Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.15 @ 19:59:38 Player: burekzfinezt Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1552) 1552 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 6694 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 338 Met Imprinter 300 Was Imprinted 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/1000 Matter 109/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heavy Treads Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Battery Bomb Factory No. 2 > --- WEAPON ----------- Beamcaster Light Cannon Mining Laser > --- INVENTORY -------- Light Armor Plating [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Slots Evolved 11 | . 1 2 . . . 6 2 Power 3 | . 1 . . . . 2 . Propulsion 2 | . . . . . . 1 1 Utility 4 | . . 1 . . . 2 1 Weapon 2 | . . 1 . . . 1 . Parts Attached 47 | 7 4 7 . 1 6 13 9 Power 13 | 1 1 2 . . 2 4 3 Engine 9 | 1 1 2 . . . 4 1 Core 4 | . . . . . 2 . 2 Reactor . | . . . . . . . . Propulsion 9 | 2 . 2 . . . 2 3 Treads 9 | 2 . 2 . . . 2 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 2 2 2 . . 1 4 2 Device 3 | . . 1 . . . 2 . Storage 4 | 1 1 . . . . 1 1 Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 5 | 1 1 . . . 1 1 1 Artifact . | . . . . . . . . Weapon 12 | 2 1 1 . 1 3 3 1 Energy Gun 3 | 1 . . . . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 1 . . 1 2 1 . Ballistic Cannon 1 | . . 1 . . . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 22 | . . . . . . 8 14 Power 7 | . . . . . . 4 3 Propulsion 4 | . . . . . . . 4 Utility 6 | . . . . . . 3 3 Weapon 5 | . . . . . . 1 4 Highest Loss Streak 9 | . . . . . . 4 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 99 100 100 100 92 60 Engine 17 | . 25 20 20 20 15 9 2 Core 3 | . . . . . 4 10 9 Treads 20 | . 25 20 20 20 20 17 14 Device 7 | . . 5 10 10 10 6 8 Storage 11 | . 12 10 10 10 10 12 14 Protection 9 | . 12 10 10 10 10 9 . Energy Gun 7 | . 12 10 10 7 6 1 3 Ballistic Gun 11 | . 12 10 10 12 13 10 1 Ballistic Cannon 6 | . . 9 10 10 10 6 2 Naked Turns . | . . . . . . . . Heaviest Build 117 | 20 33 37 37 37 48 80 117 Greatest Support 90 | 40 40 40 40 40 40 60 90 Greatest Overweight (x) 15 | 6 . . . . 1 1 15 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 Average Capacity 14 | 9 13 15 15 15 15 15 15 Most Carried 14 | 8 13 11 10 13 14 12 5 Average Carried 9 | 5 9 8 10 11 12 6 2 Final Capacity 15 | 10 15 15 15 15 15 15 15 Final Carried 13 | 7 11 10 10 12 13 3 3 Class Distribution -------------------- 63% | Hacker-Tank 24% | Hacker-Mutant 7% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Matter Collected 1281 | 264 94 129 18 . 181 324 271 Remotely . | . . . . . . . . Salvage Created 2002 | . 243 153 102 . 202 1174 128 Parts 91 | . 10 22 2 . 5 46 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 34 | . 7 7 2 . 1 14 3 Melee 1 | . . . . . . . 1 Guns 18 | . 6 4 2 . 1 3 2 Cannons 4 | . . 3 . . . 1 . AOE 10 | . 1 . . . . 9 . Classes Destroyed 9 | . 3 1 1 . . 4 . Worker 4 | . . . . . . 4 . Builder 6 | . . 1 . . . 5 . Recycler 2 | . . . . . . 2 . Watcher 4 | . 2 2 . . . . . Swarmer 14 | . 4 7 . . 1 1 1 Grunt 12 | . 3 . 1 . . 7 1 Brawler 2 | . . . 1 . . 1 . Duelist 1 | . . . . . . 1 . Sentry 5 | . . . . . . 4 1 Best Kill Streak 15 | . 4 5 2 . 1 15 1 Combat Bots Only 5 | . 4 5 2 . 1 4 1 Max Kills in Single Turn 4 | . 2 2 1 . 1 4 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Damage Taken 4246 | . 131 61 6 . 368 1237 2443 Core 1322 | . 7 8 . . 81 218 1008 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . . . 50 . Core Remaining (%) 87 | 100 97 . . . 77 74 . Volleys Fired 101 | . 20 12 3 . 15 31 20 Largest 4 | . 2 3 3 . 3 4 3 Hottest 210 | . 60 95 95 . 79 183 210 Shots Fired 276 | . 40 36 9 . 44 103 44 Gun 168 | . 40 24 6 . 29 47 22 Cannon 80 | . . 12 3 . 15 31 19 Launcher 25 | . . . . . . 