Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.31 @ 17:19:51 Player: PixelChip Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (2977) 2977 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6132 Bonus ------- None Cogmind --------- Core Integrity 481/700 Matter 300/300 Energy 75/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Beam Rifle Ion Cannon Mace Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Weight Redist. System Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Nuclear Core Improved Heat Sink Large Matter Pod Improved Signal Interpreter Recoil Stabilizer Improved Light Armor Plating Heavy EM Pulse Gun Beam Rifle Ion Cannon Plasma Cannon Heavy Assault Rifle Shotgun Minigun Mini Grenade Launcher Improved Datajack Remote Datajack Mace Axe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 1 1 . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 52 | 6 9 13 20 4 . Power 6 | 1 . 2 2 1 . Engine 5 | 1 . 2 1 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 22 | 2 6 4 8 2 . Treads 2 | 2 . . . . . Leg 16 | . 2 4 8 2 . Wheel 2 | . 2 . . . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 11 | 2 1 2 5 1 . Device 6 | 1 . 2 2 1 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 13 | 1 2 5 5 . . Energy Gun 1 | . 1 . . . . Energy Cannon 3 | . 1 1 1 . . Ballistic Gun 5 | 1 . 1 3 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 1 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . 5 12 1 6 Power 4 | . . 1 2 . 1 Propulsion 12 | . . 3 6 1 2 Utility 4 | . . . 2 . 2 Weapon 4 | . . 1 2 . 1 Highest Loss Streak 6 | . . 1 5 1 6 To Critical Strikes 1 | . . . . 1 . Average Backups 16 | 6 9 18 19 19 17 Power 2 | . 1 2 3 3 2 Propulsion 1 | 3 3 2 . . . Utility 4 | . 2 5 5 5 4 Weapon 6 | 1 2 6 8 9 9 Tool/Special . | . . . . . . Unused Backups 33 | . 4 7 8 . 14 Power 6 | . . . 4 . 2 Propulsion 3 | . 2 1 . . . Utility 9 | . . 4 2 . 3 Weapon 12 | . 2 2 1 . 7 Tool/Special 3 | . . . 1 . 2 Average Slot Usage (%) 93 | . 99 96 85 99 71 Engine 7 | . 14 10 6 . . Core 1 | . . . 1 7 3 Leg 25 | . 14 30 23 37 27 Hover 1 | . 7 . . . . Device 19 | . 14 21 18 22 19 Storage 10 | . 14 11 9 7 6 Protection 4 | . . . 8 7 3 Energy Gun 2 | . 13 . . . . Energy Cannon 7 | . 13 9 3 1 . Ballistic Gun 4 | . . 4 5 5 4 Launcher 6 | . . 6 8 7 6 Peak Build Rating 37 | 7 10 17 31 37 37 Average Rating 18 | 4 9 14 23 33 24 On Entrance 16 | . 7 10 17 30 37 Naked Turns 11 | . . . . . 11 Heaviest Build 64 | 13 53 55 64 62 59 Greatest Support 69 | 40 40 30 53 69 67 Greatest Overweight (x) 13 | 3 4 2 6 1 13 Average Overweight (x) 1 | . 1 1 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 17 Most Carried 20 | 8 13 20 20 20 20 Average Carried 16 | 6 9 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 5 Final Carried 20 | 8 13 20 20 20 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1637 | 278 222 386 544 180 27 Remotely . | . . . . . . Salvage Created 4004 | 80 630 1377 1601 316 . Parts 258 | 5 28 101 98 26 . Haulers Intercepted 8 | . 1 3 3 1 . Recyclers Shooed 5 | . 1 1 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 72 | . 5 28 32 7 . Guns 14 | . 2 6 2 4 . Cannons 25 | . 2 11 12 . . AOE 32 | . 1 11 17 3 . Classes Destroyed 12 | 2 5 2 2 1 . Worker 11 | . 1 4 5 1 . Builder 4 | . . 1 2 1 . Tunneler 3 | 1 . . . 2 . Hauler 8 | . 1 3 3 1 . Recycler 11 | 1 3 1 5 1 . Mechanic 1 | . . . 1 . . Watcher 13 | . 3 5 5 . . Swarmer 24 | . 1 7 11 5 . Grunt 31 | . 4 13 13 1 . Sentry 15 | . . 8 7 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Best Kill Streak 11 | 1 3 11 9 4 . Combat Bots Only 8 | . 3 8 5 3 . Max Kills in Single Turn 4 | 1 2 3 4 2 . Gunslinging . | . . . . . . Exploded 4 | . 1 3 4 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 310 | . 10 105 149 39 7 Missed 97 | . 5 42 39 11 . Hits 213 | . 5 63 110 28 7 Melee 7 | . . . . . 7 Projectile 206 | . 5 63 110 28 . Critical Strikes 19 | . . 4 9 2 4 Damage Taken 2868 | . 59 691 1461 410 247 Core 459 | . 11 61 168 34 185 Absorbed by Shields . | . . . . . . Ignored by Resistances 896 | . 19 209 487 117 64 Core Remaining (%) 87 | 100 95 84 69 . . Volleys Fired 269 | 7 18 113 107 24 . Largest 2 | 1 2 2 2 2 . Hottest 112 | 20 112 112 90 53 . Shots Fired 334 | 7 36 134 126 31 . Gun 155 | 7 18 64 42 24 . Cannon 135 | . 