Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 23:34:22 Player: Cipherpunk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (6456) 6456 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (423) 423 TOTAL SCORE: 14959 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 101 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/1450 Matter 199/300 Energy 97/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Target Analyzer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Advanced Actuator Array Advanced Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Heavy Mace Heavy Pick > --- INVENTORY -------- Micro Fission Core Micro Fission Core Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Advanced Target Analyzer Nanoactuators Force Booster Improved Transmission Jammer Heavy Armor Plating Layered Medium Armor Plating Improved System Restoration Module Fusion Bomb Launcher Advanced Datajack [Rating: 142] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Pick Energy Gun Quantum Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . Utility 10 | . . . . . 3 2 1 . . . 2 1 1 Weapon 3 | . . . . . . . . 1 . . . 1 1 Parts Attached 202 | . 17 3 2 . 12 38 10 15 . 21 37 17 30 Power 24 | . 3 1 . . 1 4 2 1 . 3 7 . 2 Engine 10 | . 2 1 . . . 2 . 1 . 2 2 . . Core 12 | . 1 . . . 1 2 2 . . 1 3 . 2 Reactor 2 | . . . . . . . . . . . 2 . . Propulsion 63 | . 4 . . . 2 12 1 8 . 6 10 6 14 Treads 9 | . . . . . . . . 4 . 4 1 . . Leg 36 | . 2 . . . . 1 . 4 . . 9 6 14 Wheel 8 | . 2 . . . 2 4 . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . Flight 8 | . . . . . . 7 1 . . . . . . Utility 79 | . 5 . . . 4 12 5 5 . 9 20 10 9 Device 34 | . . . . . 2 3 3 1 . 5 11 4 5 Storage 10 | . 4 . . . . 1 . . . 1 4 . . Processor 19 | . . . . . 1 5 1 3 . 2 1 4 2 Hackware 3 | . . . . . . . . . . 1 2 . . Protection 13 | . 1 . . . 1 3 1 1 . . 2 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 36 | . 5 2 2 . 5 10 2 1 . 3 . 1 5 Energy Gun 7 | . 3 . . . . . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 8 | . 2 1 . . 4 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 5 | . . 1 1 . 1 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . . . . 1 . Slashing Weapon 10 | . . . 1 . . 8 . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 1 1 1 . 1 3 . 1 Parts Lost 52 | . 3 2 . . 1 1 . . 4 1 4 4 32 Power 7 | . . 1 . . . . . . 2 . . . 4 Propulsion 18 | . . . . . 1 1 . . 1 . 2 2 11 Utility 14 | . . . . . . . . . 1 . 2 1 10 Weapon 13 | . 3 1 . . . . . . . 1 . 1 7 Highest Loss Streak 16 | . 2 2 . . 1 1 . . 4 1 1 2 16 Average Slot Usage (%) 92 | . 99 99 100 100 93 92 91 88 89 82 96 97 85 Engine 3 | . 8 13 14 14 3 . 6 6 8 2 3 . . Core 4 | . 5 . . . 5 6 . . . 2 6 9 7 Treads 2 | . . . . . . . . 4 . 11 4 . . Leg 8 | . 21 . . . . . . 4 19 . 14 18 15 Wheel 6 | . 6 28 28 28 26 15 . . . . . . . Flight 1 | . . . . . . 3 20 10 . . . . . Device 11 | . . . . . 15 8 18 13 17 16 16 14 11 Storage 10 | . 22 28 28 28 18 12 . . . 2 7 9 7 Processor 18 | . . . . . 2 19 25 26 21 21 21 22 25 Protection 3 | . 4 . . . 4 8 6 5 3 . 5 3 3 Energy Gun 1 | . 13 4 . . . . . . . . . . 3 Ballistic Gun 2 | . 14 13 14 . 3 2 . . . . . . . Launcher 1 | . . 10 5 14 4 . . . . . . . . Impact Weapon 1 | . . . . . . . 4 5 5 3 . 4 3 Slashing Weapon 5 | . . . 8 14 9 12 7 7 10 5 5 4 . Piercing Weapon 3 | . . . . . . . . . . 6 10 6 3 Naked Turns 8 | . . . . . . . . . . . . . 8 Heaviest Build 84 | 10 38 41 43 43 52 66 19 30 30 40 66 71 84 Greatest Support 127 | 20 20 20 20 20 36 48 19 102 73 124 127 85 95 Greatest Overweight (x) 11 | . 1 2 2 2 1 4 . 1 . . 2 . 11 Average Overweight (x) . | . . 1 2 2 1 . . . . . . . . Largest Inventory Capacity 18 | . 16 16 16 16 16 18 4 4 4 8 16 16 16 Average Capacity 11 | . 10 16 16 16 16 14 4 4 4 5 11 16 15 Most Carried 18 | . 