25 . Special 3 | . . . . . . . 3 Kinetic 189 | . 20 24 6 . 44 73 22 Thermal 27 | . . . . . . 5 22 Explosive . | . . . . . . . . Electromagnetic 60 | . 20 12 3 . . 25 . Robot Hit Streak 42 | . 9 5 9 . 12 42 39 Robot Miss Streak 3 | . 1 2 1 . 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 202 | . 30 19 5 . 33 78 37 Core Hits 113 | . 13 12 3 . 13 56 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 2 . . . . 1 2 Burn 1 | . . . . . . . 1 Blast 2 | . . . . . . 1 1 Corrupt 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5559 | . 476 239 57 . 543 3480 764 Guns 2189 | . 421 118 41 . 389 803 417 Cannons 963 | . . 121 16 . 154 408 264 Explosions 2313 | . 44 . . . . 2269 . Melee . | . . . . . . . . Ramming 46 | . 11 . . . . . 35 Kinetic 2362 | . 173 178 31 . 543 1107 330 Thermal 899 | . 44 . . . . 456 399 Explosive 781 | . . . . . . 781 . Electromagnetic 1471 | . 248 61 26 . . 1136 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 1 . . . . 2 8 Average Corruption 2 | . 1 . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . 1 2 Message Errors 2 | . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 105 | . . . . . . 105 . Projectiles . | . . . . . . . . Explosions 105 | . . . . . . 105 . Melee . | . . . . . . . . Knockbacks 12 | . . . . . . 4 8 Impact . | . . . . . . . . Kinetic 12 | . . . . . . 4 8 Secondary . | . . . . . . . . Self-Inflicted Damage 144 | . . . . . . 144 . Shots 9 | . . . . . . 9 . Rammed 13 | . 4 . . . . . 9 Targets Rammed 14 | . 4 . . . . . 10 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 592 | . 186 192 103 . 162 592 457 Average Temperature 140 | . 52 85 50 . 65 225 159 Received Heat Transfer 1338 | . 84 . 6 . 60 435 753 Effects 46 | . . . . . . 25 21 Shutdowns 16 | . . . . . . 12 4 Energy Bleed 5 | . . . . . . 3 2 Interference 5 | . . . . . . . 5 Matter Decay 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 2 | . . . . . . 2 . Damage (major) 15 | . . . . . . 5 10 Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 5 | . 1 . . . . 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 1288 | . . . . . . 485 803 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 1 . . . . 6 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Peak Influence 560 | . 227 232 54 . . 560 158 Initial 90 | . . 1 4 . . . 90 Average 94 | . 62 109 38 . . 159 97 Maximum Alert Level 2 | . 1 1 . . . 2 . Low Security (%) 90 | 100 93 96 100 . . 72 100 Level 1 4 | . 6 3 . . . 6 . Level 2 5 | . . . . . . 21 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . 3 . . . 3 2 Investigation 4 | . . 2 . . . 1 1 Extermination 2 | . . . . . . 1 1 Reinforcement 2 | . . 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Distress Signals 2 | . 1 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 15 11 2 . 9 22 12 Peak Tracking Total 5 | . 5 3 2 . 3 3 4 Tactical Retreats 4 | . . 1 . . 1 . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Traps Triggered 3 | . 1 . . . . 1 1 Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Fabricated Traps 1 | . . . . . . . 1 Most Traps Carried 1 | . . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Machines Disabled 28 | . . . . . . 28 . Max in Single Turn 11 | . . . . . . 11 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Machines Accessed 15 | . 7 3 . 1 . 2 2 Terminals 10 | . 6 2 . . . 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 1 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 25 9 . 5 . 4 5 Successful 41 | . 21 8 . 5 . 3 4 Failed 7 | . 4 1 . . . 1 1 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 33 | . 24 6 . . . 1 2 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 3 . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 20 6 . 5 . 1 1 Record 14 | . 11 3 . . . . . Part Schematic 5 | . . . . 5 . . . Robot Analysis 1 | . 1 . . . . . . Open DSF 2 | . . