Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 14:36:13 Player: Kate+Gabe4evr Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1185) 1185 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 6209 Bonus ------- Follower Combat Kills 368 Friendly Fire -164 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Heavy Armor Plating Hacking Drone Bay (1/1) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Phase Shifter Improved Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Gauss Rifle Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Improved Cooling System Signal Interpreter Improved Heavy Armor Plating Shock Absorption System Hacking Drone Bay Improved Assault Rifle Flak Cannon Grenade Launcher Rocket Launcher Heavy Missile Launcher Makeshift Sword CR-A16's Pointy Stick [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 6 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . 2 Utility 5 | . . . 1 . . . 4 . . . Weapon . | . . . . . . . . . . . Parts Attached 61 | 8 3 . 14 7 3 5 13 2 1 5 Power 7 | 1 . . 2 1 . . 1 . . 2 Engine 5 | 1 . . 2 . . . . . . 2 Core 2 | . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 13 | 4 1 . 5 1 . . 1 . . 1 Treads . | . . . . . . . . . . . Leg 3 | 2 . . . . . . 1 . . . Wheel 9 | 2 1 . 5 1 . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 18 | 1 2 . 3 3 2 . 5 . 1 1 Device 8 | . 1 . 1 . 1 . 3 . 1 1 Storage 2 | 1 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 7 | . . . 2 3 . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 . . 4 2 1 5 6 2 . 1 Energy Gun 2 | 1 . . 1 . . . . . . . Energy Cannon 3 | . . . . . . 3 . . . . Ballistic Gun 8 | 1 . . 3 . . . 3 . . 1 Ballistic Cannon 4 | . . . . 2 . 1 1 . . . Launcher 5 | . . . . . . 1 2 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 . 2 . . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 7 | . . . . . . . 7 . . . Parts Lost 26 | . . . 5 2 . 4 7 6 . 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 8 | . . . 3 1 . 2 . 1 . 1 Utility 9 | . . . 2 1 . 1 2 3 . . Weapon 7 | . . . . . . 1 4 2 . . Highest Loss Streak 6 | . . . 4 1 . 2 6 6 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 68 | . 98 100 91 88 82 61 31 34 . 4 Engine 3 | . 14 14 10 9 . . . . . 1 Core 6 | . . . . 1 11 11 5 3 . . Wheel 13 | . 28 28 28 22 22 1 . . . . Device 5 | . 12 14 9 11 3 . 3 12 . . Storage 9 | . 14 14 11 11 11 11 6 3 . . Hackware 3 | . . . . . 1 11 3 . . . Protection 6 | . . . 8 10 11 7 . 3 . . Energy Gun 3 | . 14 14 11 7 . . . . . . Energy Cannon 1 | . . . . . . 3 4 . . . Ballistic Gun 3 | . 14 14 11 7 . . 3 . . . Ballistic Cannon 8 | . . . . 7 17 15 . . . . Slashing Weapon 1 | . . . . . 4 . . . . . Peak Build Rating 66 | 6 7 7 17 21 29 26 64 66 10 24 Average Rating 18 | 4 6 7 13 17 22 21 23 38 3 8 On Entrance 15 | . 6 7 7 17 21 26 16 64 2 2 Naked Turns 365 | . . . . . . . . 108 65 192 Heaviest Build 48 | 13 33 29 42 48 46 46 45 48 1 14 Greatest Support 48 | 32 32 26 48 32 32 32 20 20 3 13 Greatest Overweight (x) 14 | . 1 1 3 1 1 14 14 2 . 1 Average Overweight (x) 1 | . . 1 . 1 1 9 7 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 14 15 15 15 15 15 15 9 5 5 Most Carried 15 | 3 8 8 15 15 15 15 15 14 5 5 Average Carried 12 | 1 4 8 13 14 14 15 14 9 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 8 8 15 15 15 15 15 5 5 5 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Matter Collected 1745 | 210 110 2 268 146 107 143 322 232 205 . Remotely 255 | . . . 