14 16 16 15 14 18 4 4 1 8 16 16 16 Average Carried 10 | . 7 15 15 15 11 13 3 2 1 4 11 15 13 Final Capacity 16 | 6 16 16 16 16 16 4 4 4 4 8 16 16 4 Final Carried 16 | 6 13 16 15 15 11 4 4 2 1 8 15 16 1 Class Distribution -------------------- 43% | Scavenger-Mutant 38% | Mutant 7% | Assassin 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Ninja | -6/Factory Sprinter | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Matter Collected 2497 | 200 221 127 . 32 155 367 160 150 . 352 385 161 187 Remotely . | . . . . . . . . . . . . . . Salvage Created 9443 | . 331 22 . 14 212 853 441 518 . 1243 2140 1767 1902 Parts 420 | . 24 10 . 3 10 52 17 24 . 50 82 89 59 Haulers Intercepted 16 | . . . . . 1 3 2 2 . . 5 . 3 Recyclers Shooed 5 | . . . . . . 1 . . . 2 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Combat Hostiles Destroyed 99 | . 11 6 . . 4 8 1 3 . 8 20 20 18 Melee 70 | . . . . . . 7 1 3 . 8 20 20 11 Guns 12 | . 11 . . . . 1 . . . . . . . AOE 13 | . . 6 . . 4 . . . . . . . 3 Classes Destroyed 14 | . 4 . . 1 3 4 . 1 . 1 . . . Worker 23 | . . . . 1 . 5 1 3 . 4 . 3 6 Builder 10 | . . . . . 1 4 2 . . 2 . . 1 Tunneler 1 | . . . . . . . . . . 1 . . . Hauler 16 | . . . . . 1 3 2 2 . . 5 . 3 Recycler 12 | . . . . . . 1 . . . 4 2 3 2 Operator 3 | . 1 . . . . 1 . 1 . . . . . Watcher 8 | . 1 . . . . . 3 1 . 1 . 1 1 Swarmer 17 | . 6 6 . . . . . . . . . 5 . Grunt 40 | . 5 . . . 3 3 . 2 . 3 9 7 8 Brawler 1 | . . . . . . . . 1 . . . . . Duelist 2 | . . . . . 1 . . . . . . . 1 Sentry 12 | . . . . . . 2 1 . . 3 3 3 . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 26 | . . . . . . 2 . . . 2 8 5 9 Best Kill Streak 12 | . 6 3 . 1 3 5 2 4 . 4 4 12 6 Combat Bots Only 7 | . 6 3 . . 3 3 1 2 . 3 4 7 5 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 . . . . . . . 1 Melee 1 | . . . . . . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Damage Taken 11385 | . 543 215 . 10 112 547 247 293 190 885 1289 1113 5941 Core 2403 | . 115 . . . 2 159 40 49 . 137 293 157 1451 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 54 99 77 95 . . 81 74 87 . Volleys Fired 72 | . 37 15 . . 4 10 . . . . . . 6 Largest 2 | . 2 2 . . 1 2 . . . . . . 1 Hottest 85 | . 85 70 . . 30 43 . . . . . . 52 Shots Fired 123 | . 74 22 . . 4 18 . . . . . . 5 Gun 105 | . 74 15 . . . 16 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 18 | . . 7 . . 4 2 . . . . . . 5 Special . | . . . . . . . . . . . . . . Kinetic 63 | . 37 10 . . . 16 . . . . . . . Thermal 30 | . 30 . . . . . . . . . . . . Explosive 18 | . . 7 . . 4 2 . . . . . . 5 Electromagnetic 12 | . 7 5 . . . . . . . . . . . Robot Hit Streak 8 | . 8 4 . . 6 7 . . . . . . 4 Robot Miss Streak 5 | . 5 4 . . 1 1 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 506 | . 41 11 . 1 7 59 18 17 . 67 93 74 118 Core Hits 255 | . 20 11 . 1 10 28 8 12 . 30 43 44 48 Critical Hits 31 | . . 1 . . . 3 1 1 . 2 9 7 7 Critical Kills 12 | . . . . . . 1 . . . 1 1 6 3 Critical Parts Destroyed 18 | . . 1 . . . 2 1 1 . 1 8 1 3 Melee Attacks 583 | . . . . 1 6 65 36 19 . 84 132 102 138 Impact 129 | . . . . . . . 3 3 . 8 . 15 100 Slashing 339 | . . . . 1 6 65 33 16 . 64 81 63 10 Piercing 115 | . . . . . . . . . . 12 51 24 28 Sneak Attacks 81 | . . . . 1 1 16 6 6 . 17 13 6 15 Combat Hostiles 5 | . . . . . . 1 . . . . 4 . . Follow-up Attacks 101 | . . . . . . 7 . 3 . 12 36 23 20 Damage Inflicted 26839 | . 484 513 . 105 673 3664 1454 1471 . 4083 4725 3537 6130 Guns 717 | . 484 72 . . . 161 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1900 | . . 441 . . 393 98 . . . . . . 968 Melee 24149 | . . . . 105 280 3405 1454 1471 . 4083 4725 3537 5089 Ramming 73 | . . . . . . . . . . . . . 73 Kinetic 460 | . 250 49 . . . 161 . . . . . . . Thermal 216 | . 