Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.05 @ 19:53:23 Player: Pimski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (177) 885 Value Destroyed (4960) 4960 Prototype IDs (89) 1780 Alien Tech Used (8) 1600 Bonus (6736) 6736 TOTAL SCORE: 27461 Bonus ------- High Alert Combat Kills 316 Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -1854 Cogmind --------- Core Integrity 1498/1600 Matter 300/300 Energy 87/950 System Corruption 2% Temperature Cool (12) Movement Flying (10) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY (15) ----- Experimental Power Amplifier Experimental Power Amplifier Experimental Power Amplifier Large Storage Unit Quantum Shading Machine Quantum Shading Machine Quantum Shading Machine Zionite Metafield Generator Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Experimental Focal Shield Thermal Barrier Advanced Force Field Advanced Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Experimental Power Amplifier Advanced Reaction Control System Advanced Phase Shifter Advanced Dynamic Insulation System Integrity Redistributor Integrity Redistributor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier Experimental Power Amplifier Large Storage Unit Quantum Shading Machine Quantum Shading Machine Quantum Shading Machine Zionite Metafield Generator Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Experimental Focal Shield Thermal Barrier Advanced Force Field Advanced Dynamic Insulation System > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Experimental Power Amplifier Advanced Reaction Control System Advanced Phase Shifter Advanced Dynamic Insulation System Integrity Redistributor Integrity Redistributor Integrity Redistributor [Rating: 235] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Experimental Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Power Amplifier Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Experimental Utility Shielding Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Utility 13 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 227 | 2 7 8 2 . 42 41 . 3 2 8 9 . 7 . 2 1 9 1 13 . 1 7 . 11 . . 4 . 12 6 9 3 14 2 1 Power 19 | . 1 4 . . 3 2 . . 1 2 . . 2 . . . . . 2 . 1 1 . . . . . . . . . . . . . Engine 9 | . . 3 . . 3 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core 8 | . 1 1 . . . . . . 1 1 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 56 | . 2 . . . 11 15 . 1 . 2 3 . 2 . . . 1 . 4 . . 1 . 2 . . . . 7 3 2 . . . . Treads 21 | . 2 . . . 9 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . 1 4 . 1 . 2 3 . 2 . . . 1 . 4 . . 1 . 2 . . . . 7 3 2 . . . . Utility 98 | 1 2 . 2 . 15 11 . . . 1 5 . 3 . . . 8 . 7 . . 5 . 7 . . 4 . 5 3 5 1 10 2 1 Device 36 | . . . . . . 1 . . . . . . . . . . 4 . 2 . . 4 . 3 . . 2 . 3 2 5 1 6 2 1 Storage 25 | 1 2 . 2 . 7 1 . . . . 1 . 1 . . . 3 . 3 . . 1 . . . . . . 2 . . . 1 . . Processor 3 | . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware 13 | . . . . . . 3 . . . . 4 . 1 . . . . . 1 . . . . 3 . . . . . 1 . . . . . Protection 21 | . . . . . 7 5 . . . . . . 1 . . . 1 . 1 . . . . 1 . . 2 . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 1 2 4 . . 13 13 . 2 1 3 1 . . . 2 1 . 1 . . . . . 2 . . . . . . 2 2 4 . . Energy Gun 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 22 | 1 1 3 . . 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 2 4 . 1 . . 1 . . . 1 1 . 1 . . . . . 1 . . . . . . 1 1 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 2 2 . . . . 2 . . . . . 5 . . . . 4 . . . . 3 . 1 1 . 1 1 . . Parts Lost 38 | . . 2 . . 12 7 . 3 . 11 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Power 7 | . . 