Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 20:25:37 Player: goobie Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2921) 2921 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6616 Bonus ------- None Cogmind --------- Core Integrity 492/850 Matter 112/300 Energy 76/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (5) ------- Autogun Gauss Cannon > --- INVENTORY (10) --- Heat Sink Improved Heat Sink Matter Filter Heavy Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel Gravmag System > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Arc Projector Heavy Laser Flak Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Gravmag System Heat Sink Improved Heat Sink Improved Medium Armor Plating Autogun Gauss Cannon [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 . 1 Weapon 3 | . . . . 1 1 1 Parts Attached 100 | 6 9 6 16 33 18 12 Power 19 | 1 1 1 4 5 3 4 Engine 13 | 1 1 1 4 4 1 1 Core 6 | . . . . 1 2 3 Reactor . | . . . . . . . Propulsion 32 | 2 4 4 6 8 7 1 Treads 19 | 2 . . 6 8 3 . Leg 3 | . 2 . . . 1 . Wheel 2 | . . . . . 1 1 Hover 2 | . . . . . 2 . Flight 6 | . 2 4 . . . . Utility 18 | 1 3 . 2 7 1 4 Device 10 | . 1 . 2 4 1 2 Storage 2 | 1 1 . . . . . Processor 4 | . . . . 2 . 2 Hackware . | . . . . . . . Protection 2 | . 1 . . 1 . . Artifact . | . . . . . . . Weapon 31 | 2 1 1 4 13 7 3 Energy Gun 15 | . 1 . 2 8 4 . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 9 | 2 . . 2 2 2 1 Ballistic Cannon 4 | . . 1 . . 1 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 . Parts Lost 57 | . 4 4 7 10 20 12 Power 14 | . 1 1 2 2 4 4 Propulsion 17 | . 2 3 1 3 6 2 Utility 8 | . 1 . 2 2 2 1 Weapon 18 | . . . 2 3 8 5 Highest Loss Streak 9 | . 3 4 3 5 9 5 To Critical Strikes 1 | . . . . . 1 . Average Backups 8 | 2 5 9 9 9 7 7 Power 1 | . 1 1 1 1 . 1 Propulsion 1 | 1 2 2 2 2 1 . Utility 2 | . . . 1 3 3 3 Weapon 2 | . 1 5 4 2 1 1 Tool/Special . | . . . . . . . Unused Backups 14 | . 2 1 3 4 1 3 Power 2 | . . . 1 1 . . Propulsion 4 | . 2 . 1 . 1 . Utility 5 | . . . . 2 . 3 Weapon 3 | . . 1 1 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 98 93 96 99 82 82 Engine 8 | . 13 8 10 8 5 5 Core 2 | . . . . . 6 5 Treads 23 | . 2 . 39 35 18 . Leg 1 | . 16 . . . 1 . Wheel 1 | . . . . . 1 10 Flight 3 | . 8 40 3 . . . Device 9 | . 4 11 9 11 10 9 Storage 9 | . 14 11 11 9 7 6 Processor 2 | . . . . 6 . 7 Protection 1 | . 8 . . . 3 . Energy Gun 8 | . 5 2 8 12 6 11 Energy Cannon 3 | . . . . 5 6 . Ballistic Gun 10 | . 22 11 12 9 8 5 Ballistic Cannon 1 | . . 8 . . . 10 Peak Build Rating 53 | 6 10 14 14 31 46 53 Average Rating 23 | 4 7 12 13 23 30 46 On Entrance 16 | . 6 10 10 14 31 43 Avg Prop Armor Cover (%) 6 | . . . . . 12 3 Naked Turns . | . . . . . . . Heaviest Build 57 | 13 19 20 24 49 57 55 Greatest Support 80 | 40 40 16 80 80 80 38 Greatest Overweight (x) 3 | . 2 3 1 . 2 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 6 9 10 10 10 10 10 Average Carried 8 | 2 5 9 9 9 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 4 9 10 10 10 9 6 Class Distribution -------------------- 25% | Scavenger-Gunner 22% | Mutant 20% | Scavenger-Mutant 15% | Gunner 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1958 | 217 215 138 454 516 312 106 Remotely . | . . . . . . . Salvage Created 2937 | . 177 112 977 1001 555 115 Parts 185 | . 