Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 01:51:46 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1846) 1846 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 4748 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Improved Terrain Scan Processor Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink System Restoration Module Gauss Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Targeting Computer Advanced Targeting Computer Energy Filter > --- WEAPON ----------- Gatling Laser Plasma Cannon > --- INVENTORY -------- Light Ion Engine Wheel VTOL Module Improved Signal Interpreter Improved Terrain Scan Processor Heavy Ion Cannon Heavy Assault Rifle Gauss Rifle [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 69 | 5 15 14 8 27 Power 7 | 1 2 2 . 2 Engine 7 | 1 2 2 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 2 4 3 1 13 Treads . | . . . . . Leg 4 | . . . . 4 Wheel 16 | 2 4 3 1 6 Hover 2 | . . . . 2 Flight 1 | . . . . 1 Utility 18 | . 4 5 4 5 Device 4 | . 1 . . 3 Storage 2 | . 1 . 1 . Processor 8 | . 2 3 1 2 Hackware . | . . . . . Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 21 | 2 5 4 3 7 Energy Gun 3 | . . . . 3 Energy Cannon 6 | . 3 1 . 2 Ballistic Gun 8 | 2 . 2 2 2 Ballistic Cannon 1 | . . 1 . . Launcher 3 | . 2 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 29 | . 2 4 2 21 Power 5 | . 1 1 . 3 Propulsion 9 | . . . . 9 Utility 7 | . . 1 1 5 Weapon 8 | . 1 2 1 4 Highest Loss Streak 8 | . 2 3 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 95 93 95 87 Engine 8 | . 12 8 9 6 Leg 2 | . . . . 7 Wheel 20 | . 26 22 18 15 Device 2 | . 2 . . 6 Storage 9 | . 11 11 9 6 Processor 24 | . 13 29 32 26 Protection 2 | . . 1 9 1 Energy Cannon 8 | . 11 12 . 8 Ballistic Gun 5 | . 10 1 10 1 Ballistic Cannon 1 | . . 3 3 . Launcher 3 | . 6 3 3 . Naked Turns . | . . . . . Heaviest Build 29 | 7 18 19 24 29 Greatest Support 46 | 20 32 32 32 46 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 7 Most Carried 8 | 1 8 8 8 8 Average Carried 7 | . 7 7 7 6 Final Capacity 8 | 5 8 8 8 5 Final Carried 8 | 1 8 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1231 | 292 249 142 93 455 Remotely . | . . . . . Salvage Created 1996 | 43 476 755 156 566 Parts 131 | 1 39 47 19 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | 1 13 16 11 13 Guns 10 | 1 1 . 2 6 Cannons 23 | . 6 11 . 6 AOE 19 | . 6 4 9 . Classes Destroyed 12 | 1 4 5 1 1 Worker 1 | . 1 . . . Builder 2 | . . 1 . 1 Tunneler 3 | . . 1 1 1 Mechanic 2 | . 1 1 . . Watcher 4 | . 1 2 . 1 Swarmer 22 | . 5 3 7 7 Grunt 21 | 1 8 7 1 4 Brawler 1 | . . 1 . . Duelist 2 | . . 2 . . Sentry 6 | . . 3 2 1 Hunter 1 | . . . 1 . Programmer 1 | . . . . 1 Best Kill Streak 9 | 1 5 9 5 4 Combat Bots Only 8 | 1 5 8 4 4 Max Kills in Single Turn 4 | 1 4 2 3 1 Gunslinging . | . . . . . Exploded 4 | . 4 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 505 | 10 43 63 71 318 Missed 190 | 3 10 16 20 141 Damage Taken 4365 | 78 410 640 690 2547 Core 1259 | 46 54 212 243 704 Absorbed by Shields . | . . . . . Redirected to Shielding 109 | . . . 41 68 Regen/Repaired (Parts) 46 | . 46 . . . Core Remaining (%) 60 | 81 60 47 55 . Volleys Fired 147 | 7 28 45 20 47 Largest 2 | 2 2 2 2 2 Hottest 160 | 40 136 136 61 160 Shots Fired 252 | 14 54 73 27 84 Gun 69 | 14 20 5 9 21 Cannon 148 | . 23 59 3 63 Launcher 35 | . 11 9 15 . Special . | . . . . . Kinetic 62 | 14 20 14 12 2 Thermal 154 | . 23 50 . 81 Explosive 15 | . . . 15 . Electromagnetic 21 | . 11 9 . 1 Robot Hit Streak 11 | 5 7 8 6 11 Robot Miss Streak 4 | 2 3 4 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 150 | 9 29 40 13 59 Core Hits 94 | 2 18 27 18 29 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Meltdown 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4366 | 113 732 1076 899 1546 Guns 774 | 113 171 45 39 406 Cannons 2160 | . 267 728 27 1138 Explosions 1430 | . 294 303 833 . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 537 | 113 171 148 66 39 Thermal 2483 | . 323 655 . 1505 Explosive 833 | . . . 833 . Electromagnetic 511 | . 238 273 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . 2 1 . 11 Average Corruption 2 | . 1 1 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 3 6 . 10 Message Errors 5 | . . 2 . 3 Matter Fused 4 | . . 1 . 3 Heat Flow Errors 3 | . 1 1 . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . 1 1 . . Data Loss (major) 1 | . 1 . . . Misfires 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 89 | . 2 11 39 37 Projectiles 50 | . 2 11 . 37 Explosions 39 | . . . 39 . Melee . | . . . . . Knockbacks 2 | . . 1 1 . Impact . | . . . . . Kinetic 2 | . . 1 1 . Secondary . | . . . . . Self-Inflicted Damage 118 | . 72 . 45 1 Shots 6 | . 4 . 2 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 330 260 17 255 Average Temperature 76 | . 125 69 9 55 Received Heat Transfer 936 | 42 144 165 279 306 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 5 | . 1 1 . 3 Heat Transferred 4364 | . 581 1160 . 2623 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 6 2 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 641 | 20 287 623 641 491 Initial 291 | . 