Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 22:50:50 Player: Johnny5001 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (370) 1850 Value Destroyed (15387) 15387 Prototype IDs (56) 1120 Alien Tech Used (7) 1400 Bonus (25455) 25455 TOTAL SCORE: 56512 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 912 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Met Sigix 2000 Delivered SGEMP 2000 Escaped with Sigix 10000 Win 3000 Cogmind --------- Core Integrity 1513/1600 Matter 219/300 Energy 563/580 System Corruption 0% Temperature Cool (10) Movement Walking (115) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Particle Reactor Particle Reactor > --- PROPULSION (6) --- Experimental Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (15) ----- Coolant Network High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Particle Accelerator Quantum Capacitor Medium Regenerative Plating Phase Armor System Mapper Advanced System Shield > --- WEAPON (3) ------- Null Cannon Mini Smartbomb Launcher Improved Plasma Cutter > --- INVENTORY (20) --- Light Quantum Reactor Shield Leg Improved Thunder Leg Experimental Myomer Leg Centrium Leg Experimental Energy Well (600) Medium Reactive Plating Advanced Shield Generator Mapping Drone Bay (2/3) Transdimensional Reconstructor Vortex Driver (30) Vortex Driver (30) Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Experimental Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Particle Accelerator Quantum Capacitor Phase Armor Advanced Shield Generator System Mapper Advanced System Shield > --- WEAPON ----------- Null Cannon Mini Smartbomb Launcher Improved Plasma Cutter > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Shield Leg Improved Thunder Leg Experimental Myomer Leg Experimental Energy Well Medium Reactive Plating Medium Regenerative Plating Mapping Drone Bay Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Vortex Driver Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Sigix Containment Pod [Rating: 222] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Airjet Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Medium Reactive Plating Artifact Phase Armor Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 2 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 293 | 2 14 2 28 5 . 1 24 13 9 13 11 11 1 3 16 3 9 7 2 20 4 . 7 . 27 . . 13 1 10 21 11 3 2 Power 18 | . . 1 3 . . . . . 1 1 2 . . . . . . . . 2 1 . 1 . 3 . . 1 . . . 2 . . Engine 8 | . . 1 3 . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 2 . . Propulsion 73 | . 7 . 8 1 . . 6 5 3 2 4 3 . 1 5 . 2 . . 4 . . 2 . 6 . . 4 . 1 3 5 . 1 Treads 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Leg 68 | . 5 . 8 1 . . 6 5 3 2 4 2 . 1 4 . 2 . . 4 . . 2 . 6 . . 4 . 1 2 5 . 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 1 4 . 6 3 . 1 11 2 3 7 2 6 1 1 7 3 4 4 1 10 1 . 3 . 9 . . 2 1 7 12 3 1 1 Device 57 | 1 2 . 2 3 . 1 2 . 2 1 2 4 . 1 1 3 4 1 1 6 1 . 2 . 5 . . 1 1 3 5 2 . . Storage 12 | . 2 . 1 . . . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . 1 2 . . . Processor 12 | . . . . . . . . . . 1 . . . . 3 . . 3 . . . . . . 2 . . . . 1 1 1 . . Hackware 12 | . . . . . . . 2 2 . 3 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . Protection 23 | . . . 3 . . . 5 . . 2 . 2 1 . 1 . . . . 1 . . 1 . 1 . . . . 1 4 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 85 | 1 3 1 11 1 . . 7 6 2 3 3 2 . 1 4 . 3 3 1 4 2 . 1 . 9 . . 6 . 2 6 1 2 . Energy Gun 38 | . 1 . 6 1 . . 5 5 1 2 1 . . . 1 . 2 2 . 2 1 . . . 3 . . 2 . 1 1 1 . . Energy Cannon 21 | . . . 1 . . . . . . . 1 1 . . 3 . . . 1 1 1 . . . 5 . . 1 . . 5 . 1 . Ballistic Gun 6 | 1 1 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . Launcher 6 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Impact Weapon 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 2 1 . . 1 . 1 . . 1 . 1 1 . 1 2 . . . . 5 . 4 . . 7 . 2 11 . 2 1 Parts Lost 30 | . . . 2 . . . 4 . . . 7 . . 1 5 . 1 . . 3 . . . . 3 . . . . . 4 . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 13 | . . . . . . . 2 . . . 3 . . . 4 . . . . . . . . . 1 . . . . . 3 . . . Utility 7 | . . . 1 . . . . . . . 2 . . 1 . . . . . 2 . . . . 1 . . . . . . . . . Weapon 9 | . . . 1 . . . 2 . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . Highest Loss Streak 3 | . . . 1 . . . 1 . . . 3 . . 1 3 . 1 . . 1 . . . . 2 . . . . . 2 . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 13 | 6 8 10 9 10 10 10 13 14 14 14 14 14 14 13 12 14 14 14 14 14 15 15 14 15 14 13 14 14 14 16 18 16 17 17 Power . | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . . . . 1 1 1 . 1 1 Propulsion 2 | 4 4 3 1 . 1 1 1 2 2 2 2 2 2 2 . 2 1 1 2 2 3 3 2 1 1 1 2 2 2 3 1 1 3 3 Utility 5 | . 1 4 4 4 4 4 8 8 7 6 5 6 6 5 5 5 6 7 7 4 4 4 4 6 5 4 5 6 6 7 10 9 7 4 Weapon 3 | 1 1 1 3 4 4 4 2 3 3 3 3 3 3 3 3 4 4 4 4 5 5 6 4 5 5 4 4 3 3 3 3 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 6 . 3 . 1 . 5 2 . 2 2 3 . . . . 1 2 1 2 2 . . . 1 . . 6 . 3 3 1 1 6 Power 10 | . 1 . 1 . 1 . . . . . 1 . . . . . . . 1 1 1 . . . . . . . . 2 . . . 1 Propulsion 14 | . 3 . 1 . . . 2 1 . 2 . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . 1 Utility 17 | . 1 . 1 . . . 3 . . . 1 3 . . . . . . . . 1 . . . . . . 2 . 1 2 1 1 . Weapon 10 | . 1 . . . . . . 1 . . . . . . . . 1 2 . . . . . . . . . 2 . . . . . 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 95 | . 100 100 99 99 100 100 97 99 99 99 99 99 100 99 93 93 92 92 93 88 82 83 71 88 91 95 95 94 95 94 89 87 90 87 Engine 6 | . 14 14 11 11 11 11 8 9 9 7 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 10 10 6 5 4 4 5 8 7 Leg 29 | . 27 28 33 33 33 33 33 36 35 30 29 29 30 30 25 26 30 31 31 23 22 22 22 27 25 25 25 28 30 27 26 24 25 23 Device 15 | . 14 14 18 12 11 11 9 14 11 12 13 14 15 14 12 19 14 17 17 15 11 11 11 11 16 20 24 21 24 20 14 15 15 18 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 6 | . . . . . . . . . . 6 7 7 7 7 12 13 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 11 12 11 Hackware 1 | . . . . . . . . . . 2 . . . . . . . . . 5 . . . . 4 5 5 5 5 8 9 8 8 7 Protection 4 | . . . 3 9 11 10 8 3 6 5 8 7 7 7 6 . 3 . . 4 11 11 8 11 6 5 . 3 . 5 6 4 3 . Energy Gun 11 | . 9 . 18 17 11 22 24 26 24 19 18 8 7 6 4 . 4 5 11 11 11 11 . 10 7 5 5 4 5 4 2 . . . Energy Cannon 5 | . . . . . . . . . . . 3 8 7 12 13 20 13 7 4 4 5 5 . 5 7 10 9 10 9 7 9 12 10 3 Ballistic Gun 1 | . 15 28 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 222 | 7 11 10 19 27 19 28 36 36 36 50 52 52 50 53 72 73 79 80 78 95 96 94 94 94 134 133 134 148 150 170 188 199 208 222 Average Rating 70 | 6 8 9 17 19 18 21 28 33 34 46 48 49 49 49 60 71 75 78 77 90 92 94 82 93 114 130 133 139 149 165 175 194 199 221 On Entrance 78 | 6 7 10 10 19 19 19 21 31 36 35 44 50 50 48 50 70 67 79 73 78 91 94 94 93 94 131 133 134 148 149 167 186 198 205 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . . 6 . 4 4 3 3 . . . . 2 2 2 2 . . 10 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 14 21 19 28 27 27 27 48 51 52 64 77 72 83 79 84 73 77 71 68 91 92 92 97 97 105 100 100 123 123 153 153 144 150 154 Greatest Support 175 | 20 40 20 30 30 30 30 54 56 60 60 64 60 55 55 87 87 102 71 71 106 103 103 103 103 136 100 100 155 155 158 158 175 175 175 Greatest Overweight (x) 2 | . 