1 . . 2 . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 12 | . . . . . 3 2 . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 4 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 11 | . . 1 . . 3 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 9 | . . 2 . . 7 2 . 2 . 9 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 90 | . 99 98 100 100 97 95 100 94 84 75 39 80 89 93 93 96 95 97 93 94 93 81 76 83 84 84 80 78 79 79 80 82 81 81 83 Engine 2 | . 4 4 . . 7 3 7 7 . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Core 3 | . 9 8 14 14 . . . . 7 4 . . 5 6 6 6 6 6 10 11 5 1 . . . . . . . . . . . . . Treads 12 | . 19 28 28 28 17 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 1 30 30 30 27 1 20 22 26 26 26 26 26 23 23 23 18 17 21 21 21 21 21 18 19 17 17 17 16 16 Device 6 | . . . . . . . 7 7 7 6 . . . . . . 2 . 5 5 5 9 11 11 15 15 15 15 24 24 28 34 37 49 52 Storage 20 | . 28 28 28 28 35 29 7 7 7 6 . 6 7 6 6 6 6 13 8 17 17 16 17 12 10 10 10 10 7 4 4 4 7 4 4 Processor 2 | . . . . . 2 . 7 7 7 10 13 13 8 6 6 6 2 . . . . . . . . . . . . . . . . . . Hackware 9 | . . . . . . 4 15 9 7 7 22 33 33 33 33 33 33 33 30 17 17 12 11 16 15 15 15 15 14 16 16 13 5 . . Protection 6 | . . . . . 13 10 7 7 7 . . . 2 6 6 6 6 6 . 5 5 5 5 4 5 5 3 5 4 4 4 4 4 4 4 Energy Gun 1 | . 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 13 23 28 28 17 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 15 14 7 6 1 6 6 6 6 9 8 10 11 11 11 6 5 9 5 5 5 5 4 4 2 4 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 17 39 40 71 71 151 150 27 27 23 25 4 4 20 20 20 24 24 25 42 40 42 61 61 67 67 67 67 63 72 73 90 94 106 106 106 Greatest Support 130 | 20 40 40 40 40 43 83 27 27 27 26 21 21 29 29 29 29 29 29 53 53 53 61 61 68 68 68 68 68 73 73 90 110 110 130 130 Greatest Overweight (x) 10 | . . . 1 1 10 2 . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 8 16 16 20 20 36 36 8 8 8 8 4 4 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 14 10 10 10 16 12 12 Average Capacity 19 | 7 9 16 17 20 33 35 8 8 8 7 4 4 6 8 8 8 7 8 10 12 12 12 12 12 12 12 12 12 10 10 10 10 14 12 12 Most Carried 36 | 6 16 16 20 20 36 36 8 8 7 8 4 1 8 8 8 8 8 8 11 8 8 12 12 12 12 12 12 12 12 10 10 10 16 11 11 Average Carried 18 | 6 9 15 17 20 32 34 8 7 6 6 2 1 5 8 7 7 7 8 8 8 7 10 12 11 12 12 11 12 10 9 9 9 12 10 10 Final Capacity 36 | 8 16 16 20 20 36 8 8 8 8 4 4 4 8 8 8 8 8 8 12 12 12 12 12 12 12 12 12 12 10 10 10 10 12 12 12 Final Carried 36 | 6 16 16 20 20 36 8 8 7 7 4 1 1 8 8 7 8 8 8 8 8 7 12 12 12 12 12 12 12 10 10 10 10 12 10 10 Class Distribution -------------------- 38% | Hauler-Mutant 29% | Wizard-Sprinter 14% | Mutant 7% | Hacker-Sprinter 4% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -6/Deep Caves Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Machinist-Sprinter | -2/Section 7 Machinist-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 4322 | 220 113 143 10 20 1165 1296 . 37 . 59 45 . 115 . . 30 90 10 80 50 10 70 . 90 20 . . 23 156 35 135 30 230 20 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9864 | 68 718 347 . . 2303 2212 . . . 50 45 . 932 . . . 233 . 223 . . . . . . . . . 507 157 675 . 364 207 823 Parts 422 | 3 36 29 . . 121 116 . . . 5 2 . 32 . . . 11 . 1 . . . . . . . . . 14 5 19 . 6 2 20 Haulers Intercepted 29 | . 2 . . . 6 4 . . . . . . 5 . . . . . 1 . . . . . . . . . . 1 6 . 2 2 . Recyclers Shooed 14 | . 3 . . . 2 4 . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . 2 . 5 . . . . . . . . . . 8 32 . . 2 . . . . . . . . . . Prevented 22 | . . . . . . . . . . . . . . . . . . . . . 4 18 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 91 | . 8 13 . . 