53 146 56 . . . . . Salvage Created 1654 | . 43 34 541 232 . 89 237 478 . . Parts 53 | . 4 1 24 13 . 4 7 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 35 | . 3 1 11 7 . 4 6 3 . . Guns 20 | . 3 1 11 5 . . . . . . Cannons 5 | . . . . 2 . 3 . . . . AOE 10 | . . . . . . 1 6 3 . . Classes Destroyed 9 | . 1 1 4 . . 1 1 1 . . Builder 3 | . . . 1 . . . 2 . . . Recycler 2 | . . . 2 . . . . . . . Drone 1 | . . . . . . 1 . . . . Swarmer 10 | . 3 . 4 2 . 1 . . . . Grunt 17 | . . 1 4 5 . 2 5 . . . Brawler 1 | . . . 1 . . . . . . . Sentry 2 | . . . 2 . . . . . . . Heavy 1 | . . . . . . . 1 . . . Compactor 3 | . . . . . . . . 3 . . Best Kill Streak 7 | . 3 1 7 3 . 2 6 2 . . Combat Bots Only 6 | . 3 1 6 3 . 2 6 2 . . Max Kills in Single Turn 4 | . 1 1 2 1 . 1 4 1 . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . . . . . . 1 4 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Hostile Shots Fired 322 | . 13 3 39 68 . 51 24 5 1 118 Missed 111 | . 3 . 8 20 . 16 7 . . 57 Damage Taken 4399 | . 78 33 403 558 . 811 801 477 53 1185 Core 1790 | . . . 90 63 . 175 194 210 53 1005 Absorbed by Shields 92 | . . . . . . . . . . 92 Ignored by Resistances 24 | . . . . . . . 24 . . . Core Remaining (%) 66 | 100 . 100 . . . 18 . . 46 . Volleys Fired 121 | . 10 2 33 21 . 14 22 19 . . Largest 2 | . 2 2 2 2 . 2 2 2 . . Hottest 148 | . 70 70 81 88 . 148 98 72 . . Shots Fired 225 | . 20 4 66 41 . 28 32 34 . . Gun 129 | . 20 4 66 27 . . 12 . . . Cannon 50 | . . . . 14 . 25 11 . . . Launcher 46 | . . . . . . 3 9 34 . . Special . | . . . . . . . . . . . Kinetic 98 | . 10 2 33 27 . 14 12 . . . Thermal 81 | . 10 2 33 14 . 11 11 . . . Explosive 46 | . . . . . . 3 9 34 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | . 5 6 10 7 . 6 4 11 . . Robot Miss Streak 12 | . 2 1 3 12 . 10 4 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 148 | . 14 3 45 27 . 20 14 25 . . Core Hits 93 | . 6 2 19 13 . 26 21 6 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 4 | . . 1 3 . . . . . . . Burn 3 | . . 1 2 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks 8 | . . . . . 8 . . . . . Impact . | . . . . . . . . . . . Slashing 8 | . . . . . 8 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6154 | . 138 33 746 425 . 783 1017 2992 . 20 Guns 1422 | . 138 33 746 327 . . 178 . . . Cannons 598 | . . . . 98 . 352 148 . . . Explosions 4114 | . . . . . . 431 691 2992 . . Melee . | . . . . . . . . . . . Ramming 20 | . . . . . . . . . . 20 Kinetic 1142 | . 64 8 470 256 . 166 178 . . . Thermal 878 | . 74 25 276 169 . 186 148 . . . Explosive 4114 | . . . . . . 431 691 2992 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . . 9 9 9 . 7 29 29 13 Average Corruption 11 | . . . 8 9 9 . 7 18 29 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . . . 4 17 5 . 6 14 3 7 Message Errors 10 | . . . 1 2 2 . . 3 1 1 Matter Fused 14 | . . . 2 5 1 . 3 . 1 2 Heat Flow Errors 6 | . . . . 1 . . 1 2 1 1 Energy Discharges 5 | . . . 1 1 . . 1 2 . . Parts Rejected 2 | . . . . . . . . 1 . 1 Data Loss (minor) 5 | . . . . 4 1 . . . . . Data Loss (major) 3 | . . . . . . . . 2 . 1 Misfires 2 | . . . . 1 . . 1 . . . Alerts 2 | . . . . 1 1 . . . . . Misdirections 3 | . . . . . . . . 2 . 1 Weapon Failures 4 | . . . . 2 . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 30 | . . . . . . . 6 24 . . Projectiles 4 | . . . . . . . 4 . . . Explosions 26 | . . . . . . . 2 24 . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . 4 . 5 . . . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . 