Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 17:26:27 // Winter2019/RPGLIKE Player: abcdefg Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1115) 1115 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 2585 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/900 Matter 300/300 Energy 295/310 System Corruption 0% Temperature Danger (497) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Improved Heat Sink Targeting Computer > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Targeting Computer > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- (None) [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Processor Targeting Computer Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 6 | 2 1 3 . Power 1 | . . 1 . Propulsion 3 | 1 1 1 . Utility 1 | . . 1 . Weapon 1 | 1 . . . Parts Attached 20 | 5 6 7 2 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 12 | 2 5 5 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 10 | . 5 5 . Utility 2 | . 1 1 . Device 1 | . . 1 . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 99 98 Engine 13 | . 15 12 10 Wheel 6 | . 12 . . Flight 33 | . 24 47 40 Processor 13 | . 13 12 10 Ballistic Gun 27 | . 31 25 6 Naked Turns . | . . . . Heaviest Build 17 | 9 9 15 17 Greatest Support 25 | 20 25 21 21 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | 1 1 1 1 Average Capacity 1 | 1 1 1 1 Most Carried 1 | 1 1 1 1 Average Carried . | . . . . Final Capacity 1 | 1 1 1 1 Final Carried 1 | . 1 . . Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -10/Mines Scavenger-Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1073 | 250 442 361 20 Remotely . | . . . . Salvage Created 1396 | . 804 538 54 Parts 80 | . 48 23 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 36 | . 18 16 2 Guns 36 | . 18 16 2 Classes Destroyed 5 | . 4 . 1 Builder 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 11 | . 3 8 . Grunt 24 | . 15 8 1 Sentry 1 | . . . 1 Best Kill Streak 6 | . 6 3 2 Combat Bots Only 6 | . 6 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 224 | . 104 104 16 Missed 81 | . 31 45 5 Damage Taken 1561 | . 835 579 147 Core 1254 | . 675 462 117 Absorbed by Shields . | . . . . Redirected to Core 955 | . 489 362 104 Core Remaining (%) 56 | 100 . 12 . Volleys Fired 123 | . 69 44 10 Largest 2 | . 2 2 2 Hottest 130 | . 40 40 130 Shots Fired 246 | . 138 88 20 Gun 246 | . 138 88 20 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 226 | . 138 88 . Thermal 20 | . . . 20 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 25 9 10 Robot Miss Streak 11 | . 7 4 11 Penetration Max . | . . . . Secondary Targets 7 | . 2 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 171 | . 100 54 17 Core Hits 87 | . 38 26 23 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2265 | . 1284 699 282 Guns 2265 | . 1284 699 282 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1983 | . 1284 699 . Thermal 282 | . . . 282 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 491 | . 26 15 491 Average Temperature 51 | . 8 5 187 Received Heat Transfer 630 | . 420 156 54 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 345 | . . . 345 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 566 | . 400 566 235 Initial 220 | . . 156 220 Average 230 | . 178 371 85 Maximum Alert Level 2 | . 2 2 1 Low Security (%) 41 | 100 53 8 72 Level 1 41 | . 41 50 27 Level 2 16 | . 4 41 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 23 19 8 Peak Tracking Total 7 | . 4 3 7 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 8 . 2 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 27 . 18 Successful 28 | . 19 . 9 Failed 17 | . 8 . 9 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 17 | . 11 . 6 Terminals 42 | . 24 . 18 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 9 . 7 Prototype ID Bank 4 | . 4 . . Emergency Access Points 1 | . 1 . . Machine Index 1 | . . . 1 Alert Level 3 | . 1 . 2 Unreport Threat 2 | . . . 2 Locate Traps 1 | . . . 1 Security Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 7 . 2 Terminals 9 | . 7 . 2 Assimilate 1 | . . . 1 Botnet 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 8 . 2 Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 28 | . 28 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 1 | . . . 