Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 19:47:53 Player: Ceorik Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (232) 1160 Value Destroyed (8599) 8599 Prototype IDs (69) 1380 Alien Tech Used (2) 400 Bonus (3120) 3120 TOTAL SCORE: 21859 Bonus ------- High Alert Combat Kills 358 Follower Combat Kills 631 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1150 Matter 45/300 Energy 8/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Phase Shifter Layered Medium Armor Plating Light Regenerative Plating CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Zionite Composite Leg I Zionite Composite Leg I Enhanced Armored Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle Heavy Battle Rifle Hypervelocity Coil Gun CR-A16's Behemoth Slayer > --- INVENTORY -------- Neutrino Core Improved Cooling System Matter Compressor Makeshift Terrain Scanner Advanced Terrain Scan Processor Layered Medium Armor Plating Light Regenerative Plating Advanced Focal Shield Long-range Tractor Beam Transdimensional Reconstructor Enhanced Gauss Cannon Enhanced Gauss Cannon Long-range Missile Launcher Molecular Deconstructor [Rating: 113] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Armored Leg Leg Armored Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Improved Medium Laser Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Utility 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . 2 Weapon 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Parts Attached 139 | 7 11 . 1 . 20 11 . . . . 24 2 1 5 11 17 3 1 3 5 17 Power 19 | 1 1 . . . 3 2 . . . . 1 . 1 1 . 5 . . 1 1 2 Engine 8 | 1 1 . . . 2 2 . . . . . . 1 . . 1 . . . . . Core 9 | . . . . . 1 . . . . . 1 . . . . 4 . . . 1 2 Reactor 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 42 | 2 4 . . . 8 3 . . . . 10 1 . . 3 6 3 1 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 42 | 2 4 . . . 8 3 . . . . 10 1 . . 3 6 3 1 . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 44 | 2 3 . . . 3 5 . . . . 7 1 . 1 4 4 . . 2 1 11 Device 20 | 1 1 . . . 1 1 . . . . 2 . . . 3 2 . . 1 1 7 Storage 4 | 1 1 . . . 1 . . . . . 1 . . . . . . . . . . Processor 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Hackware 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 Protection 11 | . 1 . . . . 2 . . . . 2 1 . 1 1 . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 3 . 1 . 6 1 . . . . 6 . . 3 4 2 . . . 3 3 Energy Gun 7 | . 1 . 1 . 4 . . . . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . . . . 1 1 . . . . 6 . . . 2 1 . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Launcher 8 | . 2 . . . 1 . . . . . . . . 3 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . . . 3 . . . . . 1 . . 3 . . 1 . 4 . 2 Parts Lost 19 | . 1 . . . . . . . . . . . 1 . 5 . . . . 1 11 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . . 1 . . . . 1 3 Utility 7 | . 1 . . . . . . . . . . . . . 2 . . . . . 4 Weapon 6 | . . . . . . . . . . . . . . . 2 . . . . . 4 Highest Loss Streak 6 | . 1 . . . . . . . . . . . 1 . 3 . . . . 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 12 | 1 7 10 8 7 8 14 14 14 15 15 14 14 15 14 13 13 14 14 14 13 13 Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 Propulsion 1 | . 1 2 1 1 1 1 2 2 2 2 2 2 2 2 . . 1 1 1 . . Utility 6 | . 2 3 3 3 2 6 8 8 9 9 8 7 8 8 7 8 8 8 7 8 8 Weapon 3 | . 3 4 3 2 2 4 3 3 3 3 3 4 4 4 4 4 4 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 9 . 1 . 4 2 . . . . 6 . . 3 4 2 . . . 1 8 Power 8 | . 2 . . . 3 1 . . . . . . . . . . . . . . 2 Propulsion 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Utility 16 | . 3 . . . . . . . . . 4 . . 1 1 2 . . . 1 4 Weapon 13 | . 3 . 1 . . 1 . . . . 2 . . 2 3 . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 100 100 98 76 76 76 76 76 81 100 100 99 95 95 100 100 99 99 90 Engine 4 | . 14 14 14 14 3 7 7 7 7 7 1 . 2 4 . 2 . . . . . Core 2 | . . . . . 5 . . . . . 4 6 3 . . 5 11 11 9 5 4 Reactor 1 | . . . . . . . . . . . . . . 1 6 1 . . 1 5 4 Leg 27 | . 28 28 28 28 35 30 30 30 30 30 25 26 26 26 25 25 29 29 29 28 22 Device 11 | . 