1 . . . . . 2 . . 1 1 1 1 1 1 . . . . 1 . . . . 1 . . 1 . . 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 14 | 8 9 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 Most Carried 20 | 6 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 14 | 6 8 9 9 9 9 10 13 14 14 14 14 14 15 14 13 14 14 14 14 14 14 15 14 15 14 14 14 14 14 16 19 18 19 19 Final Capacity 20 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 20 20 20 20 20 Class Distribution -------------------- 20% | Scavenger-Skirmisher 14% | Mutant 12% | Scavenger-Mutant 11% | Skirmisher 9% | Tank 7% | Hacker-Skirmisher 6% | Derelict-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Gunner | -8/Garrison Commander-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/Quarantine Hacker-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 7866 | 244 365 72 643 144 70 40 519 307 227 267 458 192 . 399 356 43 327 120 220 364 73 32 72 67 497 67 118 294 125 263 435 146 39 261 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15024 | 16 660 46 1380 128 . 280 1636 951 371 480 897 249 . 324 1310 . 396 . 312 1243 70 222 245 . 1086 39 222 81 39 1196 671 146 167 161 Parts 660 | 1 37 10 82 6 . 16 80 37 20 33 36 7 . 13 48 . 10 . 14 29 2 1 3 . 45 4 9 5 4 44 47 5 5 7 Haulers Intercepted 17 | . 2 . 5 . . . 4 . 1 2 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 5 | 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . . . 23 6 . 20 . . 12 . 13 . 1 . 2 . . 5 7 . 4 . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 294 | . 11 3 29 7 . 3 37 22 6 9 19 5 . 15 14 . 9 . 13 20 1 2 . . 15 1 4 1 3 10 24 1 8 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guns 143 | . 11 3 23 4 . 2 31 19 6 4 13 1 . 1 1 . 1 . 5 8 . . . . 6 . 1 . . 1 2 . . . Cannons 60 | . . . . . . . . . . . 2 . . 2 7 . 7 . 1 6 . 1 . . 5 1 2 1 . 5 15 1 2 2 AOE 64 | . . . 4 3 . . 4 2 . 3 4 4 . 11 4 . 1 . 7 . . . . . . . 1 . 3 3 4 . 6 . Classes Destroyed 22 | 1 8 . 2 . . . 2 . . 1 2 1 . 1 . . . . . . . 1 . . . . . 1 . . 2 . . . Worker 7 | . 1 . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Builder 7 | . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Tunneler 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 5 . . . 4 . 1 2 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Recycler 18 | . 1 . 2 . . 2 2 . . . . . . . 4 . . . . . . . . . 2 . . . . 3 . 1 . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 8 | . 2 . 2 . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Watcher 13 | . 2 . 3 . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . 1 . Swarmer 88 | . 3 3 11 4 . . 11 3 1 3 6 . . 5 3 . 3 . 9 . . . . . 3 . . . 3 3 9 . 5 . Grunt 96 | . 8 . 8 3 . 3 18 12 . 1 4 5 . 7 3 . 4 . 2 7 . 1 . . 3 . . . . 3 3 . 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Sentry 42 | . . . 9 . . . 7 3 5 3 1 . . 1 4 . . . . 4 1 1 . . 1 . . . . 1 . 1 . . Hunter 15 | . . . . . . . 1 3 . 1 1 . . . . . 2 . . . . . . . 2 . 4 . . . . . . 1 Programmer 34 | . . . . . . . . . . 1 1 . . . 2 . . . . 8 . . . . 6 1 . . . 3 9 . 2 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 3 8 4 . 5 7 4 3 3 7 6 . 5 8 . 3 . 5 6 1 2 . . 6 1 2 1 3 7 6 1 8 4 Combat Bots Only 7 | . 2 3 4 4 . 2 7 4 2 3 7 5 . 5 5 . 3 . 5 6 1 2 . . 6 1 2 1 3 6 6 1 7 1 Max Kills in Single Turn 4 | 1 1 1 4 1 . 2 2 2 2 3 2 3 . 4 4 . 1 . 3 1 1 1 . . 2 1 1 1 2 2 2 1 3 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 1 . . 2 2 . 3 2 3 . 4 3 . 1 . 3 . . . . . . . 1 . 2 2 2 . 3 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 1580 | . 46 13 81 24 . 10 105 99 21 87 103 5 . 67 199 . 57 . 35 145 30 8 . . 132 10 36 3 . 51 142 14 29 28 Missed 473 | . 9 4 24 8 . 1 28 28 7 33 19 3 . 22 85 . 14 . 11 46 13 1 . . 35 2 11 1 . 16 27 4 14 7 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 3 . . . Hits 1107 | . 37 9 57 16 . 9 77 71 14 54 84 2 . 45 114 . 43 . 24 99 17 7 . . 97 8 25 2 . 35 115 10 15 21 Melee 5 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . 1 . . . Projectile 1102 | . 37 9 57 16 . 9 77 71 14 54 81 2 . 45 113 . 43 . 24 99 17 7 . . 97 8 25 2 . 35 114 10 15 21 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 48 | . . . 1 . . . 1 3 1 . 3 . . 4 1 . 3 . 2 7 . 1 . . 8 1 1 1 . . 6 1 2 1 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Damage Taken 16340 | . 390 72 750 221 . 162 1033 907 219 382 1392 21 . 823 1019 . 675 . 402 1848 194 146 . . 1593 343 286 120 . 355 2131 184 343 329 Core 1776 | . 117 24 57 . . 36 138 103 49 47 122 . . 101 126 . 73 . 36 246 . . . . 124 . 28 . . 23 116 34 89 87 Absorbed by Shields 1013 | . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . 25 . 368 406 56 . 119 Redirected to Core 176 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 87 Ignored by Resistances 1598 | . . . . . . . 54 11 29 42 145 6 . 125 146 . 106 . 21 91 43 9 . . 423 112 113 22 . 33 67 . . . Regen/Repaired (Parts) 2052 | . . . 132 . . . 295 . 339 53 . . . . 263 . . 51 . 170 . . . . 174 . . 343 . . . 201 31 . Core Remaining (%) 75 | 100 . 43 . . . 76 . . 47 . . . . 61 . . . . 72 . . . . 75 . . . . 86 . 89 . 91 94 Volleys Fired 977 | 6 51 8 89 16 . 13 84 49 12 22 53 7 . 22 54 4 29 . 17 101 15 7 . . 64 9 20 7 3 35 108 12 33 27 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 . 3 3 1 3 . 3 3 3 3 . . 3 3 3 3 1 3 3 1 1 1 Hottest 338 | 40 85 40 126 126 . 143 206 207 193 204 189 189 . 209 220 90 260 . 240 240 234 246 . . 328 328 328 328 80 328 338 130 130 130 Shots Fired 1940 | 12 103 17 174 29 . 26 238 143 36 61 130 15 . 34 109 4 60 . 38 201 20 23 . 1 114 24 31 13 3 75 134 12 33 27 Gun 1251 | 12 103 17 172 26 . 26 236 142 36 60 101 8 . 11 39 . 11 . 24 103 6 16 . 1 46 7 7 3 . 20 18 . . . Cannon 635 | . . . . . . . . . . . 23 4 . 12 69 4 46 . 9 98 14 7 . . 68 16 20 10 . 53 114 12 29 27 Launcher 54 | . . . 2 3 . . 2 1 . 1 6 3 . 11 1 . 3 . 5 . . . . . . 1 4 . 3 2 2 . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 121 | 12 64 17 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1765 | . 39 . 144 26 . 26 236 142 36 60 124 12 . 23 108 4 57 . 33 201 20 23 . 1 114 23 27 13 . 73 132 12 29 27 Explosive 54 | . . . 2 3 . . 2 1 . 1 6 3 . 11 1 . 3 . 5 . . . . . . 1 4 . 3 2 2 . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | 3 9 3 32 9 . 10 17 15 8 7 14 5 . 5 17 . 13 . 12 19 14 16 . . 15 9 13 5 . 13 6 9 6 10 Robot Miss Streak 7 | 3 4 5 7 4 . 2 4 2 3 3 3 1 . 2 5 . 5 . 3 3 . 1 . . 3 2 1 2 . 3 5 . 1 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 19 | . 1 1 3 . . . 5 5 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 12 29 27 Shots Hit Robots 1154 | 6 63 5 126 18 . 20 184 94 24 39 74 15 . 17 70 . 30 . 22 106 9 15 9 . 60 17 13 7 . 38 52 3 9 9 Core Hits 610 | 1 27 3 56 8 . 16 91 41 11 20 38 15 . 26 37 . 24 . 22 46 2 5 . . 24 7 9 1 4 24 30 2 17 3 Critical Kills 11 | . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . 3 . . . . 1 3 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 59 | . 3 . 6 1 . . 8 5 . 3 1 . . . 4 . . . 1 10 . 3 1 . 5 . 