Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 02:52:23 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (35) 175 Value Destroyed (1237) 1237 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 7398 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 33 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Neutrino Core Advanced Heat Sink Advanced Targeting Computer Advanced ECM Suite Improved Reaction Control System Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Advanced ECM Suite Cloaking Device > --- WEAPON ----------- Coil Gun Heavy Machine Gun Shock Bomb Launcher Power Maul > --- INVENTORY -------- Light Deuterium Engine Armored Treads Improved Medium Treads ECM Suite Reaction Control System High-powered Shock Rifle Improved Proton Missile Launcher Improved Datajack Plasma Cutter Katana [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Weapon Power Maul Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . 2 2 2 . . Power 2 | . . . . . 1 . . . 1 . . . Propulsion 4 | . . . . . 2 . . 1 1 . . . Utility 2 | . . . . . 1 . . 1 . . . . Weapon 2 | . . . . . . . . . . 2 . . Parts Attached 58 | 7 1 . . . 12 4 2 7 7 5 8 5 Power 12 | 1 1 . . . 2 1 1 1 2 1 1 1 Engine 9 | 1 1 . . . 1 1 1 1 1 . 1 1 Core 3 | . . . . . 1 . . . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | 2 . . . . 1 . . 1 1 1 3 2 Treads 3 | . . . . . . . . . 1 . 2 . Leg 3 | 2 . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . 1 . . 1 . 1 . 2 Utility 14 | 1 . . . . 2 . . 4 4 1 1 1 Device 11 | . . . . . 1 . . 4 3 1 1 1 Storage 2 | 1 . . . . . . . . 1 . . . Processor 1 | . . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 3 . . . . 7 3 1 1 . 2 3 1 Energy Gun 5 | 1 . . . . 2 1 . . . . 1 . Energy Cannon 2 | . . . . . . 1 . . . . 1 . Ballistic Gun 8 | 2 . . . . 3 1 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 2 . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . . . . Parts Lost 25 | . 1 . . . . . 1 . . . 7 16 Power 6 | . 1 . . . . . 1 . . . . 4 Propulsion 7 | . . . . . . . . . . . 1 6 Utility 5 | . . . . . . . . . . . 2 3 Weapon 7 | . . . . . . . . . . . 4 3 Highest Loss Streak 16 | . 1 . . . . . 1 . . . 2 16 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 85 85 85 69 72 71 75 73 80 77 40 Engine 10 | . 14 14 14 14 12 9 11 15 13 5 5 2 Core 5 | . . . . . 5 9 6 . 4 10 11 5 Treads 2 | . . . . . . . . . 2 3 8 5 Leg 8 | . 28 28 28 28 . . . . . . . 1 Flight 6 | . . . . . 9 9 9 15 13 11 6 3 Device 10 | . . . . . 8 9 9 19 20 17 14 8 Storage 8 | . 14 14 14 14 9 9 9 7 6 5 5 5 Processor 1 | . . . . . 6 9 9 2 . . . . Energy Gun 4 | . 14 14 14 14 9 3 . . . . . 2 Ballistic Gun 7 | . 14 14 14 14 7 4 1 . . 11 10 . Launcher 3 | . . . . . . . 7 7 6 5 4 . Impact Weapon 4 | . . . . . 2 9 9 7 6 5 5 2 Peak Build Rating 92 | 6 6 6 9 9 45 50 48 57 71 92 92 69 Average Rating 45 | 4 5 6 7 9 41 46 46 54 63 86 72 34 On Entrance 34 | . 6 6 6 9 9 44 48 45 57 71 92 61 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 14 14 14 14 14 22 29 27 28 44 54 57 44 Greatest Support 63 | 20 20 20 20 20 50 50 50 55 55 63 63 50 Greatest Overweight (x) 4 | 1 . . . . . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 10 10 10 Most Carried 10 | 7 8 8 8 8 8 8 8 8 10 10 10 10 Average Carried 8 | 4 7 8 7 7 7 7 7 7 8 9 9 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 Final Carried 10 | 6 8 8 8 8 8 8 7 8 10 10 10 8 Class Distribution -------------------- 53% | Mutant 19% | Infiltrator-Mutant 10% | Infiltrator-Bomber 9% | Infiltrator-Skirmisher 6% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Skirmisher | -5/Factory Infiltrator-Bomber | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Matter Collected 1044 | 188 126 . . . 129 48 150 . 70 72 251 10 Remotely . | . . . . . . . . . . . . . Salvage Created 1419 | . 93 . . . 50 56 442 . 37 141 537 63 Parts 70 | . 1 . . . . 5 22 . 2 11 23 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . 9 2 Prevented 20 | . . . . . . . . . . . 19 1 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Combat Hostiles Destroyed 33 | . 2 . . . 1 1 12 . . 4 10 3 Melee 3 | . . . . . . 