Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.04 @ 16:38:17 Player: darlorth Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2472) 2472 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6752 Bonus ------- None Cogmind --------- Core Integrity 362/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Hovering (61) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Airjet Combat Airjet > --- UTILITY (8) ------ Medium Storage Unit Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Power Amplifier Cooling System Energy Well (350) Advanced Sensor Array Utility Shielding Hacking Suite Improved Hacking Suite Authchip [Processor] Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Airjet Cooled Airjet Improved Gravmag System Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Utility Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Combat Airjet Cooling System Cooling System Compact Battery Compact Matter Pod Utility Shielding Utility Shielding Improved Hacking Suite Improved Hacking Suite Authchip [Processor] High-powered Shotgun Missile Launcher Improved Datajack Makeshift Hammer [Rating: 68] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Hacking Suite Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 9 | . 1 . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 6 | . . . 2 . . . 2 . 2 Weapon 1 | . 1 . . . . . . . . Parts Attached 78 | 7 5 1 6 . . . 17 21 21 Power 7 | 1 . . 1 . . . 1 2 2 Engine 5 | 1 . . 1 . . . 1 1 1 Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 . . . . . 3 7 6 Treads 5 | . 2 . . . . . 3 . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 13 | . . . . . . . . 7 6 Flight . | . . . . . . . . . . Utility 28 | 2 1 . 5 . . . 4 8 8 Device 7 | . . . 3 . . . 2 1 1 Storage 4 | 1 1 . . . . . . . 2 Processor 3 | . . . . . . . 1 . 2 Hackware 10 | . . . 1 . . . 1 7 1 Protection 4 | 1 . . 1 . . . . . 2 Artifact . | . . . . . . . . . . Weapon 23 | 2 2 1 . . . . 9 4 5 Energy Gun 8 | 2 . 1 . . . . 5 . . Energy Cannon 2 | . 2 . . . . . . . . Ballistic Gun 7 | . . . . . . . 4 2 1 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 12 | . . . . . . . 1 . 11 Power 3 | . . . . . . . . . 3 Propulsion 4 | . . . . . . . 1 . 3 Utility 3 | . . . . . . . . . 3 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 3 | . . . . . . . 1 . 3 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 98 | . 98 100 99 100 100 100 98 99 90 Engine 8 | . 12 12 10 10 10 10 8 6 3 Treads 14 | . 21 25 20 20 20 20 15 . . Hover 7 | . . . . . . . . 27 21 Device 5 | . . . 14 10 10 10 13 1 . Storage 9 | . 12 12 10 10 10 10 8 7 6 Processor 1 | . . . . . . . 5 . 5 Hackware 12 | . . . 4 10 10 10 11 26 29 Protection 9 | . 12 12 10 10 10 10 8 7 5 Energy Gun 18 | . 25 32 30 30 30 30 14 . . Energy Cannon 1 | . 10 4 . . . . . . . Ballistic Gun 6 | . . . . . . . 9 20 8 Impact Weapon 1 | . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 18 31 31 38 35 35 35 41 41 38 Greatest Support 43 | 20 40 40 40 40 40 40 40 36 43 Greatest Overweight (x) 1 | . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 11 Most Carried 15 | 2 8 15 15 15 15 15 15 15 15 Average Carried 12 | 1 3 11 14 15 15 15 14 14 11 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 10 Final Carried 15 | 2 8 15 15 15 15 15 15 15 10 Class Distribution -------------------- 37% | Hacker-Tank 24% | Hacker-Gunner 13% | Wizard-Mutant 12% | Hacker-Mutant 11% | Wizard-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -10/Mines Hacker-Gunner | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hacker-Gunner | -8/Materials Wizard-Tank | -7/Factory Wizard-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1675 | 228 92 10 60 . . . 