1 . . 2 5 . . . Burn 47 | . 2 . 6 1 . . 8 5 . 3 1 . . . 2 . . . 1 10 . 2 . . 2 . 1 . . 1 2 . . . Meltdown 10 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 3 . . . . 1 3 . . . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 75 | . 5 . 1 . . . 25 . 10 4 . 10 . 4 7 . . . . . . . 9 . . . . . . . . . . . Impact 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 70 | . . . 1 . . . 25 . 10 4 . 10 . 4 7 . . . . . . . 9 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . 2 . . . . . 5 . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41491 | 61 957 46 2381 514 . 480 3905 1824 612 958 2099 1054 . 2039 2344 . 1238 . 1115 2898 219 438 805 . 2439 792 981 264 343 2448 5090 282 1601 1264 Guns 16932 | 61 836 46 2030 305 . 458 3148 1727 419 774 1300 113 . 97 459 . 212 . 390 2011 122 228 . . 1134 153 180 55 . 455 219 . . . Cannons 13936 | . . . . . . . . . . . 298 27 . 212 1152 . 635 . 116 887 97 210 . . 1305 592 445 209 . 1330 4318 282 571 1250 Explosions 7997 | . . . 317 159 . . 261 97 . 178 490 632 . 1694 545 . 391 . 609 . . . . . . 47 356 . 343 447 452 . 979 . Melee 2067 | . 107 . . . . . 466 . 183 . . 282 . 36 188 . . . . . . . 805 . . . . . . . . . . . Ramming 559 | . 14 . 34 50 . 22 30 . 10 6 11 . . . . . . . . . . . . . . . . . . 216 101 . 51 14 Kinetic 781 | 61 437 46 237 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 30087 | . 399 . 1793 305 . 458 3148 1727 419 774 1598 140 . 309 1611 . 847 . 506 2898 219 438 . . 2439 745 625 264 . 1785 4537 282 571 1250 Explosive 7997 | . . . 317 159 . . 261 97 . 178 490 632 . 1694 545 . 391 . 609 . . . . . . 47 356 . 343 447 452 . 979 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 107 | . 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1960 | . . . . . . . 466 . 183 . . 282 . 36 188 . . . . . . . 805 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 8 8 . . . . 1 1 1 . 1 . . . . . . . . 4 4 4 4 4 2 2 2 2 . 2 17 3 4 1 Average Corruption 3 | . 6 8 . . . . 1 1 1 . 1 . . . . . . . . 2 4 4 4 4 1 2 2 2 . 1 9 2 3 1 Corruption Purged 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . 31 18 . . . . 2 13 8 . . . . . . . . . . 20 10 9 7 5 16 11 4 . . 5 31 . 15 1 Message Errors 62 | . 11 5 . . . . 1 5 4 . . . . . . . . . . 3 . 2 4 2 6 2 1 . . . 10 . 5 1 Matter Fused 46 | . 8 3 . . . . . 3 2 . . . . . . . . . . 2 3 3 2 . 5 2 2 . . 2 5 . 4 . Heat Flow Errors 25 | . 4 4 . . . . 1 2 . . . . . . . . . . . 4 2 . 1 1 3 . . . . . 2 . 1 . Energy Discharges 24 | . 2 2 . . . . . . . . . . . . . . . . . 4 4 1 . 1 1 3 1 . . 1 2 . 2 . Parts Fused 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Data Loss (minor) 19 | . 3 1 . . . . . 1 2 . . . . . . . . . . 3 . 1 . . . 1 . . . 1 5 . 1 . Data Loss (major) 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . Misfires 6 | . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . Alerts 9 | . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 1 2 . 1 . Weapon Failures 6 | . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 2370 | . 8 . . 13 . . 2 . 15 . 4 101 . 78 103 . 5 . 35 13 . 35 410 . 83 . . . 91 154 776 62 148 234 Projectiles 1424 | . . . . . . . . . . . . . . 26 37 . 5 . . 13 . 35 . . 83 . . . . 81 723 62 125 234 Explosions 333 | . . . . . . . . . . . 4 . . 52 51 . . . 35 . . . . . . . . . 91 35 53 . 12 . Melee 613 | . 8 . . 13 . . 2 . 15 . . 101 . . 15 . . . . . . . 410 . . . . . . 38 . . 11 . Knockbacks 5 | . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 5 | . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 460 | . . . . 48 . . 8 . . . 95 . . 65 70 . . . 3 . . . . . 171 . . . . . . . . . Shots 11 | . . . . 1 . . 1 . . . 2 . . 3 1 . . . 1 . . . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . 2 . 4 4 . 6 3 . 1 2 3 . . . . . . . . . . . . . . . . . . 6 3 . 1 1 Kicked 36 | . 2 . 4 4 . 6 3 . 1 2 3 . . . . . . . . . . . . . . . . . . 6 3 . 1 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 274 263 243 66 . 187 285 383 270 250 366 202 . 316 321 6 271 . 97 160 172 273 171 218 409 52 139 43 . 200 399 32 . 60 Average Temperature 98 | . 68 111 48 26 . 65 105 136 92 92 139 105 . 140 112 3 139 . 40 31 70 104 93 118 182 25 72 43 . 154 114 17 . 18 Received Heat Transfer 3721 | . 150 . 255 72 . 81 459 423 45 120 342 18 . 288 345 . 221 . 153 309 39 72 . . 181 . . 42 . 24 73 . 9 . Effects 8 | . . . . . . . 2 . . 1 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 2 . . . Total Turns 212 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 172 . . . . 21 . . . Longest Duration 155 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 155 . . . . 14 . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact Corruptions 6 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Robots Melted 29 | . . . 2 . . 1 2 1 . 2 . . . . 3 . . . . 6 1 2 . . 5 . . . . 1 3 . . . Combat Hostiles 26 | . . . 2 . . 1 2 1 . 2 . . . . 2 . . . . 6 1 1 . . 4 . . . . 1 3 . . . Parts Melted 134 | . . . 6 1 . 2 14 11 2 6 7 . . 1 11 . 7 . 1 26 1 4 . . 14 1 3 2 . 12 2 . . . Heat Transferred 47819 | . 1073 . 4440 740 . 1020 7639 3922 814 1716 2849 259 . 481 2872 . 1406 . 1148 6344 411 870 . . 2754 600 646 222 . 1712 2944 150 287 500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Maximum Alert Level 3 | . . . 2 . . . 2 3 2 1 . . . . 1 . . . . . . . . . 1 . . . . 1 2 1 1 1 Low Security (%) 67 | 100 100 100 65 100 . 100 60 . 15 70 . . . . 72 . . . . 100 . . . . 58 . . . . 99 66 40 90 38 Level 1 19 | . . . 11 . . . 29 20 57 29 . . . . 27 . . . . . . . . . 41 . . . . . 17 59 9 61 Level 2 10 | . . . 22 . . . 10 56 26 . . . . . . . . . . . . . . . . . . . . . 15 . . . Level 3 1 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1045 | 5 147 106 509 187 . 55 428 1045 508 255 . . . . 300 . . . . 194 . . . . 375 . . . . 201 447 254 298 352 Initial 508 | . . 46 . 187 . . . 263 508 144 . . . . 300 . . . . 8 . . . . . . . . . . 94 242 82 170 Average 175 | . 53 23 187 57 . 8 163 596 338 140 . . . . 152 . . . . 94 . . . . 163 . . . . 64 190 206 45 247 Influence Increases 11396 | 5 444 70 931 240 . 105 1245 802 721 457 295 110 . 280 842 . 270 . 275 810 35 60 10 . 761 30 100 188 70 436 855 105 472 372 Destroy 0b10 Robot/C 6200 | . 220 60 580 140 . 60 740 440 360 240 260 100 . 260 280 . 180 . 240 400 20 40 . . 300 20 80 120 60 200 480 20 160 140 Destroy 0b10 Robot/NC 450 | 5 45 . 65 10 . 20 60 . 35 20 5 10 . 10 40 . . . 5 5 . 5 10 . 10 . . 5 . 35 20 5 5 20 Destroy Leader 1214 | . 58 10 176 20 . 10 182 20 110 54 30 . . 10 96 . 30 . 30 100 . . . . 70 10 20 . 10 42 54 10 22 40 Allied During Kill 256 | . . . . . . . . . 87 48 . . . . 6 . . . . . . . . . . . . 48 . . . . . 67 Successful Hack 653 | . 27 . 38 . . . 41 14 34 27 . . . . 40 . . . . 80 . . . . 96 . . . . 54 75 46 39 42 Select Force Hacks 120 | . 30 . 30 . . . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 540 | . 30 . . . . . 45 30 30 45 . . . . 30 . . . . 30 . . . . 45 . . . . 30 105 . 120 . Anti-Garrison Action 250 | . . . . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 843 | . 4 . 27 25 . . 27 18 35 8 . . . . 50 . . . . 120 . . . . 150 . . . . 