4 . 4 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 278 | . . . . . . 34 . 235 . 9 Shots 9 | . . . . . . 2 . 7 . . Rammed 3 | . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 779 | . 80 52 144 231 . 779 124 203 142 116 Average Temperature 99 | . 31 30 54 69 . 221 59 97 86 62 Received Heat Transfer 922 | . . 18 87 203 . 524 36 . . 54 Effects 7 | . . . . . . 7 . . . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . 3 . . . . Interference 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2222 | . 222 148 888 370 . 335 259 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Peak Influence 441 | . 145 76 376 214 . . 441 110 35 386 Initial 300 | . . 56 20 74 . . 300 63 35 16 Average 135 | . 64 56 178 128 . . 267 72 35 162 Maximum Alert Level 2 | . . . 1 1 . . 2 . . 1 Low Security (%) 74 | 100 100 100 53 89 . . 28 100 100 59 Level 1 23 | . . . 46 10 . . 61 . . 40 Level 2 1 | . . . . . . . 9 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . 1 1 . . 4 . . 1 Investigation 2 | . . . . 1 . . . . . 1 Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . . . 1 . . . 3 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Distress Signals 2 | . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | . 7 3 20 21 . 10 7 6 . 24 Peak Tracking Total 19 | . 2 2 6 19 . 4 5 3 . 11 Tactical Retreats 9 | . . . 3 1 . . . . . 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Traps Triggered 4 | . . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Machines Accessed 4 | . . . . 2 1 . . . . 1 Terminals 2 | . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 10 | . . . . 3 5 . . . . 2 Successful 7 | . . . . 2 5 . . . . . Failed 3 | . . . . 1 . . . . . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . 2 1 . . . . 2 Terminals 4 | . . . . 2 . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . . 2 5 . . . . . Part Schematic 5 | . . . . . 5 . . . . . Open Door 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . 1 . . . . . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 20 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Total Allies 5 | . . 3 . . 2 . . . . . Largest Group 3 | . . 3 . . 2 2 2 . . . Highest-Rated Group 192 | . . 40 . . 192 192 192 . . . Highest-Rated Ally 96 | . . 16 . . 96 96 96 . . . Total Orders 2 | . . . . . . . . . 1 1 RETURN 2 | . . . . . . . . . 1 1 Ally Attacks 72 | . . 12 . . . 47 13 . . . Total Damage 2263 | . . 127 . . . 1699 437 . . . Kills 15 | . . 2 . . . 8 5 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . . . . . Drone Launches 2 | . . . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Turns Passed 6080 | 76 286 575 458 487 1421 1512 563 280 78 344 Spaces Moved 4088 | 59 233 504 300 351 1201 287 108 260 133 652 Core 995 | 4 . . . . . 212 73 223 133 350 Treads . | . . . . . . . . . . . Legs 96 | 24 . . . . . . 35 37 . . Wheels 2695 | 31 233 504 300 351 1201 75 . . . . Hover . | . . . . . . . . . . . Flight 302 | . . . . . . . . . . 302 Fastest Speed 40 | 50 100 105 93 115 115 115 190 50 50 40 Average Speed 133 | 104 103 105 98 115 115 510 453 79 50 45 Slowest Speed 750 | 120 115 105 125 115 115 750 750 260 50 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 48 96 31 47 82 49 5 88 4 26 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . . 4 . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . 1 3 . . . . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 213 | . . . . . 1 17 42 153 . . Melee 1 | . . . . . 