Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 11:41:03 Player: N0-H Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (518) 518 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 2198 Bonus ------- Follower Combat Kills 175 Cogmind --------- Core Integrity 0/400 Matter 236/300 Energy 238/250 System Corruption 5% Temperature Cool (34) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Beamcaster Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Flight Unit Heat Sink Improved Signal Interpreter Improved Signal Interpreter ECM Suite Pulse Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Thief Drone Bay > --- WEAPON ----------- Pulse Rifle Pulse Rifle Minigun > --- INVENTORY -------- Ion Engine Light Nuclear Core Heat Sink Improved Signal Interpreter Improved Signal Interpreter ECM Suite EM Pulse Gun Pulse Rifle Pulse Rifle Minigun Minigun Minigun [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Thief Drone Bay Storage Huge Storage Unit Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 40 | 6 3 4 10 17 Power 7 | 1 1 . 2 3 Engine 5 | 1 1 . 1 2 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 8 | 2 . 1 1 4 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . 1 1 2 Hover . | . . . . . Flight 2 | . . . . 2 Utility 7 | 1 2 2 2 . Device 4 | . 1 2 1 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 . 1 5 10 Energy Gun 7 | . . . 3 4 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 . . 2 5 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 16 | . . . 1 15 Power 2 | . . . . 2 Propulsion 3 | . . . 1 2 Utility 2 | . . . . 2 Weapon 9 | . . . . 9 Highest Loss Streak 15 | . . . 1 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 90 99 96 61 Engine 9 | . 14 14 6 7 Core 1 | . . . 4 . Wheel 18 | . 28 28 19 1 Flight 3 | . . . . 15 Device 12 | . 4 24 21 . Storage 11 | . 14 3 11 11 Energy Gun 7 | . . . 13 7 Ballistic Gun 18 | . 28 17 12 16 Ballistic Cannon 3 | . . 10 6 . Peak Build Rating 32 | 6 7 21 32 32 Average Rating 16 | 5 6 18 27 9 On Entrance 13 | . 6 7 21 32 Naked Turns . | . . . . . Heaviest Build 104 | 14 31 34 104 104 Greatest Support 26 | 20 20 26 26 26 Greatest Overweight (x) 29 | . 1 1 6 29 Average Overweight (x) 1 | . . . 3 9 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 18 | 7 11 7 25 25 Most Carried 13 | 5 5 6 13 13 Average Carried 6 | 3 4 4 8 6 Final Capacity 25 | 8 15 5 25 25 Final Carried 13 | 4 4 4 13 6 Class Distribution -------------------- 49% | Mutant 36% | Skirmisher 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1086 | 262 133 45 362 284 Remotely . | . . . . . Salvage Created 793 | 178 164 . 254 197 Parts 82 | 25 11 . 24 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 20 | . 5 . 6 9 Guns 20 | . 5 . 6 9 Classes Destroyed 9 | 3 3 . 2 1 Worker 4 | 2 . . 1 1 Builder 1 | . . . 1 . Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Watcher 2 | . 1 . 1 . Swarmer 12 | . 3 . 3 6 Grunt 5 | . 2 . 1 2 Brawler 1 | . . . . 1 Sentry 2 | . . . 2 . Best Kill Streak 7 | 3 3 . 3 7 Combat Bots Only 7 | . 3 . 3 7 Max Kills in Single Turn 3 | 1 1 . 3 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 232 | . 41 . 9 182 Missed 31 | . 15 . 1 15 Damage Taken 1895 | . 281 . 119 1495 Core 453 | . 42 . 47 364 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 88 | 16 20 . 26 26 Largest 3 | 2 2 . 3 3 Hottest 151 | 40 40 . 151 151 Shots Fired 201 | 32 40 . 76 53 Gun 180 | 32 40 . 57 51 Cannon 19 | . . . 19 . Launcher . | . . . . . Special 2 | . . . . 2 Kinetic 147 | 32 40 . 48 27 Thermal 39 | . . . 14 25 Explosive . | . . . . . Electromagnetic 15 | . . . 14 1 Robot Hit Streak 7 | 4 4 . 5 7 Robot Miss Streak 9 | 2 4 . 4 9 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 85 | 19 21 . 15 30 Core Hits 41 | 9 10 . 10 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1348 | 244 276 . 261 567 Guns 1280 | 244 276 . 241 519 Cannons 20 | . . . 20 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 920 | 244 276 . 145 255 Thermal 401 | . . . 104 297 Explosive . | . . . . . Electromagnetic 27 | . . . 12 15 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 3 | . . . . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 654 | . 25 . 372 654 Average Temperature 170 | . 8 . 98 255 Received Heat Transfer 381 | . 114 . 21 246 Effects 30 | . . . . 30 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . . 2 Interference 4 | . . . . 4 Matter Decay 6 | . . . . 6 Short Circuit 2 | . . . . 2 Damage (minor) 4 | . . . . 4 Damage (major) 9 | . . . . 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 988 | . . . 222 766 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 155 | 40 126 . 155 98 Initial 28 | . 26 . . 28 Average 53 | 18 70 . 63 51 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 2 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 17 . 