotted Quarantine Guard 25714 | -3/Quarantine | Destroyed Quarantine Guard 25922 | -3/Quarantine | Destroyed Quarantine Guard 26711 | -3/Quarantine | Spotted Quarantine Guard 26769 | -3/Quarantine | Destroyed Quarantine Guard 26921 | -3/Quarantine | Found Prototype Device 26921 | -3/Quarantine | Identified Exp. Focal Shield 26999 | -3/Quarantine | Discovered exit to Research (range 5) 27196 | -3/Quarantine | Spotted Quarantine Guard 27270 | -3/Quarantine | Spotted Quarantine Guard 27288 | -3/Quarantine | Destroyed Quarantine Guard 27373 | -3/Quarantine | Spotted Alpha 7 27408 | -3/Quarantine | Build established: Infiltrator-Construct 27429 | -3/Quarantine | Entered Research 27429 | -2/Research | Warlord forces began assault on 0b10 27429 | -2/Research | Evolved 2 slots: Utility x2 27430 | -2/Research | Identified exit to Testing 27539 | -2/Research | Research machine network offline 27597 | -2/Research | Met up with Warlord 27703 | -2/Research | Spotted Striker 27836 | -2/Research | Spotted Striker 27836 | -2/Research | Spotted Executioner 27988 | -2/Research | Spotted Striker 27988 | -2/Research | Spotted Executioner 27994 | -2/Research | Discovered new exit (range 15) 28004 | -2/Research | Build established: Scavenger-Construct 28150 | -2/Research | Lost 3 allies 28153 | -2/Research | Borebot progress halted 28191 | -2/Research | Spotted Striker 28201 | -2/Research | Rewired Striker 28430 | -2/Research | Warlord invited to help at Command 28430 | -2/Research | Given Cave Seal Controls access code 28651 | -2/Research | Lost 3 allies 28657 | -2/Research | Entered Testing 28715 | -2/Testing | Found Prototype Energy Cannon 28720 | -2/Testing | Found Prototype Energy Cannon 28747 | -2/Testing | Found Prototype Processor 28747 | -2/Testing | Identified Spectral Analyzer 28755 | -2/Testing | Lost 3 allies 29019 | -2/Testing | Identified Imp. Potential Cannon 29054 | -2/Testing | Build established: Infiltrator-Construct 29384 | -2/Testing | Found Prototype Energy Gun 29384 | -2/Testing | Identified Hyp. EM Gauss Rifle 29527 | -2/Testing | Identified Core Reset Matrix 29527 | -2/Testing | Identified Transdimensional Reconstructor (x2) 29539 | -2/Testing | Found Prototype Processor 29539 | -2/Testing | Identified Exp. Core Analyzer 29765 | -2/Testing | Spotted Fortress 29812 | -2/Testing | Destroyed Fortress 29825 | -2/Testing | Found Exp. Force Field 29828 | -2/Testing | Found Centrium Heavy Armor Plating 30013 | -2/Testing | Discovered new exit (range 6) 30013 | -2/Testing | Discovered new exit (range 6) 30016 | -2/Testing | Identified exit to Section 7 30018 | -2/Testing | Identified exit to Protoforge 30027 | -2/Testing | Entered Section 7 30214 | -2/Section 7 | Discovered new exit (range 17) 30236 | -2/Section 7 | Identified exit to Access 30376 | -2/Section 7 | Found Alien Artifact 30532 | -2/Section 7 | Identified Integrated Mediator 30532 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 30721 | -2/Section 7 | Build established: Construct 30895 | -2/Section 7 | Found Alien Artifact 30954 | -2/Section 7 | Identified Spacefold Activator 31690 | -2/Section 7 | Entered Access 31690 | -1/Access | Evolved 2 slots: Utility x2 31705 | -1/Access | Energy Cycler disabled 31750 | -1/Access | Lost 3 allies 32077 | -1/Access | Build established: Infiltrator-Skirmisher 32747 | -1/Access | Build established: Scavenger-Skirmisher 