360 427 498 Remotely . | . . . . . . . . . . Salvage Created 3457 | . 681 76 216 . . . 1233 375 876 Parts 164 | . 31 4 25 . . . 63 18 23 Haulers Intercepted 9 | . 2 . 1 . . . 4 1 1 Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 54 | . 12 2 3 . . . 22 7 8 Melee 2 | . . . . . . . . . 2 Guns 39 | . 3 2 3 . . . 21 7 3 Cannons 8 | . 8 . . . . . . . . AOE 1 | . . . . . . . . . 1 Classes Destroyed 13 | . 6 . 2 . . . 3 . 2 Worker 3 | . . . . . . . 1 1 1 Builder 5 | . 1 . 1 . . . . . 3 Hauler 9 | . 2 . 1 . . . 4 1 1 Recycler 5 | . 1 . . . . . 1 1 2 Operator 4 | . . . 1 . . . 2 1 . Watcher 8 | . 1 . 3 . . . 2 . 2 Swarmer 11 | . 2 . 2 . . . 5 2 . Grunt 22 | . 10 2 . . . . 6 3 1 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . . . 1 1 . Sentry 14 | . . . 1 . . . 8 1 4 Hunter 2 | . . . . . . . 2 . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 6 | . 4 2 3 . . . 6 4 2 Combat Bots Only 5 | . 4 2 2 . . . 5 4 2 Max Kills in Single Turn 2 | . 2 1 1 . . . 2 1 2 Gunslinging 1 | . . . . . . . 1 . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 3221 | . 111 44 51 . . . 733 457 1825 Core 742 | . 14 21 9 . . . 112 98 488 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 84 | . 2 2 1 . . . 13 6 60 Core Remaining (%) 89 | 100 . 86 . . . 97 79 86 . Volleys Fired 156 | . 27 4 12 . . . 70 30 13 Largest 3 | . 3 3 3 . . . 3 3 3 Hottest 189 | . 160 156 156 . . . 189 75 75 Shots Fired 416 | . 70 12 36 . . . 173 90 35 Gun 396 | . 50 12 36 . . . 173 90 35 Cannon 20 | . 20 . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 173 | . . . . . . . 48 90 35 Thermal 243 | . 70 12 36 . . . 125 . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 32 | . 22 16 18 . . . 32 14 10 Robot Miss Streak 3 | . 2 . 1 . . . 2 3 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 6 | . . 1 1 . . . 3 . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . 1 Shots Hit Robots 363 | . 57 11 25 . . . 150 62 58 Core Hits 173 | . 26 5 11 . . . 76 32 23 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . 1 4 Critical Strikes 21 | . 5 . 2 . . . 8 1 5 Burn 15 | . 5 . 2 . . . 8 . . Destroy 1 | . . . . . . . . 1 . Smash 5 | . . . . . . . . . 5 Melee Attacks 46 | . . . . . . . . 5 41 Impact 46 | . . . . . . . . 5 41 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7411 | . 807 145 338 . . . 2654 1214 2253 Guns 5344 | . 527 145 338 . . . 2650 1153 531 Cannons 280 | . 280 . . . . . . . . Explosions 255 | . . . . . . . . . 255 Melee 1528 | . . . . . . . . 61 1467 Ramming 4 | . . . . . . . 4 . . Kinetic 2480 | . . . . . . . 796 1153 531 Thermal 3399 | . 807 145 338 . . . 1854 . 255 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1528 | . . . . . . . . 61 1467 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 2 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . . . . . . . 5 5 Message Errors 2 | . . . . . . . . 1 1 Matter Fused 3 | . . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 645 | . . . . . . . . . 645 Projectiles . | . . . . . . . . . . Explosions 62 | . . . . . . . . . 62 Melee 583 | . . . . . . . . . 583 Knockbacks 7 | . . . . . . . . 1 6 Impact 7 | . . . . . . . . 1 6 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 400 | . 366 400 234 . . . 219 58 211 Average Temperature 81 | . 116 202 72 . . . 47 12 58 Received Heat Transfer 1653 | . 90 36 9 . . . 396 174 948 Effects 3 | . 3 . . . . . . . . Interference 3 | . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 11 | . . . . . . . . . 