60 106 24 126 63 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . 15 . . . 15 . . . . . . . . . . . . . . . . . 15 . . . . . 15 . . . Lose Combat Pursuer 510 | . 30 . . 45 . 15 105 30 . 15 . . . . . . 60 . . 75 15 15 . . 75 . . 15 . 15 . . . . Influence Decreases 11064 | 5 324 190 450 721 . 105 840 162 1449 683 386 110 . 280 676 166 270 . 261 630 229 35 35 . 397 394 100 169 89 268 592 389 334 325 Entered New Map 2019 | . . 74 . 294 . . . 142 537 173 35 . . . . 62 . . . 6 73 . 25 . . 136 . . 19 . 74 189 65 115 Time Decay 7739 | 5 324 116 440 427 . 105 510 . 612 440 331 110 . 270 486 104 268 . 261 460 156 35 10 . 367 258 100 89 70 268 468 190 269 190 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . Lost Part 222 | . . . 10 . . . 30 . . . 20 . . 10 50 . 2 . . 30 . . . . 30 . . . . . 40 . . . Lost Ally 250 | . . . . . . . . 20 . 70 . . . . 40 . . . . . . . . . . . . 80 . . 10 10 . 20 Purge Threat 734 | . . . . . . . 300 . 300 . . . . . . . . . . 134 . . . . . . . . . . . . . . Squads Dispatched 67 | . 3 . 5 1 . . 6 . 2 7 . . . . 9 . 1 . . 11 . . . . 10 . . . . 3 5 1 2 1 Investigation 21 | . 1 . 1 1 . . 3 . 2 2 . . . . 1 . 1 . . 3 . . . . 2 . . . . 2 1 . 1 . Extermination 20 | . . . . . . . . . . 3 . . . . 2 . . . . 5 . . . . 3 . . . . 1 3 1 1 1 Reinforcement 14 | . 2 . 3 . . . 2 . . 2 . . . . . . . . . 3 . . . . 1 . . . . . 1 . . . Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 11 | . . . . . . . 1 . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 19 | . 2 . 2 . . . 5 . 2 1 . . . . 1 . . . 1 1 . . . . 2 . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 476 | . 28 3 40 9 . 4 65 23 26 17 18 4 . 20 17 . 17 . 14 34 2 3 . . 25 3 4 34 . 14 23 7 15 7 Peak Tracking Total 12 | . 4 3 4 3 . 3 6 5 5 4 7 5 . 12 7 . 4 . 5 8 1 3 . . 5 1 2 9 1 6 6 5 7 2 Tactical Retreats 25 | . 1 . . 2 . 1 5 2 . 1 . . . . . . 2 . . 3 1 1 . . 4 . . 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 11 | . 4 . . . . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 47 | . 2 . 1 . . . 3 5 2 3 1 . . 3 2 . 1 . . 2 . . . . 3 . . 1 . 2 8 . 8 . Max in Single Turn 2 | . 1 . 1 . . . 1 1 . . 1 . . 1 2 . 1 . . 1 . . . . 2 . . . . 1 1 . 1 . Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 147 | . 8 . 13 1 1 . 14 3 14 11 1 2 4 2 8 . 1 . . 13 1 . 2 . 9 . . 4 . 7 10 5 10 3 Terminals 73 | . 6 . 9 . . . 9 3 9 4 1 . . 1 1 . 1 . . 6 . . . . 4 . . . . 3 4 3 8 1 Fabricators 13 | . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . 3 . . . . 1 1 1 . 1 Repair Stations 18 | . 1 . 2 . . . 2 . 2 2 . . . . 3 . . . . 2 . . . . 1 . . . . 1 1 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 2 . . . 2 . 2 3 . . . . 1 . . . . 2 . . . . . . . . . 1 3 . 1 1 Garrison Access 8 | . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . Total Hacks 479 | . 22 . 50 1 4 . 51 4 53 39 4 8 29 5 18 . 4 . . 35 1 . 2 . 31 . . 11 . 23 34 17 27 6 Successful 302 | . 13 . 34 1 4 . 37 1 40 18 4 8 29 5 13 . 4 . . 16 1 . 2 . 11 . . 11 . 9 19 8 12 2 Failed 172 | . 9 . 15 . . . 13 3 13 20 . . . . 4 . . . . 18 . . . . 20 . . . . 14 15 9 15 4 Catastrophic 19 | . 1 . . . . . 1 2 . 1 . . . . 2 . . . . 3 . . . . 3 . . . . 1 1 1 2 1 Database Lockouts 5 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Manual 152 | . 14 . 24 . . . 28 . 20 13 . . . . 5 . . . . 14 . . . . 11 . . 1 . 4 8 3 6 1 Terminals 258 | . 19 . 34 . . . 35 4 36 18 4 . . 4 2 . 4 . . 20 . . . . 15 . . . . 12 18 9 22 2 Fabricators 33 | . . . . . . . . . . 5 . . . . 5 . . . . 5 . . . . 9 . . . . 3 2 2 . 2 Repair Stations 69 | . 2 . 10 . . . 8 . 12 7 . . . . 7 . . . . 5 . . . . 5 . . . . 4 3 6 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 51 | . . . 6 . . . 7 . 4 9 . . . . 3 . . . . 4 . . . . . . . . . 3 10 . 3 2 Garrison Access 10 | . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 1 . 2 . Terminal Hacks 143 | . 3 . 6 1 4 . 13 1 13 8 4 8 29 5 . . 4 . . 6 1 . 2 . 4 . . 11 . 3 5 3 8 1 Record 52 | . 1 . . . 4 . . . . . 4 7 11 5 . . 4 . . 1 . . 2 . . . . 10 . . 1 . 2 . Part Schematic 13 | . . . . . . . . . . 1 . . 11 . . . . . . . . . . . . . . . . 1 . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . 1 . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 9 | . . . . . . . 4 . 3 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Unreport Threat 6 | . . . . . . . 2 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 10 | . . . 1 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 2 1 2 . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . . . . 2 . 1 2 . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 3 . . . . 2 1 . . . Load Schematic 7 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 . . . Build 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . Repair Station Hacks 48 | . 1 . 9 . . . 8 . 10 4 . . . . 5 . . . . 3 . . . . 3 . . . . 1 1 3 . . Scan Component 27 | . 1 . 4 . . . 4 . 5 2 . . . . 3 . . . . 2 . . . . 2 . . . . 1 1 2 . . Repair 20 | . . . 4 . . . 4 . 5 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 4 . . . 3 . 2 2 . . . . 1 . . . . 1 . . . . . . . . . 1 8 . 2 . Insert Component 5 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Study 15 | . . . 2 . . . 1 . 2 1 . . . . 1 . . . . 1 . . . . . . . . . 1 4 . 2 . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Unauthorized Hacks 70 | . 9 . 15 . . . 12 . 14 4 . . . . 4 . . . . 3 . . . . 1 . . . . 1 3 2 1 1 Terminals 59 | . 8 . 14 . . . 11 . 13 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 2 2 1 . Track 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Botnet 26 | . 3 . 7 . . . 3 . 3 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 1 1 . Disrupt 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 24 | . 5 . 7 . . . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Report 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Recompile 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extract 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Used 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 114 | . 7 . 12 . . . 13 3 11 11 . . . 1 7 . 1 . . 12 . . . . 9 . . . . 6 8 5 5 3 Full Trace Events 12 | . . . . . . . 1 . . 2 . . . . . . 1 . . 3 . . . . 2 . . . . 2 . . 1 . Feedback Events 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 17 . . . 4 . 1 1 . . 11 . . . . . . . . . . . . . . . . 1 2 . . . Parts Built 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 232 | . . . . . . . . . . . . . . . 50 . . . . 50 . . . . 96 . . . . 36 . . . . Total Part Build Rating 39 | . . . . . . . . . . . . . . . 5 . . . . 5 . . . . 23 . . . . 6 . . . . Part Studies Acquired 14 | . . . 1 . . . 1 . 2 1 . . . . 1 . . . . 1 . . . . . . . . . 1 4 . 2 . Parts Repaired 20 | . . . 4 . . . 4 . 5 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . Time 875 | . . . 165 . . . 159 . 202 124 . . . . 82 . . . . 78 . . . . 22 . . . . . . 43 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . Autooverrided 3 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 17 | . . . . . . . . 4 1 . . . . 1 2 . . . . . . . . . . . . 5 . . . 1 . 3 Largest Group 5 | . . . . . . . . 3 4 4 . . . 1 2 . . . . . . . . . . . . 5 . . . 1 . 