9 14 14 14 9 7 7 7 7 7 11 13 13 13 11 11 11 11 11 11 13 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 3 | . . . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 8 Hackware 2 | . . . . . 8 7 7 7 7 7 4 . . . . . . . . . . Protection 4 | . 3 . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 4 5 4 Energy Gun 4 | . 8 14 23 28 21 . . . . . . . . . . . . . . . 4 Ballistic Gun 18 | . 19 14 4 . 4 7 7 7 7 7 14 33 33 32 25 23 23 23 23 28 13 Peak Build Rating 113 | 7 12 12 17 17 36 71 70 71 71 71 90 77 77 79 81 92 91 91 96 100 113 Average Rating 67 | 4 9 12 13 17 31 64 70 70 71 71 83 76 76 76 77 84 90 91 91 95 100 On Entrance 59 | . 7 12 12 17 17 36 71 70 71 71 71 76 77 76 79 78 90 91 91 93 97 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . 65 Heaviest Build 96 | 15 21 21 22 22 35 50 50 50 50 50 61 57 57 59 68 70 70 70 77 88 96 Greatest Support 103 | 20 20 20 20 20 50 70 70 70 70 70 71 68 68 68 68 90 99 99 99 103 103 Greatest Overweight (x) 2 | . 1 1 1 1 . . . . . . 1 . . . 1 1 . . . . 2 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 10 10 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 10 9 10 11 14 14 14 15 15 14 14 14 14 14 14 15 15 14 14 13 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 29% | Skirmisher 16% | Tank 14% | Scavenger-Tank 12% | Scavenger-Mutant 5% | Scavenger-Gunner 5% | Messiah-Assassin 4% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Messiah-Assassin | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 8137 | 264 561 . 10 . 269 429 133 441 . 100 1382 495 425 73 1145 640 92 146 . 480 1052 Remotely 178 | . . . . . . . . . . . . . . . . . . . . . 178 Salvage Created 9053 | 25 734 . . 71 1421 394 73 366 . 97 1698 154 489 . 1186 508 72 236 . 337 1192 Parts 486 | 2 59 . . 2 62 24 6 10 . 7 80 9 12 . 64 37 2 15 . 23 72 Haulers Intercepted 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 151 | . . . . . . . 6 10 . 7 . 9 14 . 56 . 13 15 . 21 . Prevented 10 | . . . . . . . . 2 . . . . . . 4 . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 177 | . 18 . . . 22 10 3 7 . 4 23 3 9 . 31 7 1 7 . 6 26 Guns 134 | . 12 . . . 21 10 3 7 . 4 21 3 9 . 14 7 1 7 . 5 10 Cannons 5 | . . . . . . . . . . . . . . . . . . . . . 5 AOE 36 | . 6 . . . . . . . . . 2 . . . 17 . . . . . 11 Classes Destroyed 17 | 1 7 . . . 4 1 . . . . 1 . . . 1 . . . . 2 . Worker 9 | . 2 . . . . . . . . . 2 . . . . 3 . . . . 2 Builder 20 | . 1 . . . . 1 . . . . 2 . . . 2 3 . . . . 11 Tunneler 4 | 1 1 . . . . 1 . . . . 1 . . . . . . . . . . Hauler 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . Recycler 8 | . 1 . . 1 1 . . . . . 2 . . . 1 . . . . . 2 Operator 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . Watcher 6 | . 1 . . . 1 . . . . . . . . . 2 . . . . . 2 Swarmer 54 | . 8 . . . . 7 3 . . 4 . . 1 . 11 3 . 5 . . 12 Grunt 64 | . 10 . . . 14 . . 7 . . 13 . 5 . 7 2 . 1 . . 5 Brawler 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Sentry 22 | . . . . . 5 2 . . . . 4 1 1 . 4 2 1 . . . 2 Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hunter 12 | . . . . . 1 . . . . . 1 . 2 . 6 . . . . . 2 Programmer 17 | . . . . . . 1 . . . . 3 2 . . 1 . . 1 . 4 5 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 13 | 1 3 . . 1 6 6 3 4 . 4 8 1 3 . 13 4 1 4 . 3 11 Combat Bots Only 13 | . 3 . . . 5 4 3 4 . 4 6 1 3 . 13 3 1 4 . 3 6 Max Kills in Single Turn 8 | 1 3 . . 1 1 2 1 1 . 1 3 1 1 . 3 2 1 1 . 1 8 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . 3 . . . . . . . . . 2 . . . 3 . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 857 | . 62 . . . 48 40 13 8 . 9 111 20 43 . 98 30 11 17 . 56 291 Missed 292 | . 21 . . . 13 16 4 1 . 2 42 9 18 . 25 7 1 6 . 22 105 Hits 565 | . 41 . . . 35 24 9 7 . 7 69 11 25 . 73 23 10 11 . 34 186 Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . . Projectile 562 | . 41 . . . 32 24 9 7 . 7 69 11 25 . 73 23 10 11 . 34 186 AOE 1 | . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 20 | . . . . . 5 . . 1 . . 1 . . . 1 2 . . . 1 9 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 9067 | . 437 . . . 561 296 133 121 . 