177 39 . . . . . . . . . . . Explosive 1861 | . . 402 . . 393 98 . . . . . . 968 Electromagnetic 80 | . 57 23 . . . . . . . . . . . Impact 4558 | . . . . . . . . 61 . 264 . 389 3844 Slashing 16810 | . . . . 105 280 3405 1454 1410 . 3556 3323 2666 611 Piercing 2781 | . . . . . . . . . . 263 1402 482 634 Highest Corruption 40 | . 2 2 2 2 . 1 . . 9 10 5 4 40 Average Corruption 6 | . 2 2 2 2 . 1 . . 9 9 2 3 13 Corruption Purged 6 | . . . . . . . . . . . 2 . 4 Effects 144 | . . 4 4 . . . . . 5 64 20 9 38 Message Errors 34 | . . 1 . . . . . . 2 15 4 5 7 Matter Fused 30 | . . . . . . . . . . 21 2 1 6 Heat Flow Errors 21 | . . 2 2 . . . . . . 7 6 . 4 Energy Discharges 12 | . . . 1 . . . . . 3 4 2 1 1 Data Loss (minor) 9 | . . . 1 . . . . . . 3 4 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 15 | . . . . . . . . . . 6 . . 9 Targeting Errors 20 | . . 1 . . . . . . . 7 2 2 8 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 3603 | . . 5 . . 76 696 351 214 . 689 346 309 917 Projectiles 7 | . . . . . . . . . . . . . 7 Explosions 91 | . . 5 . . . . . . . . . . 86 Melee 3505 | . . . . . 76 696 351 214 . 689 346 309 824 Knockbacks 35 | . . . . . . . . . . 2 . 1 32 Impact 31 | . . . . . . . . . . 2 . 1 28 Kinetic . | . . . . . . . . . . . . . . Secondary 4 | . . . . . . . . . . . . . 4 Self-Inflicted Damage 212 | . . 64 . . 8 . . . . . . . 140 Shots 9 | . . 3 . . 2 . . . . . . . 4 Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 9 | . . . . . . . . . . . . . 9 Kicked 4 | . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 450 | . 307 228 239 . . 34 . 9 . 450 272 2 179 Average Temperature 87 | . 88 73 128 . . 14 . 7 . 122 80 2 75 Received Heat Transfer 1272 | . 135 . . 6 36 129 54 27 . 135 183 135 432 Effects 3 | . . . . . . . . . . 2 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . . . . . 1 . . 12 Impact Corruptions 45 | . . . . . . . . . . 3 . 4 38 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 460 | . 410 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Peak Influence 519 | . 286 106 . 5 289 257 326 220 77 490 326 519 401 Average Influence 179 | . 137 76 . 2 133 108 244 141 71 123 205 289 304 Maximum Alert Level 2 | . 1 . . . 1 1 1 1 . 2 1 2 2 Low Security (%) 58 | . 78 100 . 100 58 89 14 84 100 82 43 35 1 Level 1 35 | . 21 . . . 41 10 85 15 . . 56 39 91 Level 2 6 | . . . . . . . . . . 17 . 25 6 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 1 5 2 2 . 4 5 2 6 Investigation 2 | . . . . . 1 . . . . 1 . . . Extermination 14 | . . . . . . 3 . . . 2 4 2 3 Reinforcement 10 | . 2 . . . . 2 . 1 . 1 1 . 3 Assault 2 | . . . . . . . 1 1 . . . . . Garrison 1 | . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Distress Signals 9 | . 2 . . . 2 1 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 164 | . 20 6 . 3 11 13 6 6 6 12 23 26 32 Peak Tracking Total 8 | . 6 3 . 3 6 3 2 3 6 3 4 5 8 Tactical Retreats 8 | . 1 . . . 2 . 1 1 . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Traps Triggered 6 | . 1 . . . 1 1 1 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Disabled 4 | . . . . . 1 1 1 . . . . . 1 Max in Single Turn 1 | . . . . . . 1 1 . . . . . 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Machines Accessed 38 | . 6 1 2 . . 4 6 4 . 6 2 4 3 Terminals 17 | . 4 . . . . 3 4 2 . 1 . 2 1 Fabricators 3 | . . . . . . . . . . 1 1 . 1 Repair Stations 2 | . . . . . . . . . . . . 1 1 Recycling Units 10 | . 2 . . . . 1 . 2 . 3 1 1 . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 2 . . . . . . Total Hacks 68 | . 9 1 6 . . 6 13 5 . 12 5 5 6 Successful 31 | . 5 1 6 . . . 3 . . 8 3 . 5 Failed 37 | . 4 . . . . 6 10 5 . 4 2 5 1 Catastrophic 12 | . 2 . . . . 2 3 2 . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 2 . 1 . . 5 7 3 . 