11 Impact Corruptions 18 | . . . . . . . . . 18 Robots Melted 2 | . 1 . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . 1 . . Parts Melted 25 | . 8 1 1 . . . 15 . . Heat Transferred 8476 | . 2516 407 1073 . . . 4330 . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 428 | . 367 50 120 23 . 4 269 255 428 Initial 58 | . . 37 . 23 . . 1 . 58 Average 70 | . 142 20 43 23 . . 62 101 140 Maximum Alert Level 2 | . 1 . . . . . 1 1 2 Low Security (%) 91 | 100 76 100 100 100 . 100 93 94 73 Level 1 8 | . 23 . . . . . 6 5 24 Level 2 . | . . . . . . . . . 1 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 2 . 3 . . . 3 10 6 Investigation 17 | . 2 . 3 . . . . 8 4 Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . . . . . 2 2 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 1 . 1 . . . 4 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 134 | . 19 3 8 . . . 29 31 44 Peak Tracking Total 8 | . 4 2 3 . . . 4 8 8 Tactical Retreats 16 | . . . . . . . 1 5 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . . . . . . . . 5 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 3 | . . . . . . . 1 . 2 Max in Single Turn 2 | . . . . . . . 1 . 2 Garrison Access 3 | . . . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 46 | . 6 . 8 . 2 1 6 14 9 Terminals 34 | . 5 . 7 . . 1 5 10 6 Fabricators 3 | . . . . . . . . 2 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 1 Garrison Access 3 | . . . . . . . 1 1 1 Total Hacks 150 | . 14 . 22 . 2 6 16 65 25 Successful 108 | . 9 . 13 . 2 4 9 49 22 Failed 42 | . 5 . 9 . . 2 7 16 3 Catastrophic 3 | . 1 . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 104 | . 11 . 23 . . 5 12 38 15 Terminals 107 | . 13 . 21 . . 6 15 35 17 Fabricators 20 | . . . . . . . . 18 2 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 17 | . . . 1 . . . . 11 5 Garrison Access 3 | . . . . . . . 1 1 1 Terminal Hacks 60 | . 7 . 11 . 2 4 8 17 11 Record 2 | . . . . . 2 . . . . Part Schematic 14 | . 1 . 3 . . . 3 5 2 Level Access Points 2 | . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . 1 . . . Machine Index 1 | . 1 . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . Fabricator Index 3 | . . . 1 . . . 1 1 . Garrison Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 5 | . . . . . . 1 1 . 3 Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 2 | . . . 1 . . . . . 1 Dispatch Records 7 | . 1 . . . . 1 . 3 2 Recall Investigation 12 | . 1 . 3 . . . . 6 2 Recall Reinforcements 2 | . . . . . . . . 1 1 Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks 16 | . . . . . . . . 14 2 Load Schematic 9 | . . . . . . . . 8 1 Build 7 | . . . . . . . . 6 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 16 | . . . . . . . . 11 5 Insert Component 9 | . . . . . . . . 6 3 Analyze 7 | . . . . . . . . 5 2 Garrison Access Hacks 3 | . . . . . . . 1 1 1 Seal Access 3 | . . . . . . . 1 1 1 Unauthorized Hacks 13 | . 2 . 2 . . . . 6 3 Terminals 8 | . 1 . 1 . . . . 3 3 Botnet 4 | . 1 . 1 . . . . 2 . Detonate 2 | . . . . . . . . . 2 Disrupt 2 | . . . . . . . . 1 1 Fabricators 3 | . . . . . . . . 3 . Prioritize 1 | . . . . . . . . 1 . Recompile 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Extract 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . Used 1 | . . . . . . . . 1 . Hacking Detections 33 | . 4 . 7 . . 1 5 10 6 Full Trace Events 15 | . 2 . 2 . . 1 . 6 4 Feedback Events . | . . . . . . . . . . Feedback Blocked 3 | . . . . . . 1 . 2 . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 7 . . . 3 10 4 Parts Built 7 | . . . . . . . . 6 1 Authchips 1 | . . . . . . . . 