Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.05 @ 16:19:03 Player: HarderSoftware Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1977) 1977 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4937 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Improved Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core VSS Leg Improved Heat Sink Improved Heat Sink Reactive Plating [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Advanced Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 3 | . . . 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 90 | 5 17 5 27 29 7 Power 10 | 1 2 2 1 3 1 Engine 6 | 1 2 2 1 . . Core 4 | . . . . 3 1 Reactor . | . . . . . . Propulsion 27 | 2 7 . 11 6 1 Treads . | . . . . . . Leg 21 | . 5 . 10 5 1 Wheel 5 | 2 2 . 1 . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 29 | . 4 2 7 13 3 Device 14 | . 2 . 3 7 2 Storage 4 | . 1 2 . 1 . Processor 4 | . 1 . 1 2 . Hackware . | . . . . . . Protection 7 | . . . 3 3 1 Artifact . | . . . . . . Weapon 24 | 2 4 1 8 7 2 Energy Gun 5 | 1 1 1 . 2 . Energy Cannon 12 | . 1 . 5 5 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . 2 2 9 3 14 Power 4 | . . 1 1 . 2 Propulsion 8 | . 1 . 3 . 4 Utility 7 | . . . 2 1 4 Weapon 11 | . 1 1 3 2 4 Highest Loss Streak 12 | . 1 1 6 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 81 99 92 95 85 Engine 7 | . 13 13 10 . . Core 4 | . . . . 8 13 Leg 15 | . 14 . 16 24 21 Wheel 8 | . 9 28 3 . . Device 7 | . 2 . 15 10 6 Storage 5 | . 3 14 2 2 7 Processor 9 | . 9 14 6 8 7 Protection 6 | . . . 4 13 5 Energy Gun 5 | . 7 12 . 6 . Energy Cannon 16 | . 6 14 21 19 16 Ballistic Gun 1 | . 7 . . . . Launcher 1 | . 3 1 2 . . Special Weapon 1 | . . . 5 . . Peak Build Rating 36 | 5 9 13 19 36 36 Average Rating 18 | 3 6 9 14 29 32 On Entrance 13 | . 5 9 12 19 33 Naked Turns . | . . . . . . Heaviest Build 101 | 6 15 94 101 54 59 Greatest Support 36 | 20 28 28 28 33 36 Greatest Overweight (x) 8 | . 1 3 6 8 6 Average Overweight (x) 1 | . . 2 . . 1 Largest Inventory Capacity 25 | 5 8 25 25 15 15 Average Capacity 11 | 5 5 24 9 7 15 Most Carried 15 | 2 8 14 15 6 6 Average Carried 6 | . 4 12 6 5 5 Final Capacity 25 | 5 8 25 5 15 15 Final Carried 14 | 2 8 14 5 6 3 Class Distribution -------------------- 46% | Mutant 20% | Tank 20% | Gunner 6% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1230 | 251 191 52 379 290 67 Remotely . | . . . . . . Salvage Created 2534 | 72 558 278 645 879 102 Parts 146 | 5 46 17 39 39 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 51 | 1 12 6 11 18 3 Guns 15 | 1 6 2 . 6 . Cannons 31 | . 4 2 10 12 3 AOE 5 | . 2 2 1 . . Classes Destroyed 9 | 2 4 . 3 . . Worker 5 | 1 1 . 3 . . Builder 2 | . . . 2 . . Hauler 2 | . 1 . 1 . . Recycler 2 | . 1 1 . . . Watcher 7 | . 1 . 3 3 . Swarmer 12 | . 5 3 . 2 2 Grunt 33 | 1 7 3 7 15 . Brawler 2 | . . . 1 . 1 Sentry 4 | . . . 3 1 . Best Kill Streak 6 | 1 4 3 4 6 3 Combat Bots Only 6 | 1 4 3 3 6 3 Max Kills in Single Turn 2 | 1 2 2 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 511 | 1 65 24 45 153 223 Missed 131 | . 14 6 16 34 61 Damage Taken 4821 | 8 439 204 1136 1347 1687 Core 1484 | . 94 63 391 232 704 Absorbed by Shields 69 | . . . . 69 . Redirected to Shielding 72 | . . . . 72 . Ignored by Resistances 1220 | 3 138 57 96 416 510 Regen/Repaired (Parts) 36 | . . . . 36 . Core Remaining (%) 49 | 100 . 37 2 57 . Volleys Fired 177 | 5 40 11 54 55 12 Largest 3 | 2 2 2 3 3 3 Hottest 225 | 60 105 100 220 225 225 Shots Fired 327 | 6 61 22 100 106 32 Gun 87 | 6 37 11 . 33 . Cannon 208 | . 23 11 69 73 32 Launcher 11 | . 1 . 10 . . Special 21 | . . . 21 . . Kinetic 29 | 1 17 . . . 11 Thermal 251 | . 23 11 90 106 21 Explosive 11 | . 1 . 10 . . Electromagnetic 36 | 5 20 11 . . . Robot Hit Streak 26 | 6 16 8 9 26 19 Robot Miss Streak 3 | . 3 2 1 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 223 | 6 55 14 43 80 25 Core Hits 103 | 3 20 9 25 39 7 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . 3 1 Burn 3 | . . . . 3 . Meltdown 1 | . 1 . . . . Blast 1 | . . . . . 1 Melee Attacks 12 | . 9 . 2 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . 6 . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4307 | 74 707 316 951 1645 614 Guns 881 | 74 241 97 . 469 . Cannons 2903 | . 298 105 710 1176 614 Explosions 462 | . 