16 14 Peak Tracking Total 11 | . 4 . 5 11 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 10 | . 4 1 5 . Terminals 7 | . 4 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 8 1 12 . Successful 17 | . 8 1 8 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 14 | . 8 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . . . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 8 1 4 . Record 5 | . 5 . . . Open Door 1 | . . 1 . . Alert Level 2 | . . . 2 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Investigation Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 254 | . . . 254 . Retrieved Matter 254 | . . . 254 . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 71 | . . . 71 . Total Damage 603 | . . . 603 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 7 | . . 3 4 . Drone Recoveries 5 | . . . 5 . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3187 | 161 825 320 1194 687 Spaces Moved 1613 | 120 542 302 569 80 Core 17 | 12 . . . 5 Treads . | . . . . . Legs . | . . . . . Wheels 1546 | 108 542 302 569 25 Hover . | . . . . . Flight 50 | . . . . 50 Fastest Speed 50 | 50 80 90 135 135 Average Speed 139 | 77 86 93 147 699 Slowest Speed 1640 | 80 95 105 190 1640 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 79 51 36 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2389 | 157 856 342 867 167 Wait 591 | . 287 28 243 33 Move 1609 | 119 541 301 568 80 Hop . | . . . . . Pick Up 42 | 12 3 4 15 8 Fast Attach 2 | 2 . . . . Attach 32 | 4 2 3 7 16 Detach 3 | . . 1 1 1 Swap 6 | . 1 1 3 1 Drop 16 | 4 2 4 4 2 Fire 88 | 16 20 . 26 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 666 | -10/Materials | Discovered new exit (range 9) 841 | -10/Materials | Discovered new exit (range 14) 987 | -10/Materials | Entered Mines 989 | -10/Mines | Found the Drone Emporium 994 | -10/Mines | Found Prototype Device 1000 | -10/Mines | Identified Thief Drone Bay 1027 | -10/Mines | Discovered new exit (range 14) 1038 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1060 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1062 | -10/Mines | Found Prototype Device 1066 | -10/Mines | Identified Exp. Sensor Array 1272 | -10/Mines | Discovered new exit (range 10) 1307 | -10/Mines | Entered Materials 1307 | -9/Materials | Accompanied by 6 allies 1307 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1401 | -9/Materials | Lost 3 allies 1646 | -9/Materials | Build established: Skirmisher 2328 | -9/Materials | Discovered new exit (range 8) 2392 | -9/Materials | Discovered new exit (range 10) 2501 | -9/Materials | Entered Mines 2538 | -9/Mines | Core integrity fell below 50% 2567 | -9/Mines | Destroyed 7 combat bots 2568 | -9/Mines | Core integrity fell below 20% 2619 | -9/Mines | Lost 15 parts (2p2n2u9w) 2804 | -9/Mines | Discovered new exit (range 12) 3104 | -9/Mines | Build established: Scavenger-Gunner 3188 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02841_ System corrupted: Matter fused (-5). 02887_ K-01 Serf collects debris. 02896_ System corrupted: Energy discharge (-65). 02897_ K-01 Serf collects debris. 02929_ System corrupted: Component data lost. 02960_ System corrupted: IFF burst signal emitted. 02988_ System corrupted: Heat flow error (+130). 03007_ System corrupted: FCS attempts to trigger Beamcaster. 03007_ System corrupted: Beamcaster misfires. 03032_ K-01 Serf collects debris. 03041_ K-01 Serf destroyed. 03059_ System corrupted: Component data lost. 03108_ Acquired 13 matter. 03127_ Acquired Wheel. 03137_ System corrupted: Matter fused (-5). 03146_ Acquired Wheel. 03147_ Dropped Flight Unit. 03181_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????#####????????????? | | ?????????????????????????##* %##???????????? | | ?????????????????????????#=[= "#???????????? | | ?????????????????????????#%= [ #?????####??? | | ?????????????????????????#% ##????## #??? | | ?????????????????????????#[= ##?????# ##?? | | ?????????????????????????## ##??????# ##? | | ?????????? ??????###????# #??????## #? | | ????????????# ### #???# #?????## #? | | ?????????????# #### ####### ##? | | ?????????????# < l@ ##? | | ??????????????# g############ #? | | ??????????????##### ???????????## #? | | ??????????????????# ?????????????#== #? | | ??????????????????# ????????????## ! #? | | ??????????????????## ????????????## ##? | | ???????????????????##????????????# ##?? | | ?????????????????????????????????# ###??? | | ?????????????????????????????????## ##????? | | ??????????????????????????????????####?????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseDisassembledRegenerator Manual? 0 Play Time 00:36:59 Cumulative 5.4 hours Start 2025.01.27 @ 14:40:02 End 2025.01.29 @ 11:41:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4cecae7-ef86-4384-b6b4-93470416d35c