103 840 94 386 . 1455 387 229 141 . 615 3269 Core 1645 | . 59 . . . 100 17 30 . . 27 64 10 17 . 112 . 38 41 . 42 1088 Absorbed by Shields 291 | . . . . . . . . . . . . . . . . . . . . . 291 Ignored by Resistances 313 | . . . . . . . . . . . 26 12 . . . 57 47 41 . 83 47 Regen/Repaired (Parts) 70 | . . . . . . 39 . . . . . . . . . . . . . . 31 Core Remaining (%) 84 | 100 . . . 76 81 . . . . 89 . . . . 76 . . . . 87 . Volleys Fired 470 | 2 78 . . 1 55 24 5 18 . 6 63 5 23 1 70 19 4 12 . 18 66 Largest 5 | 2 2 . . 2 3 1 1 1 . 1 5 5 5 1 5 4 4 4 . 5 5 Hottest 229 | 40 76 . . 121 186 60 60 60 . 60 110 110 110 20 133 106 106 106 . 154 229 Shots Fired 1286 | 4 149 . . 2 152 24 5 18 . 6 133 24 114 1 206 76 16 48 . 86 222 Gun 1198 | 4 143 . . 2 152 24 5 18 . 6 133 24 114 1 179 76 16 48 . 86 167 Cannon 48 | . . . . . . . . . . . . . . . . . . . . . 48 Launcher 40 | . 6 . . . . . . . . . . . . . 27 . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1030 | 4 106 . . . 23 24 5 18 . 6 133 24 114 1 179 76 16 48 . 86 167 Thermal 216 | . 37 . . 2 129 . . . . . . . . . . . . . . . 48 Explosive 40 | . 6 . . . . . . . . . . . . . 27 . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 1 15 . . 3 19 9 2 7 . 3 11 5 6 . 10 7 7 4 . 7 10 Robot Miss Streak 10 | 1 7 . . . 3 6 4 3 . 7 7 3 4 . 7 4 2 5 . 10 6 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 Secondary Targets 11 | . 2 . . . 1 . . . . . . . 2 . 4 . . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . 1 . 1 . . . . 1 1 Shots Hit Robots 714 | 2 86 . . 2 109 20 5 18 . 5 90 10 49 . 89 40 14 20 . 36 119 Core Hits 423 | 1 37 . . 2 49 14 3 16 . 4 63 6 21 . 79 28 3 10 . 10 77 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . 1 3 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . . . 5 9 Critical Strikes 45 | . 1 . . . 7 . . . . . . . . . . 1 2 . . 6 28 Burn 13 | . 1 . . . 7 . . . . . . . . . . . . . . . 5 Destroy 18 | . . . . . . . . . . . . . . . . . . . . 6 12 Blast 11 | . . . . . . . . . . . . . . . . . . . . . 11 Impale 3 | . . . . . . . . . . . . . . . . 1 2 . . . . Melee Attacks 35 | . . . . . . . . . . . . . . . . 10 2 . . 2 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . . . . 10 2 . . 2 21 Sneak Attacks 5 | . . . . . . . . . . . . . . . . 4 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23962 | 37 1541 . . 31 1989 926 148 1003 . 144 4104 221 918 . 4130 1136 319 453 . 869 5993 Guns 16720 | 37 1174 . . 31 1989 926 148 1003 . 144 3631 221 918 . 1954 865 247 453 . 830 2149 Cannons 929 | . . . . . . . . . . . . . . . . . . . . . 929 Explosions 5791 | . 367 . . . . . . . . . 473 . . . 2176 . . . . . 2775 Melee 508 | . . . . . . . . . . . . . . . . 271 72 . . 39 126 Ramming 14 | . . . . . . . . . . . . . . . . . . . . . 14 Kinetic 14726 | 37 771 . . . 227 926 148 1003 . 144 3631 221 918 . 1954 865 247 453 . 830 2351 Thermal 3499 | . 403 . . 31 1762 . . . . . . . . . 69 . . . . . 1234 Explosive 5064 | . 367 . . . . . . . . . 473 . . . 2107 . . . . . 2117 Electromagnetic 151 | . . . . . . . . . . . . . . . . . . . . . 151 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 508 | . . . . . . . . . . . . . . . . 271 72 . . 39 126 Highest Corruption 15 | . . . . . . 1 1 1 1 1 2 2 2 2 . . . . . 1 15 Average Corruption 3 | . . . . . . 1 1 1 1 1 2 2 2 2 . . . . . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 91 | . . . . . . 2 3 4 1 3 . 10 7 . . . . . . 1 60 Message Errors 23 | . . . . . . 1 1 2 . 2 . 1 2 . . . . . . . 14 Matter Fused 23 | . . . . . . . 1 . 1 . . 3 2 . . . . . . 1 15 Heat Flow Errors 11 | . . . . . . . . 1 . 1 . . . . . . . . . . 9 Energy Discharges 5 | . . . . . . . . . . . . 2 1 . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 1 . . . 2 . . . . . . . . 10 Data Loss (major) 4 | . . . . . . 1 1 . . . . 1 . . . . . . . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . . . 1 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 394 | . . . . . . . . . . . . . . . 61 29 . . . . 304 Projectiles 23 | . . . . . . . . . . . . . . . . . . . . . 23 Explosions 342 | . . . . . . . . . . . . . . . 61 . . . . . 