168 81 213 . . Melee . | . . . . . . Ramming 37 | . . 33 4 . . Kinetic 251 | 9 78 . . . 164 Thermal 3453 | . 438 186 734 1645 450 Explosive 241 | . 28 . 213 . . Electromagnetic 325 | 65 163 97 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 10 . . Average Corruption 9 | . . . 9 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . 16 . . Message Errors 8 | . . . 8 . . Matter Fused 4 | . . . 4 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 22 | . . 3 9 10 . Projectiles 13 | . . 3 . 10 . Explosions 9 | . . . 9 . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 87 | . 3 36 48 . . Shots 4 | . 1 1 2 . . Rammed 2 | . . 2 . . . Targets Rammed 4 | . . 2 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 370 | 20 196 240 306 370 262 Average Temperature 100 | 15 64 82 89 134 109 Received Heat Transfer 2182 | 6 216 102 186 1003 669 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 1 1 4 . Heat Transferred 6553 | . 729 372 1493 3293 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 230 | 25 202 172 230 218 90 Initial 47 | . 13 24 . 47 . Average 56 | 6 74 32 101 50 15 Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 94 | 100 82 100 87 99 100 Level 1 5 | . 17 . 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 2 6 2 Investigation 6 | . 1 . 1 4 . Extermination 1 | . . . . . 1 Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | 1 17 9 14 29 11 Peak Tracking Total 6 | 1 3 3 3 6 5 Tactical Retreats 3 | . 1 2 . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . 4 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 17 | . 7 . 3 7 . Terminals 12 | . 5 . 3 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 2 . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 73 | . 22 . 17 34 . Successful 49 | . 12 . 11 26 . Failed 24 | . 10 . 6 8 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 46 | . 13 . 17 16 . Fabricators . | . . . . . . Repair Stations 7 | . . . . 7 . Recycling Units 13 | . 9 . . 4 . Scanalyzers 7 | . . . . 7 . Garrison Access . | . . . . . . Terminal Hacks 31 | . 8 . 11 12 . Record 5 | . 2 . 3 . . Prototype ID Bank 2 | . 1 . 1 . . Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Recycling Unit Index 1 | . 1 . . . . Alert Level 2 | . 1 . . 1 . Unreport Threat 2 | . . . . 2 . Locate Traps 1 | . . . 1 . . Dispatch Records 2 | . . . 1 1 . Surveillance Status 2 | . 1 . 1 . . Patrol Status 2 | . . . 1 1 . Investigation Status 1 | . . . . 1 . Reinforcement Status 2 | . . . . 2 . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . . . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . . 5 . Scan Component 3 | . . . . 3 . Repair 2 | . . . . 2 . Recycling Unit Hacks 6 | . 4 . . 2 . Process 1 | . 1 . . . . Report Inventory 2 | . 1 . . 1 . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 7 | . . . . 7 . Insert Component 3 | . . . . 3 . Analyze 4 | . . . . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 6 . 2 6 . Full Trace Events 5 | . 1 . 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 115 | . 115 . . . . Retrieved Components 5 | . 3 . . 2 . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 5 | . 3 . 1 1 . Non-combat 5 | . 3 . 1 1 . Combat . | . . . . . . Robot Hacks Applied 8 | . 5 . 2 1 . parse_system 2 | . 2 . . . . no_distress 4 | . 3 . 1 . . find_recycling 1 | . . . 1 . . check_alert 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 11 | . . 11 . . . Total Damage 107 | . . 107 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6054 | 95 1044 1204 1094 2018 599 Spaces Moved 3734 | 98 847 817 706 1025 241 Core 77 | 25 38 . . 7 7 Treads . | . . . . . . Legs 2285 | . 441 . 592 1018 234 Wheels 1372 | 73 368 817 114 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 95 90 90 180 Average Speed 140 | 72 104 139 119 171 227 Slowest Speed 450 | 80 190 140 190 450 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . 3 . . Exploration Rate (%) 39 | 6 69 77 37 40 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 19 | . . . 19 . . Terrain Destroyed 123 | . 17 4 98 4 . Melee . | . . . . . . Projectile 24 | . . . 20 4 . AOE 99 | . 17 4 78 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4207 | 116 944 855 829 1195 268 Wait 46 | . . . . 40 6 Move 3729 | 97 846 816 705 1024 241 Hop . | . . . . . . Pick Up 82 | 8 24 12 20 17 1 Fast Attach 20 | . 