1 . Time 464 | . . . . . . . . 330 134 Total Part Build Rating 34 | . . . . . . . . 30 4 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . 5 2 Part Schematics Acquired 7 | . . . . . . . . 5 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 7554 | 58 703 1150 513 204 372 874 1533 1047 1100 Spaces Moved 5607 | 40 390 705 286 128 233 525 725 1148 1427 Core 8 | 8 . . . . . . . . . Treads 2945 | . 343 705 286 128 233 525 725 . . Legs 79 | 32 47 . . . . . . . . Wheels . | . . . . . . . . . . Hover 2575 | . . . . . . . . 1148 1427 Flight . | . . . . . . . . . . Fastest Speed 43 | 50 120 160 160 160 160 160 160 43 43 Average Speed 112 | 106 155 160 160 160 160 160 173 49 58 Slowest Speed 240 | 120 160 160 160 160 160 160 240 108 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 60 99 31 34 61 98 67 35 33 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 12 | . . . . . . . . 4 8 Terrain Destroyed 50 | . . . . . . . . 4 46 Melee 12 | . . . . . . . . 4 8 Projectile . | . . . . . . . . . . AOE 38 | . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 6466 | 55 429 718 316 127 232 559 864 1551 1615 Wait 464 | . . . . . . 35 23 321 85 Move 5598 | 39 389 704 285 127 232 524 724 1147 1427 Hop . | . . . . . . . . . . Pick Up 69 | 9 7 8 7 . . . 10 14 14 Fast Attach 23 | . . . 1 . . . 7 5 10 Attach 23 | 7 2 . 2 . . . 4 6 2 Detach 1 | . 1 . . . . . . . . Swap 32 | . 3 1 3 . . . 6 10 9 Drop 54 | . . 1 6 . . . 19 13 15 Fire 156 | . 27 4 12 . . . 70 30 13 Melee 45 | . . . . . . . . 5 40 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Weapon x1 554 | -10/Materials | Identified exit to Materials 554 | -10/Materials | Discovered exit to Materials (range 11) 727 | -10/Materials | Build established: Hacker-Mutant 738 | -10/Materials | Identified exit to Mines 738 | -10/Materials | Discovered exit to Mines (range 14) 762 | -10/Materials | Entered Mines 857 | -10/Mines | Discovered exit to Materials (range 15) 1049 | -10/Mines | Learned Materials security intel 1182 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1514 | -10/Mines | Build established: Hacker-Tank 1554 | -10/Mines | Discovered exit to Materials (range 2) 1624 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1683 | -10/Mines | Learned 2 Materials zone layouts 1869 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1912 | -10/Mines | Entered Materials 1912 | -9/Materials | Evolved 2 slots: Utility x2 1913 | -9/Materials | Identified exit to Materials 2230 | -9/Materials | Discovered exit to Materials (range 11) 2416 | -9/Materials | Identified exit to Mines 2416 | -9/Materials | Discovered exit to Mines (range 7) 2425 | -9/Materials | Entered Mines 2622 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2622 | -9/Mines | Identified exit to Exiles 2622 | -9/Mines | Discovered exit to Exiles (range 5) 2629 | -9/Mines | Entered Exiles 2629 | -9/Exiles | Found Exiles lab abandoned 2988 | -9/Exiles | Identified exit to Mines 2988 | -9/Exiles | Discovered exit to Mines (range 10) 3001 | -9/Exiles | Entered Mines 3411 | -8/Mines | Discovered exit to Materials (range 11) 3718 | -8/Mines | Discovered exit to Materials (range 5) 3875 | -8/Mines | Entered Materials 3875 | -8/Materials | Evolved 2 slots: Utility x2 4248 | -8/Materials | Identified exit to Factory 4248 | -8/Materials | Discovered exit to Factory (range 16) 4262 | -8/Materials | Build established: Hacker-Gunner 4323 | -8/Materials | Garrison activated, responded to threat 4517 | -8/Materials | Discovered exit to Factory (range 16) 4558 | -8/Materials | Identified exit to Storage 