33 31 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee 6 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Guns 82 | . 8 13 . . 33 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 4 1 . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Worker 7 | . . . . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 29 | . 2 . . . 6 4 . . . . . . 5 . . . . . 1 . . . . . . . . . . 1 6 . 2 2 . Recycler 27 | 1 3 . . . 5 9 . . . . . . 3 . . . . . 1 . . . . . . . . . 3 . . . 1 . 1 Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 9 | . 1 . . . 2 2 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Swarmer 30 | . . 9 . . 7 12 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 38 | . 8 4 . . 13 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 3 . . 5 7 . . . 2 2 . 3 . . . 4 . 1 . . . . . . . . . 3 1 4 . 2 1 2 Combat Bots Only 5 | . 2 3 . . 4 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Kills in Single Turn 3 | 1 1 2 . . 1 3 . . . 1 1 . 1 . . . 1 . 1 . . . . . . . . . 1 1 1 . 1 1 1 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 9893 | . 312 466 . . 3090 2270 . 260 . 766 86 . 318 18 118 . . . 135 32 58 20 25 149 . 29 . 21 71 197 108 76 247 12 1009 Core 1651 | . 75 88 . . 443 178 . . . 250 86 . 176 . 19 . . . 78 . . . 25 . . . . . 53 67 24 . 41 . 48 Absorbed by Shields 1401 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 21 51 260 14 1045 Core Remaining (%) 72 | 100 . . . 34 19 . . . . 38 . . . . . . . 66 . . . . 89 . . . . 100 . 90 . . 95 . 93 Volleys Fired 332 | 3 44 29 . . 133 111 . 1 1 4 . . . . 2 . . . . . . . . . . . . . . . . . 4 . . Largest 2 | 2 2 2 . . 2 2 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hottest 113 | 90 70 80 . . 76 56 . 39 . 20 . . . . . . . . . . . . . . . . . . . . . . 113 . . Shots Fired 643 | 6 88 58 . . 261 218 . 1 1 4 . . . . 2 . . . . . . . . . . . . . . . . . 4 . . Gun 627 | 6 88 58 . . 261 214 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Launcher 5 | . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . 1 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 546 | . 44 38 . . 250 214 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 84 | 3 44 20 . . 11 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . Explosive 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | 3 14 11 . . 21 31 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 1 5 5 . . 4 2 . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 3 . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 613 | 4 66 38 . . 189 165 . . 1 8 4 . 14 . 1 . 14 . 9 . . . . . . . . . 7 2 16 . 4 13 58 Core Hits 270 | 2 32 21 . . 85 75 . . . 2 2 . 9 . . . 7 . 3 . . . . . . . . . 4 2 9 . 2 1 14 Critical Hits 28 | . . 1 . . 5 3 . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 . . 4 11 Critical Kills 6 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Critical Parts Destroyed 17 | . . . . . 3 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 7 Melee Attacks 482 | . . . . . 3 4 2 10 . 20 6 . 72 . 7 . 36 16 22 8 9 1 8 38 3 10 . 6 31 24 31 13 24 17 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 473 | . . . . . 3 4 2 10 . 20 6 . 72 . 7 . 36 16 22 8 9 1 8 38 3 10 . 6 31 24 23 12 24 17 61 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . . Sneak Attacks 46 | . . . . . . 1 . . . . 1 . 9 . . . 9 . 3 . . . . . . . . . 5 1 9 . 3 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Damage Inflicted 26577 | 40 725 450 . . 3320 4245 . . . 322 280 . 1652 . . . 1805 . 690 . . . . . . . . . 920 199 1949 . 966 1605 7409 Guns 7951 | 40 717 435 . . 3286 3473 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 578 | . . . . . . 