1 STAY 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1067 | 45 571 368 83 Spaces Moved 1284 | 44 674 487 79 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 205 | 43 162 . . Hover . | . . . . Flight 1078 | . 512 487 79 Fastest Speed 31 | 50 34 31 31 Average Speed 40 | 79 45 31 31 Slowest Speed 80 | 80 80 34 31 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 3 98 78 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1583 | 53 795 615 120 Wait 111 | . 21 65 25 Move 1279 | 43 671 486 79 Hop 1 | . 1 . . Pick Up 20 | 5 7 6 2 Fast Attach . | . . . . Attach 13 | 5 2 4 2 Detach . | . . . . Swap 7 | . 4 3 . Drop 9 | . 4 3 2 Fire 123 | . 69 44 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 20 | . 16 4 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 6) 406 | -10/Materials | Upgraded with Propulsion slot (x1) 416 | -10/Materials | Discovered new exit (range 6) 439 | -10/Materials | Discovered new exit (range 13) 470 | -10/Materials | Reached level 2 514 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Core integrity fell below 20% 617 | -10/Materials | Entered Mines 649 | -10/Mines | Reached level 3 689 | -10/Mines | Upgraded with Propulsion slot (x1) 693 | -10/Mines | Learned Materials garrison access intel 901 | -10/Mines | Reached level 4 952 | -10/Mines | Discovered new exit (range 10) 977 | -10/Mines | Upgraded with Utility slot (x1) 981 | -10/Mines | Upgraded with Power slot (x1) 985 | -10/Mines | Entered Materials 986 | -9/Materials | Core integrity fell below 50% 986 | -9/Materials | Core integrity fell below 20% 987 | -9/Materials | Reached level 5 1036 | -9/Materials | Build established: Scavenger-Sprinter 1068 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security 01009_ Technician 2a reports 0b10 security level has lowered to 0. 01009_ Dropped Assault Rifle. 01012_ Acquired Spread Laser. 01013_ K-01 Serf collects debris. 01014_ Acquired Spread Laser. 01016_ K-01 Serf collects debris. 01022_ W-16 Scout sends out distress signal. 01024_ W-16 Scout destroyed. 01046_ C-30 ARC bursts open, deploying its payload. 01046_ G-47 Trooper unfolds itself. 01046_ G-34 Mercenary unfolds itself. 01052_ Y-45 Defender destroyed. 01061_ G-47 Trooper destroyed. 01062_ Acquired 20 matter. 01067_ Flight Unit broken. 01067_ Overheating: Short circuit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###?######???????????????????? | | ????????????????????# !#???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# """ #???????????????????? | | #?# """ """ #???# """ #???????????????????? | | #?# #???# #???????????????????? | | #?# #???# """ #???????????????????? | | ###########+#####???# """ #???????????????????? | | ^ ###### """[ #???????????????????? | | + o %@% #???????????????????? | | ^ ##########/######T##??????????????? | | ##### ^ [[[#???????#=!* / *[/???????? | | # [[ [ #???????# *!#????????????? | | " # [[ [[ #???????# Y =%=#????????????? | | " + #?????? ! #????????????? | | " # #????? #????????????? | | # ### #????% #????????????? | | ##### [[#?# #???#% g "%" ???????????? | | ######/#### #???#% g #########??????????? | | # "T" # #???##% #??????????????????? | | # # #????#### #??????????????????? | | # # #???????# #??????????????????? | | # # #???????# Y #??????????????????? | | # """ """ # #???????# #??????????????????? | | # """ """ # ####????# #??????????????????? | | # """ """ # [ ???? #??????????????????? | | # # [ ????? ????????????????????? | | ########### [[ ??????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Levels Raised 4 | . 1 2 1 XP Earned 9679 | 3000 2330 2474 1875 XP Spent 5850 | 1250 900 2400 1300 Upgrades 18 | 3 2 9 4 Power Slot 1 | . . 1 . Propulsion Slot 3 | 1 1 1 . Utility Slot 1 | . . 1 . Weapon Slot 1 | 1 . . . Core Integrity 6 | . . 6 . Mass Support 1 | . 1 . . Inventory Capacity 1 | 1 . . . Hack Attack % 2 | . . . 2 Hack Defense % 2 | . . . 2 Protomatter Created 202 | . 103 64 35 Integrity Restored 382 | . 295 87 . Core 349 | . 262 87 . Parts 33 | . 33 . . Protomatter Decayed 2 | . 2 . . Game ------ Seed SurveybotDrainedNetwork Manual? 0 Play Time 00:19:09 Cumulative 19.8 hours Start 2024.05.06 @ 17:10:10 End 2024.05.06 @ 17:26:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73ce2f09-d863-425f-857d-276ad926a15a