1 . . . . . 2 Guns 4 | . 1 . . . 1 . 1 . . . 1 . AOE 22 | . 1 . . . . . 10 . . 4 7 . Classes Destroyed 4 | . 1 . . . 1 . 1 . 1 . . . Watcher 2 | . . . . . . . . . 1 1 . . Swarmer 17 | . . . . . . . 6 . . 4 4 3 Grunt 11 | . 2 . . . . . 4 . . . 5 . Sentry 5 | . . . . . 1 1 2 . . . 1 . Best Kill Streak 8 | . 1 . . . 1 1 8 . 1 5 4 2 Combat Bots Only 8 | . 1 . . . 1 1 8 . . 4 4 2 Max Kills in Single Turn 3 | . 1 . . . 1 1 3 . 1 3 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . 3 . . 3 2 . Melee 1 | . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Hostile Shots Fired 464 | . 31 . . . 47 16 58 . 11 28 105 168 Missed 173 | . 11 . . . 22 12 29 . 9 16 32 42 Damage Taken 4763 | . 366 . . . 420 63 366 . 46 204 1409 1889 Core 1209 | . 123 . . . 28 . 55 . . . 111 892 Absorbed by Shields 2 | . . . . . . . 2 . . . . . Core Remaining (%) 86 | 100 . . . 50 . . 84 100 100 . . . Volleys Fired 81 | . 13 . . . 4 2 28 . . 4 28 2 Largest 2 | . 2 . . . 2 1 1 . . 1 1 1 Hottest 85 | . 70 . . . 73 25 36 . . 36 85 60 Shots Fired 97 | . 26 . . . 7 2 28 . . 4 28 2 Gun 49 | . 26 . . . 7 2 5 . . . 7 2 Cannon 2 | . . . . . . . . . . . 2 . Launcher 46 | . . . . . . . 23 . . 4 19 . Special . | . . . . . . . . . . . . . Kinetic 24 | . 13 . . . 3 2 5 . . . 1 . Thermal 19 | . 13 . . . 4 . . . . . 2 . Explosive . | . . . . . . . . . . . . . Electromagnetic 54 | . . . . . . . 23 . . 4 25 2 Robot Hit Streak 7 | . 5 . . . 4 6 7 . . 1 6 . Robot Miss Streak 6 | . 2 . . . 1 . 6 . . 1 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 60 | . 16 . . . 4 4 13 . 1 1 16 5 Core Hits 53 | . 4 . . . 2 1 17 . . 7 21 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 . 1 . Critical Strikes 5 | . 2 . . . 1 . . . 1 . 1 . Burn 3 | . 2 . . . 1 . . . . . . . Smash 2 | . . . . . . . . . 1 . 1 . Melee Attacks 34 | . . . . . 6 4 5 . 2 . 7 10 Impact 29 | . . . . . 6 4 5 . 2 . 7 5 Slashing 5 | . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2693 | . 200 . . . 47 82 809 . 101 201 1072 181 Guns 451 | . 200 . . . 47 32 48 . . . 124 . Cannons 31 | . . . . . . . . . . . 31 . Explosions 1720 | . . . . . . . 761 . . 201 758 . Melee 491 | . . . . . . 50 . . 101 . 159 181 Ramming . | . . . . . . . . . . . . . Kinetic 227 | . 124 . . . 23 32 48 . . . . . Thermal 232 | . 76 . . . 24 . 101 . . . 31 . Explosive . | . . . . . . . . . . . . . Electromagnetic 1743 | . . . . . . . 660 . . 201 882 . Impact 433 | . . . . . . 50 . . 101 . 159 123 Slashing 58 | . . . . . . . . . . . . 58 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 . . 1 2 2 Average Corruption 1 | . . . . . . . 1 . . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . 1 9 1 Message Errors 4 | . . . . . . . . . . 1 3 . Matter Fused 4 | . . . . . . . . . . . 4 . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 149 | . . . . . . . . . 101 . 26 22 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 149 | . . . . . . . . . 101 . 26 22 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . 35 . . . 21 . Shots 4 | . . . . . . . 3 . . . 1 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 218 | . 90 . . . 64 46 133 . . 48 218 64 Average Temperature 62 | . 48 . . . 27 26 57 . . 19 82 33 Received Heat Transfer 852 | . 141 . . . 99 45 108 . . 9 450 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . . . 2 1 Combat Hostiles 4 | . . . . . . . 1 . . . 2 1 Parts Fried 17 | . . . . . . . 7 . 2 1 6 1 Impact Corruptions 3 | . . . . . . . . . 1 . 1 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 655 | . 370 . . . 148 . 100 . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 4 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Peak Influence 516 | . 50 19 . . 125 170 516 270 200 240 . . Initial 270 | . . 19 . . . 52 106 270 132 98 . . Average 146 | . 28 19 . . 67 117 375 270 151 136 . . Maximum Alert Level 2 | . . . . . . . 2 1 1 1 . . Low Security (%) 72 | 100 100 100 . 100 100 100 15 . 85 67 . . Level 1 18 | . . . . . . . 22 100 14 32 . . Level 2 8 | . . . . . . . 61 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . 2 . . . 1 2 . . . . . . Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 2 . . . 