12 9 65 67 23 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 71 | . 4 5 22 26 11 3 Melee 3 | . 1 . . 1 1 . Guns 54 | . 3 3 22 17 7 2 Cannons 12 | . . 2 . 8 2 . AOE 2 | . . . . . 1 1 Classes Destroyed 14 | . 4 2 3 2 3 . Worker 4 | . 1 . 1 . 1 1 Builder 1 | . 1 . . . . . Tunneler 1 | . . . . . 1 . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 3 | . . . 2 . . 1 Swarmer 14 | . . 3 3 5 . 3 Grunt 34 | . 4 . 11 13 6 . Brawler 1 | . . . . . 1 . Sentry 17 | . . 2 8 6 1 . Hunter 2 | . . . . 1 1 . Programmer 2 | . . . . . 2 . Heavy 1 | . . . . 1 . . Best Kill Streak 4 | . 3 3 4 3 3 3 Combat Bots Only 3 | . 2 3 3 3 3 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . 1 1 Melee 1 | . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 739 | . 35 53 109 153 241 148 Missed 202 | . 11 18 36 35 58 44 Hits 537 | . 24 35 73 118 183 104 Melee 7 | . . . . . 7 . Projectile 530 | . 24 35 73 118 176 104 Critical Strikes 27 | . 2 . 5 4 12 4 Actively Blocked 2 | . 2 . . . . . Damage Taken 8405 | . 519 404 944 1916 2810 1812 Core 1246 | . 131 80 125 217 335 358 Absorbed by Shields . | . . . . . . . Redirected to Shielding 74 | . 74 . . . . . Core Remaining (%) 61 | 100 47 . 48 60 52 . Volleys Fired 237 | . 31 22 72 64 40 8 Largest 5 | . 2 2 2 3 4 5 Hottest 232 | . 60 50 88 163 203 232 Shots Fired 590 | . 60 44 140 192 121 33 Gun 489 | . 60 22 132 157 98 20 Cannon 101 | . . 22 8 35 23 13 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 327 | . 49 44 94 64 55 21 Thermal 243 | . 11 . 46 128 52 6 Explosive . | . . . . . . . Electromagnetic 20 | . . . . . 14 6 Robot Hit Streak 24 | . 12 9 20 24 13 3 Robot Miss Streak 7 | . 5 7 3 5 3 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 . 2 2 4 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 397 | . 42 25 101 129 84 16 Core Hits 192 | . 14 10 57 69 30 12 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 7 | . . 2 2 2 . 1 Burn 3 | . . . 1 2 . . Destroy 2 | . . 1 1 . . . Blast 2 | . . 1 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6703 | . 549 351 1477 2298 1704 324 Guns 4897 | . 422 92 1392 1669 1130 192 Cannons 1363 | . . 253 75 600 350 85 Explosions 362 | . 119 . . . 196 47 Melee . | . . . . . . . Ramming 81 | . 8 6 10 29 28 . Kinetic 2881 | . 343 345 902 518 597 176 Thermal 3535 | . 198 . 565 1751 897 124 Explosive . | . . . . . . . Electromagnetic 206 | . . . . . 182 24 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 4 . 1 . 8 . Average Corruption 4 | . 3 . 1 . 7 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . 7 . 4 . 36 . Message Errors 7 | . . . 1 . 6 . Matter Fused 14 | . 2 . 2 . 10 . Heat Flow Errors 6 | . . . 1 . 5 . Energy Discharges 6 | . 1 . . . 5 . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 7 | . 1 . . . 6 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . 1 . . . . . Weapon Failures 3 | . 1 . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 125 | . 84 13 . . 28 . Projectiles 27 | . . 13 . . 14 . Explosions 98 | . 84 . . . 14 . Melee . | . . . . . . . Knockbacks 7 | . . 3 2 . 1 1 Impact 2 | . . . 1 . 1 . Kinetic 5 | . . 3 1 . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 386 | . 195 3 . . 143 45 Shots 5 | . 2 . . . 2 1 Rammed 28 | . . 2 2 9 15 . Targets Rammed 37 | . 5 2 3 10 17 . Kicked 5 | . 5 . . . . . Crushed 4 | . . . 1 1 2 . Highest Temperature 488 | . 103 5 121 330 488 375 Average Temperature 121 | . 