4558 | -8/Materials | Discovered exit to Storage (range 16) 4991 | -8/Materials | Discovered exit to Factory (range 9) 5408 | -8/Materials | Entered Factory 5408 | -7/Factory | Evolved 2 slots: Propulsion x2 5670 | -7/Factory | Identified exit to Factory 5670 | -7/Factory | Discovered exit to Factory (range 16) 5826 | -7/Factory | Build established: Wizard-Tank 5876 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5899 | -7/Factory | Identified exit to Lower Caves 5899 | -7/Factory | Discovered exit to Lower Caves (range 13) 6063 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6114 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6163 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6214 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6264 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 6451 | -7/Factory | Discovered exit to Factory (range 11) 6455 | -7/Factory | Entered another Factory area 6455 | -6/Factory | Evolved 2 slots: Utility x2 7042 | -6/Factory | Identified exit to Lower Caves 7042 | -6/Factory | Discovered exit to Lower Caves (range 12) 7144 | -6/Factory | Build established: Wizard-Mutant 7270 | -6/Factory | Fabricated Cld. Airjet? 7384 | -6/Factory | Spotted B-75 Beast 7503 | -6/Factory | Core integrity fell below 50% 7543 | -6/Factory | Lost 3 parts (1n1u1w) 7555 | -6/Factory | Self-destructed Last Messages --------------- 07473_ G-50 Soldier emerges from a hatch in the floor. 07475_ Matter Pump disabled. 07487_ System corrupted: Heat flow error (+244). 07495_ P-60 Hacker knocked back. 07496_ Cmb. Airjet destroyed. 07499_ P-60 Hacker suffers critical hit (Smash). 07499_ Destroyed Shock Rifle. 07499_ P-60 Hacker system corrupted by crushing effect. 07499_ P-60 Hacker knocked back. 07502_ P-60 Hacker destroyed. 07507_ Imp. Hacking Suite destroyed. 07508_ Critical hit (Burn: +37). 07512_ Mak. Hammer destroyed. 07520_ Acquired Cld. Airjet. 07531_ K-01 Serf cleans the Matter Pump. 07549_ Slug penetrates Wall. 07549_ Imp. Hacking Suite destroyed. 07552_ Slug penetrates Wall. 07552_ Penetrated by Slug. 07552_ Utility Shielding destroyed. 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""" | | #???????????????# """ | | #???????????????# | | #???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Kinecelleration 30 Offensive Hacking 80 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hacking Suite | -9/Materials | Hacked System Shield | -9/Materials | Hacked Lrg. Matter Pod | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Adv. Targeting Computer | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Katana | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. Sensor Array | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Cld. Airjet | -7/Factory | Hacked Utility Shielding | -7/Factory | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Cooling System | -7/Factory | Scanalyzed Com. Battery | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Imp. System Shield | -7/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Imp. Airjet | -6/Factory | Scanalyzed Com. Matter Pod | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Cld. Airjet | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugBladeNanosword Manual? 0 Play Time 01:18:11 Cumulative 283.7 hours Start 2022.12.04 @ 15:23:53 End 2022.12.04 @ 16:38:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 280 Rogue 119 Adventurer 81 Explorer 80 Win Type - Total 18 Types 16/0/2/0/0/0/0/0/0 Lore% 45 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d004a7c-c807-4e06-8751-7e2e9ed3ebd1