Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 16:12:09 Player: Arttano Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1190) 1190 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3720 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 88/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Heat Sink High-capacity Storage Unit Structural Scanner Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Large Matter Pod (150) Signal Interpreter Terrain Scanner Seismic Detector Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Flight Unit Heat Sink Large Matter Pod Signal Interpreter Terrain Scanner Seismic Detector Datajack Flail Katana [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 42 | 3 13 10 1 4 11 Power 5 | . 3 1 . . 1 Engine 3 | . 2 1 . . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . 4 . . 3 Treads 4 | 2 . 2 . . . Leg 3 | . . 1 . . 2 Wheel 2 | . . 1 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 5 3 . 3 4 Device 7 | 1 1 1 . 1 3 Storage 2 | . 2 . . . . Processor 3 | . 2 . . . 1 Hackware 1 | . . . . 1 . Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 12 | . 5 2 1 1 3 Energy Gun 5 | . 1 2 1 . 1 Energy Cannon 3 | . 3 . . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 2 1 . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 4 | . . . . . 4 Parts Lost 27 | . 2 5 3 2 15 Power 5 | . 1 1 1 . 2 Propulsion 8 | . . 2 . 1 5 Utility 7 | . 1 . 1 1 4 Weapon 7 | . . 2 1 . 4 Highest Loss Streak 8 | . 1 3 2 2 8 To Critical Strikes 1 | . . . 1 . . Average Backups 15 | 6 15 19 19 15 12 Power 2 | 1 2 2 1 1 1 Propulsion 3 | 4 3 1 3 3 1 Utility 6 | . 5 10 11 8 6 Weapon 3 | 1 3 3 2 2 1 Tool/Special . | . . . . . . Unused Backups 13 | . 5 1 . . 7 Power 4 | . 2 . . . 2 Propulsion 3 | . 2 . . . 1 Utility 4 | . 1 . . . 3 Weapon 1 | . . 1 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 99 85 98 91 81 Engine 6 | . 6 6 11 9 4 Core 5 | . 7 3 . . 2 Treads 23 | . 28 16 22 18 9 Wheel 2 | . . 6 11 7 2 Device 9 | . 10 6 10 7 10 Storage 12 | . 14 11 11 9 9 Processor 3 | . 3 4 . . 9 Hackware 1 | . . . . 7 9 Protection 3 | . . 8 11 14 3 Energy Gun 11 | . 10 6 20 9 5 Energy Cannon 7 | . 10 9 . . . Ballistic Cannon 4 | . 6 4 . . . Peak Build Rating 19 | 7 13 18 17 18 19 Average Rating 12 | 6 11 14 16 17 15 On Entrance 11 | 6 7 13 15 11 16 Avg Prop Armor Cover (%) 13 | . . 10 15 7 9 Naked Turns . | . . . . . . Heaviest Build 57 | 13 53 56 55 57 54 Greatest Support 40 | 40 40 40 16 40 40 Greatest Overweight (x) 5 | . 1 3 3 3 5 Average Overweight (x) 1 | . . 1 3 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 8 16 20 20 20 20 Most Carried 20 | 8 20 20 20 19 14 Average Carried 15 | 6 15 19 19 15 11 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 20 19 15 7 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1073 | 230 409 290 15 . 129 Remotely . | . . . . . . Salvage Created 1752 | 38 648 651 192 77 146 Parts 104 | 6 38 34 13 4 9 Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 32 | . 11 14 3 1 3 Guns 7 | . 1 . 3 . 3 Cannons 23 | . 9 14 . . . AOE 1 | . . . . 1 . Classes Destroyed 12 | 1 6 4 1 . . Worker 3 | . 2 1 . . . Builder 1 | . . . 1 . . Tunneler 2 | 2 . . . . . Hauler 3 | . 2 1 . . . Recycler 4 | . 1 1 2 . . Operator 3 | . 2 . . 1 . Watcher 2 | . 2 . . . . Swarmer 7 | . . 4 3 . . Grunt 21 | . 11 6 . 1 3 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 14 | 1 3 14 5 2 1 Combat Bots Only 11 | . 2 11 3 1 1 Max Kills in Single Turn 2 | 1 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 241 | . 70 55 18 19 79 Missed 57 | . 22 14 4 7 10 Hits 184 | . 