1 1 3 . Terminals 29 | . 6 . . . . 5 10 3 . 1 . 3 1 Fabricators 9 | . . . . . . . . . . 3 3 . 3 Repair Stations 3 | . . . . . . . . . . . . 1 2 Recycling Units 13 | . 3 . . . . 1 . 2 . 4 2 1 . Scanalyzers 4 | . . . . . . . . . . 4 . . . Garrison Access 3 | . . . . . . . 3 . . . . . . Terminal Hacks 11 | . 2 1 6 . . . 2 . . . . . . Record 6 | . . . 5 . . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 1 . 3 Network Status 1 | . . . . . . . . . . . . . 1 Load Schematic 3 | . . . . . . . . . . 1 1 . 1 Build 2 | . . . . . . . . . . 1 . . 1 Repair Station Hacks 2 | . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 2 . . . . . . . . 3 1 . . Retrieve Components 6 | . 2 . . . . . . . . 3 1 . . Scanalyzer 3 | . . . . . . . . . . 3 . . . Insert Component 1 | . . . . . . . . . . 1 . . . Analyze 2 | . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 4 | . 2 . . . . . . . . . 2 . . Terminals 1 | . 1 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 28 | . 5 . . . . 4 5 4 . 4 1 4 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built 4 | . . . . . . . . . . 2 . . 2 Matter 336 | . . . . . . . . . . 168 . . 168 Time 84 | . . . . . . . . . . 42 . . 42 Total Part Build Rating 16 | . . . . . . . . . . 8 . . 8 Parts Repaired . | . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . 7 . . . . . . . . 5 2 . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total Allies 2 | . . . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 2 1 . . . . . . . Highest-Rated Group 45 | . . . . 45 45 26 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 26 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 25 | . . . . 3 22 . . . . . . . . Total Damage 374 | . . . . 21 353 . . . . . . . . Kills 5 | . . . . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Turns Passed 8724 | . 483 577 262 83 170 1290 434 314 105 1462 1657 702 1185 Spaces Moved 6129 | 1 284 536 258 80 127 991 746 443 87 705 878 401 592 Core 20 | . . . . . . . . . . . . . 20 Treads 950 | . . . . . . . . 34 . 697 219 . . Legs 1931 | 1 172 . . . . . . 34 87 5 659 401 572 Wheels 1834 | . 112 536 258 80 127 721 . . . . . . . Hover 3 | . . . . . . . . . . 3 . . . Flight 1391 | . . . . . . 270 746 375 . . . . . Fastest Speed 29 | 120 90 90 100 100 96 29 29 29 120 90 120 120 50 Average Speed 100 | 120 116 96 100 100 96 83 29 46 120 162 130 120 121 Slowest Speed 600 | 120 150 100 100 100 100 140 30 160 120 166 180 120 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 61 98 60 24 15 26 18 13 90 16 16 15 16 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . . 1 1 . . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . Spaces Dug 58 | . . . . . 2 13 10 1 . 9 11 7 5 Terrain Destroyed 146 | . . 33 . . 27 13 10 1 . 9 11 7 35 Melee 58 | . . . . . 2 13 10 1 . 9 11 7 5 Projectile . | . . . . . . . . . . . . . . AOE 88 | . . 33 . . 25 . . . . . . . 30 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Res Total 8086 | . 362 573 262 82 165 1388 937 542 88 954 1284 549 900 Wait 987 | . 5 16 . 2 8 212 134 56 1 130 237 51 135 Move 6117 | . 283 535 257 79 126 990 745 443 86 704 877 400 592 Hop . | . . . . . . . . . . . . . . Pick Up 98 | . 9 4 1 . 2 26 3 1 . 15 22 7 8 Fast Attach 88 | . 4 1 . . 2 22 4 11 . 18 18 4 4 Attach 47 | . 3 1 . . 6 6 1 2 . 2 5 5 16 Detach 33 | . 2 . . . 3 10 3 4 . 5 3 3 . Swap 67 | . 10 1 2 . 4 10 5 2 . 1 14 8 10 Drop 140 | . 9 . 2 . 4 43 9 8 1 15 27 8 14 Fire 72 | . 37 15 . . 4 10 . . . . . . 6 Melee 423 | . . . . 1 6 54 33 15 . 64 81 63 106 Ram 2 | . . . . . . . . . . . . . 2 Kick 7 | . . . . . . . . . . . . . 7 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 5 | . . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / Gar) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research (discovered 2 exits: *Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Entered Mines 488 | -10/Mines | Learned location of Zion (-7) 525 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 566 | -10/Mines | Build established: Mutant 675 | -10/Mines | Learned Materials garrison access intel 846 | -10/Mines | Discovered new exit (range 6) 954 | -10/Mines | Discovered new exit (range 6) 955 | -10/Mines | Learned location of Storage (-7) 1057 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1057 | -10/Mines | Discovered new exit (range 5) 1061 | -10/Mines | Entered Exiles 1085 | -10/Exiles | Met 8R-AWN 1103 | -10/Exiles | Met EX-HEX 1129 | -10/Exiles | Met EX-BIN 1143 | -10/Exiles | Aligned with FarCom system 1144 | -10/Exiles | Given EX-Vault access code 1167 | -10/Exiles | Opened EX-Vault 1174 | -10/Exiles | Found Longsword +1 1196 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1226 | -10/Exiles | Met EX-DEC 1267 | -10/Exiles | Discovered new exit (range 14) 1323 | -10/Exiles | Left Exiles lab with Longsword +1 1323 | -10/Exiles | Entered Mines 1389 | -9/Mines | Discovered new exit (range 16) 1406 | -9/Mines | Entered Materials 1406 | -8/Materials | Accompanied by 2 allies 1406 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1407 | -8/Materials | Loaded intel: 1 garrison access location 1411 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1552 | -8/Materials | Discovered new exit (range 15) 1576 | -8/Materials | Entered Factory 1576 | -7/Factory | Accompanied by 1 ally 1576 | -7/Factory | Evolved 2 slots: Utility x2 2042 | -7/Factory | Discovered new exit (range 4) 2170 | -7/Factory | Build established: Assassin 2287 | -7/Factory | Discovered new exit (range 20) 2571 | -7/Factory | Discovered new exit (range 6) 2866 | -7/Factory | Entered another Factory area 2866 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2894 | -6/Factory | Discovered new exit (range 15) 3099 | -6/Factory | Identified exit to Garrison 3199 | -6/Factory | Build established: Ninja 3294 | -6/Factory | Identified exit to Factory 3300 | -6/Factory | Entered another Factory area 3300 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3508 | -5/Factory | Discovered new exit (range 12) 3614 | -5/Factory | Sucked down chute 3614 | -5/Factory | Entered Waste 3623 | -5/Waste | Spotted C-40 Crusher 3625 | -5/Waste | Spotted C-40 Crusher 3629 | -5/Waste | EMP discharged 3655 | -5/Waste | Spotted C-40 Crusher 3681 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3683 | -5/Waste | Spotted C-40 Crusher 3689 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3692 | -5/Waste | Spotted C-40 Crusher 3700 | -5/Waste | Spotted C-40 Crusher 3704 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3708 | -5/Waste | Discovered new exit (range 10) 3711 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3719 | -5/Waste | Entered Factory 3742 | -5/Factory | Lost 4 parts (2p1n1u) 3985 | -5/Factory | Build established: Mutant 4361 | -5/Factory | System corruption reached 10% 4842 | -5/Factory | Fabricated Force Booster? 4920 | -5/Factory | Local fabrication network quarantined 5152 | -5/Factory | Build established: Scavenger-Mutant 5173 | -5/Factory | Discovered new exit (range 5) 5181 | -5/Factory | Entered another Factory area 5181 | -4/Factory | Evolved 2 slots: Utility x2 5505 | -4/Factory | Build established: Mutant 5977 | -4/Factory | Build established: Scavenger-Mutant 6763 | -4/Factory | Discovered new exit (range 14) 6838 | -4/Factory | Entered Research 6838 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7097 | -3/Research | Destroyed 7 combat bots 7350 | -3/Research | Destroyed 7 combat bots 7526 | -3/Research | Discovered new exit (range 10) 7539 | -3/Research | Identified exit