Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.12 @ 23:40:57 Player: naoky Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1199) 1199 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3320 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 29/300 Energy 94/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Deuterium Engine Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cooling System Weight Redist. System Maneuvering Thrusters > --- WEAPON ----------- Improved Medium Laser Light Cannon Flak Cannon > --- INVENTORY -------- Improved Medium Laser Beam Cannon Grenade Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 68 | 5 26 12 1 24 Power 5 | 1 2 . 1 1 Engine 5 | 1 2 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 8 5 . 3 Treads . | . . . . . Leg 10 | 2 6 . . 2 Wheel . | . . . . . Hover 3 | . 2 1 . . Flight 5 | . . 4 . 1 Utility 10 | . 5 1 . 4 Device 6 | . 1 1 . 4 Storage . | . . . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 3 | . 3 . . . Artifact . | . . . . . Weapon 35 | 2 11 6 . 16 Energy Gun 12 | 2 5 2 . 3 Energy Cannon 5 | . 2 1 . 2 Ballistic Gun . | . . . . . Ballistic Cannon 7 | . 2 2 . 3 Launcher 6 | . 1 1 . 4 Special Weapon . | . . . . . Impact Weapon 3 | . 1 . . 2 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 25 | . 8 1 . 16 Power 2 | . 1 1 . . Propulsion 7 | . 2 . . 5 Utility 6 | . 2 . . 4 Weapon 10 | . 3 . . 7 Highest Loss Streak 5 | . 3 1 . 5 Average Slot Usage (%) 74 | . 80 89 58 53 Engine 10 | . 12 9 3 6 Leg 17 | . 26 . . 3 Hover 1 | . 1 7 . . Flight 5 | . . 24 22 11 Device 8 | . 6 15 . 11 Hackware 2 | . 3 . . . Protection 2 | . 4 . . . Energy Gun 11 | . 11 17 22 4 Energy Cannon 3 | . 4 3 . 2 Ballistic Cannon 7 | . 5 12 11 8 Impact Weapon 1 | . 2 . . . Naked Turns 1 | . . . . 1 Heaviest Build 19 | 7 14 14 12 19 Greatest Support 23 | 20 23 18 12 20 Greatest Overweight (x) 2 | . 1 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 Average Carried 2 | . 2 2 4 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 4 4 4 3 Class Distribution -------------------- 74% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 922 | 250 162 180 50 280 Remotely . | . . . . . Salvage Created 1253 | 40 402 237 50 524 Parts 77 | 1 23 19 4 30 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 33 | 1 12 7 . 13 Melee 7 | . 1 . . 6 Guns 6 | 1 2 3 . . Cannons 5 | . . 4 . 1 AOE 8 | . 3 . . 5 Classes Destroyed 10 | 1 3 1 1 4 Worker 4 | . . . 2 2 Builder 3 | . . . . 3 Hauler 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 4 | . 3 1 . . Swarmer 11 | . 6 3 . 2 Grunt 19 | 1 6 4 . 8 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 7 | 1 3 5 2 7 Combat Bots Only 4 | 1 3 3 . 4 Max Kills in Single Turn 3 | 1 2 1 1 3 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2570 | 42 729 366 . 1433 Core 805 | 10 109 129 . 557 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 96 52 . 67 . Volleys Fired 75 | 4 23 22 3 23 Largest 3 | 2 2 3 3 3 Hottest 147 | 100 110 147 147 147 Shots Fired 169 | 8 34 66 9 52 Gun 74 | 8 26 30 6 4 Cannon 81 | . 6 35 3 37 Launcher 14 | . 2 1 . 11 Special . | . . . . . Kinetic 53 | . . 26 3 24 Thermal 102 | 8 32 39 6 17 Explosive 14 | . 2 1 . 11 Electromagnetic . | . . . . . Robot Hit Streak 9 | 7 8 9 2 5 Robot Miss Streak 5 | . 4 5 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 132 | 7 41 34 4 46 Core Hits 57 | 2 15 12 2 26 Critical Hits 3 | . . . . 3 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 42 | . 26 . . 16 Impact 26 | . 26 . . . Slashing 16 | . . . . 16 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3526 | 102 996 643 32 1753 Guns 730 | 102 250 313 32 33 Cannons 712 | . 18 269 . 425 Explosions 1039 | . 146 61 . 832 Melee 1045 | . 582 . . 463 Ramming . | . . . . . Kinetic 450 | . . 216 . 234 Thermal 992 | 102 268 366 32 224 Explosive 988 | . 146 61 . 781 Electromagnetic 51 | . . . . 51 Impact 582 | . 582 . . . Slashing 463 | . . . . 463 Piercing . | . . . . . Highest Corruption 3 | . 1 . . 3 Average Corruption 1 | . 1 . . 3 Corruption Purged . | . . . . . Effects 2 | . 1 . . 1 Message Errors 1 | . 1 . . . Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 189 | . 132 14 . 43 Projectiles 14 | . . 14 . . Explosions 73 | . 30 . . 43 Melee 102 | . 102 . . . Knockbacks 9 | . 5 . . 4 Impact 5 | . 5 . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 272 | . 57 . . 215 Shots 6 | . 2 . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 642 | 174 191 642 209 317 Average Temperature 134 | 88 61 221 109 93 Received Heat Transfer 840 | 24 354 66 . 396 Effects 17 | . . 17 . . Shutdowns 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Matter Decay 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Damage (major) 9 | . . 9 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 5 . . . Impact Corruptions 10 | . 10 . . . Robots Melted 2 | . 1 . . 1 Combat Hostiles 2 | . 1 . . 1 Parts Melted 2 | . 2 . . . Heat Transferred 2516 | 296 777 888 74 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 425 | 20 135 239 103 425 Average Influence 85 | 2 43 112 96 220 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 86 | 100 100 86 100 39 Level 1 13 | . . 13 . 60 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . 3 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 9 | . 2 5 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | 1 21 17 . 