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . Dispatch Records 3 | . 2 1 . . . . . Patrol Status 1 | . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 1 2 . . . 2 . Recycle Component 1 | . . 1 . . . . . Process 2 | . . 1 . . . 1 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 6 2 . . . 2 1 Full Trace Events 7 | . 3 2 . . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 53 | . . . . . . . 53 Total Part Build Rating 6 | . . . . . . . 6 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 103 | . . 6 . . . 97 . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 7 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Total Allies 7 | . . . . 7 . . . Largest Group 7 | . . . . 7 4 3 . Highest-Rated Group 242 | . . . . 242 158 111 . Highest-Rated Ally 41 | . . . . 41 41 41 . Total Orders . | . . . . . . . . Ally Attacks 68 | . . . . . 42 26 . Total Damage 2057 | . . . . . 835 1222 . Kills 17 | . . . . . 8 9 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Turns Passed 6190 | 146 1162 520 175 1495 1382 812 498 Spaces Moved 3050 | 90 672 277 98 877 615 279 142 Core 39 | 21 . . . . . . 18 Treads 3011 | 69 672 277 98 877 615 279 124 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 170 246 Average Speed 187 | 141 160 166 170 170 213 248 276 Slowest Speed 800 | 350 160 170 170 170 250 250 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 6 69 26 21 84 78 13 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . Scrap Searched 9 | . . . 1 3 5 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 82 | . 2 . . . . 80 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 82 | . 2 . . . . 80 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Total 3293 | 109 718 312 100 882 657 327 188 Wait 17 | . 4 . . . 13 . . Move 3043 | 89 671 276 97 876 614 278 142 Hop . | . . . . . . . . Pick Up 51 | 13 10 10 . 3 5 3 7 Fast Attach 1 | 1 . . . . . . . Attach 31 | 6 2 2 . 1 . 11 9 Detach . | . . . . . . . . Swap 15 | . 2 5 . . 6 2 . Drop 20 | . 5 7 . 2 4 2 . Fire 101 | . 20 12 3 . 15 31 20 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 14 | . 4 . . . . . 10 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 147 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Evolved 1 slot: Power x1 301 | -10/Materials | Build established: Hacker-Mutant 489 | -10/Materials | Identified exit to Mines 683 | -10/Materials | Identified exit to Materials 683 | -10/Materials | Discovered exit to Materials (range 15) 1213 | -10/Materials | Discovered exit to Materials (range 15) 1309 | -10/Materials | Entered another Materials area 1309 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1672 | -9/Materials | Identified exit to Mines 1672 | -9/Materials | Discovered exit to Mines (range 12) 1801 | -9/Materials | Build established: Hacker-Tank 1829 | -9/Materials | Entered Mines 1987 | -9/Mines | Identified exit to Materials 1987 | -9/Mines | Discovered exit to Materials (range 4) 1993 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2004 | -9/Mines | Entered Zion 2179 | -7/Zion | Learned Factory trap positions 2249 | -7/Zion | Gained Derelict followers 2331 | -7/Zion | Given A8's code to call for help 2548 | -7/Zion | Found Prototype Device 2738 | -7/Zion | Imprinted 2740 | -7/Zion | Declared Zion's savior 3390 | -7/Zion | Identified exit to Proximity Caves 3390 | -7/Zion | Discovered exit to Proximity Caves (range 16) 3499 | -7/Zion | Entered Proximity Caves 3499 | -6/Proximity Caves | Accompanied by 4 allies 3630 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3774 | -6/Proximity Caves | Spotted B-75 Beast 3797 | -6/Proximity Caves | Allies destroyed B-75 Beast 3928 | -6/Proximity Caves | Identified exit to Factory 3928 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4412 | -6/Proximity Caves | Learned Factory