32763 | -1/Access | Spotted B-99 Colossus 32902 | -1/Access | Unchained authorized (CL-0N3) 32953 | -1/Access | Destroyed 7 combat bots 33090 | -1/Access | Discovered new exit (range 7) 33169 | -1/Access | Spotted B-99 Colossus 33279 | -1/Access | System corruption reached 10% 33373 | -1/Access | Discovered new exit (range 8) 33382 | -1/Access | Identified exit to Command 33385 | -1/Access | Entered Command 33460 | -1/Command | Build established: Infiltrator-Assassin 33614 | -1/Command | Phase Generator disabled 33798 | -1/Command | Spotted B-99 Colossus 33873 | -1/Command | Disengaged cave seal 33873 | -1/Command | Derelicts emerged from the dark tunnel 33873 | -1/Command | Welcomed Warlord to Command 33885 | -1/Command | First assault squad dispatched 33984 | -1/Command | Disengaged cave seal 33984 | -1/Command | Derelicts emerged from the dark tunnel 34003 | -1/Command | Core integrity fell below 50% 34087 | -1/Command | Derelicts emerged from the dark tunnel 34196 | -1/Command | Destroyed B-99 Colossus 34210 | -1/Command | Spotted Executioner 34210 | -1/Command | Spotted Executioner 34214 | -1/Command | Spotted Striker 34216 | -1/Command | Spotted Alpha 7 34223 | -1/Command | Spotted B-99 Colossus 34236 | -1/Command | Spotted Alpha 7 34239 | -1/Command | Spotted Executioner 34249 | -1/Command | Spotted Striker 34251 | -1/Command | Spotted Executioner 34253 | -1/Command | Spotted B-99 Colossus 34289 | -1/Command | Discovered new exit (range 23) 34295 | -1/Command | Lost 15 allies 34337 | -1/Command | Found Prototype Ballistic Gun 34337 | -1/Command | Identified Multirail 34344 | -1/Command | Found Multirail 34429 | -1/Command | Spotted B-99 Colossus 34436 | -1/Command | Destroyed B-99 Colossus 34611 | -1/Command | Destroyed 16 combat bots 34616 | -1/Command | Lost 6 allies 34627 | -1/Command | Lost 9 parts (1p1n6u1w) 34983 | -1/Command | Spotted M Guard 34984 | -1/Command | Spotted M Guard 35044 | -1/Command | Spotted Combat Programmer 35044 | -1/Command | Spotted Combat Programmer 35105 | -1/Command | Met MAIN.C 35107 | -1/Command | 0b10 Conduit disabled 35126 | -1/Command | Destroyed MAIN.C Shell 35128 | -1/Command | Surrendered to MAIN.C 35128 | -1/Command | Loaded intel: 50 machine locations 35128 | -1/Command | Loaded intel: 78 trap records 35128 | -1/Command | Identified exit to Surface 35128 | -1/Command | Discovered exit to Surface (range 42) 35128 | -1/Command | Discovered exit to Surface (range 67) 35154 | -1/Command | Found Prototype Energy Cannon 35156 | -1/Command | Found Prototype Energy Cannon 35236 | -1/Command | Build established: Scavenger-Assassin 35260 | -1/Command | MAIN.C activated Command garrisons 35301 | -1/Command | Unknown forces attacked Command 35301 | -1/Command | Spotted EQ-002 35301 | -1/Command | Spotted EQ-013 35301 | -1/Command | Spotted EQ-000 35301 | -1/Command | Spotted EQ-003 35301 | -1/Command | Spotted EQ-006 35301 | -1/Command | Spotted EQ-001 35301 | -1/Command | Spotted EQ-005 35301 | -1/Command | Spotted EQ-004 35309 | -1/Command | Core integrity fell below 20% 35317 | *** | Escaped! Last Messages --------------- Your first task is to protect me at all costs. 35302_ K-01 Serf collects debris. 35303_ EMDS Slug penetrates EQ-005. 35303_ K-01 Serf collects debris. 35303_ EMDS Slug penetrates 0b10 Conduit. 35303_ Slug penetrates 0b10 Conduit. 35304_ K-01 Serf collects debris. 