18 57 60 . . Launcher 39 | . . 8 24 7 . Special 5 | . . 5 . . . Kinetic 130 | 7 . 57 42 24 . Thermal 131 | . 18 53 60 . . Explosive 39 | . . 8 24 7 . Electromagnetic 34 | . 18 16 . . . Robot Hit Streak 23 | 5 13 23 23 19 . Robot Miss Streak 4 | 1 1 4 3 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 262 | 6 22 103 105 26 . Core Hits 183 | 3 16 58 84 22 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 2 . . . Burn 1 | . 1 . . . . Corrupt 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7625 | 73 579 2266 3897 810 . Guns 1677 | 73 159 588 504 353 . Cannons 2488 | . 315 1031 1142 . . Explosions 3424 | . 103 613 2251 457 . Melee . | . . . . . . Ramming 36 | . 2 34 . . . Kinetic 1460 | 73 . 530 504 353 . Thermal 2214 | . 262 732 1220 . . Explosive 3243 | . . 613 2173 457 . Electromagnetic 672 | . 315 357 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 3 1 Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 1 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 191 | . 6 39 146 . . Projectiles 52 | . 6 39 7 . . Explosions 139 | . . . 139 . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 481 | . . 79 328 74 . Shots 19 | . . 5 11 3 . Rammed . | . . . . . . Targets Rammed 5 | . 1 4 . . . Kicked 5 | . 1 4 . . . Crushed . | . . . . . . Highest Temperature 449 | . 180 276 449 . . Average Temperature 97 | . 64 86 118 . . Received Heat Transfer 1233 | . 27 378 774 54 . Effects 3 | . . 2 1 . . Shutdowns 1 | . . . 1 . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . 1 3 2 . . Heat Transferred 3850 | . 581 1369 1900 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 87 | 100 100 81 77 100 100 Level 1 12 | . . 18 22 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 320 | 5 94 254 320 78 12 Initial 78 | . . . 6 78 12 Average 69 | . 10 102 104 23 3 Influence Increases 2494 | 10 209 910 1128 237 . Destroy 0b10 Robot/C 1440 | . 100 560 640 140 . Destroy 0b10 Robot/NC 255 | 10 40 70 105 30 . Destroy Leader 382 | . 28 176 156 22 . Successful Hack 11 | . 4 4 . 3 . Disable Machine 126 | . 18 54 54 . . Destroy Structure 265 | . 4 46 173 42 . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 2494 | 10 209 893 945 393 44 Entered New Map 165 | . . . 11 122 32 Time Decay 2147 | 10 209 843 814 261 10 Lost Part 182 | . . 50 120 10 2 Squads Dispatched 9 | . . 3 2 4 . Investigation 2 | . . . 1 1 . Extermination 2 | . . . . 2 . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 6 | . . 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 7 42 40 9 5 Peak Tracking Total 6 | . 4 5 6 3 5 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . 1 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 14 | . 2 6 6 . . Max in Single Turn 2 | . 1 2 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 8 | . 2 2 2 2 . Terminals 6 | . 2 2 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 18 | . 6 3 5 4 . Successful 12 | . 4 2 4 2 . Failed 6 | . 2 1 1 2 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 6 3 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 4 1 . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 2 1 2 . Prototype ID Bank 1 | . . . . 1 . Locate Traps 3 | . 2 . . 1 . Disarm Traps 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 1 2 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 6135 | 56 1208 1874 2106 891 . Terrain 3515 | . . 518 2106 891 . Seismic 4769 | 56 1208 1874 1631 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 6417 | 270 1208 1874 2106 891 68 Spaces Moved 2686 | 125 633 758 690 428 52 Core 48 | 33 . . . . 15 Treads 169 | 92 77 . . . . Legs 2146 | . 233 758 690 428 37 Wheels 105 | . 105 . . . . Hover 218 | . 218 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 115 190 190 120 50 Average Speed 205 | 152 177 201 263 186 121 Slowest Speed 700 | 200 296 260 540 190 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 7 80 68 66 13 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 283 | . 3 48 192 40 . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 280 | . 3 48 189 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 3250 | 197 679 972 854 492 56 Wait 116 | 46 . 