3 Highest-Rated Group 379 | . . . . . . . . 109 119 119 . . . 29 58 . . . . . . . . . . . . 253 . . . 26 . 379 Highest-Rated Ally 135 | . . . . . . . . 39 39 39 . . . 29 29 . . . . . . . . . . . . 56 . . . 26 . 135 Initial Warlord ECA Mod 7 | . . . . . . . . . 7 6 6 6 6 5 5 4 4 4 3 3 3 3 3 2 2 2 2 2 1 1 1 . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Orders 20 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 4 . 2 6 . . STAY 8 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 . . . 1 . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . Ally Attacks 204 | . . . . . . . . 1 70 30 . . . 2 8 . . . . . . . . . . . . 47 . . . . . 46 Total Damage 4839 | . . . . . . . . 25 860 473 . . . 38 134 . . . . . . . . . . . . 2040 . . . . . 1269 Kills 32 | . . . . . . . . . 17 3 . . . . . . . . . . . . . . . . . 6 . . . . . 6 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Active Infowar (turns) 26232 | 14 940 . 1410 209 . 11 88 . 2 790 1196 1733 158 1979 1275 809 1571 1337 1108 1663 555 305 241 364 1285 752 549 1353 858 784 1362 394 756 381 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sensors 20171 | . . . 135 2 . 11 88 . . 790 1196 1733 158 1979 1072 806 1352 1316 1011 1386 . . . . 870 686 522 1027 793 681 1071 375 730 381 Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 2436 | 14 940 . 1275 207 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machine Analysis 17700 | . . . . . . . . . . . . . . . 1273 809 1571 1337 1108 1663 555 305 241 364 1285 752 549 1353 858 784 1362 394 756 381 Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . ECM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . . 2 1 . 1 . 3 1 2 1 . 1 . . 2 . 2 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 37978 | 41 2137 572 2557 1528 283 629 2207 1553 2003 1091 1487 1798 159 2231 1275 809 1571 1337 1108 1663 555 305 241 364 1285 752 549 1353 858 784 1362 394 756 381 Spaces Moved 23622 | 18 805 453 1176 787 267 517 1116 594 1349 607 1097 1081 90 1212 715 706 1168 1109 880 897 479 273 181 352 820 385 354 777 693 512 936 272 651 293 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 23619 | 18 802 453 1176 787 267 517 1116 594 1349 607 1097 1081 90 1212 715 706 1168 1109 880 897 479 273 181 352 820 385 354 777 693 512 936 272 651 293 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 101 | 120 120 120 105 105 105 105 105 108 105 111 105 105 175 105 105 112 111 115 115 101 103 103 103 103 103 140 140 113 113 108 102 102 102 102 Average Speed 121 | 120 171 120 117 105 105 105 125 109 111 128 112 158 175 171 126 112 111 115 115 116 103 103 103 103 113 140 140 131 113 111 110 104 105 102 Slowest Speed 265 | 120 190 120 120 105 105 105 245 112 112 181 181 176 175 175 175 112 115 115 115 177 103 103 103 103 177 140 140 210 113 113 265 115 115 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 2 99 95 87 98 58 98 88 77 90 17 98 98 74 96 20 78 89 86 89 24 80 47 57 64 24 51 52 88 89 16 73 11 57 9 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 23 | . 1 1 2 2 1 . 4 . 1 . 1 1 1 1 . 2 2 2 . . . . . . . 1 . . . . . . . . Known Exits Taken 28 | . . . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 2 . 1 . . . . 4 3 . 2 . 3 9 2 3 . 1 . . 1 . 1 . . 3 . . . . . Spaces Dug 406 | . 1 . 1 13 . . 38 . 7 3 24 14 . 49 17 3 5 . 59 49 11 . . . 24 . 9 3 . 14 28 8 17 9 Terrain Destroyed 963 | . 1 . 23 36 . . 38 8 7 5 83 45 . 129 53 3 46 . 74 61 11 2 . . 84 24 53 3 24 30 55 9 40 16 Melee 26 | . 1 . 1 . . . 11 . 7 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . Projectile 312 | . . . . . . . . . . . 4 2 . 1 20 3 18 . 5 61 11 2 . . 45 5 13 3 . 26 55 9 13 16 AOE 625 | . . . 22 36 . . 27 8 . 2 79 43 . 127 31 . 28 . 69 . . . . . 39 19 40 . 24 4 . . 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 31090 | 25 1449 468 2179 1456 270 573 1692 1348 1808 861 1235 1141 91 1308 983 720 1382 1174 938 1352 524 282 225 352 1080 579 378 1102 763 662 1221 379 716 374 Wait 5004 | . 550 . 798 619 . 33 368 566 398 178 33 . . 35 146 . 137 22 23 274 13 3 . . 105 173 . 205 59 65 86 70 10 35 Move 23586 | 17 804 452 1175 786 266 516 1115 592 1348 606 1096 1080 89 1211 714 705 1167 1108 879 896 478 272 180 351 819 384 353 776 692 511 935 271 650 292 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | . 9 2 20 1 2 . 21 4 2 7 7 8 . 1 9 1 6 8 3 15 3 . 8 . 16 4 1 9 1 10 11 1 4 7 Fast Attach 202 | 1 1 . 11 7 . . 10 5 13 3 5 10 . 5 11 2 10 13 . 10 4 . 6 . 13 . . 18 2 9 23 6 3 1 Attach 70 | . . . 4 . . . 5 . . 5 7 1 . 1 8 . 2 . . 9 . . 7 . 6 1 . . . 2 5 3 . 4 Detach 9 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 2 . 1 . . 3 . . . . . . Swap 364 | 1 17 3 38 12 . 4 36 22 11 21 21 5 2 16 18 4 15 2 12 17 2 . 1 1 26 5 3 6 3 9 15 8 6 2 Drop 412 | . 10 3 39 10 2 1 25 17 13 12 10 19 . 5 16 4 16 21 4 29 9 . 12 . 30 3 1 28 3 15 35 8 8 4 Fire 977 | 6 51 8 89 16 . 13 84 49 12 22 53 7 . 22 54 4 29 . 17 101 15 7 . . 64 9 20 7 3 35 108 12 33 27 Melee 75 | . 5 . 1 . . . 25 . 10 4 . 10 . 4 7 . . . . . . . 9 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 36 | . 2 . 4 4 . 6 3 . 1 2 3 . . . . . . . . . . . . . . . . . . 6 3 . 1 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 112 | . . . . . . . . 60 . . . 1 . . . . . . . . . . . . . . . 50 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 29 | . . . . . . . . 20 . . . . . 8 . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 42 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 9) 838 | -10/Materials | Discovered new exit (range 16) 1164 | -10/Materials | Discovered new exit (range 7) 1393 | -10/Materials | Discovered new exit (range 16) 1562 | -10/Materials | Build established: Scavenger-Mutant 1600 | -10/Materials | Discovered new exit (range 5) 1761 | -10/Materials | Discovered new exit (range 9) 1988 | -10/Materials | Learned Storage stockpile data 2039 | -10/Materials | Learned location of 2 exits from Subcaves 2078 | -10/Materials | Learned 2 Mines zone layouts 2151 | -10/Materials | Learned Storage terminal intel 2179 | -10/Materials | Entered Mines 2188 | -10/Mines | Met a Derelict bent on vengeance 2194 | -10/Mines | Core integrity fell below 50% 2228 | -10/Mines | Learned location of Zion (-6) 2349 | -10/Mines | Discovered new exit (range 13) 2394 | -10/Mines | Found a hidden stash of uninstalled traps 2525 | -10/Mines | Learned 2 Materials zone layouts 2566 | -10/Mines | Discovered new exit (range 9) 2751 | -10/Mines | Entered Materials 2751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2752 | -9/Materials | Identified exit to Mines 2753 | -9/Materials | Identified exit to Materials 3285 | -9/Materials | Discovered new exit (range 6) 3452 | -9/Materials | Repaired Faulty Adv. Beam Cannon 3858 | -9/Materials | Repaired Imp. Heat Sink 4300 | -9/Materials | Learned 8 Materials zone layouts 4348 | -9/Materials | Identified exit to Storage 4390 | -9/Materials | Learned location of 1 exit from Recycling 4391 | -9/Materials | Learned location of 2 exits from Materials 4392 | -9/Materials | Learned location of 2 exits from Materials 4398 | -9/Materials | Learned location of Recycling (-9) 4441 | -9/Materials | Learned Storage security intel 4555 | -9/Materials | Build established: Mutant 4863 | -9/Materials | Central database locked down 5035 | -9/Materials | Repaired Imp. Heat Sink 5074 | -9/Materials | Repaired Pulse Rifle 5151 | -9/Materials | First assault squad dispatched 5308 | -9/Materials | Entered Mines 5372 | -9/Mines | Assembled infested the area 5873 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5877 | -9/Mines | Found Prototype Device 5877 | -9/Mines | Identified Exp. Sensor Array 5890 | -9/Mines | Discovered new exit (range 14) 5932 | -9/Mines | Discovered exit to Materials (range 6) 6010 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6246 | -9/Mines | Learned location of Storage (-9) 6252 | -9/Mines | Discovered exit to Materials (range 7) 6468 | -9/Mines | Met a Derelict shopkeep closing up shop 6836 | -9/Mines | Entered Exiles 6860 | -9/Exiles | Discovered new exit (range 15) 6895 | -9/Exiles | Met 8R-AWN 6910 | -9/Exiles | Met EX-HEX 6958 | -9/Exiles | Met EX-DEC 6988 | -9/Exiles | Met EX-BIN 7070 | -9/Exiles | Discovered new exit (range 14) 7119 | -9/Exiles | Entered Mines 7289 | -8/Mines | Discovered exit to Materials (range 11) 7522 | -8/Mines | Discovered exit to Materials (range 15) 7748 | -8/Mines | Entered Materials 7748 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7749 | -8/Materials | Identified exit to Factory 8372 | -8/Materials | Build established: Tank 9140 | -8/Materials | Repaired Med. Armor Plating 9192 | -8/Materials | Repaired Cld. Ion Engine 9349 | -8/Materials | Central database locked down 9447 | -8/Materials | Repaired Reactive Plating 9613 | -8/Materials | Learned Factory trap positions 9680 | -8/Materials | Destroyed 7 combat bots 9721 | -8/Materials | Learned location of Extension (-6) 9739 | -8/Materials | Repaired Carbon-fiber Leg 9761 | -8/Materials | Learned location of 1 exit from Storage 9844 | -8/Materials | Learned location of 1 exit from Storage 9901 | -8/Materials | Garrison activated, responded to threat 9947 | -8/Materials | Identified exit to Garrison 9955 | -8/Materials | Entered Garrison 10051 | -8/Garrison | Triggered checkpoint 10103 | -8/Garrison | Triggered checkpoint 10171 | -8/Garrison | Discovered new exit (range 15) 10187 | -8/Garrison | Discovered new exit (range 66) 10187 | -8/Garrison | Discovered new exit (range 67) 10187 | -8/Garrison | Discovered new exit (range 7) 10187 | -8/Garrison | Discovered new exit (range 51) 10717 | -8/Garrison | Build established: Gunner 10999 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11117 | -8/Garrison | Phase Generator disabled 11131 | -8/Garrison | Triggered checkpoint 11158 | -8/Garrison | Garrison Relay disabled 11219 | -8/Garrison | Triggered checkpoint 11469 | -8/Garrison | Garrison Relay disabled 11508 | -8/Garrison | Entered Materials 11508 | -8/Materials | Accompanied by 3 allies 11698 | -8/Materials | Build established: Scavenger-Gunner 12172 | -8/Materials | Core integrity fell below 50% 12289 | -8/Materials | Learned location of 1 exit from Lower Caves 12337 | -8/Materials | Discovered exit to Factory (range 7) 12374 | -8/Materials | Learned 2 Storage zone layouts 12403 | -8/Materials | Learned Factory recycling unit intel 12430 | -8/Materials | Learned Factory trap positions 12431 | -8/Materials | Learned Recycling recycling unit intel 12440 | -8/Materials | Learned Storage security intel 12485 | -8/Materials | Learned 4 Recycling zone layouts 12541 | -8/Materials | Build established: Commander-Tank 12760 | -8/Materials | Repaired Hvy. Laser 12799 | -8/Materials | Repaired Carbon-fiber Leg 12964 | -8/Materials | Repaired Carbon-fiber Leg 13003 | -8/Materials | Repaired Reactive Plating 13049 | -8/Materials | Repaired Hvy. Laser 13511 | -8/Materials | Entered Factory 13511 | -7/Factory | Accompanied by 4 allies 13511 | -7/Factory | Evolved 2 slots: Utility x2 13512 | -7/Factory | Identified exit to Lower Caves 13513 | -7/Factory | Loaded intel: 114 trap records 13514 | -7/Factory | Loaded intel: 6 recycling unit locations 13994 | -7/Factory | Repaired Cooling System 14031 | -7/Factory | Central database locked down 14422 | -7/Factory | Repaired Exp. Sensor Array 14602 | -7/Factory | Entered Lower Caves 14603 | -7/Lower Caves | Identified exit to Lower Caves 14634 | -7/Lower Caves | Met a Warlord Commander 14635 | -7/Lower Caves | Learned location of Warlord (-4) 14636 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14644 | -7/Lower Caves | Found Encrypted Comm Array 14899 | -7/Lower Caves | Build established: Skirmisher 15003 | -7/Lower Caves | Learned location of 2 exits from Factory 15056 | -7/Lower Caves | Attracted the attention of an 0b10 base 15139 | -7/Lower Caves | Lost 3 parts (2n1u) 15139 | -7/Lower Caves | Learned location of 1 exit from Research 15140 | -7/Lower Caves | Destroyed 7 combat bots 15730 | -7/Lower Caves | Attacked by a faux Warlord 15774 | -7/Lower Caves | Lost 3 parts (1n2w) 15979 | -7/Lower Caves | Learned Factory trap positions 16075 | -7/Lower Caves | Build established: Scavenger-Skirmisher 16089 | -7/Lower Caves | Entered another Lower Caves area 16141 | -7/Lower Caves | Discovered new exit (range 14) 16151 | -7/Lower Caves | Identified exit to Factory 16287 | -7/Lower Caves | Found Imp. Powered Armor 16306 | -7/Lower Caves | Found Imp. Powered Armor 16426 | -7/Lower Caves | Learned Factory trap positions 16426 | -7/Lower Caves | Learned 8 Research zone layouts 16426 | -7/Lower Caves | Learned location of 1 exit from Research 16786 | -7/Lower Caves | Found DRS Beacon 17077 | -7/Lower Caves | Discovered new exit (range 3) 17079 | -7/Lower Caves | Identified exit to Data Miner 17106 | -7/Lower Caves | Build established: Scavenger-Mutant 17887 | -7/Lower Caves | Entered Data Miner 17887 | -7/Data Miner | Discovered new exit (range 6) 17894 | -7/Data Miner | Identified exit to Proximity Caves 17921 | -7/Data Miner | Met Data Miner 17982 | -7/Data Miner | Learned location of Section 7 (-2) 17982 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17999 | -7/Data Miner | Received God Mode back door access code from Data Miner 18046 | -7/Data Miner | Entered Proximity Caves 18048 | -6/Proximity Caves | Spotter reported a threat 18049 | -6/Proximity Caves | Spotter reported a threat 18247 | -6/Proximity Caves | Activated DRS Beacon 18346 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 18540 | -6/Proximity Caves | Found Alien Artifact 18540 | -6/Proximity Caves | Identified Dimensional Node Initializer 18540 | -6/Proximity Caves | Initialized slip node 18977 | -6/Proximity Caves | Attracted the attention of an 0b10 base 18979 | -6/Proximity Caves | Learned Research terminal intel 18979 | -6/Proximity Caves | Learned Armory emergency access door positions 18979 | -6/Proximity Caves | Learned location of 1 exit from Research 18979 | -6/Proximity Caves | Learned location of 1 exit from Factory 19551 | -6/Proximity Caves | Discovered exit to Factory (range 11) 20277 | -6/Proximity Caves | Entered Factory 20277 