35305_ EMDS Slug penetrates EQ-005. 35305_ Acquired 14 matter. 35307_ Acquired 5 matter. 35307_ Dropped Hcp. Storage Unit. 35307_ Critical hit (Burn: +17). 35307_ Slug penetrates Wall. 35307_ Slug penetrates Reinforced Barrier. 35308_ Spacefolded through Reinforced Barrier. 35309_ Dropped Prc. Energy Filter. 35311_ Spacefolded through Wall. 35316_ System corrupted: Heat flow error (+184). 35316_ Spacefolded through Wall. [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | ## == # """ """" # T#?? | | ## # """ # ##+######"""##?? | | + # ## ## #####"""##?? | | ####+###### # ## ## = ##]][ =#?? | | # #######+#####+### ## ##]]] ! =#?? | | # #????## ### ## ## ##!!! =#?? | | """" # ###### ^ ## ## ##!!!**==#?? | | """" ! # ^ # # ! ##########?? | | """" # # T" # #??????????? | | """" # ^=== # "" #####??????????? | | ! # ^ ^==! # #??????????????? | | ] # ^ ==! ## #######?????????? | | # ## #] ####??????? | | # ## # "" #??????? | | ########### ! # """#??????? | | #?????????# + | T"#??????? | | ###########?????????#+######+## # """#??????? | | #???????????####### # # ] "" #??????? | | #???????????# + = ] # # ####??????? | | #???????????# ##### # # #?????????? | | #???????????# #???# =# # #?????????? | | #############+############### #######?????????? | | + #?######## ##??????????????? | | ########### #?# #??????????????? | | ########### ""#?# #??????????????? | | # [ # w "" ""#?# @ ##### #??????######### | | #! # """" T"#?# #???# #??????#???????? | | # # """" ""#?#####??## #??????#?####### | | + ! + "" ""##########" ###????#?#"""""" | | ########### # "" ""#????#?#"" | | ""# #????# # " ! "#????#?#""""" | | + #????# "" ! # " %[ "#????#?#"""" " | | + #????# """" # " ##????#?#" " | | + #????# """" # " "#????#?#"" "" | | ""# #????# "" # [ "" "#####?#?#"" "" | | ### #????# / ########### ## #?#?# " "" | | ??# #????# #??######## ## #?#?# " | | ??# #######+############ ## #?#?# " | | ??# ## #?#?#" " " | | ??# ## #?#?#"" | | ########+################ ## !#?#?# | | ^ #?###### ## #?#?# | | #?# ###+######! | | ### %*==%!!= | | /%! ] = !!*!! | | ### !!= | | #?#"" ##### """ | | #?#"" #?#?# " " | | #####+############?#"" #?#?# " | | ?# #????#T "" "" #?#?####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 74 Energy Capacity 726 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 1050 Resistance: KI 25 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 75 Core Analysis 8 Recoil Reduction 5 Energy Filtering 50 Kinecelleration 40 Item Schematics ----------------- Multitool | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Kinecellerator | x2 | -5/Factory | Preloaded Imp. Gyrokinetic Inverter | x2 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 65% | -10/Materials Seismic Detector | 10% | -8/Materials Lgt. Treads | 39% | -8/Materials Studied --------- None Alien Tech Used ----------------- Integrated Reactor Integrated Mediator Spacefold Activator Achievements -------------- Force of Scrap Prodigal Son Showdown Challenges ------------ None Game ------ Seed ExpertWarlordExoskeleton Manual? 0 Play Time 05:47:22 Cumulative 590.8 hours Start 2025.10.07 @ 17:58:48 End 2025.10.08 @ 00:02:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 238 Adventurer 63 Explorer 0 Win Type 0 Total 11 Types 9/0/0/1/0/0/1/0/0/0 Lore% 92 Gallery% 84 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16d57a43-019b-4856-a6b8-8bdc6a0d8275