Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 01:09:25 Player: Akamichi1342 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (899) 899 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4949 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 28/300 Energy 66/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Nuclear Pulse Array Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Advanced Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Gatling Laser Gatling Laser [Rating: 60] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Medium Treads Treads Medium Treads Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Improved Trap Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Shock Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 2 | . . . . . 2 Parts Attached 35 | 6 4 . 1 7 17 Power 4 | 1 1 . . 1 1 Engine 4 | 1 1 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . . 2 3 Treads 5 | 2 . . . 1 2 Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 1 1 . . 1 7 Device 1 | . . . . . 1 Storage 2 | 1 1 . . . . Processor 3 | . . . . . 3 Hackware 2 | . . . . . 2 Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 14 | 2 2 . 1 3 6 Energy Gun 6 | 1 2 . 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 12 | . . . 5 . 7 Power 2 | . . . 1 . 1 Propulsion 5 | . . . 2 . 3 Utility 2 | . . . . . 2 Weapon 3 | . . . 2 . 1 Highest Loss Streak 3 | . . . 3 . 3 To Critical Strikes . | . . . . . . Average Backups 4 | . . 2 3 5 3 Power . | . . . . . . Propulsion . | . . . . 1 . Utility 1 | . . . 1 2 . Weapon 1 | . . 2 1 2 1 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 68 | . 85 85 47 74 68 Engine 6 | . 14 14 3 5 4 Treads 13 | . 28 28 5 12 12 Storage 12 | . 14 14 14 14 4 Processor 1 | . . . . . 6 Hackware 1 | . . . . . 8 Protection 7 | . . . . 12 7 Energy Gun 12 | . 16 28 23 8 . Ballistic Gun 5 | . 11 . . 11 . Ballistic Cannon 1 | . . . . . 9 Launcher 3 | . . . . 5 3 Slashing Weapon 1 | . . . . 1 1 Peak Build Rating 60 | 6 7 6 6 21 60 Average Rating 16 | 4 6 6 3 15 42 On Entrance 7 | . 6 6 6 3 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 68 | 11 21 17 17 33 68 Greatest Support 74 | 40 40 40 40 28 74 Greatest Overweight (x) 4 | . . . 4 3 3 Average Overweight (x) . | . . . 2 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | . 2 2 10 10 9 Average Carried 6 | . . 2 5 9 4 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | . 2 2 10 8 4 Class Distribution -------------------- 82% | Mutant 8% | Hacker-Tank 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Tank | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 579 | 158 125 28 5 60 203 Remotely . | . . . . . . Salvage Created 943 | . 204 31 369 . 339 Parts 42 | . 15 2 11 . 14 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 23 | . 7 2 8 . 6 Melee 2 | . . . . . 2 Guns 17 | . 7 2 8 . . Cannons 3 | . . . . . 3 AOE 1 | . . . . . 1 Classes Destroyed 9 | . 3 . 2 . 4 Builder 1 | . 1 . . . . Hauler 1 | . . . . . 1 Operator 1 | . . . . . 1 Swarmer 6 | . 3 2 1 . . Grunt 7 | . 4 . 1 . 2 Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Subdweller 5 | . . . 5 . . Best Kill Streak 3 | . 3 2 3 . 2 Combat Bots Only 3 | . 3 2 3 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 271 | . 38 6 33 . 194 Missed 63 | . 7 2 6 . 48 Hits 208 | . 31 4 27 . 146 Melee 13 | . . . . . 13 Projectile 195 | . 31 4 27 . 133 Critical Strikes 9 | . . . . . 9 Damage Taken 3716 | . 318 34 587 . 2777 Core 1249 | . 22 9 207 . 1011 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 378 | . . . . 378 . Core Remaining (%) 52 | 100 . . . 4 . Volleys Fired 75 | . 22 2 25 . 26 Largest 4 | . 2 2 2 . 4 Hottest 212 | . 70 100 100 . 212 Shots Fired 156 | . 44 4 48 . 60 Gun 103 | . 44 4 48 . 7 Cannon 48 | . . . . . 48 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 70 | . 22 . . . 48 Thermal 81 | . 22 4 48 . 7 Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 15 | . 7 3 14 . 15 Robot Miss Streak 6 | . 4 1 3 . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 127 | . 27 3 37 . 60 Core Hits 74 | . 15 2 13 . 44 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 7 | . 4 . 1 . 2 Burn 4 | . 3 . 1 . . Destroy 1 | . 1 . . . . Sever 2 | . . . . . 2 Melee Attacks 17 | . . . . . 17 Impact . | . . . . . . Slashing 17 | . . . . . 17 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2282 | 2 300 37 464 . 1479 Guns 995 | . 297 37 464 . 197 Cannons 688 | . . . . . 688 Explosions 159 | . . . . . 159 Melee 420 | . . . . . 420 Ramming 20 | 2 3 . . . 15 Kinetic 785 | . 97 . . . 688 Thermal 920 | . 200 37 464 . 219 Explosive . | . . . . . . Electromagnetic 137 | . . . . . 137 Impact . | . . . . . . Slashing 420 | . . . . . 420 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 4 | . . . . . 4 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 38 | . . . . . 38 Shots 3 | . . . . . 3 Rammed 10 | 2 1 . . . 7 Targets Rammed 10 | 2 1 . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | . 184 78 2 . 315 Average Temperature 79 | . 71 39 1 . 92 Received Heat Transfer 900 | . 120 . 150 . 630 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 3 . 2 . . Heat Transferred 2868 | . 814 111 1443 . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 135 | . 135 50 . . 63 Initial 36 | . . 36 . . . Average 18 | . 48 11 . . 12 Influence Increases 582 | . 196 50 60 . 276 Destroy 0b10 Robot/C 360 | . 140 40 60 . 120 Destroy 0b10 Robot/NC 15 | . 5 . . . 10 Destroy Leader 82 | . 30 10 . . 42 Successful Hack 20 | . 6 . . . 14 Disable Machine 15 | . . . . . 15 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 75 | . 15 . . . 60 Influence Decreases 557 | . 101 135 70 . 251 Entered New Map 65 | . . 59 6 . . Time Decay 417 | . 101 76 44 . 196 Lost Part 75 | . . . 20 . 55 Squads Dispatched 11 | . 3 . . . 8 Investigation 3 | . 2 . . . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . . . 4 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 5 | . 3 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 10 3 8 . 23 Peak Tracking Total 9 | . 6 3 3 . 9 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 7 | . 2 . 1 1 3 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 6 . 4 1 9 Successful 11 | . 1 . 4 1 5 Failed 9 | . 5 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 6 | . 6 . . . . Terminals 11 | . 6 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 4 1 3 Record 5 | . . . 4 . 1 Terminal Index 1 | . . . . . 1 Registered Components 1 | . . . . . 1 Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Process 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 40 | . . . . . 40 Retrieved Matter 40 | . . . . . 40 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 3 | . . 2 . . 1 Largest Group 2 | . . 2 1 . 1 Highest-Rated Group 70 | . . 43 31 . 70 Highest-Rated Ally 70 | . . 31 31 . 70 Total Orders . | . . . . . . Ally Attacks 6 | . . . 6 . . Total Damage 63 | . . . 63 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 722 | . . . . . 722 Traps 722 | . . . . . 722 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . 1 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 5215 | 91 334 374 1145 2192 1079 Spaces Moved 2614 | 57 154 106 497 1199 601 Core 550 | 10 . . 331 20 189 Treads 1923 | 47 154 106 166 1070 380 Legs . | . . . . . . Wheels 109 | . . . . 109 . Hover . | . . . . . . Flight 32 | . . . . . 32 Fastest Speed 40 | 50 160 160 160 100 40 Average Speed 169 | 140 160 160 205 180 126 Slowest Speed 250 | 160 160 160 250 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 28 30 34 81 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 3212 | 64 202 307 575 1228 836 Wait 420 | . 16 200 45 17 142 Move 2609 | 56 153 105 496 1198 601 Hop . | . . . . . . Pick Up 15 | . 2 . 8 1 4 Fast Attach 31 | 6 2 . . 7 16 Attach 2 | . . . 1 . 1 Detach 3 | . . . . . 3 Swap 4 | . 2 . . . 2 Drop 26 | . 4 . . 5 17 Fire 75 | . 22 2 25 . 26 Melee 17 | . . . . . 