1 . . . . . Projectile . | . . . . . . . . . . . AOE 212 | . . . . . . 17 42 153 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Total 4485 | 70 259 546 399 399 1235 306 148 294 144 685 Wait 156 | 1 4 41 42 10 14 1 2 11 10 20 Move 4053 | 58 232 503 299 350 1200 286 108 259 132 626 Hop 13 | . . . . . . . . . . 13 Pick Up 24 | 1 6 . 6 5 4 . 1 1 . . Fast Attach 31 | 8 2 . 7 . 1 . 9 . . 4 Attach 13 | . . . 3 2 1 . 4 1 1 1 Detach 10 | 2 1 . 2 . 1 . 2 . 1 1 Swap 17 | . 1 . 4 5 1 5 . 1 . . Drop 20 | . 3 . 3 6 5 . . 2 . 1 Fire 121 | . 10 2 33 21 . 14 22 19 . . Melee 8 | . . . . . 8 . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 550 | -10/Mines | Learned location of Zion (-7) 738 | -10/Mines | Discovered new exit (range 4) 742 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 928 | -10/Mines | Discovered new exit (range 10) 938 | -10/Mines | Entered Materials 938 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1264 | -9/Materials | Lost 4 parts (2n2u) 1389 | -9/Materials | Discovered new exit (range 7) 1396 | -9/Materials | Entered Mines 1511 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1752 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1797 | -9/Mines | Met a Derelict shopkeep closing up shop 1846 | -9/Mines | Assembled infested the area 1851 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1883 | -9/Mines | Entered Zion 1942 | -7/Zion | Given A8's code to call for help 1948 | -7/Zion | Discovered new exit (range 9) 2023 | -7/Zion | Found CR-A16's Pointy Stick 2062 | -7/Zion | System corruption cleaned by Quarantine Array 2087 | -7/Zion | Learned location of Extension (-5) 2139 | -7/Zion | Given the Hacking Drone Bay 2140 | -7/Zion | Found Prototype Device 2243 | -7/Zion | Learned location of Warlord (-4) 2295 | -7/Zion | Visited the Megawrench Repair Shop 2296 | -7/Zion | Identified Hacking Drone Bay 2363 | -7/Zion | Learned location of Storage (-7) 2803 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2807 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3304 | -7/Zion | Entered Proximity Caves 3304 | -6/Proximity Caves | Accompanied by 2 allies 3400 | -6/Proximity Caves | Core integrity fell below 50% 3957 | -6/Proximity Caves | Spotter reported a threat 4141 | -6/Proximity Caves | Spotter reported a threat 4368 | -6/Proximity Caves | Spotted B-75 Beast 4397 | -6/Proximity Caves | Core integrity fell below 20% 4400 | -6/Proximity Caves | Allies destroyed B-75 Beast 4751 | -6/Proximity Caves | Discovered new exit (range 13) 4816 | -6/Proximity Caves | Entered Factory 4816 | -6/Factory | Accompanied by 2 allies 4816 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 5159 | -6/Factory | Found Corrupted Prototype Device 5159 | -6/Factory | Identified Exp. Thermal Shield 5166 | -6/Factory | Search patrols dispatched 5287 | -6/Factory | Lost 6 parts (1p1u4w) 5355 | -6/Factory | Found Prototype Device 5355 | -6/Factory | Identified Active Sensor Suite 5379 | -6/Factory | Sucked down chute 5379 | -6/Factory | Entered Waste 5394 | -6/Waste | EMP discharged 5394 | -6/Waste | System corruption reached 10% 5424 | -6/Waste | Spotted C-40 Crusher 5443 | -6/Waste | Destroyed C-40 Crusher 5488 | -6/Waste | Spotted C-40 Crusher 5492 | -6/Waste | Spotted C-40 Crusher 5494 | -6/Waste | EMP discharged 5501 | -6/Waste | Destroyed C-40 Crusher 5511 | -6/Waste | Destroyed C-40 Crusher 5516 | -6/Waste | Spotted C-40 Crusher 5537 