Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 06:36:10 Player: stevie364 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (117) 117 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1667 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 214/250 Matter 92/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Slug Cannon Slug Cannon > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Airjet Airjet Gravmag System Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite Makeshift System Shield A0-MCA's Component Scanner Mini Grenade Launcher CPS Tube (2) Power Sword Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Microactuators Improved Medium Armor Plating > --- WEAPON ----------- Slug Cannon Power Sword > --- INVENTORY -------- Carbon-fiber Leg Hover Unit Airjet [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 7 1 3 21 Power 3 | 1 . . 2 Engine 2 | 1 . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . . 9 Treads 2 | 2 . . . Leg 3 | . . . 3 Wheel . | . . . . Hover 4 | . . . 4 Flight 2 | . . . 2 Utility 8 | 2 1 1 4 Device 4 | 1 . 1 2 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 . 2 6 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 2 | . . 1 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | . 3 10 7 Power . | . 1 1 . Propulsion 1 | . . 2 1 Utility 2 | . . 2 2 Weapon 3 | . 1 4 2 Tool/Special . | . . . . Unused Backups 26 | . . . 26 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 9 | . . . 9 Weapon 11 | . . . 11 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 100 100 81 Engine 13 | . 14 14 12 Treads 17 | . 28 28 14 Leg 2 | . . . 2 Hover 7 | . . . 9 Device 12 | . 14 14 11 Storage 8 | . 14 14 7 Protection 1 | . . . 1 Ballistic Gun 10 | . 28 20 7 Ballistic Cannon 9 | . . 7 10 Slashing Weapon 1 | . . . 1 Peak Build Rating 28 | 7 7 12 28 Average Rating 12 | 4 7 10 13 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns 30 | . . . 30 Heaviest Build 39 | 13 28 34 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 35 | 8 15 15 35 Average Capacity 11 | 7 11 15 10 Most Carried 15 | 3 4 15 15 Average Carried 8 | 1 3 10 7 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 4 15 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 874 | 208 64 138 464 Remotely . | . . . . Salvage Created 94 | 22 . 72 . Parts 13 | 2 . 11 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 5 | . . 5 . Guns 3 | . . 3 . Cannons 2 | . . 2 . Classes Destroyed 3 | 1 . 2 . Tunneler 1 | 1 . . . Swarmer 3 | . . 3 . Subdweller 2 | . . 2 . Best Kill Streak 3 | 1 . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 1 | 1 . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 53 | . 23 30 . Missed 17 | . 6 11 . Hits 36 | . 17 19 . Projectile 36 | . 17 19 . Critical Strikes 1 | . . 1 . Damage Taken 365 | . 145 220 . Core 36 | . 8 28 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 196 | . . . 196 Core Remaining (%) 100 | 100 . . . Volleys Fired 26 | 2 . 24 . Largest 2 | 2 . 2 . Hottest 60 | 40 . 60 . Shots Fired 45 | 4 . 41 . Gun 28 | 4 . 24 . Cannon 17 | . . 17 . Launcher . | . . . . Special . | . . . . Kinetic 45 | 4 . 41 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 3 . 10 . Robot Miss Streak 2 | 1 . 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 27 | 3 . 24 . Core Hits 11 | 2 . 9 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 452 | 28 14 410 . Guns 231 | 24 . 207 . Cannons 203 | . . 203 . Explosions . | . . . . Melee . | . . . . Ramming 18 | 4 14 . . Kinetic 434 | 24 . 410 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | 1 2 . . Targets Rammed 3 | 1 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer . | . . . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 30 | 5 30 . . Initial . | . . . . Average 1 | . 2 . . Influence Increases 105 | 5 30 70 . Destroy 0b10 Robot/C 60 | . . 60 . Destroy 0b10 Robot/NC 5 | 5 . . . Destroy Leader 10 | . . 10 . Select Force Hacks 30 | . 30 . . Influence Decreases 105 | 5 30 70 . Time Decay 105 | 5 30 70 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 11 6 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 6 | . 1 . 5 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 1 . 19 Successful 20 | . 1 . 19 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . . . 19 Record 12 | . . . 12 Robot Analysis 6 | . . . 6 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 4513 | 43 267 1311 2892 Seismic 4513 | 43 267 1311 2892 Robot Analysis Total 6 | . . . 