17 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 7 | 2 1 . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: Mat / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 426 | -10/Materials | Entered Mines 486 | -10/Mines | Learned location of Zion (-6) 783 | -10/Mines | Discovered new exit (range 6) 800 | -10/Mines | Entered Subcaves 800 | -10/Subcaves | Accompanied by 1 ally 801 | -10/Subcaves | Approached by a straggling Scientist 805 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 813 | -10/Subcaves | Identified exit to Materials 1004 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1054 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1054 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1136 | -10/Subcaves | Core integrity fell below 50% 1165 | -10/Subcaves | Lost 3 parts (1p1n1w) 1459 | -10/Subcaves | Visited Clippyterm 1466 | -10/Subcaves | Learned location of Extension (-5) 1908 | -10/Subcaves | Core integrity fell below 20% 1945 | -10/Subcaves | Entered Scraptown 2339 | -7/Scraptown | Discovered new exit (range 13) 2416 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2421 | -7/Scraptown | Learned Factory stockpile data 2423 | -7/Scraptown | Learned Research trap positions 2424 | -7/Scraptown | Learned Factory trap positions 2472 | -7/Scraptown | Visited Red Mages 2523 | -7/Scraptown | Visited Fellowship of the Rings 2557 | -7/Scraptown | Visited Cave Peace 2589 | -7/Scraptown | Visited UFD Registry 2589 | -7/Scraptown | Registered with UFD as "Cogspreader" 2618 | -7/Scraptown | Visited Science Testing Area 2639 | -7/Scraptown | Visited CR-KLE's Repair Center 2653 | -7/Scraptown | CR-KLE repaired 5 parts 2685 | -7/Scraptown | Visited Spacefarers 2871 | -7/Scraptown | Visited Cyclists 2882 | -7/Scraptown | Entered Cyclist Reading Room 2984 | -7/Scraptown | Visited Science Guys 3056 | -7/Scraptown | Visited Botcube Research 3070 | -7/Scraptown | Found Lrg. Botcube 3125 | -7/Scraptown | Visited Chapter 10 3181 | -7/Scraptown | Visited Supply Room 3275 | -7/Scraptown | Visited Observation Area 3378 | -7/Scraptown | Visited Curators Association 3431 | -7/Scraptown | Visited Sword Containment 3472 | -7/Scraptown | Visited Derelict Rescue Squad 3746 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4132 | -7/Scraptown | Discovered new exit (range 3) 4137 | -7/Scraptown | Entered Factory 4137 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x6, Weapon x2 4138 | -5/Factory | Loaded intel: 81 trap records 4600 | -5/Factory | Lrg. Botcube activated 4620 | -5/Factory | Lrg. Botcube completed mutation into wheeled form, armed with 4 melee weapons. 4778 | -5/Factory | Build established: Hacker-Tank 4969 | -5/Factory | Cargo convoy interrupted 5054 | -5/Factory | Lost 3 parts (1n2u) 5170 | -5/Factory | Core integrity fell below 50% 5213 | -5/Factory | Core integrity fell below 20% 5216 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Recycling at 100% efficiency: Thunder Leg (40) >>Retrieve(Matter) Matter ejected: 40 05190_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 05192_ Slug penetrates Wall. 05192_ Gatling Laser severed. 05194_ Acquired Gatling Laser. 05194_ Gatling Laser severed. 05195_ Acquired Gatling Laser. 05196_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 05202_ Slug penetrates Wall. 05204_ Gatling Laser destroyed. 05208_ Slug penetrates Wall. 05210_ System corrupted: Component data lost. 05210_ Nuclear Pulse Array destroyed. 05214_ Critical hit (Burn: +37). 05215_ Slug penetrates Wall. 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""""""" # #?? | | ????????????????????# """"""" # ### | | ????????????????????# """"""" # / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Challenges ------------ None Game ------ Seed ScrapoidAngularDetector Manual? 0 Play Time 00:27:04 Cumulative 45.7 hours Start 2025.12.07 @ 00:44:46 End 2025.12.07 @ 01:09:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dea99b96-f63b-4096-a403-f2293768119f