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5540 | -6/Waste | Crushed by Compactor (1 part destroyed) 5543 | -6/Waste | Crushed by Compactor (1 part destroyed) 5553 | -6/Waste | Spotted C-40 Crusher 5573 | -6/Waste | Spotted C-40 Crusher 5582 | -6/Waste | Lost 6 parts (1n3u2w) 5594 | -6/Waste | EMP discharged 5641 | -6/Waste | Discovered new exit (range 12) 5659 | -6/Waste | Entered Factory 5719 | -6/Factory | Identified exit to Lower Caves 5720 | -6/Factory | Discovered new exit (range 18) 5737 | -6/Factory | Entered another Factory area 5737 | -5/Factory | Evolved 2 slots: Propulsion x2 5890 | -5/Factory | Discovered new exit (range 12) 5919 | -5/Factory | Spotted B-75 Beast 6031 | -5/Factory | Core integrity fell below 50% 6035 | -5/Factory | System corruption reached 10% 6046 | -5/Factory | Core integrity fell below 20% 6081 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06039_ K-01 Serf destroyed. 06040_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06040_ Field strength at 1. 06040_ P-70 Sage resets R-10 Processor, system corruption cleaned. 06041_ Stasis field depleted. 06041_ Door malfunctions. 06042_ System corrupted: Matter fused (-5). 06044_ U-05 Engineer lays Concrete. 06045_ R-10 Processor collects Corrupted Unknown Engine. 06046_ U-05 Engineer lays Concrete. 06047_ U-05 Engineer repairs door. 06048_ U-05 Engineer destroyed. 06048_ P-70 Sage resets R-10 Processor, system corruption cleaned. 06060_ VGI E3TO&JU15V5FZV K>/V6S9G2M 06071_ Subcomponent Replicator disabled. 06077_ Slammed into K-01 Serf. 06078_ Destabilizing: Core damaged (-50). 06078_ Penetrated by Slug. 06078_ K-01 Serf destroyed. 06081_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? 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"""""??????? | | ????????????????????????#@ #???????? ???????? | | ????????????????????????# #???????# ???????? | | ????????????????????????# #???????# ===????????? | | ????????????????????????# #???????# == ????????? | | ????????????????????????# #??????? ==?????????? | | ??????????????????????####+######???# ?????????? | | ??????????????????????# *%= #???# ??????????? | | ??????????????????????# """" #???# ??????????? | | ??????????????????????# """" #####+####+#+#???? | | ??????????????????????# """" ! + #???? | | ??????????????????????# """" ##### #???? | | ??????????????????????# """" #???# #???? | | ??????????????????????# """" #???# #???? | | ??????????????????????# #???# #???? | | ??????????????????????###########???# #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# "" #???? | | ????????????????????????????????????# "" #???? | | ????????????????????????????????????# "" #???? | | ????????????????????????????????????# #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# """ #???? | | ????????????????????????????????????# "" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 30 Phase Shifting 5 Evasion (%) 62 Offensive Hacking 11 Item Schematics ----------------- Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Phase Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Power Sword | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Force Field | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Spear | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalDefenseFlail Manual? 0 Play Time 00:37:57 Cumulative 58.6 hours Start 2024.11.02 @ 14:02:31 End 2024.11.02 @ 14:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 078eb050-7d80-40e2-b4b7-a87711467cd5