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20278 | -6/Factory | Identified exit to Lower Caves 20278 | -6/Factory | Identified exit to Factory 20279 | -6/Factory | Loaded intel: 89 trap records 20332 | -6/Factory | Incoming investigation squad redirected 20548 | -6/Factory | Lost 3 parts (2n1w) 20613 | -6/Factory | Garrison activated, responded to threat 20627 | -6/Factory | Search patrols dispatched 20869 | -6/Factory | Fabricated Multireflex Exoskeleton (x1) 21012 | -6/Factory | Repaired Med. Reactive Plating 21051 | -6/Factory | Repaired Carbon-fiber Leg+ 21177 | -6/Factory | Central database locked down 21201 | -6/Factory | Local machine network offline 21467 | -6/Factory | Joined by Warlord Chimera squad 21552 | -6/Factory | Entered Lower Caves 21922 | -6/Lower Caves | Discovered new exit (range 9) 21933 | -6/Lower Caves | Identified exit to Lower Caves 22103 | -6/Lower Caves | Encountered a Warlord checkpoint 22353 | -6/Lower Caves | Build established: Skirmisher 22361 | -6/Lower Caves | Entered another Lower Caves area 22372 | -6/Lower Caves | Encountered a Warlord checkpoint 22421 | -6/Lower Caves | Discovered exit to Factory (range 5) 22508 | -6/Lower Caves | Found Alien Artifact 22508 | -6/Lower Caves | Identified Core Expander 22508 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 23600 | -6/Lower Caves | Discovered new exit (range 8) 23688 | -6/Lower Caves | Build established: Scavenger-Skirmisher 23898 | -6/Lower Caves | Identified exit to Zion 23923 | -6/Lower Caves | Learned 8 Factory zone layouts 23923 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 23926 | -6/Lower Caves | Attracted the attention of an 0b10 base 23932 | -6/Lower Caves | Entered Zion 23955 | -6/Zion | Found CR-A16's Pointy Stick 24051 | -6/Zion | Discovered new exit (range 9) 24065 | -6/Zion | Identified exit to Proximity Caves 24093 | -6/Zion | Build established: Derelict-Skirmisher 24199 | -6/Zion | Learned location of Quarantine (-2) 24425 | -6/Zion | Given A8's code to call for help 24465 | -6/Zion | Met Imprinter 24543 | -6/Zion | Learned 4 Factory zone layouts 24720 | -6/Zion | Found Prototype Device 24720 | -6/Zion | Identified Bomb Factory No. 2 24750 | -6/Zion | Learned Factory fabricator intel 25086 | -6/Zion | Found Prototype Special Weapon 25086 | -6/Zion | Identified RU-N14's Throwing Claymores 25269 | -6/Zion | Entered Proximity Caves 25454 | -5/Proximity Caves | Learned Factory garrison access intel 26166 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 26366 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26377 | -5/Proximity Caves | Entered Factory 26377 | -5/Factory | Evolved 2 slots: Utility x2 26378 | -5/Factory | Identified exit to Upper Caves 26380 | -5/Factory | Loaded intel: 103 trap records 26381 | -5/Factory | Loaded intel: 6 fabricator locations 26382 | -5/Factory | Loaded intel: 4 garrison access locations 26761 | -5/Factory | Incoming investigation squad redirected 26787 | -5/Factory | Fabricated Multireflex Exoskeleton? 27161 | -5/Factory | Hacking Suite fried by hacking feedback 27309 | -5/Factory | Repaired Broken Imp. Powered Armor 27410 | -5/Factory | Build established: Skirmisher 27498 | -5/Factory | Discovered new exit (range 5) 27503 | -5/Factory | Identified exit to Factory 27651 | -5/Factory | Central database locked down 27927 | -5/Factory | Discovered exit to Factory (range 15) 28040 | -5/Factory | Entered Upper Caves 28216 | -5/Upper Caves | Spotted B-75 Beast 28239 | -5/Upper Caves | Build established: Tank 28337 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28372 | -5/Upper Caves | Found DCF Scrap (15 items) 28495 | -5/Upper Caves | Learned Factory garrison access intel 28561 | -5/Upper Caves | Discovered new exit (range 15) 28574 | -5/Upper Caves | Identified exit to Upper Caves 28595 | -5/Upper Caves | Entered another Upper Caves area 28844 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28865 | -5/Upper Caves | Discovered new exit (range 10) 28873 | -5/Upper Caves | Identified exit to Zhirov 28900 | -5/Upper Caves | Entered Zhirov 28902 | -5/Zhirov | Discovered new exit (range 3) 28921 | -5/Zhirov | Met Zhirov 28957 | -5/Zhirov | Found Alien Artifact 28957 | -5/Zhirov | Identified Integrated Reactor 28957 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29055 | -5/Zhirov | Found Alien Artifact 29090 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29138 | -5/Zhirov | Identified exit to Proximity Caves 29141 | -5/Zhirov | Entered Proximity Caves 29423 | -4/Proximity Caves | Learned Research stockpile data 29492 | -4/Proximity Caves | Discovered exit to Factory (range 8) 29505 | -4/Proximity Caves | Entered Factory 29505 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 29506 | -4/Factory | Loaded intel: 75 trap records 29507 | -4/Factory | Loaded intel: 4 garrison access locations 29566 | -4/Factory | Found Prototype Processor 29566 | -4/Factory | Identified Exp. Melee Analysis Suite 29882 | -4/Factory | Fabricated Enh. Nova Cannon? 29902 | -4/Factory | Build established: Skirmisher 29904 | -4/Factory | Repaired Med. Reactive Plating? 29913 | -4/Factory | Garrison activated, responded to threat 29945 | -4/Factory | Incoming investigation squad redirected 30149 | -4/Factory | Found Prototype Launcher 30149 | -4/Factory | Identified Mni. Smartbomb Launcher 30195 | -4/Factory | Unchained authorized (CL-0N3) 30242 | -4/Factory | Garrison activated, responded to threat 30243 | -4/Factory | Fabricated Multireflex Exoskeleton (x1) 30333 | -4/Factory | Identified exit to Upper Caves 30490 | -4/Factory | Discovered new exit (range 15) 30624 | -4/Factory | Build established: Scavenger-Skirmisher 30790 | -4/Factory | Entered Upper Caves 30983 | -4/Upper Caves | Unchained authorized (CL-0N3) 31000 | -4/Upper Caves | Found DCF Scrap (15 items) 31351 | -4/Upper Caves | Identified exit to Upper Caves 31427 | -4/Upper Caves | Learned location of Armory (-3) 31483 | -4/Upper Caves | OV-4HQ(S) reconstituted as H-81 Overseer 31504 | -4/Upper Caves | H-81 Overseer reconstituted as CL-0N3 31542 | -4/Upper Caves | Entered another Upper Caves area 31660 | -4/Upper Caves | Discovered new exit (range 15) 31849 | -4/Upper Caves | Build established: Skirmisher 31990 | -4/Upper Caves | Discovered new exit (range 16) 32030 | -4/Upper Caves | Identified exit to Warlord 32091 | -4/Upper Caves | Entered Warlord 32152 | -4/Warlord | Discovered new exit (range 8) 32196 | -4/Warlord | System corruption cleaned by Quarantine Array 32580 | -4/Warlord | Opened Warlord's prototype stash 32587 | -4/Warlord | Found Prototype Reactor 32587 | -4/Warlord | Identified Vortex Chain Reactor 32606 | -4/Warlord | Found Prototype Hackware 32975 | -4/Warlord | Visited the Vortex Lab 32977 | -4/Warlord | Warlord's base attacked by MAIN.C 32988 | -4/Warlord | Found Prototype Energy Cannon 32988 | -4/Warlord | Identified Vortex Driver 32992 | -4/Warlord | Found Prototype Launcher 32992 | -4/Warlord | Identified Vortex Catalyst Activator 33003 | -4/Warlord | Found Vortex Driver 33011 | -4/Warlord | Found Prototype