31 4 13 102 191 138 Received Heat Transfer 2709 | . 189 72 486 711 873 378 Effects 5 | . . . . . 5 . Shutdowns 3 | . . . . . 3 . Energy Bleed 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . 7 1 . Heat Transferred 6630 | . 325 . 1232 3480 1395 198 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 176 | . 70 55 147 176 100 67 Initial 72 | . . . 14 50 72 . Average 44 | . 21 13 56 86 19 17 Influence Increases 2478 | . 223 152 670 773 354 306 Destroy 0b10 Robot/C 1420 | . 80 100 440 520 220 60 Destroy 0b10 Robot/NC 60 | . 15 . 25 . 10 10 Destroy Leader 376 | . 10 30 124 140 60 12 Trap Triggered on 0b10 30 | . 20 . . . . 10 Successful Hack 97 | . 28 7 31 7 14 10 Disable Machine 120 | . 30 15 15 30 15 15 Destroy Structure 90 | . 25 . 5 16 35 9 Lose Combat Pursuer 285 | . 15 . 30 60 . 180 Influence Decreases 2463 | . 223 117 586 731 515 291 Entered New Map 179 | . . . 21 69 89 . Time Decay 1828 | . 183 77 502 562 313 191 Lost Part 456 | . 40 40 63 100 113 100 Squads Dispatched 23 | . 1 . 5 6 5 6 Investigation 7 | . . . 4 . 1 2 Extermination 5 | . . . . . 3 2 Reinforcement 11 | . 1 . 1 6 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 8 | . 1 1 1 3 . 2 Communications Jammed 43 | . . . . 43 . . Distress Signals 43 | . . . . 43 . . Times Spotted 143 | . 12 11 29 47 15 29 Peak Tracking Total 9 | . 4 7 5 5 4 9 Tactical Retreats 13 | . 1 . 1 4 . 7 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . 2 . 2 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 8 | . 6 . . . . 2 Reused 3 | . 2 . . . . 1 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 2 . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 8 | . 2 1 1 2 1 1 Max in Single Turn 2 | . 2 1 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 22 | . 4 1 7 3 1 6 Terminals 22 | . 4 1 7 3 1 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 69 | . 13 3 24 8 4 17 Successful 37 | . 8 2 13 5 3 6 Failed 32 | . 5 1 11 3 1 11 Catastrophic 4 | . 1 . 3 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 69 | . 13 3 24 8 4 17 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 37 | . 8 2 13 5 3 6 Record 5 | . . . . 1 . 4 Open Door 1 | . . . 1 . . . Branch Access Points 2 | . 1 . . 1 . . Emergency Access Points 1 | . . . 1 . . . Alert Level 5 | . . 1 1 2 . 1 Locate Traps 4 | . 1 . 3 . . . Reprogram Traps 3 | . 2 . . . . 1 Dispatch Records 4 | . 1 . 3 . . . Security Status 1 | . . . . . 1 . Patrol Status 1 | . . . . . 1 . Transport Status 1 | . . . 1 . . . Reinforcement Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . . 1 . . . . Zone Layout 6 | . 1 . 3 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 3 . 6 3 1 6 Full Trace Events 6 | . . . 4 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 888 | . . . . 397 . 491 Optics 491 | . . . . . . 491 Jamming 397 | . . . . 397 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 6563 | 89 537 265 1431 1684 1740 817 Spaces Moved 3288 | 53 340 147 691 770 742 545 Core 10 | 10 . . . . . . Treads 1962 | 43 21 . 623 770 505 . Legs 186 | . 185 . . . 1 . Wheels 781 | . . . . . 236 545 Hover . | . . . . . . . Flight 349 | . 134 147 68 . . . Fastest Speed 50 | 50 112 106 110 160 100 100 Average Speed 144 | 139 120 108 155 163 160 108 Slowest Speed 320 | 160 192 275 160 167 320 115 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 53 16 79 60 17 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 86 | . 