Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 16:33:28 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (644) 644 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1729 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Weapon Shielding Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Terrain Scanner Transport Network Coupler Hacking Suite Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Compact Wheel Terrain Scanner Transport Network Coupler Hacking Suite Tractor Beam Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 5 9 5 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 6 | 2 1 3 Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 4 | 1 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 3 | . 3 . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Backups 11 | 3 10 14 Power 1 | . . 3 Propulsion 2 | 1 2 2 Utility 2 | . 2 3 Weapon 5 | 1 5 5 Tool/Special . | . . . Unused Backups 16 | . 1 15 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 4 | . . 4 Weapon 8 | . 1 7 Tool/Special . | . . . Average Slot Usage (%) 85 | . 85 85 Engine 11 | . 12 11 Treads 18 | . 19 15 Wheel 5 | . 5 8 Storage 13 | . 14 11 Protection 8 | . 5 17 Energy Gun 1 | . 1 . Ballistic Gun 24 | . 26 17 Peak Build Rating 12 | 5 10 12 Average Rating 7 | 3 6 9 On Entrance 4 | . 5 7 Naked Turns . | . . . Heaviest Build 34 | 11 28 34 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 7 | . 7 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 11 | 3 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 696 | 222 292 182 Remotely . | . . . Salvage Created 1045 | . 737 308 Parts 51 | . 36 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 14 6 Guns 17 | . 14 3 Cannons 3 | . . 3 Classes Destroyed 9 | . 7 2 Worker 1 | . 1 . Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 3 | . 2 1 Operator 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 12 | . 8 4 Sentry 2 | . . 2 Best Kill Streak 6 | . 6 5 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 121 | . 93 28 Missed 30 | . 24 6 Hits 91 | . 69 22 Projectile 91 | . 69 22 Critical Strikes 2 | . 2 . Damage Taken 988 | . 711 277 Core 136 | . 106 30 Absorbed by Shields . | . . . Redirected to Shielding 15 | . 4 11 Core Remaining (%) 78 | 100 57 . Volleys Fired 112 | . 82 30 Largest 2 | . 2 2 Hottest 70 | . 70 53 Shots Fired 224 | . 164 60 Gun 205 | . 164 41 Cannon 19 | . . 19 Launcher . | . . . Special . | . . . Kinetic 219 | . 159 60 Thermal 5 | . 5 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | . 17 21 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 160 | . 112 48 Core Hits 63 | . 47 16 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 3 | . 2 1 Destroy 3 | . 2 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1508 | . 917 591 Guns 1210 | . 917 293 Cannons 298 | . . 298 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1471 | . 880 591 Thermal 37 | . 37 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 62 | . 50 62 Average Temperature 17 | . 15 20 Received Heat Transfer 399 | . 288 111 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . 111 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 132 | . 132 118 Initial . | . . . Average 31 | . 30 41 Influence Increases 614 | . 421 193 Destroy 0b10 Robot/C 400 | . 280 120 Destroy 0b10 Robot/NC 45 | . 35 10 Destroy Leader 86 | . 56 30 Successful Hack 5 | . 5 . Destroy Structure 3 | . . 3 Lose Combat Pursuer 75 | . 45 30 Influence Decreases 536 | . 421 115 Time Decay 409 | . 294 115 Lost Part 45 | . 45 . Purge Threat 82 | . 82 . Squads Dispatched 3 | . 2 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 22 12 Peak Tracking Total 7 | . 7 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 9 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 24 2 Successful 11 | . 10 1 Failed 14 | . 13 1 Catastrophic 3 | . 2 1 Database Lockouts 1 | . 1 . Manual 11 | . 10 1 Terminals 24 | . 22 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 8 1 Robot Analysis 4 | . 4 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 9 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 4 | . 4 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1727 | 75 1297 355 Spaces Moved 958 | 37 731 190 Core 5 | 4 1 . Treads 482 | 33 393 56 Legs . | . . . Wheels 471 | . 337 134 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 115 115 Average Speed 137 | 148 139 128 Slowest Speed 400 | 160 400 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 95 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1177 | 55 871 251 Wait 47 | 9 24 14 Move 956 | 36 730 190 Hop . | . . . Pick Up 26 | 5 16 5 Fast Attach 16 | 5 8 3 Attach 6 | . 5 1 Detach 1 | . 1 . Swap 4 | . 2 2 Drop 9 | . 3 6 Fire 112 | . 82 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Discovered new exit (range 8) 595 | -10/Materials | Discovered new exit (range 7) 930 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Discovered new exit (range 12) 1078 | -10/Materials | Lost 3 parts (2p1n) 1373 | -10/Materials | Entered another Materials area 1373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -9/Materials | Discovered new exit (range 15) 1728 | -9/Materials | Self-destructed Last Messages --------------- 01657_ Dropped Com. Wheel. 01657_ Acquired Lgt. Treads. 01660_ Acquired 5 matter. 01660_ K-01 Serf collects debris. 01663_ U-05 Engineer lays Concrete. 01664_ K-01 Serf collects debris. 01665_ U-05 Engineer lays Concrete. 01667_ K-01 Serf collects debris. 01668_ U-05 Engineer lays Concrete. 01671_ K-01 Serf collects debris. 01680_ U-05 Engineer builds a Wall. 01682_ K-01 Serf collects debris. 01684_ U-05 Engineer builds a Wall. 01688_ K-01 Serf collects debris. 01693_ R-06 Scavenger collects Lgt. Ion Engine. 01696_ K-01 Serf collects debris. 01696_ R-06 Scavenger collects Beam Rifle. 01699_ K-01 Serf collects debris. 01699_ Acquired 22 matter. 01703_ K-01 Serf collects debris. 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