Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.13 @ 13:28:59 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (800) 800 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-7) -7 TOTAL SCORE: 2268 Bonus ------- Friendly Fire -7 Cogmind --------- Core Integrity 86/400 Matter 277/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Autogun > --- INVENTORY (20) --- Light Ion Engine Deuterium Engine Deuterium Engine Light Treads Improved Heat Sink Small Storage Unit Huge Storage Unit Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Small Laser Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Improved Heat Sink Small Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 20 | 3 1 1 15 . Power 1 | . . . 1 . Engine . | . . . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 . . 7 . Treads 7 | 2 . . 5 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 1 1 2 . Device . | . . . . . Storage 1 | . . 1 . . Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 . . 5 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . . 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 8 5 Power 2 | . . . 2 . Propulsion 6 | . . . 4 2 Utility 2 | . . . . 2 Weapon 3 | . . . 2 1 Highest Loss Streak 5 | . . . 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 100 88 75 Engine 4 | . 14 14 1 . Treads 28 | . 28 28 29 21 Leg 1 | . . . 1 . Storage 11 | . 14 14 11 11 Processor 19 | . 11 14 22 21 Ballistic Gun 23 | . 28 28 22 21 Naked Turns . | . . . . . Heaviest Build 49 | 10 10 45 49 46 Greatest Support 60 | 40 40 40 60 40 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 19 | 8 8 18 20 20 Most Carried 20 | 6 5 10 20 20 Average Carried 13 | 4 4 8 14 20 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 2 5 10 20 20 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 655 | 178 78 33 357 9 Remotely . | . . . . . Salvage Created 1217 | . 86 200 905 26 Parts 79 | . 3 12 64 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 31 | . 2 3 24 2 Guns 31 | . 2 3 24 2 Classes Destroyed 8 | . 1 2 4 1 Worker 2 | . . . 2 . Hauler 1 | . . . 1 . Recycler 2 | . . 2 . . Watcher 1 | . . . 1 . Swarmer 13 | . . 3 10 . Grunt 11 | . 2 . 9 . Sentry 5 | . . . 5 . Assembled 2 | . . . . 2 Best Kill Streak 8 | . 2 3 8 2 Combat Bots Only 8 | . 2 3 8 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1914 | . 107 63 1467 277 Core 329 | . 15 . 289 25 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 . 94 . . Volleys Fired 108 | . 8 12 79 9 Largest 2 | . 2 2 2 2 Hottest 46 | . 40 40 46 46 Shots Fired 207 | . 16 24 154 13 Gun 207 | . 16 24 154 13 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 207 | . 16 24 154 13 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | . 11 5 23 5 Robot Miss Streak 4 | . 1 3 4 3 Penetration Max . | . . . . . Secondary Targets 8 | . . 1 6 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 143 | . 14 13 108 8 Core Hits 71 | . 6 8 52 5 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1518 | . 110 109 1187 112 Guns 1488 | . 110 109 1157 112 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 30 | . . . 30 . Kinetic 1488 | . 110 109 1157 112 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 14 | . . . . 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 7 | . . 1 6 . Targets Rammed 8 | . . 1 7 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 19 | . 9 . 19 . Average Temperature 8 | . 8 . 7 . Received Heat Transfer 510 | . 63 . 447 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 397 | . 65 90 397 111 Initial 111 | . . 25 35 111 Average 130 | . 18 72 162 109 Maximum Alert Level 1 | . . . 1 . Low Security (%) 73 | 100 100 100 58 100 Level 1 26 | . . . 41 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 4 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 3 3 35 6 Peak Tracking Total 8 | . 2 3 8 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . . . 6 . Terminals 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . . . 17 . Successful 8 | . . . 8 . Failed 9 | . . . 9 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 12 | . . . 12 . Terminals 17 | . . . 