1 . . . . . . . Assault 2 | . . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Distress Signals 4 | . 1 . . . . 1 . . 1 1 . . Communications Jammed 5 | . . . . . . . . . . 5 . . Distress Signals 1 | . . . . . . . . . . 1 . . Times Spotted 94 | . 8 . . . 14 13 13 . 4 13 14 15 Peak Tracking Total 15 | . 4 . . . 11 15 7 . 2 5 4 6 Tactical Retreats 14 | . 1 . . . 2 2 1 . 2 3 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Traps Triggered 7 | . . . . . 1 . 4 . 1 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Machines Disabled 5 | . . . . . . 1 4 . . . . . Max in Single Turn 1 | . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Machines Accessed 14 | . 1 . 3 . . 3 1 . 4 2 . . Terminals 7 | . 1 . . . . 2 1 . 2 1 . . Fabricators 2 | . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 41 | . 1 . 25 . . 5 3 . 5 2 . . Successful 36 | . 1 . 25 . . 4 . . 4 2 . . Failed 5 | . . . . . . 1 3 . 1 . . . Catastrophic 1 | . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 11 | . 1 . . . . 3 3 . 3 1 . . Fabricators 2 | . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 33 | . 1 . 25 . . 3 . . 3 1 . . Record 25 | . . . 24 . . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . 2 1 . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . 3 1 . 1 1 . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Total Allies 2 | . . . . . . 2 . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . 11 . . . . . . Total Damage 193 | . . . . . . 193 . . . . . . Kills 1 | . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Turns Passed 3100 | 111 216 48 524 62 183 133 263 136 399 308 610 107 Spaces Moved 3460 | 61 144 40 435 51 254 186 357 310 716 477 394 35 Core 24 | 6 . . . . . . . . . . . 18 Treads 200 | . . . . . . . . . . . 184 16 Legs 725 | 55 144 40 435 51 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2511 | . . . . . 254 186 357 310 716 477 210 1 Fastest Speed 39 | 50 120 120 120 120 50 50 50 39 39 42 42 165 Average Speed 74 | 121 120 120 120 120 50 50 50 39 46 53 131 188 Slowest Speed 355 | 190 120 120 120 120 50 50 50 39 59 59 245 355 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 2 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 38 16 87 15 25 36 54 8 23 15 55 8 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 5 | . . . . 1 . . . . . . 4 . Spaces Dug 7 | . . . . . 5 1 . . 1 . . . Terrain Destroyed 23 | . . . . . 5 1 6 . 1 . 10 . Melee 7 | . . . . . 5 1 . . 1 . . . Projectile 1 | . . . . . . . . . . . 1 . AOE 15 | . . . . . . . 6 . . . 9 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Fac Fac Upp Upp Total 3830 | 97 161 40 439 52 289 219 405 326 776 526 444 56 Wait 113 | 18 1 1 . . . 14 4 . 42 31 . 2 Move 3442 | 60 143 39 434 50 249 184 356 309 714 476 393 35 Hop 3 | . . . . . 2 1 . . . . . . Pick Up 52 | 12 3 . 1 1 8 3 . 5 5 5 7 2 Fast Attach 9 | . . . . . 3 2 . 1 1 1 . 1 Attach 26 | 6 1 . . . 2 . 1 2 1 2 7 4 Detach . | . . . . . . . . . . . . . Swap 23 | 1 . . . . 7 2 1 4 5 2 1 . Drop 34 | . . . 4 1 8 7 . 5 3 5 1 . Fire 81 | . 13 . . . 4 2 28 . . 4 28 2 Melee 34 | . . . . . 6 4 5 . 2 . 7 10 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 10 . 3 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Met 8R-AWN 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 328 | -10/Materials | Entered Mines 329 | -10/Mines | Followed 8R-AWN into the Mines 371 | -10/Mines | Discovered new exit (range 5) 376 | -10/Mines | Entered Exiles 405 | -10/Exiles | Welcomed by 8R-AWN 426 | -10/Exiles | Met EX-HEX 464 | -10/Exiles | Met EX-BIN 477 | -10/Exiles | Aligned with FarCom system 478 | -10/Exiles | Given EX-Vault access code 506 | -10/Exiles | Opened EX-Vault 555 | -10/Exiles | Warned to stay clear of 0b10 Research branches 604 | -10/Exiles | Found Flying Fortress v7 670 | -10/Exiles | Met EX-DEC 682 | -10/Exiles | Learned location of Zion (-7) 743 | -10/Exiles | Visited The Gauntlet 888 | -10/Exiles | Discovered new exit (range 10) 900 | -10/Exiles | Left Exiles lab with Flying Fortress v7 900 | -10/Exiles | Entered Mines 901 | -9/Mines | Learned