281 Melee 29 | . . . . . . . . . . . . . . . . 29 . . . . . Knockbacks 8 | . . . . . . . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . . . . . . 7 Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 120 . . 18 213 126 16 120 . 100 146 61 134 . 183 79 37 37 . . 279 Average Temperature 50 | . 45 . . 12 64 43 11 43 . 32 33 33 57 . 83 27 18 15 . . 47 Received Heat Transfer 1541 | . 207 . . . 324 6 . 81 . . 180 . 75 . 171 120 48 18 . 27 284 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 26 | . 2 . . 2 16 . . . . . . . 1 . 1 . . . . . 4 Heat Transferred 6966 | . 962 . . 74 4107 . . . . . . . . . 80 . . . . . 1743 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . . . 1 . . . . . 1 . . . . 2 . . . . 4 Low Security (%) 64 | 100 100 100 . 100 99 100 . . . . 76 . . . . 21 . . . . . Level 1 20 | . . . . . . . . . . . 23 . . . . 78 . . . . 31 Level 2 7 | . . . . . . . . . . . . . . . . . . . . . 31 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . 34 Level 4 . | . . . . . . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1201 | 5 173 39 . 6 204 147 . . . . 388 . . . . 418 . . . . 1201 Initial 900 | . . 39 . . . 70 . . . . 49 . . . . 210 . . . . 900 Average 226 | . 97 21 . 1 75 63 . . . . 174 . . . . 234 . . . . 580 Influence Increases 7438 | 5 566 . . 6 691 330 100 160 . 90 842 80 190 . 920 702 52 190 . 135 2379 Destroy 0b10 Robot/C 3880 | . 360 . . . 460 200 60 140 . 80 460 60 180 . 740 340 40 140 . 100 520 Destroy 0b10 Robot/NC 280 | 5 40 . . 5 30 10 . . . . 35 . . . 25 40 . . . 5 85 Destroy Leader 690 | . 76 . . . 118 50 10 20 . 10 120 20 10 . 30 62 10 20 . 30 104 Allied During Kill 276 | . . . . 1 12 . . . . . . . . . 125 136 2 . . . . Successful Hack 76 | . 9 . . . 51 16 . . . . . . . . . . . . . . . Disable Machine 300 | . 15 . . . . 45 . . . . 75 . . . . 30 . . . . 135 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . 200 Destroy Structure 371 | . 51 . . . 5 9 . . . . 62 . . . . 34 . . . . 210 Advance Influence 900 | . . . . . . . . . . . . . . . . . . . . . 900 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 435 | . 15 . . . 15 . 30 . . . 90 . . . . 60 . 30 . . 195 Influence Decreases 6240 | 5 464 102 . 6 536 435 150 130 30 12 750 242 168 30 586 618 376 236 48 135 1181 Entered New Map 668 | . . 63 . . . 85 19 . 30 . 29 63 2 30 . 124 156 19 48 . . Time Decay 4237 | 5 454 39 . 6 371 340 131 130 . 12 571 179 156 . 376 374 180 217 . 125 571 Search Patrol Dispatched 500 | . . . . . . . . . . . . . . . . . . . . . 500 Lost Part 190 | . 10 . . . . . . . . . . . 10 . 50 . . . . 10 110 Lost Ally 370 | . . . . . 40 10 . . . . . . . . 160 120 40 . . . . Purge Threat 275 | . . . . . 125 . . . . . 150 . . . . . . . . . . Squads Dispatched 31 | . 4 . . . 2 1 . . . . 7 . . . 1 4 . . . . 12 Investigation 7 | . 4 . . . . . . . . . . . . . . 1 . . . . 2 Extermination 10 | . . . . . . 1 . . . . 3 . . . . 2 . . . . 4 Reinforcement 10 | . . . . . 1 . . . . . 4 . . . 1 1 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . . . . . . 5 Construction Impeded 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 14 | . . . . . 5 . . . . . 1 . . . 1 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 25 . . . 37 12 3 7 . 4 36 3 10 . 26 28 2 9 . 11 58 Peak Tracking Total 12 | . 3 . . . 6 4 3 4 . 4 4 1 4 . 10 7 1 4 . 3 12 Tactical Retreats 16 | . 1 . . . 1 . 1 . . . 3 . . . . 3 . 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 15 | . 2 . . . . 1 . . . . 6 . . . . . . . . . 6 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 27 | . 1 . . . . 3 . . . . 5 . . . 7 2 . . . . 9 Max in Single Turn 3 | . 1 . . . . 1 . . . . 3 . . . 1 1 . . . . 3 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 48 | . 8 . 2 . 9 8 . . 4 . 7 . . 1 1 1 . . 4 . 3 Terminals 21 | . 6 . . . 7 3 . . . . 4 . . . 1 . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 Total Hacks 166 | . 27 . 2 . 44 17 . . 29 . 21 . . 3 1 2 . . 17 . 3 Successful 106 | . 9 . 2 . 26 7 . . 29 . 9 . . 3 1 2 . . 17 . 1 Failed 58 | . 17 . . . 18 10 . . . . 11 . . . . . . . . . 2 Catastrophic 10 | . 