17 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Branch Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . . 6 . Terminals 6 | . . . 6 . Assimilate 1 | . . . 1 . Botnet 4 | . . . 4 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 45 | . . 45 14 . Highest-Rated Ally 31 | . . 31 14 . Total Orders . | . . . . . Ally Attacks 5 | . . 5 . . Total Damage 22 | . . 22 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1898 | 6 103 371 1201 217 Spaces Moved 776 | 1 48 149 496 82 Core . | . . . . . Treads 776 | 1 48 149 496 82 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 240 Average Speed 191 | 160 160 223 176 240 Slowest Speed 240 | 160 160 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 2 13 55 60 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1011 | 7 61 166 686 91 Wait 70 | . 2 . 68 . Move 772 | . 47 148 495 82 Hop . | . . . . . Pick Up 23 | . 3 4 16 . Fast Attach 6 | . 1 . 5 . Attach 8 | 2 . . 6 . Detach . | . . . . . Swap 6 | 1 . 1 4 . Drop 10 | 4 . . 6 . Fire 108 | . 8 12 79 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 8 | . . 1 7 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 6) 110 | -10/Materials | Entered Mines 167 | -10/Mines | Learned Materials terminal intel 312 | -10/Mines | Build established: Mutant 462 | -10/Mines | Discovered new exit (range 6) 481 | -10/Mines | Entered Materials 481 | -9/Materials | Accompanied by 1 ally 481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 482 | -9/Materials | Loaded intel: 12 terminal locations 795 | -9/Materials | Discovered new exit (range 13) 1267 | -9/Materials | Core integrity fell below 50% 1286 | -9/Materials | Lost 4 parts (1p2n1w) 1300 | -9/Materials | Destroyed 8 combat bots 1399 | -9/Materials | Identified exit to Mines 1682 | -9/Materials | Entered Mines 1689 | -9/Mines | Met a Derelict bent on vengeance 1839 | -9/Mines | Assembled infested the area 1853 | -9/Mines | Learned location of Zion (-6) 1890 | -9/Mines | System corruption reached 10% 1899 | -9/Mines | Self-destructed Last Messages --------------- 01692_ Found Med. Storage Unit. 01692_ Found 25 Matter. 01693_ Acquired 9 matter. 01839_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01853_ Acquired derelict log, extracted data. World map updated: -6/Zion. 01887_ Lgt. Treads destroyed. 01887_ Machine Analyzer destroyed. 01887_ System corrupted by crushing effect (+4). 01887_ System corrupted by crushing effect (+5). 01888_ System corrupted: Energy discharge (-38). 01888_ as-62908 destroyed. 01888_ Switching to secondary target: as-91805. 01889_ Hvy. Assault Rifle destroyed. 01889_ System corrupted by crushing effect (+4). 01892_ Imp. Targeting Computer destroyed. 01892_ System corrupted by crushing effect (+4). 01894_ as-91805 destroyed. 01898_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #??# ??????? | | ???????????????# #???# ??????? | | ???????????????# #????# ???????? | | ???????????????# #?????#???????? | | ?????########### #?????????????? | | ?????# #?????????????? | | ?????# ###### ####?????????????? | | ?????# #????# #????????????????? | | ?????# #????# #????????????????? | | ?????# #????# #????????????????? | | ????## #????# #????????????????? | | ????# ##???# #????????????????? | | ????# #???# #????????????????? | | ????# #???# #????????????????? | | ????## #???? ?????????????????? | | ????## #???? ?????????????????? | | ????# ##??? ?????????????????? | | ???## #### #????????????????? | | ???# #????????????????? | | ???# ######????????????????? | | ???## ##?????????????????????? | | ????### ##### ##???????????????? | | ??????# #???????????????? | | ??????# ##### #???????????????? | | ????###%#??????????????????????? | | ????# @#??????????????????????? | | ???# a ?????????????????????? | | ???# a ???????????????????? | | ???# a"?????????????????? | | ???## a???????????????? | | ????#### ###### #?????????????? | | ????????###????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoMetafieldStripper Manual? 0 Play Time 00:10:18 Cumulative 282.7 hours Start 2022.08.13 @ 13:17:10 End 2022.08.13 @ 13:28:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94859e7c-9861-46d9-8862-2253012008a4