578 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 17952 | . . . . . . 155 . . . 322 280 . 1652 . . . 1805 . 690 . . . . . . . . . 920 199 1949 . 966 1605 7409 Ramming 96 | . 8 15 . . 34 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7232 | . 261 309 . . 3189 3473 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 691 | 12 456 126 . . 97 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 578 | . . . . . . 578 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 28 | 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17538 | . . . . . . 155 . . . 322 280 . 1652 . . . 1805 . 690 . . . . . . . . . 920 199 1535 . 966 1605 7409 Piercing 414 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414 . . . . Highest Corruption 4 | . . . . . 1 3 3 3 3 3 . . 1 1 1 1 . . . . . 1 . 1 1 1 1 1 4 4 . . . . 2 Average Corruption 1 | . . . . . 1 2 3 3 3 3 . . 1 1 1 1 . . . . . 1 . 1 1 1 1 1 3 4 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . 9 16 2 4 . 3 . . 2 . . . . . . . . . . . . . . . 1 7 . . . . 1 Message Errors 13 | . . . . . 2 3 2 1 . 1 . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Matter Fused 7 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . Heat Flow Errors 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Discharges 9 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 5 | . . . . . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 8 | . . . . . 2 4 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3293 | . . . . . . 84 . . . 33 123 . 228 . . . 510 . 279 . . . . . . . . . 271 . 455 . 338 336 636 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 84 | . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 3209 | . . . . . . . . . . 33 123 . 228 . . . 510 . 279 . . . . . . . . . 271 . 455 . 338 336 636 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 9 | . . 2 . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 1 2 . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | 90 151 72 . . 317 12 . 227 . 2 . . 4 1 49 4 5 4 . . . 40 20 77 . . . . . 100 . . . . . Average Temperature 38 | 41 50 21 . . 79 5 . 209 . 2 . . 4 1 31 2 2 2 . . . 14 8 38 . . . . . 54 . . . . . Received Heat Transfer 1987 | . 183 96 . . 810 606 . . . 36 12 . 30 . 48 . . . 36 9 . 9 . . . . . . 18 . 9 13 32 4 36 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1820 | 37 1286 275 . . 222 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 856 | 5 221 245 . . 548 615 . . . . 447 186 416 . . . . . 521 . . . . 596 . . . . 271 856 646 447 600 557 767 Average Influence 236 | 4 90 121 . . 179 400 . . . . 70 169 214 . . . . . 346 . . . . 268 . . . . 102 325 242 332 335 451 495 Maximum Alert Level 3 | . 1 1 . . 2 2 . . . . 2 . 2 . . . . . 2 . . . . 2 . . . . 1 3 2 2 2 2 3 Low Security (%) 48 | 100 90 89 . 100 64 6 . . . . 83 100 40 . . . . . 27 . . . . 34 . . . . 94 22 45 . 9 . . Level 1 29 | . 9 10 . . 25 41 . . . . . . 57 . . . . . . . . . . 45 . . . . 5 63 47 69 55 41 14 Level 2 21 | . . . . . 9 52 . . . . 16 . 1 . . . . . 72 . . . . 19 . . . . . . 6 30 34 58 83 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . . . 5 5 . . . . 1 . . . . . . . 1 . . . . 5 . 1 . . 2 . 4 1 1 . 1 Investigation 11 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . 3 . . . . 1 . . . 1 . 1 Extermination 5 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Reinforcement 10 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 4 1 . . . Assault 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 29 | . 2 . . . . 1 . . . 3 . . 3 . . . . . 1 . . . . . . . . . 2 2 7 . 4 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . 20 11 . . 50 41 . 13 . 30 6 4 40 4 5 . 