1 . . . 1 4 . . . . 3 . . . . . . . . . 1 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Manual 66 | . 14 . 1 . 26 5 . . . . 4 . . 1 1 10 . . . . 4 Terminals 72 | . 20 . . . 38 5 . . . . 8 . . . 1 . . . . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . Repair Stations 10 | . . . . . . 10 . . . . . . . . . . . . . . . Recycling Units 10 | . 7 . . . . . . . . . 3 . . . . . . . . . . Scanalyzers 13 | . . . . . 5 . . . . . 7 . . . . . . . . . 1 Garrison Access 6 | . . . . . 1 . . . . . 3 . . . . . . . . . 2 Terminal Hacks 71 | . 4 . 2 . 14 . . . 29 . 1 . . 3 1 . . . 17 . . Record 18 | . . . 1 . 1 . . . 11 . . . . . . . . . 5 . . Part Schematic 18 | . . . . . 1 . . . 10 . . . . 3 . . . . 4 . . Robot Schematic 6 | . 1 . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 9 | . . . . . 5 . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Build 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . 3 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 10 | . . . . . 5 . . . . . 5 . . . . . . . . . . Retrieve Study 10 | . . . . . 5 . . . . . 5 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 6 1 . . . . . . . . . . . . . . 1 Terminals 10 | . 3 . . . 6 1 . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . 6 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 8 . . . 7 7 . . . . 5 . . . . . . . . . 2 Full Trace Events 2 | . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . . . . . 5 . . . . 2 . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . 1 . . . 10 . . . . 16 . 8 . . 4 . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . Part Studies Acquired 10 | . . . . . 5 . . . . . 5 . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 2 . . . . . . . . . 8 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . 4 . . . . . . . . . . . 11 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 26 | . 1 . 4 . . 1 . . . . . . . 7 11 2 . . . . . Largest Group 7 | . 1 1 5 5 5 1 . . . . . . . 7 7 6 2 . . . . Highest-Rated Group 260 | . 10 10 55 55 55 14 . . . . . . . 260 260 212 170 . . . . Highest-Rated Ally 85 | . 10 10 21 21 21 14 . . . . . . . 51 51 85 85 . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 101 | . . . . . 21 . . . . . . . . . 35 39 6 . . . . Total Damage 3398 | . . . . . 330 . . . . . . . . . 1181 1442 445 . . . . Kills 19 | . . . . . 1 . . . . . . . . . 6 11 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 6994 | 5 305 . . . . . . . . . 1011 801 563 2143 618 . . . . . 1548 Optics 1349 | . . . . . . . . . . . . . . . . . . . . . 1349 Sensors 6644 | . . . . . . . . . . . 1011 801 563 2143 618 . . . . . 1508 Seismic 310 | 5 305 . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . . . 5 . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 16 | . . . . 1 . . . 2 . 3 . 1 1 1 1 . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 2 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 17545 | 68 1202 86 1323 91 1128 889 346 395 95 1072 1721 821 598 2143 1001 866 379 562 182 856 1721 Spaces Moved 12229 | 41 661 41 669 45 750 686 280 309 79 760 1251 648 411 1701 572 558 310 457 146 668 1186 Core 198 | 3 . . . . . . . . . . . . . . . . . . . . 195 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 12031 | 38 661 41 669 45 750 686 280 309 79 760 1251 648 411 1701 572 558 310 457 146 668 991 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 190 105 105 121 121 121 121 110 120 120 120 115 107 110 114 114 112 50 Average Speed 121 | 114 133 190 189 190 116 107 121 121 121 121 115 120 120 120 124 113 113 114 114 112 109 Slowest Speed 285 | 120 190 190 190 190 120 121 121 121 121 121 186 120 120 120 185 185 114 114 114 114 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 4 92 19 90 19 59 18 44 55 68 78 40 79 59 90 54 20 53 59 60 82 27 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 18 | . . . 1 . . . . 2 1 2 . 1 . 1 . 5 1 1 3 . . Known Exits Taken 12 | . . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 30 | . . . . 1 . . 1 2 . 4 . 7 2 4 1 . 3 2 . 3 . Spaces Dug 44 | . . . . . . . . . . . . . . . 9 6 . . . . 29 Terrain Destroyed 336 | . 