13 120 193 291 Average 302 | 2 139 406 339 384 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 26 | 100 59 17 18 . Level 1 36 | . 40 15 46 48 Level 2 36 | . . 67 35 51 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 4 1 1 2 Investigation 5 | . 4 1 . . Extermination 1 | . . . . 1 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | 1 16 24 15 41 Peak Tracking Total 13 | 1 4 9 4 13 Tactical Retreats 8 | . 1 3 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 1 3 2 Max in Single Turn 2 | . 1 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 6 1 4 2 Terminals 8 | . 4 . 2 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 58 | . 23 17 15 3 Successful 39 | . 15 17 6 1 Failed 19 | . 8 . 9 2 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 22 | . 14 . 5 3 Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 6 | . 3 . 3 . Scanalyzers 24 | . . 17 7 . Garrison Access . | . . . . . Terminal Hacks 9 | . 8 . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 4 | . 2 . 2 . Report Inventory 2 | . 1 . 1 . Retrieve Matter 2 | . 1 . 1 . Scanalyzer 21 | . . 17 4 . Insert Component 9 | . . 7 2 . Analyze 12 | . . 10 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 1 3 2 Full Trace Events 4 | . 3 1 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 7 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 62 | . 62 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 9 | . . 7 2 . Part Schematics Acquired 9 | . . 7 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2368 | 67 681 544 333 743 Spaces Moved 1888 | 53 528 392 278 637 Core 45 | 16 . . . 29 Treads . | . . . . . Legs 3 | . . . . 3 Wheels 1761 | 37 528 392 278 526 Hover 79 | . . . . 79 Flight . | . . . . . Fastest Speed 45 | 50 80 100 90 45 Average Speed 91 | 70 91 100 95 85 Slowest Speed 200 | 80 100 100 100 200 Overloaded Moves 12 | . . . . 12 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 64 23 24 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 18 | . . . 17 1 Terrain Destroyed 127 | . 20 8 98 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 126 | . 20 8 98 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2267 | 65 669 468 319 746 Wait 86 | . 74 6 . 6 Move 1884 | 52 527 391 277 637 Hop . | . . . . . Pick Up 44 | 1 16 7 6 14 Fast Attach 26 | 5 5 4 2 10 Attach 22 | . 2 5 2 13 Detach 3 | . . . . 3 Swap 21 | . 8 5 4 4 Drop 33 | . 9 5 8 11 Fire 147 | 7 28 45 20 47 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 14) 209 | -10/Materials | Discovered new exit (range 11) 338 | -10/Materials | Build established: Mutant 443 | -10/Materials | Repaired Com. Wheel 482 | -10/Materials | Discovered new exit (range 14) 700 | -10/Materials | Repaired Broken Com. Wheel 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Utility x2 955 | -9/Materials | Destroyed 8 combat bots 969 | -9/Materials | Lost 3 parts (1p1u1w) 1054 | -9/Materials | Discovered new exit (range 15) 1097 | -9/Materials | Identified exit to Materials 1212 | -9/Materials | Core integrity fell below 50% 1293 | -9/Materials | Entered another Materials area 1293 | -8/Materials | Evolved 2 slots: Utility x2 1518 | -8/Materials | Discovered new exit (range 16) 1530 | -8/Materials | Identified exit to Factory 1626 | -8/Materials | Entered Factory 1626 | -7/Factory | Evolved 2 slots: Propulsion x2 1628 | -7/Factory | Identified exit to DSF 1694 | -7/Factory | Discovered new exit (range 13) 1780 | -7/Factory | Lost 3 parts (1p1u1w) 1855 | -7/Factory | Lost 3 parts (2n1u) 2271 | -7/Factory | Cargo convoy interrupted 2296 | -7/Factory | Core integrity fell below 50% 2329 | -7/Factory | Lost 8 parts (4n1u3w) 2331 | -7/Factory | System corruption reached 10% 2355 | -7/Factory | Core integrity fell below 20% 2369 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02298_ Imp. Titanium Leg destroyed. 02306_ Acquired 20 matter. 02307_ System corrupted: Matter fused (-7). 02307_ Acquired 7 matter. 02310_ K-01 Serf cleans the Nuclear Reactor. 02319_ Acquired System Restoration Module. 02328_ Slammed into Y-54 Guardian. 02330_ Cld. Ion Engine destroyed. 02332_ Airjet destroyed. 02334_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02340_ Acquired Gauss Rifle. 02342_ Cld. Airjet destroyed. 02342_ Dropped Gauss Rifle. 02344_ K-01 Serf cleans the Subcomponent Replicator. 02346_ Dropped Hvy. Laser. 02361_ System corrupted: Matter fused (-5). 02361_ Slug penetrates S-27 Virus. 02361_ Matter Pump disabled. 02366_ Lgt. Ion Engine destroyed. 02367_ Matter Pump disabled. Map ----- +----------------------------------------------------+ | ????????????????????????????????" """ """ # | | ??????????????????????????????""" """ """ # " | | ???????????????????????????# # " | | ??????????????????????????????""" """ """ # " | | ???????????????????????????? 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Beam Cannon | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed HeatFrostStripper Manual? 0 Play Time 00:32:33 Cumulative 8.4 hours Start 2024.05.23 @ 01:19:24 End 2024.05.23 @ 01:51:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4864442a-ab53-45c5-8de3-47ef8c938397