27 7 32 4 Move 2682 | 124 632 757 689 428 52 Hop . | . . . . . . Pick Up 84 | 14 12 36 20 2 . Fast Attach 5 | . 1 . 3 1 . Attach 31 | 6 . 12 11 2 . Detach . | . . . . . . Swap 22 | . 8 5 6 3 . Drop 36 | . 7 18 11 . . Fire 269 | 7 18 113 107 24 . Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . 1 4 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 271 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Discovered new exit (range 12) 1445 | -10/Materials | Discovered new exit (range 13) 1479 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1795 | -9/Materials | Destroyed 8 combat bots 1797 | -9/Materials | Build established: Scavenger-Mutant 2630 | -9/Materials | Discovered new exit (range 12) 2851 | -9/Materials | Discovered new exit (range 12) 3324 | -9/Materials | Discovered new exit (range 5) 3353 | -9/Materials | Entered another Materials area 3353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3486 | -8/Materials | Lost 5 parts (1p3n1w) 4087 | -8/Materials | Build established: Mutant 4908 | -8/Materials | Discovered new exit (range 6) 5018 | -8/Materials | Lost 4 parts (1p2u1w) 5266 | -8/Materials | Discovered new exit (range 4) 5392 | -8/Materials | Garrison activated, responded to threat 5430 | -8/Materials | Discovered new exit (range 13) 5459 | -8/Materials | Entered Factory 5459 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5767 | -7/Factory | Build established: Scavenger-Mutant 6198 | -7/Factory | Garrison activated, responded to threat 6350 | -7/Factory | Sucked down chute 6350 | -7/Factory | Entered Waste 6368 | -7/Waste | Spotted C-40 Crusher 6376 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6385 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6392 | -7/Waste | Spotted C-40 Crusher 6400 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6403 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6403 | -7/Waste | Spotted C-40 Crusher 6404 | -7/Waste | Spotted C-40 Crusher 6407 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6409 | -7/Waste | Spotted C-40 Crusher 6418 | -7/Waste | Self-destructed Last Messages --------------- Carbon-fiber Leg destroyed. Mni. Grenade Launcher crushed. Aluminum Leg crushed. Imp. Terrain Scanner crushed. Hcp. Storage Unit crushed. Cryofiber Web crushed. Imp. Datajack crushed. Nuclear Core crushed. Minigun crushed. Recoil Stabilizer crushed. Shotgun crushed. Imp. Light Armor Plating crushed. Plasma Cannon crushed. Lgt. Deuterium Engine crushed. Extracted 27 matter. Hcp. Storage Unit crushed. Remote Datajack crushed. Hvy. EM Pulse Gun crushed. Lrg. Matter Pod crushed. Lgt. Deuterium Engine crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??######?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #??????? ??????????????????????????????? | | ??# !#??????# #?????????????????????????????? | | ??# #??????# #?????????????????????????????? | | ### #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | #??????#[ #?????????????????????????????? | | ### #??????# #?????????????????????????????? | | ??# #??????# #?????????????????????????????? | | ??# #??????# #???????????#?????????????????? | | ??# #??????# #????????? #?????????????????? | | ### ######## ######## #?????????????????? | | # ]! CC @ #?????????????????? | | # [ CC CC #?????????????????? | | # CC CCCCCC #?????????????????? | | # ! CC CCCC #?????????????????? | | ### ######## ######## #?????????????????? | | ??# #??????# #??????? #?????????????????? | | ??# #??????# #??????? #?????????????????? | | ??# #??????# #???????? #?????????????????? | | ??# #??????# #???????? #?????????????????? | | ?? #??????# ???????? ?????????????????? | | ? #??????# ???????? ????????????????? | | # ] #??????# ??????? ???????????????? | | # #??????# ??????? ???????????????? | | ### #??????# #####?????? ##????????????????? | | ??# #??????# #?????????????????????????????? | | ??? ???????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????? #?????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideWaveFlail Manual? 0 Play Time 01:10:51 Cumulative 25.0 hours Start 2025.08.31 @ 15:56:07 End 2025.08.31 @ 17:19:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8abd088-7727-4f7b-ba36-cfefcf6bc5b4