1 . 13 7 6 2 3 23 1 8 . 3 20 16 47 22 70 21 23 Peak Tracking Total 24 | . 4 3 . . 4 6 . 4 . 8 4 4 11 4 4 . 1 . 11 5 5 2 4 10 1 9 . 4 10 7 16 19 24 17 15 Tactical Retreats 76 | . 2 . . . 2 1 . 3 . 9 2 . 9 . 2 . . . 2 4 1 2 1 5 . 1 . . 3 3 9 1 12 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 21 | . 1 . . . 2 1 . . . . 1 . 4 . . . . . . . . . . 1 . . . . 2 1 . . 1 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . 1 5 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 28 | . . . . . 4 5 . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . 1 4 . 3 6 1 . Max in Single Turn 4 | . . . . . 1 4 . 1 . . . . 1 . 1 . 1 . . . . . . . . . . . 1 1 . 1 1 1 . Garrison Access 12 | . . . . . 1 1 . . . . 1 . 2 . . . . . . . . . . 1 . . . . 1 1 3 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 150 | . 5 . 2 . 13 9 1 . 4 . 7 . 18 . . 1 . . 8 1 1 1 . 11 3 . 4 . 10 12 6 6 17 5 5 Terminals 81 | . 3 . . . 9 5 . . . . 5 . 9 . . . . . 4 . . . . 6 . . . . 5 7 1 5 13 4 5 Fabricators 17 | . . . . . . 1 . . . . 1 . 3 . . . . . 2 . . . . 2 . . . . 2 2 3 . . 1 . Repair Stations 13 | . 1 . . . 2 1 . . . . . . 3 . . . . . 2 . . . . 2 . . . . 1 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 3 . . Garrison Access 11 | . . . . . 1 1 . . . . 1 . 2 . . . . . . . . . . 1 . . . . 1 1 2 . 1 . . Total Hacks 502 | . 19 . 2 . 40 31 1 . 25 . 35 . 58 . . 5 . . 33 1 1 1 . 46 6 . 17 . 27 33 34 21 48 8 10 Successful 404 | . 11 . 2 . 21 17 1 . 25 . 29 . 55 . . 5 . . 32 1 1 1 . 40 6 . 17 . 25 27 30 15 34 4 5 Failed 97 | . 8 . . . 19 14 . . . . 5 . 3 . . . . . 1 . . . . 6 . . . . 2 6 4 6 14 4 5 Catastrophic 9 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 225 | . 11 . 1 . 11 13 . . . . 22 . 26 . . 5 . . 17 . . 2 . 23 . . . . 6 17 23 17 27 1 3 Terminals 296 | . 9 . . . 29 19 . . . . 26 . 32 . . . . . 20 . . . . 29 . . . . 11 23 20 20 41 7 10 Fabricators 64 | . . . . . . 4 . . . . 8 . 13 . . . . . 7 . . . . 9 . . . . 6 4 12 . . 1 . Repair Stations 36 | . 2 . . . 4 2 . . . . . . 7 . . . . . 6 . . . . 7 . . . . 6 2 . . . . . Recycling Units 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . 5 5 . . . . . . 3 . . . . . . . . . . . . . . . 3 3 . 1 6 . . Garrison Access 13 | . . . . . 2 1 . . . . 1 . 3 . . . . . . . . . . 1 . . . . 1 1 2 . 1 . . Terminal Hacks 199 | . 3 . 2 . 8 6 1 . 25 . 14 . 20 . . 5 . . 13 1 1 1 . 16 6 . 17 . 8 11 14 8 12 4 3 Record 23 | . . . 1 . . . 1 . 11 . . . . . . . . . . . . . . . 4 . 5 . . . . . . . 1 Part Schematic 34 | . . . . . . . . . 7 . 7 . 2 . . 5 . . 2 . . . . 2 . . 4 . 2 2 1 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . 1 . . . . . . Prototype ID Bank 14 | . . . . . 1 . . . 3 . 2 . 3 . . . . . 1 . . . . . . . 4 . . . . . . . . Open Door 10 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 2 . . . . . . . 2 3 . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Branch Access Points 9 | . 1 . . . 1 1 . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 . . Machine Index 8 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 1 . . . Terminal Index 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 1 . . . Unreport Threat 14 | . . . . . 2 1 . . . . . . 3 . . . . . . . . . . . . . . . . . 6 . 2 . . Locate Traps 16 | . . . . . 2 . . . . . 1 . 3 . . . . . 1 . . . . 2 . . . . 1 2 1 2 1 . . Recall Investigation 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 15 | . 1 . . . 1 1 . . . . 1 . 2 . . . . . 1 . . . . 1 . . . . 2 1 1 1 1 1 . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 10 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 1 1 4 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 40 | . . . . . . 2 . . . . 