26 . . 10 40 10 Melee . | . . . . . . . Projectile 18 | . . . . 10 . 8 AOE 68 | . 26 . . . 40 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4593 | 68 411 213 915 1050 1186 750 Wait 765 | . 6 28 104 118 338 171 Move 3282 | 52 339 146 690 769 741 545 Hop . | . . . . . . . Pick Up 99 | 10 15 5 14 26 22 7 Fast Attach 10 | . . 1 4 1 1 3 Attach 63 | 6 6 3 7 13 20 8 Detach 1 | . . . . . 1 . Swap 48 | . 5 4 8 26 2 3 Drop 51 | . 4 2 13 23 4 5 Fire 237 | . 31 22 72 64 40 8 Melee . | . . . . . . . Ram 2 | . . 2 . . . . Kick 5 | . 5 . . . . . Crush 30 | . . . 3 10 17 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 451 | -10/Materials | Lost 3 parts (2n1u) 469 | -10/Materials | Core integrity fell below 50% 542 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Entered another Materials area 627 | -9/Materials | Evolved 2 slots: Propulsion x2 862 | -9/Materials | Lost 4 parts (1p3n) 877 | -9/Materials | Discovered new exit (range 11) 892 | -9/Materials | Entered Storage 995 | -9/Storage | Lost 3 parts (1p1u1w) 1333 | -9/Storage | Build established: Scavenger-Mutant 2069 | -9/Storage | Discovered new exit (range 16) 2167 | -9/Storage | Core integrity fell below 50% 2323 | -9/Storage | Entered Materials 2323 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2647 | -8/Materials | Build established: Scavenger-Gunner 3516 | -8/Materials | Lost 5 parts (2p2u1w) 3976 | -8/Materials | Discovered new exit (range 16) 4007 | -8/Materials | Entered Factory 4007 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4200 | -7/Factory | Build established: Scavenger-Tank 4854 | -7/Factory | Lost 9 parts (1p3n2u3w) 5048 | -7/Factory | Lost 7 parts (1p2n4w) 5321 | -7/Factory | Build established: Mutant 5720 | -7/Factory | Build established: Gunner 5733 | -7/Factory | Discovered new exit (range 12) 5747 | -7/Factory | Entered another Factory area 5747 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6448 | -6/Factory | Lost 4 parts (1p1n2w) 6564 | -6/Factory | Self-destructed Last Messages --------------- 06492_ G-50 Soldier emerges from a hatch in the floor. 06506_ Gauss Cannon destroyed. 06519_ Hvy. Laser destroyed. 06522_ Critical hit (Burn: +37). 06524_ Gauss Cannon destroyed. 06527_ Critical hit (Burn: +37). 06539_ Imp. Deuterium Engine destroyed. 06542_ Penetrated by Slug. 06545_ Slug penetrates Wall. 06545_ Subcomponent Replicator disabled. 06553_ Lgt. Nuclear Core destroyed. 06557_ Acquired Hvy. Armor Plating. 06558_ Subcomponent Replicator disabled. 06560_ Slug penetrates Wall. 06561_ Destroyed VTOL Module. 06562_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8L. 06564_ Slug penetrates Wall. 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""" """ #??????????????????? | | ????????????????# "" """ #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# @ #??????????????????? | | ????????????????# #??????????????????? | | ????????????????# #??????????????????? | | ????????????????###############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed BiomechanicalActuatorReactor Manual? 0 Play Time 01:06:36 Cumulative 28.1 hours Start 2026.06.28 @ 19:11:46 End 2026.06.28 @ 20:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 10 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a663409-6e00-4095-96ca-34eebcf2e014