50 . . . . 5 2 2 . 1 65 . 5 . 81 8 3 2 . 3 109 Melee 22 | . . . . . . . . . . . . . . . . 6 . . . . 16 Projectile 63 | . . . . . . 5 2 2 . 1 9 . 5 . 6 2 3 2 . 3 23 AOE 251 | . 50 . . . . . . . . . 56 . . . 75 . . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 14224 | 54 835 50 725 49 893 843 286 330 78 912 1506 687 499 1804 801 742 325 482 160 726 1437 Wait 903 | 3 47 10 5 4 33 93 1 3 . 147 117 25 60 83 10 123 5 10 . 25 99 Move 12208 | 40 660 40 668 44 749 685 279 308 78 759 1250 647 410 1700 571 557 309 456 145 667 1186 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 95 | 2 17 . 2 . 13 13 . 1 . . 11 1 1 3 14 3 . 1 2 2 9 Fast Attach 53 | 7 2 . 1 . 4 . . . . . 12 1 . 5 1 5 . . 4 1 10 Attach 32 | . . . . . 3 3 . . . . 2 . 1 . 9 1 . . . 1 12 Detach 6 | . . . . . 1 . . . . . . . . . . . . . . . 5 Swap 115 | . 15 . . . 14 9 1 . . . 17 5 4 2 6 12 3 1 4 5 17 Drop 145 | . 16 . 6 . 21 16 . . . . 24 3 . 10 13 12 2 2 5 5 10 Fire 470 | 2 78 . . 1 55 24 5 18 . 6 63 5 23 1 70 19 4 12 . 18 66 Melee 35 | . . . . . . . . . . . . . . . . 10 2 . . 2 21 Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . . . . . . . Rewire 150 | . . . 43 . . . . . . . . . . . 107 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 10) 244 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 5) 687 | -10/Materials | Discovered new exit (range 13) 759 | -10/Materials | Discovered new exit (range 6) 765 | -10/Materials | Central database locked down 1027 | -10/Materials | Build established: Scavenger-Mutant 1271 | -10/Materials | Entered Mines 1271 | -10/Mines | Accompanied by 1 ally 1338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1340 | -10/Mines | Discovered new exit (range 5) 1357 | -10/Mines | Entered Exiles 1357 | -10/Exiles | Found Exiles lab destroyed 1357 | -10/Exiles | Accompanied by 1 ally 1721 | -10/Exiles | Opened EX-Vault 1855 | -10/Exiles | Learned location of Zion (-6) 2226 | -10/Exiles | Discovered new exit (range 14) 2498 | -10/Exiles | Found XL Autogun Array 2680 | -10/Exiles | Entered Mines 2680 | -9/Mines | Accompanied by 5 allies 2684 | -9/Mines | Learned Materials terminal intel 2744 | -9/Mines | Discovered new exit (range 5) 2771 | -9/Mines | Entered Materials 2771 | -8/Materials | Accompanied by 5 allies 2771 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2772 | -8/Materials | Loaded intel: 12 terminal locations 2853 | -8/Materials | Lost 3 allies 3180 | -8/Materials | Build established: Scavenger-Gunner 3569 | -8/Materials | Garrison activated, responded to threat 3735 | -8/Materials | Identified exit to Storage 3882 | -8/Materials | Discovered new exit (range 4) 3899 | -8/Materials | Entered Factory 3899 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4199 | -7/Factory | Repaired Carbon-fiber Leg+ 4220 | -7/Factory | Build established: Scavenger-Tank 4546 | -7/Factory | Fabricated M-13 Machinist (x1) 4667 | -7/Factory | Build established: Tank 4685 | -7/Factory | Discovered new exit (range 5) 4734 | -7/Factory | Identified exit to Lower Caves 4788 | -7/Factory | Entered Lower Caves 4789 | -7/Lower Caves | Encountered a Warlord checkpoint 5124 | -7/Lower Caves | Discovered new exit (range 6) 5134 | -7/Lower Caves | Entered another Lower Caves area 5139 | -7/Lower Caves | Discovered new exit (range 11) 5148 | -7/Lower Caves | Encountered a Warlord checkpoint 5522 | -7/Lower Caves | Discovered new exit (range 6) 5529 | -7/Lower Caves | Entered Data Miner 5529 | -7/Data Miner | Discovered new exit (range 6) 5552 | -7/Data Miner | Met Data Miner 5586 | -7/Data Miner | Learned location of Section 7 (-2) 5586 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5598 | -7/Data Miner | Received God Mode back door access code from Data Miner 5624 | -7/Data Miner | Entered Proximity Caves 5889 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5921 | -6/Proximity Caves | Learned location of Extension (-6) 6334 | -6/Proximity Caves | Identified exit to Factory 6696 | -6/Proximity Caves | Entered Factory 6696 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6924 | -6/Factory | Central database locked down 7656 | -6/Factory | Discovered new exit (range 16) 7696 | -6/Factory | Build established: Skirmisher 7703 | -6/Factory | Identified exit to Factory 8269 | -6/Factory | Discovered exit to Factory (range 11) 8391 | -6/Factory | Discovered new exit (range 16) 8416 | -6/Factory | Identified exit to Lower Caves 8417 | -6/Factory | Entered Lower Caves 9208 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9231 | -6/Lower Caves | Discovered new exit (range 6) 9237 | -6/Lower Caves | Identified exit to Lower Caves 9238 | -6/Lower Caves | Entered another Lower Caves area 9244 | -6/Lower Caves | Learned Factory terminal intel 9401 | -6/Lower Caves | Encountered a Warlord checkpoint 9753 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9814 | -6/Lower Caves | Discovered new exit (range 11) 9835 | -6/Lower Caves | Identified exit to Zion 9836 | -6/Lower Caves | Entered Zion 9895 | -6/Zion | System corruption cleaned by Quarantine Array 10064 | -6/Zion | Discovered new exit (range 14) 10341 | -6/Zion | Received a hallucinogenic algorithm 10341 | -6/Zion | Ran a hallucination algorithm 10767 | -6/Zion | Found CR-A16's Pointy Stick 10896 | -6/Zion | Gained Derelict followers 10976 | -6/Zion | Found Prototype Launcher 10976 | -6/Zion | Identified Gui. Missile Launcher 10988 | -6/Zion | Found Prototype Launcher 10988 | -6/Zion | Identified Rocket Array 11005 | -6/Zion | Found Gui. Missile Launcher 11657 | -6/Zion | Met Imprinter 11676 | -6/Zion | Imprinted 11678 | -6/Zion | Declared Zion's savior 11978 | -6/Zion | Identified exit to Proximity Caves 11979 | -6/Zion | Entered Proximity Caves 11979 | -5/Proximity Caves | Accompanied by 7 allies 11985 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12020 | -5/Proximity Caves | Found Prototype Special Weapon 12065 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12066 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12103 | -5/Proximity Caves | Attracted the attention of an 0b10 base 12138 | -5/Proximity Caves | Destroyed 13 combat bots 12144 | -5/Proximity Caves | Lost 8 allies 12299 | -5/Proximity Caves | Destroyed 7 combat bots 12404 | -5/Proximity Caves | Learned Factory trap positions 12539 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 12629 | -5/Proximity Caves | Lost 3 parts (1u2w) 12778 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12815 | -5/Proximity Caves | Lost 5 allies 12980 | -5/Proximity Caves | Entered Factory 12980 | -5/Factory | Accompanied by 6 allies 12980 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12981 | -5/Factory | Loaded intel: 94 trap records 12982 | -5/Factory | Loaded intel: 26 terminal locations 13120 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13180 | -5/Factory | Build established: Commander-Tank 13467 | -5/Factory | Lost 5 allies 13563 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13689 | -5/Factory | Build established: Scavenger-Tank 13789 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13790 | -5/Factory | Zion Heavy squad teleported in 13804 | -5/Factory | Discovered new exit (range 10) 13829 | -5/Factory | Identified exit to Upper Caves 13841 | -5/Factory | Spotted B-75 Beast 13846 | -5/Factory | Entered Upper Caves 13846 | -5/Upper Caves | Accompanied by 2 allies 13870 | -5/Upper Caves | Spotted B-75 Beast 13882 | -5/Upper Caves | Allies destroyed B-75 Beast 14097 | -5/Upper Caves | Identified exit to Upper Caves 14113 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14215 | -5/Upper Caves | Learned location of Warlord (-4) 14225 | -5/Upper Caves | Entered another Upper Caves area 14251 | -5/Upper Caves | Found DCF Scrap (13 items) 14539 | -5/Upper Caves | Learned Factory stockpile data 14722 | -5/Upper Caves | Learned location of Armory (-3) 14779 | -5/Upper Caves | Discovered new exit (range 8) 14786 | -5/Upper Caves | Identified exit to Zhirov 14787 | -5/Upper Caves | Entered Zhirov 14787 | -5/Zhirov | Discovered new exit (range 3) 14808 | -5/Zhirov | Met Zhirov 14829 | -5/Zhirov | Learned location of Command (-1) 14829 | -5/Zhirov | Learned location of Testing (-3) 14829 | -5/Zhirov | Learned location of Quarantine (-2) 14840 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14863 | -5/Zhirov | Found Alien Artifact 14863 | -5/Zhirov | Identified Integrated Dissipator 14863 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14880 | -5/Zhirov | Found Alien Artifact 14968 | -5/Zhirov | Identified exit to Proximity Caves 14969 | -5/Zhirov | Entered Proximity Caves 14981 | -4/Proximity Caves | Spotted B-86 Titan 15019 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 15023 | -4/Proximity Caves | Destroyed B-86 Titan 15140 | -4/Proximity Caves | Spotter reported a threat 15184 | -4/Proximity Caves | Spotter reported a threat 15237 | -4/Proximity Caves | Spotter reported a threat 15289 | -4/Proximity Caves | Spotter reported a threat 15450 | -4/Proximity Caves | Spotter reported a threat 15503 | -4/Proximity Caves | Spotter reported a threat 15732 | -4/Proximity Caves | Build established: Messiah-Tank 15749 | -4/Proximity Caves | Learned location of 1 exit from Research 15765 | -4/Proximity Caves | Learned Research stockpile data 15801 | -4/Proximity Caves | Discovered new exit (range 13) 15823 | -4/Proximity Caves | Identified exit to Factory 15825 | -4/Proximity Caves | Entered Factory 15825 | -4/Factory | Evolved 2 slots: Utility x2 16075 | -4/Factory | Search patrols dispatched 16292 | -4/Factory | Spotted B-86 Titan 16325 | -4/Factory | Search patrols dispatched 16383 | -4/Factory | Build established: Messiah-Assassin 16575 | -4/Factory | Search patrols dispatched 16825 | -4/Factory | Search patrols dispatched 17075 | -4/Factory | Search patrols dispatched 17089 | -4/Factory | System corruption reached 10% 17095 | -4/Factory | Identified Transdimensional Reconstructor 17095 | -4/Factory | Warped through subspace 17145 | -4/Factory | Terminal network hard line cut 17153 | -4/Factory | Garrison activated, responded to threat 17243 | -4/Factory | Lost 3 parts (1n1u1w) 17384 | -4/Factory | Garrison activated, responded to threat 17432 | -4/Factory | Released all parts (13) 17459 | -4/Factory | Lost 6 parts (1n2u3w) 17483 | -4/Factory | Core integrity fell below 50% 17522 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 17537 | -4/Factory | Core integrity fell below 20% 17546 | -4/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17484_ Chain reaction triggered in Corrupted Lgt. Antimatter Reactor. 17485_ Penetrated by Slug. 17488_ Neutrino Reactor explodes. 17516_ C-30 ARC bursts open, deploying its payload. 17516_ G-73 Enforcer unfolds itself. 17516_ G-67 Veteran unfolds itself. 17517_ System corrupted: Heat flow error (+222). 17517_ U-05 Engineer lays Concrete. 17522_ Connecting with Garrison Access... >>Force(Jam) ACCESS_DOOR_JAMMED 17522_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. U pH33l L1K3 j00'r3 b31N' W47Ch3D, pRoB48Ly ku2 j0o 4R3. 17532_ System corrupted: Matter fused (-7). 17540_ Assembly Bed disabled. 17540_ Penetrated by Slug. 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Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Fission Core | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Barrage Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Imp. Matter Compressor | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Prc. Assault Rifle | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked I-36 Angel | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ M-13 Machinist | x1 | -7/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Repaired ---------- Carbon-fiber Leg | 64% | -7/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Titanium Leg | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Gun Specialist Suspicious By Nature The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed DispersalAntigravAssimilator Manual? 0 Play Time 01:57:08 Cumulative 156.0 hours Start 2026.03.26 @ 16:16:56 End 2026.03.26 @ 19:47:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa2e2027-33ba-46bc-b26d-0f224a545db4