1 . 6 13 . Attach 42 | 5 13 1 10 8 5 Detach 4 | . . . . 3 1 Swap 28 | . 3 4 11 8 2 Drop 59 | 1 8 5 19 26 . Fire 177 | 5 40 11 54 55 12 Melee 12 | . 9 . 2 1 . Ram 2 | . . 2 . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 4 | . . 4 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Identified exit to Materials 194 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 474 | -10/Materials | Identified exit to Mines 631 | -10/Materials | Discovered exit to Mines (range 11) 1140 | -10/Materials | Entered Mines 1183 | -10/Mines | Found a hidden stash of uninstalled traps 1981 | -10/Mines | Received a Mining Laser from a helpful Derelict 2111 | -10/Mines | Discovered exit to Materials (range 9) 2184 | -10/Mines | Core integrity fell below 50% 2277 | -10/Mines | Discovered exit to Materials (range 14) 2344 | -10/Mines | Entered Materials 2344 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2984 | -9/Materials | Crushed by falling debris 2987 | -9/Materials | Crushed by falling debris 2987 | -9/Materials | Core integrity fell below 50% 2994 | -9/Materials | Crushed by falling debris 2994 | -9/Materials | Core integrity fell below 20% 2994 | -9/Materials | System corruption reached 10% 3025 | -9/Materials | Lost 6 parts (1p1n2u2w) 3429 | -9/Materials | Discovered new exit (range 10) 3438 | -9/Materials | Entered another Materials area 3438 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3793 | -8/Materials | Build established: Tank 4014 | -8/Materials | Repaired Beam Cannon 4052 | -8/Materials | Repaired Lgt. Nuclear Core 4516 | -8/Materials | Discovered new exit (range 11) 5104 | -8/Materials | Build established: Gunner 5456 | -8/Materials | Entered Factory 5456 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5785 | -7/Factory | Discovered new exit (range 15) 6036 | -7/Factory | Core integrity fell below 50% 6046 | -7/Factory | Core integrity fell below 20% 6055 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- reinforcements to Terminal F010. L-41 Fighter knocked back. Lgt. Nuclear Core destroyed. L-41 Fighter knocked back. Hvy. Particle Cannon destroyed. VSS Leg destroyed. Hvy. Particle Cannon destroyed. Lgt. Armor Plating destroyed. L-41 Fighter suffers critical hit (Blast). Destroyed Imp. Melee Analysis Suite. Lgt. Nuclear Core destroyed. G-47 Trooper knocked back. Hvy. Particle Cannon destroyed. Assault Cannon destroyed. VSS Leg destroyed. L-41 Fighter destroyed. Acquired 2 matter. Imp. Heat Sink destroyed. Imp. Targeting Computer destroyed. M-28 Smith repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????# | | ???????????????# | | ???????????????# % | | ???????????????# %% | | ???????????????# | | ???????????????# ####### | | ???????????????# #?????# | | ???????????????### ###?????# | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | ?????????????????# #???????? | | #########????????# #???????? | | # #????????# #???????? | | # ####+##### #???????? | | # # ## #???????? | | # ! # #???????? | | # !!! m # ######??? | | # !! ggg/% | | # !! %# #######?? | | # Y@# #???????? | | # "%"" # ########???????? | | # "R"" ### ###??????????????? | | #! """ #?# #????????????????? | | # #######?# #????????????????? | | ##????????# #????????????????? | | ??????????# #????????????????? | | ?????????# #???????????????? | | ?????????# #???????????????? | | ?????????# ???????????????? | | ?????????# ??????????????? | | ?????????# ?????????????? | | ?????????# "" ?????????????? | | ?????????# "" ????????????? | | ????????? Y" ???????????? | | ????????? "" ??????????? | | ???????? "?? ??????????? | | ???????? ??? ?????????? | | ??????? ???? ????????? | | ??????? #???????????????? | | ????????? ????????????????? | | ??????????? ????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 57 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- VSS Leg | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call GoHome() It's Just You Made in Tau Ceti IV System Compromised Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed WeldingSpacefoldFalx Manual? 0 Play Time 01:01:44 Cumulative 1.7 hours Start 2024.11.05 @ 15:19:57 End 2024.11.05 @ 16:19:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a36f99f0-9eed-46ab-a8dd-28e973a06309