6 Derelict Logs Recovered 3 | . . . 3 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 7295 | 105 267 1338 5585 Spaces Moved 5184 | 56 163 683 4282 Core 56 | 4 . . 52 Treads 2650 | 52 163 683 1752 Legs 366 | . . . 366 Wheels . | . . . . Hover 1615 | . . . 1615 Flight 497 | . . . 497 Fastest Speed 34 | 50 160 160 34 Average Speed 126 | 152 160 160 119 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 36 34 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 1 . 3 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . . 6 Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile 3 | . . 3 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 5917 | 69 168 888 4792 Wait 481 | . . 167 314 Move 5182 | 56 162 682 4282 Hop . | . . . . Pick Up 67 | 3 2 10 52 Fast Attach 33 | 7 . . 26 Attach 1 | . . . 1 Detach 27 | . . . 27 Swap 10 | . 1 5 4 Drop 88 | 1 1 . 86 Fire 26 | 2 . 24 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Met a group of wandering Federalists 205 | -10/Materials | Discovered new exit (range 9) 255 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered Subcaves 374 | -10/Subcaves | Continued accompanying wandering Federalists (4) 374 | -10/Subcaves | Approached by a straggling Scientist 605 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 909 | -10/Subcaves | Discovered new exit (range 9) 1225 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1238 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1462 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1466 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1711 | -10/Subcaves | Entered Scraptown 2016 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2020 | -7/Scraptown | Learned Research trap positions 2021 | -7/Scraptown | Learned location of Zion (-6) 2023 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 2253 | -7/Scraptown | Visited Cave Peace 2276 | -7/Scraptown | Visited CR-KLE's Repair Center 2349 | -7/Scraptown | Discovered new exit (range 7) 2415 | -7/Scraptown | Visited Awakened 2463 | -7/Scraptown | Visited SPCMW 2549 | -7/Scraptown | Visited Cyclists 2583 | -7/Scraptown | Visited UFD Registry 2583 | -7/Scraptown | Registered with UFD as "Steelbot" 2636 | -7/Scraptown | Entered Cyclist Reading Room 2672 | -7/Scraptown | Visited Red Mages 2704 | -7/Scraptown | Visited CPS Storage 3012 | -7/Scraptown | Visited Science Guys 3066 | -7/Scraptown | Visited Research Penetration Think Tank 3186 | -7/Scraptown | Visited Scrap Suit Storage 3223 | -7/Scraptown | Visited Junk Repository 3356 | -7/Scraptown | Visited Analyses Database 3392 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3580 | -7/Scraptown | Visited Supply Room 3789 | -7/Scraptown | Visited A0-MCA Data Center 3856 | -7/Scraptown | Found DCF Scrap (32 items) 4433 | -7/Scraptown | Visited LU-1G1's Boring Crew 4913 | -7/Scraptown | Given a B- rating by A0-MCA 4917 | -7/Scraptown | Found A0-MCA's Component Scanner 6545 | -7/Scraptown | CR-KLE repaired 7 parts 7167 | -7/Scraptown | Met Optimus 7167 | -7/Scraptown | Accepted into 0bPrime 7295 | -7/Scraptown | Civil war broke out across Scraptown 7296 | -7/Scraptown | Self-destructed Last Messages --------------- rapidly expand our Fedlink network into 0b10 for the final stage of our plan. One day MC will know the power of scrap. Optimus: I'm glad you stopped by to talk to me, otherwise I wouldn't know to prepare for this possibility. Looking forward to working with you, Steelbot! Optimus: Don't stick around too long, I wouldn't want the wrong bots to get wind of you helping us. 07264_ Dropped Hrd. Medium Armor Plating. 07287_ Acquired CPS Tube. 07295_ ANNOUNCEMENT: The Council has discovered that 0bPrime has been recruiting others in a plan that puts all of Scraptown in danger. 07295_ ANNOUNCEMENT: Evidence is being transmitted to you now... 07295_ ANNOUNCEMENT: This news will hit some of you hard, but given the circumstances we have no choice but to apprehend Optimus and allies. 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"## =/][*#??? | | [[=*!] "##!=*]###??? | | [ ! =!=]]| "## ]/###??? | | ] ! =! = #??? | | """""""""""""""""""""""""""" "## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonZhirovWand Manual? 0 Play Time 00:46:36 Cumulative 76.6 hours Start 2026.07.24 @ 04:33:52 End 2026.07.24 @ 06:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/0/0/0/0/1/0/0 Lore% 63 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e60775-e2bc-40d0-97fc-2182b2168c51