40 Peak Tracking Total 12 | 1 5 8 . 12 Tactical Retreats 14 | . 5 . . 9 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . 2 . . 4 Max in Single Turn 3 | . 1 . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 14 | . 9 1 1 3 Terminals 8 | . 6 . 1 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 40 | . 28 5 1 6 Successful 29 | . 20 4 . 5 Failed 11 | . 8 1 1 1 Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 9 | . 8 . 1 . Terminals 18 | . 16 . 1 1 Fabricators . | . . . . . Repair Stations 9 | . 6 . . 3 Recycling Units 8 | . 6 . . 2 Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 11 | . 10 . . 1 Prototype ID Bank 1 | . 1 . . . Repair Station Index 2 | . 1 . . 1 Unreport Threat 2 | . 2 . . . Locate Traps 1 | . 1 . . . Disarm Traps 3 | . 3 . . . Registered Components 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 6 . . 2 Scan Component 4 | . 3 . . 1 Repair 3 | . 3 . . . Refit 1 | . . . . 1 Recycling Unit Hacks 6 | . 4 . . 2 Report Inventory 3 | . 2 . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 2 | . 2 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 11 | . 8 1 1 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 78 | . 78 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2220 | 115 1355 223 90 437 Spaces Moved 1826 | 86 911 153 151 525 Core 100 | 15 . . . 85 Treads . | . . . . . Legs 894 | 71 779 . . 44 Wheels . | . . . . . Hover 172 | . 132 40 . . Flight 660 | . . 113 151 396 Fastest Speed 29 | 50 56 29 32 29 Average Speed 78 | 107 110 35 32 42 Slowest Speed 150 | 120 120 105 32 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 12 | . . 8 . 4 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 40 | 6 98 20 38 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . 10 8 . 71 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 88 | . 10 8 . 70 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2373 | 98 1165 263 184 663 Wait 327 | 2 160 73 30 62 Move 1798 | 85 910 136 150 517 Hop 12 | . . 8 . 4 Pick Up 19 | 2 10 2 . 5 Fast Attach 34 | 4 15 6 1 8 Attach 20 | 1 6 3 . 10 Detach 11 | . 2 2 . 7 Swap 14 | . 5 3 . 6 Drop 21 | . 8 8 . 5 Fire 75 | 4 23 22 3 23 Melee 42 | . 26 . . 16 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Discovered new exit (range 7) 575 | -10/Materials | Lost 3 parts (1p1n1u) 638 | -10/Materials | Lost 3 parts (1u2w) 827 | -10/Materials | Discovered new exit (range 13) 921 | -10/Materials | Repaired Med. Laser 948 | -10/Materials | Repaired Aluminum Leg 976 | -10/Materials | Repaired Aluminum Leg 1081 | -10/Materials | Discovered new exit (range 5) 1471 | -10/Materials | Entered another Materials area 1471 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1674 | -9/Materials | Discovered new exit (range 16) 1686 | -9/Materials | Discovered new exit (range 8) 1694 | -9/Materials | Entered Mines 1740 | -9/Mines | Discovered new exit (range 12) 1772 | -9/Mines | Learned Materials non-interactive machine intel 1784 | -9/Mines | Entered Materials 1784 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1785 | -8/Materials | Loaded intel: 44 non-interactive machine locations 1827 | -8/Materials | Build established: Sprinter 1946 | -8/Materials | Lost 4 parts (1n1u2w) 2036 | -8/Materials | Core integrity fell below 50% 2064 | -8/Materials | Lost 5 parts (2n1u2w) 2066 | -8/Materials | Discovered new exit (range 8) 2207 | -8/Materials | Core integrity fell below 20% 2222 | -8/Materials | Crushed by falling debris 2222 | -8/Materials | Smashed by cave-in Last Messages --------------- local area. 02200_ U-05 Engineer lays Concrete. 02200_ Penetrated by Slug. 02200_ Imp. Heat Sink destroyed. 02201_ U-05 Engineer destroyed. 02203_ Beam Cannon destroyed. 02204_ H-55 Commando knocked back. 02205_ K-01 Serf collects debris. 02206_ Penetrated by Slug. 02207_ K-01 Serf destroyed. 02208_ The unstable cave ceiling collapses. 02209_ Aluminum Leg destroyed. 02211_ The unstable cave ceiling collapses. 02213_ H-55 Commando knocked back. 02213_ H-55 Commando destroyed. 02214_ The unstable cave ceiling collapses. 02222_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 02222_ Hammer destroyed. 02222_ System corrupted by crushing effect (+3). 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""" # ????????#######+######## | | ???????????"""?"""?# ??????????????????????## | | ???????????????????######???????????????????????# | | ????????????????????????????????????????????????# | | "???????????????????????????????????????????????# | | "???????????????????????????????????????????????# | | "???????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | "???????????????????????????????????????????????# | | "???????????????????????????????????????????????# | | "???????????????????????????????????????????????# | | ?????????????????????????????????????############ | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????"""????????????? | | ???????????????????"""""????????????# ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 70 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It's Just You Oops Unlikely Earthworm Challenges ------------ None Game ------ Seed RagnarokHeatMace Manual? 0 Play Time 01:07:00 Cumulative 8.7 hours Start 2020.08.12 @ 22:30:37 End 2020.08.12 @ 23:40:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f5f5e39-10ab-4ef9-b1e9-2eb24ec289fe