Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 13:48:49 Player: 277 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (492) 492 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2177 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (4) ---- Compact Battery (300) Structural Scanner Improved Propulsion Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Structural Scanner EM Pulse Gun Mining Claw [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Structural Scanner Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 27 | 3 11 8 5 Power 2 | . 1 . 1 Engine 1 | . 1 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 6 4 . Treads . | . . . . Leg 5 | 2 2 1 . Wheel . | . . . . Hover . | . . . . Flight 7 | . 4 3 . Utility 7 | . 2 3 2 Device 1 | . 1 . . Storage . | . . . . Processor 6 | . 1 3 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 2 1 2 Energy Gun 5 | 1 2 1 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 2 12 Power 1 | . . . 1 Propulsion 5 | . . 2 3 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . 1 5 Average Slot Usage (%) 84 | . 82 97 62 Engine 7 | . 5 11 1 Leg 5 | . 14 1 . Flight 22 | . 13 31 16 Device 5 | . 13 2 . Processor 24 | . 12 28 33 Energy Gun 18 | . 21 22 6 Naked Turns . | . . . . Heaviest Build 9 | 2 8 8 9 Greatest Support 12 | 10 8 12 8 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 1 4 4 4 Average Carried 3 | . 2 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 1 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 430 | 230 89 96 15 Remotely . | . . . . Salvage Created 594 | . 89 361 144 Parts 37 | . 7 22 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 3 6 4 Melee 2 | . . . 2 Guns 10 | . 3 5 2 AOE 1 | . . 1 . Classes Destroyed 4 | . 2 2 . Watcher 4 | . 1 3 . Swarmer 5 | . 3 . 2 Grunt 5 | . . 5 . Sentry 3 | . . 1 2 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1162 | . 49 196 917 Core 620 | . 7 63 550 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 97 84 . Volleys Fired 35 | . 6 18 11 Largest 2 | . 2 2 2 Hottest 80 | . 80 80 80 Shots Fired 67 | . 12 36 19 Gun 67 | . 12 36 19 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 67 | . 12 36 19 Robot Hit Streak 13 | . 4 9 13 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 58 | . 9 25 24 Core Hits 24 | . 4 12 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 13 | . . . 13 Impact . | . . . . Slashing 13 | . . . 13 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 963 | . 120 498 345 Guns 700 | . 120 382 198 Cannons . | . . . . Explosions 116 | . . 116 . Melee 147 | . . . 147 Ramming . | . . . . Kinetic . | . . . . Thermal 116 | . . 116 . Explosive . | . . . . Electromagnetic 700 | . 120 382 198 Impact . | . . . . Slashing 147 | . . . 147 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 3 2 Projectiles . | . . . . Explosions 3 | . . 3 . Melee 2 | . . . 2 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . . 23 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 96 | . 48 96 34 Average Temperature 28 | . 25 33 19 Received Heat Transfer 285 | . 6 81 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . 1 3 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 383 | . 134 383 226 Initial 76 | . . 56 76 Average 134 | . 66 194 136 Maximum Alert Level 1 | . . 1 1 Low Security (%) 75 | 100 100 45 93 Level 1 24 | . . 54 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 8 18 15 Peak Tracking Total 9 | . 3 5 9 Tactical Retreats 8 | . 1 2 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged 1 | . . 1 . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 18 | . 7 7 4 Terminals 13 | . 5 5 3 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 64 | . 21 31 12 Successful 41 | . 14 19 8 Failed 23 | . 7 12 4 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 51 | . 12 27 12 Terminals 55 | . 16 28 11 Fabricators . | . . . . Repair Stations 6 | . 4 2 . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 7 . Part Schematic 3 | . . 3 . Terminal Index 2 | . 1 1 . Alert Level 1 | . . 1 . Locate Traps 2 | . 1 1 . Maintenance Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 25 | . 7 10 8 Terminals 23 | . 6 10 7 Track 9 | . 3 3 3 Assimilate 1 | . . 1 . Botnet 9 | . 2 4 3 Operators 3 | . 1 1 1 Sabotage 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Mask 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 5 7 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 78 | . 52 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 955 | 23 313 404 215 Spaces Moved 1370 | 33 512 515 310 Core 290 | 32 257 . 1 Treads . | . . . . Legs 1 | 1 . . . Wheels . | . . . . Hover . | . . . . Flight 1079 | . 255 515 309 Fastest Speed 34 | 50 37 34 37 Average Speed 41 | 52 44 37 41 Slowest Speed 120 | 120 120 47 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 14 | . 6 6 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 76 39 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . 12 . Melee . | . . . . Projectile . | . . . . AOE 12 | . . 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1647 | 36 580 683 348 Wait 195 | . 43 144 8 Move 1339 | 32 499 502 306 Hop 14 | . 6 6 2 Pick Up 15 | 1 10 2 2 Fast Attach 13 | 3 3 5 2 Attach 12 | . 6 3 3 Detach 1 | . . 1 . Swap 2 | . 2 . . Drop 8 | . 5 2 1 Fire 35 | . 6 18 11 Melee 13 | . . . 13 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 3) 126 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Repaired Flight Unit 261 | -10/Materials | Repaired Flight Unit? 304 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 367 | -9/Materials | Repaired EM Pulse Gun 520 | -9/Materials | Discovered new exit (range 11) 735 | -9/Materials | Discovered new exit (range 15) 741 | -9/Materials | Entered another Materials area 741 | -8/Materials | Evolved 2 slots: Utility x2 838 | -8/Materials | Lost 5 parts (1p1n1u2w) 937 | -8/Materials | Core integrity fell below 50% 951 | -8/Materials | Core integrity fell below 20% 956 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00878_ Slug penetrates Wall. 00880_ Flight Unit destroyed. 00880_ Imp. Targeting Computer destroyed. 00880_ Dropped Nuclear Core. 00920_ Destroyed Flight Unit. 00926_ S-10 Pest destroyed. 00933_ Slug penetrates Wall. 00938_ S-10 Pest destroyed. 00939_ Slug penetrates Wall. 00945_ Acquired 10 matter. 00950_ Flight Unit destroyed. 00950_ Penetrated by Slug. 00951_ S-10 Pest Lgt. Assault Rifle ripped off. 00953_ Imp. Targeting Computer destroyed. 00953_ Penetrated by Slug. 00953_ Imp. Targeting Computer destroyed. 00954_ H-55 Commando Carbon-fiber Leg ripped off. 00956_ Imp. Targeting Computer destroyed. 00956_ R-06 Scavenger collects Lgt. Ion Engine. 00956_ Penetrated by Slug. 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EM Pulse Cannon | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassStormDrive Manual? 0 Play Time 00:34:57 Cumulative 194.8 hours Start 2020.09.18 @ 13:05:03 End 2020.09.18 @ 13:48:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 66 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31592571-92d7-48c7-987f-f7bdaa529a20