48 41 14 12 69 Melee 29 | . . 1 . . 28 Projectile 155 | . 48 40 14 12 41 AOE 5 | . . . 5 . . Critical Strikes 9 | . 1 1 1 . 6 Damage Taken 3054 | . 618 500 296 175 1465 Core 829 | . 130 66 55 33 545 Absorbed by Shields 159 | . . . . 64 95 Core Remaining (%) 72 | 100 48 . 69 . . Volleys Fired 150 | 2 63 35 6 9 35 Largest 2 | 2 2 2 2 2 2 Hottest 118 | 80 118 113 90 65 85 Shots Fired 252 | 4 116 62 12 17 41 Gun 128 | 4 41 13 12 17 41 Cannon 124 | . 75 49 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 92 | . 27 22 . 8 35 Thermal 134 | 4 89 39 . . 2 Explosive . | . . . . . . Electromagnetic 26 | . . 1 12 9 4 Robot Hit Streak 10 | 3 10 6 3 3 6 Robot Miss Streak 7 | . 7 2 6 5 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 168 | 3 71 38 8 9 39 Core Hits 77 | 2 25 22 7 7 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 5 . . . . Burn 4 | . 4 . . . . Blast 1 | . 1 . . . . Melee Attacks 12 | . . . . . 12 Impact 4 | . . . . . 4 Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 2828 | 32 1185 741 156 149 565 Guns 1009 | 32 388 90 94 102 303 Cannons 1448 | . 797 651 . . . Explosions 105 | . . . 58 47 . Melee 261 | . . . . . 261 Ramming 5 | . . . 4 . 1 Kinetic 712 | . 262 222 . 34 194 Thermal 1607 | 32 923 519 58 47 28 Explosive . | . . . . . . Electromagnetic 243 | . . . 94 68 81 Impact 148 | . . . . . 148 Slashing 113 | . . . . . 113 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . 22 . . . 10 Projectiles 22 | . 22 . . . . Explosions . | . . . . . . Melee 10 | . . . . . 10 Knockbacks 2 | . 1 1 . . . Impact . | . . . . . . Kinetic 2 | . 1 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 88 | . . . 40 48 . Shots 2 | . . . 1 1 . Rammed 2 | . . . 1 . 1 Targets Rammed 2 | . . . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 502 | 18 464 502 8 79 11 Average Temperature 141 | 12 128 219 6 48 4 Received Heat Transfer 978 | . 360 204 . 72 342 Effects 28 | . 15 13 . . . Shutdowns 1 | . 1 . . . . Energy Bleed 6 | . 2 4 . . . Interference 13 | . 7 6 . . . Matter Decay 2 | . 1 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Damage (major) 4 | . 4 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 6 | . 6 . . . . Heat Transferred 3522 | 75 2346 977 . 50 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 1 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 1 | . . 1 . . . Low Security (%) 93 | 100 100 50 100 100 100 Level 1 6 | . . 49 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 247 | 5 102 247 72 29 20 Initial 72 | . . 15 72 11 1 Average 44 | . 34 153 21 13 7 Influence Increases 1031 | 10 438 393 89 41 60 Destroy 0b10 Robot/C 640 | . 220 280 60 20 60 Destroy 0b10 Robot/NC 90 | 10 45 15 15 5 . Destroy Leader 150 | . 68 62 10 10 . Successful Hack 38 | . 15 20 . 3 . Select Force Hacks 30 | . 30 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 8 | . . 1 4 3 . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 45 | . 45 . . . . Influence Decreases 1031 | 10 401 243 247 67 63 Entered New Map 157 | . . 22 115 18 2 Time Decay 694 | 10 381 171 102 30 . Lost Part 180 | . 20 50 30 19 61 Squads Dispatched 5 | . 3 1 . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 20 15 6 3 7 Peak Tracking Total 8 | . 3 8 4 3 4 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 9 | . 6 2 . 1 . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 16 4 . 2 . Successful 10 | . 7 2 . 1 . Failed 12 | . 9 2 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . 13 4 . . . Terminals 19 | . 15 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 3 1 . . . Terminal Index 2 | . 