Energy Gun 33011 | -4/Warlord | Identified Vortex Rail 33208 | -4/Warlord | Build established: Commander-Skirmisher 33222 | -4/Warlord | Spotted B-90 Cyclops 33234 | -4/Warlord | Spotted B-86 Titan 33292 | -4/Warlord | Lost 5 allies 33327 | -4/Warlord | Warlord forces counterattacked 33368 | -4/Warlord | Spotted Executioner 33369 | -4/Warlord | Destroyed Executioner 33398 | -4/Warlord | Spotted Striker 33406 | -4/Warlord | Spotted Striker 33406 | -4/Warlord | Spotted B-90 Cyclops 33421 | -4/Warlord | Spotted B-86 Titan 33443 | -4/Warlord | Identified exit to Proximity Caves 33444 | -4/Warlord | Entered Proximity Caves 33467 | -3/Proximity Caves | Lost 17 allies 33818 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 34280 | -3/Proximity Caves | Discovered new exit (range 8) 34301 | -3/Proximity Caves | Identified exit to Research 34302 | -3/Proximity Caves | Entered Research 34302 | -3/Research | Evolved 2 slots: Utility x2 34303 | -3/Research | Identified exit to Armory 34304 | -3/Research | Identified exit to Testing 34304 | -3/Research | Identified exit to Research 34307 | -3/Research | Loaded intel: 22 terminal locations 34317 | -3/Research | Identified System Mapper 34514 | -3/Research | Spotted B-86 Titan 34599 | -3/Research | Build established: Hacker-Skirmisher 34738 | -3/Research | Fabricated Hrd. Medium Armor Plating (x2) 35086 | -3/Research | Entered Testing 35198 | -3/Testing | Found Quantum Capacitor 35311 | -3/Testing | Found Prototype Energy Cannon 35311 | -3/Testing | Identified Null Cannon 35356 | -3/Testing | Found Prototype Energy Cannon 35356 | -3/Testing | Identified Potential Cannon 35633 | -3/Testing | Spotted Striker 35641 | -3/Testing | Spotted Striker 35667 | -3/Testing | Destroyed Striker 35689 | -3/Testing | Spotted Alpha 7 35703 | -3/Testing | Destroyed Striker 35710 | -3/Testing | Destroyed Alpha 7 35738 | -3/Testing | Stole the SGEMP Prototype 35777 | -3/Testing | Found Prototype Processor 35777 | -3/Testing | Identified Exp. Targeting Computer 35778 | -3/Testing | System corruption reached 10% 35889 | -3/Testing | Found Prototype Energy Cannon 35889 | -3/Testing | Identified Cld. Nova Cannon 36067 | -3/Testing | Incoming investigation squad redirected 36175 | -3/Testing | Found Prototype Energy Cannon 36175 | -3/Testing | Identified Hpw. Disruptor Cannon 36333 | -3/Testing | Discovered exit to Research (range 8) 36377 | -3/Testing | Found Prototype Protection 36377 | -3/Testing | Identified Med. Regenerative Plating 36380 | -3/Testing | Found Med. Regenerative Plating 36448 | -3/Testing | Entered Research 36448 | -2/Research | Evolved 2 slots: Utility x2 36501 | -2/Research | Identified exit to Access 36522 | -2/Research | Identified exit to Quarantine 36631 | -2/Research | Repaired Broken Shield Leg+ 36842 | -2/Research | Entered Quarantine 36906 | -2/Quarantine | Found Alien Artifact 36906 | -2/Quarantine | Identified Terrabomb 36906 | -2/Quarantine | Used Terrabomb 37419 | -2/Quarantine | Found Alien Artifact 37419 | -2/Quarantine | Identified Phase Armor 37446 | -2/Quarantine | Found Alien Artifact 37455 | -2/Quarantine | Met incapacitated Sigix Warrior 37455 | -2/Quarantine | Lockdown squad dispatched 37460 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 37462 | -2/Quarantine | Unlocked Sigix quarantine chamber 37467 | -2/Quarantine | Found Sigix Containment Pod 37550 | -2/Quarantine | Destroyed 7 combat bots 37565 | -2/Quarantine | Found Alien Artifact 37598 | -2/Quarantine | Entered Access 37598 | -1/Access | Evolved 2 slots: Utility x2 37600 | -1/Access | Loaded intel: 122 machine locations 37600 | -1/Access | Loaded intel: 92 trap records 37600 | -1/Access | Identified exit to Surface 37600 | -1/Access | Discovered exit to Surface (range 119) 37600 | -1/Access | Identified exit to Command 37600 | -1/Access | Discovered exit to Command (range 125) 37600 | -1/Access | Delivered the SGEMP Prototype to Zhirov 37600 | -1/Access | Zhirov transferred Access data 37928 | -1/Access | Build established: Hacker-Gunner 37967 | -1/Access | Identified Core Reset Matrix 37967 | -1/Access | Identified Transdimensional Reconstructor 37967 | -1/Access | Identified Subatomic Replicator 37967 | -1/Access | Used Core Reset Matrix 37969 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 37979 | *** | Destroyed 0b10! Last Messages --------------- Accumulated fabnet effectiveness: Active: 0% Next depth: N/A 37950_ LR6U61SKHZCPGENXIST|VJH|R5GU4CPK 37962_ The Access Shell folds into the floor. 37967_ Dropped Sigix Containment Pod. 37967_ Identified Core Reset Matrix. 37967_ Wiping memory... 37969_ CORE RESET 37969_ Replicated Sigix Containment Pod. 37970_ Sigix Containment Pod: "Completely unsanctioned use of that technology." 37970_ Sigix Containment Pod: "I agree." 37970_ Dropped Enh. Nova Cannon. 37971_ Acquired Sigix Containment Pod. 37978_ Acquired Enh. Nova Cannon. [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????#"" #??????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? ??????????????????? | | ????????????????????############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 65 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Evasion (%) 70 Core Analysis 6 Recoil Reduction 2 Energy Filtering 50 Particle Charging 30 Offensive Hacking 21 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Multireflex Exoskeleton | x1 | -6/Factory | Authchip Multireflex Exoskeleton | x1 | -5/Factory Enh. Nova Cannon | x2 | -4/Factory | Preloaded Multireflex Exoskeleton | x1 | -4/Factory Hrd. Medium Armor Plating | x2 | -3/Research Repaired ---------- Adv. Beam Cannon | 88% | -9/Materials Imp. Heat Sink | 20% | -9/Materials Imp. Heat Sink | 30% | -9/Materials Pulse Rifle | 28% | -9/Materials Med. Armor Plating | 19% | -8/Materials Cld. Ion Engine | 3% | -8/Materials Reactive Plating | 72% | -8/Materials Carbon-fiber Leg | 61% | -8/Materials Hvy. Laser | 18% | -8/Materials Carbon-fiber Leg | 28% | -8/Materials Carbon-fiber Leg | 33% | -8/Materials Reactive Plating | 52% | -8/Materials Hvy. Laser | 62% | -8/Materials Cooling System | 24% | -7/Factory Exp. Sensor Array | 48% | -7/Factory Med. Reactive Plating | 29% | -6/Factory Carbon-fiber Leg | 15% | -6/Factory Imp. Powered Armor | 29% | -5/Factory | Broken Med. Reactive Plating | 27% | -4/Factory Shield Leg | 10% | -2/Research | Broken Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Terrabomb Phase Armor Core Reset Matrix Subatomic Replicator Achievements -------------- 40k Club 50k Club DIY Cooler Fancy Inventory Fishing Tech Hot Stuff I Like You, Cogmind On My Own Terms Ooh, Shiny! Physics Protects Professional Mechanic Pyromaniac Reappropriation Tank Torch Ultimate Loadout Challenges ------------ None Game ------ Seed ShrapnelPhasingBiocell Manual? 0 Play Time 08:20:53 Cumulative 38.4 hours Start 2026.02.07 @ 12:48:04 End 2026.02.07 @ 22:50:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 0 Explorer 1 Win Type 3 Total 5 Types 3/0/0/2/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b954d897-6160-4d98-b4af-162b6bb6b596