stockpile data 4881 | -6/Proximity Caves | Entered Factory 4881 | -6/Factory | Accompanied by 3 allies 4881 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 4882 | -6/Factory | Identified exit to Extension 4883 | -6/Factory | Loaded intel: 101 trap records 4965 | -6/Factory | Identified exit to Lower Caves 4965 | -6/Factory | Discovered exit to Lower Caves (range 7) 5590 | -6/Factory | Lost 4 parts (2p2u) 5598 | -6/Factory | Identified Bomb Factory No. 2 5652 | -6/Factory | Identified exit to Factory 5652 | -6/Factory | Discovered exit to Factory (range 10) 5693 | -6/Factory | Entered another Factory area 5693 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5698 | -5/Factory | Identified exit to DSF 5887 | -5/Factory | Fabricated Imp. Remote Datajack? 6036 | -5/Factory | Lost 3 parts (3w) 6152 | -5/Factory | Core integrity fell below 50% 6168 | -5/Factory | Lost 9 parts (3p3n3u) 6175 | -5/Factory | Core integrity fell below 20% 6191 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06170_ K-01 Serf collects debris. 06170_ U-05 Engineer lays Concrete. 06171_ Critical hit (Burn: +37). 06171_ U-05 Engineer lays Concrete. 06173_ System corrupted: Component data lost. 06173_ U-05 Engineer lays Concrete. 06174_ U-05 Engineer builds a Wall. 06174_ U-05 Engineer lays Concrete. 06174_ K-01 Serf collects debris. 06175_ U-05 Engineer lays Concrete. 06179_ K-01 Serf collects debris. 06180_ U-05 Engineer lays Concrete. 06183_ Chain reaction triggered in Imp. Deuterium Engine. 06183_ U-05 Engineer lays Concrete. 06185_ K-01 Serf collects debris. 06186_ U-05 Engineer lays Concrete. 06186_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 06187_ U-05 Engineer lays Concrete. 06191_ K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#*#???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#*#???????????????? | | ????????????????????#=#???????????????? | | ????????????????????#=#???????????????? | | ???????????##########+###?????????????? | | ??????????## #?????????????? | | ??????????#; ! #?????????????? | | ?????????##; g ##????????????? | | ?????????# ; ! = ;#????????????? | | ?????????# k %= u ;#????????????? | | ?????????# p ;#????????????? | | ?????????# ;#????????????? | | ?????????# #????????????? | | ????????## l ;#????????????? | | ????????# @ %u ;#????????????? | | ????????## ; u ;#????????????? | | ?????????##; ;#????????????? | | ????????###;;;; #u###########????????? | | ????????# w / ?????? | | ????????# #######??????????? | | ????????+ #????????????????? | | ????????# ^ #????????????????? | | ????????+ ^ #????????????????? | | ????????### #### #????????????????? | | ??????????# #??# #????????????????? | | ?????????##+#### #????????????????? | | ?????????# # #????????????????? | | ?????????# """ # +????????????????? | | ?????????# """ # #????????????????? | | ?????????# """ # #????????????????? | | ?????????# # #????????????????? | | ?????????# # #????????????????? | | ####????## "" # #????#######?????? | | # ???# """ # #???? ????? | | # ???## F" + #??? ????? | | # ???#!""" # #??? #???? | | # ???# "" # #?? #???? | | # ??# # #?? #???? | | # ?####/!## #? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 49 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Datajack | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! It Was An Accident, I Swear Just What I Needed Let's See Who's Tougher Librarian Made in Tau Ceti IV Novice Programmer Risk Taker Robot Respite Serviceable Loadout Shopping List The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed SmartbombCargoRigger Manual? 0 Play Time 00:53:14 Cumulative 4.0 hours Start 2023.01.15 @ 19:00:03 End 2023.01.15 @ 19:59:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 10 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e962615b-0350-4c1c-848c-281b9d69d625