1 1 . . . Recycling Unit Index 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 4 1 . . . Terminals 4 | . 3 1 . . . Botnet 3 | . 2 1 . . . Skim 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 2 . 1 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 1287 | 5 1192 . . . 90 Structural 92 | . 2 . . . 90 Seismic 1195 | 5 1190 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3078 | 68 1860 399 395 69 287 Spaces Moved 1346 | 27 815 145 257 20 82 Core . | . . . . . . Treads 971 | 27 815 74 . 13 42 Legs . | . . . . . . Wheels 375 | . . 71 257 7 40 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 140 | 160 160 145 145 145 140 Average Speed 183 | 160 192 193 145 206 196 Slowest Speed 240 | 160 240 240 145 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 2 94 13 53 5 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . 4 2 . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . 4 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1690 | 48 990 202 267 33 150 Wait 85 | 15 62 . 1 1 6 Move 1341 | 26 814 144 256 19 82 Hop . | . . . . . . Pick Up 24 | . 16 6 1 . 1 Fast Attach 24 | 1 12 6 . . 5 Attach 22 | 2 2 3 2 4 9 Detach 10 | 2 6 2 . . . Swap 6 | . 5 1 . . . Drop 15 | . 10 5 . . . Fire 150 | 2 63 35 6 9 35 Melee 9 | . . . . . 9 Ram 2 | . . . 1 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 69 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 12) 517 | -10/Materials | Discovered new exit (range 16) 973 | -10/Materials | Discovered new exit (range 16) 1046 | -10/Materials | Discovered new exit (range 16) 1480 | -10/Materials | Core integrity fell below 50% 1531 | -10/Materials | Discovered new exit (range 8) 1929 | -10/Materials | Entered another Materials area 1929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2092 | -9/Materials | Lost 3 parts (1p2n) 2097 | -9/Materials | Destroyed 11 combat bots 2174 | -9/Materials | Discovered new exit (range 6) 2328 | -9/Materials | Entered Mines 2337 | -9/Mines | Learned 2 Materials zone layouts 2363 | -9/Mines | Build established: Scavenger-Mutant 2717 | -9/Mines | Assembled infested the area 2717 | -9/Mines | Learned Materials trap positions 2717 | -9/Mines | Discovered new exit (range 5) 2722 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2723 | -9/Mines | Entered Materials 2723 | -8/Materials | Evolved 2 slots: Utility x2 2725 | -8/Materials | Loaded intel: 25 trap records 2788 | -8/Materials | Identified exit to Garrison 2792 | -8/Materials | Entered Garrison 2890 | -8/Garrison | Triggered checkpoint 2987 | -8/Garrison | Lost 8 parts (1p3n3u1w) 3030 | -8/Garrison | Triggered checkpoint 3052 | -8/Garrison | Core integrity fell below 50% 3066 | -8/Garrison | Core integrity fell below 20% 3079 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03043_ Particle Gun severed. 03044_ Lgt. Assault Rifle destroyed. 03046_ Aluminum Leg severed. 03047_ Katana follow-up attack on L-31 Rogue. 03049_ System corrupted: Matter fused (-6). 03049_ Imp. Heat Sink destroyed. 03050_ Wheel destroyed. 03050_ Lgt. Nuclear Core destroyed. 03052_ Katana follow-up attack on L-31 Rogue. 03062_ Destroyed Imp. Aluminum Leg. 03062_ Flail follow-up attack on L-31 Rogue. 03062_ Destroyed Imp. Ion Engine. 03062_ L-31 Rogue system corrupted by crushing effect. 03070_ Identified Imp. Flight Unit. 03070_ Faulty integration triggers meltdown. 03070_ Structural Scanner damaged (-8). 03071_ Katana destroyed. 03072_ Slammed into L-31 Rogue. 03076_ Flail destroyed. 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