location of Storage (-8) 901 | -9/Mines | Met a Derelict bent on vengeance 955 | -9/Mines | Discovered new exit (range 5) 962 | -9/Mines | Entered Materials 962 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 963 | -8/Materials | Identified exit to Storage 1145 | -8/Materials | Entered Storage 1210 | -8/Storage | Met a pair of Derelict thieves 1278 | -8/Storage | Identified exit to Garrison 1278 | -8/Storage | Entered Garrison 1353 | -8/Garrison | Destroyed 8 combat bots 1409 | -8/Garrison | Discovered new exit (range 10) 1504 | -8/Garrison | Discovered new exit (range 10) 1541 | -8/Garrison | Entered Factory 1541 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -7/Factory | Discovered new exit (range 16) 1677 | -7/Factory | Entered another Factory area 1677 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1887 | -6/Factory | Build established: Infiltrator-Mutant 2018 | -6/Factory | Spotted B-75 Beast 2067 | -6/Factory | Discovered new exit (range 15) 2076 | -6/Factory | Entered another Factory area 2076 | -5/Factory | Evolved 2 slots: Weapon x2 2369 | -5/Factory | Build established: Infiltrator-Skirmisher 2378 | -5/Factory | Discovered new exit (range 8) 2384 | -5/Factory | Entered Upper Caves 2755 | -5/Upper Caves | Build established: Infiltrator-Bomber 2902 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2932 | -5/Upper Caves | Discovered new exit (range 7) 2994 | -5/Upper Caves | Entered another Upper Caves area 3066 | -5/Upper Caves | Core integrity fell below 50% 3081 | -5/Upper Caves | Core integrity fell below 20% 3098 | -5/Upper Caves | Lost 16 parts (4p6n3u3w) 3101 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03041_ Arm. Treads destroyed. 03041_ Cloaking Device destroyed. 03044_ Fission Core destroyed. 03044_ Nuclear Pulse Array destroyed. 03045_ Power Maul destroyed. 03047_ Mak. Power Source destroyed. 03047_ Hpw. Shock Rifle destroyed. 03048_ Mic. Fission Core destroyed. 03049_ Destroyed VTOL Module. 03051_ Imp. Medium Treads destroyed. 03051_ VTOL Module destroyed. 03055_ Lgt. Deuterium Engine destroyed. 03057_ VTOL Module destroyed. 03062_ Destroyed VTOL Module. 03062_ S-27 Virus destroyed. 03064_ Adv. ECM Suite destroyed. 03066_ Autogun fries itself beyond repair. 03066_ Acquired Lgt. Nuclear Core. 03067_ Katana destroyed. 03072_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????#????????????????????? | | ?????????????????????????? ##??????????????????? | | ?????????????????????????? ##?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ???????????###???????????? g #?????????????????? | | ??????????## #???????##??! ##????????????????? | | ??????????# ???????# ## ##???????????????? | | ??????????# #??????# ##??????????????? | | ??????????# #????## #??????????????? | | ???????????# ##??# ! #??????????????? | | ???????????# ##?# #??????????????? | | ????????????# ### #??????????????? | | ?????????????# ## @ #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# ##?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????## #?????????????????? | | ??????????????## ##?????????????????? | | ???????????????## ##??????????????????? | | ????????????????# #???????????????????? | | ??????????# #### s ##???????????????????? | | ?????#????# s ###ss##???????????????????? | | ?????? ?# #####[ ##?# #???????????????????? | | ????????# ?????#s##### #???????????????????? | | ????????# #### # ## #???????????????????? | | ??? # " #???????????????????? | | ????????# %% ##???????????????????? | | ??????# # #### ##???????????????????? | | ??????#??# ????# #???????????????????? | | ?????????# ##?????## #???????????????? | | ?????????#?????????## ## #??????????????? | | ?????????????????????###?# #??????????????? | | ??????????????????????????? ##??????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 EM Shielding 2 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthOmegaSink Manual? 0 Play Time 00:53:45 Cumulative 128.4 hours Start 2024.08.22 @ 01:46:55 End 2024.08.22 @ 02:52:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9816db4-c877-4acc-a9a3-c568f6bde75f