to Research 7540 | -3/Research | Entered another Research area 7540 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7730 | -2/Research | Discovered new exit (range 15) 7771 | -2/Research | Found Fusion Bomb Launcher 7778 | -2/Research | Identified exit to Testing 8014 | -2/Research | Fabricated Force Booster (x2) 8060 | -2/Research | Discovered exit to Testing (range 8) 8176 | -2/Research | Lost 3 parts (1n1u1w) 8301 | -2/Research | Found Prototype Processor 8356 | -2/Research | System corruption reached 10% 8385 | -2/Research | Lost 3 parts (1p1u1w) 8419 | -2/Research | Identified Exp. Signal Interpreter 8637 | -2/Research | System corruption reached 30% 8657 | -2/Research | Core integrity fell below 50% 8680 | -2/Research | Lost 16 parts (2p8n4u2w) 8710 | -2/Research | Core integrity fell below 20% 8717 | -2/Research | Released all parts (6) 8725 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08710_ U-05 Engineer lays Concrete. 08712_ U-05 Engineer builds a Wall. 08713_ K-01 Serf collects debris. 08714_ Adv. Target Analyzer destroyed. 08716_ U-05 Engineer lays Concrete. 08717_ Released Exp. Signal Interpreter. 08717_ Released Lrg. Storage Unit. 08717_ Released Adv. Melee Analysis Suite. 08717_ Released Imp. Armor Integrity Analyzer. 08717_ Released Adv. Melee Analysis Suite. 08717_ Released Force Booster. 08717_ U-05 Engineer lays Concrete. 08719_ U-05 Engineer builds a Wall. 08719_ K-01 Serf collects debris. 08720_ U-05 Engineer lays Concrete. 08721_ U-05 Engineer builds a Wall. 08723_ U-05 Engineer lays Concrete. 08724_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 08724_ K-01 Serf collects debris. 08724_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | * #???#############???# # """#???????????? | | ????# """ #???# # T"#???????????? | | ??????# """ #???# + """#???????????? | | #+## ## """ #???# # #???????????? | | ## #???# # * #???????????? | | ## #???# #? #???????????? | | ## #???# #? #???????????? | | ####+### #???# #??#######???????????? | | "#####+########## #????????????????????? | | ### #????????????????????? | | #?# #????????????????????? | | #?# #????????????????????? | | [ #?# #????????????????????? | | #### #################????????????????????? | | ######## # ## ###????????????????????????????? | | # # ############+#???????????????? | | ???????????????? | | ???????????????? | | # ?????????????? | | " k """ ??????????????? | | "R """" """ ???????????????? | | ] """% # """" " ???????????????? | | ########### """" "F" #????????????? | | =p p """" """ #????????????? | | !! g #????????????? | | @ #????????????? | | g #????????????? | | #############;#############+### #????????????? | | ?????????# #????????????????#????????????? | | ?????????# #?????????????????????????????? | | ?????????# """ #?????????????????????????????? | | ?????????# ""T"" #?????????????????????????????? | | ?????????# "" "" #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????########+##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | + ! #?????????????????????????????????? | | ##### ! #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Thermal Conversion 60 Melee Speed Boost 40 Evasion (%) 74 Melee Accuracy 21 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Force Boost 3 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Force Booster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Force Booster | x2 | -5/Factory Force Booster | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeAlphaPlating Manual? 0 Play Time 02:32:31 Cumulative 95.7 hours Start 2020.01.02 @ 20:27:35 End 2020.01.02 @ 23:34:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 49 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 605ec677-7abf-41c6-b27c-a261ea513489