5 . 8 . . . . . 4 . . . . 5 . . . . 5 4 7 . . . . Load Schematic 18 | . . . . . . 1 . . . . 1 . 5 . . . . . 2 . . . . 2 . . . . 2 2 3 . . . . Build 22 | . . . . . . 1 . . . . 4 . 3 . . . . . 2 . . . . 3 . . . . 3 2 4 . . . . Repair Station Hacks 34 | . 2 . . . 2 2 . . . . . . 7 . . . . . 6 . . . . 7 . . . . 6 2 . . . . . Scan Component 18 | . 1 . . . 2 1 . . . . . . 3 . . . . . 3 . . . . 4 . . . . 3 1 . . . . . Repair 15 | . 1 . . . . 1 . . . . . . 3 . . . . . 3 . . . . 3 . . . . 3 1 . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . . . 5 3 . . . . . . 3 . . . . . . . . . . . . . . . 3 3 . 1 6 . . Insert Component 17 | . . . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . . . 3 1 . 1 6 . . Analyze 7 | . . . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 10 | . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 . . . . 1 1 2 . 1 . . Seal Access 10 | . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 . . . . 1 1 2 . 1 . . Unauthorized Hacks 96 | . 5 . . . 6 3 . . . . 9 . 15 . . . . . 9 . . . . 11 . . . . 2 6 7 6 15 . 2 Terminals 72 | . 1 . . . 6 3 . . . . 6 . 9 . . . . . 6 . . . . 7 . . . . 1 6 4 6 15 . 2 Track 20 | . . . . . 2 . . . . . 1 . 4 . . . . . 3 . . . . 2 . . . . . 2 1 1 4 . . Assimilate 11 | . . . . . . . . . . . 3 . 2 . . . . . . . . . . 1 . . . . . 1 . 1 2 . 1 Botnet 28 | . 1 . . . 2 3 . . . . 1 . 2 . . . . . 3 . . . . 3 . . . . 1 2 1 2 6 . 1 Disrupt 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . Operators 6 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 1 1 . . . Fabricators 19 | . . . . . . . . . . . 3 . 5 . . . . . 3 . . . . 4 . . . . 1 . 3 . . . . Report 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . Siphon 10 | . . . . . . . . . . . 1 . 2 . . . . . 2 . . . . 2 . . . . 1 . 2 . . . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 4 . . . 12 7 . . . . 4 . 13 . . . . . 4 . . . . 9 . . . . 8 11 4 6 12 5 5 Full Trace Events 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 Feedback Events 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . 2 1 . . 7 . 7 . 3 . . 5 . . 2 . . . . 2 . . 4 . 2 3 1 . . . . Parts Built 21 | . . . . . . 1 . . . . 3 . 3 . . . . . 2 . . . . 3 . . . . 3 2 4 . . . . Matter 5737 | . . . . . . 219 . . . . 714 . 689 . . . . . 384 . . . . 668 . . . . 894 801 1368 . . . . Time 2053 | . . . . . . 58 . . . . 422 . 320 . . . . . 192 . . . . 381 . . . . 260 142 278 . . . . Total Part Build Rating 146 | . . . . . . 3 . . . . 18 . 17 . . . . . 16 . . . . 20 . . . . 22 17 33 . . . . Parts Repaired 15 | . 1 . . . . 1 . . . . . . 3 . . . . . 3 . . . . 3 . . . . 3 1 . . . . . Time 852 | . 26 . . . . 38 . . . . . . 95 . . . . . 207 . . . . 195 . . . . 269 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 5 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 38 | . . . . . . . . . 1 1 2 1 2 . 1 5 . . . . . . . 1 3 . . . . 1 . 1 1 . 18 Largest Group 18 | . . . . . . . . . 1 1 2 1 2 . 1 6 6 . . . . . . 1 3 . . . . 1 . 1 . . 18 Highest-Rated Group 521 | . . . . . . . . . 59 64 52 31 52 . 64 311 311 . . . . . . 44 138 . . . . 10 . 26 . . 521 Highest-Rated Ally 94 | . . . . . . . . . 59 64 26 31 26 . 64 94 94 . . . . . . 44 46 . . . . 10 . 26 . . 39 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . . . . . . . . . 5 . 1 . . . . 44 . . . . . . . 2 . . . . . . . . . 56 Total Damage 1776 | . . . . . . . . . . 16 . . . . . . 786 . . . . . . . 54 . . . . . . . . . 920 Kills 15 | . . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . 1 . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 2 2 . . . . . . 2 . . 1 . . . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 14030 | 38 977 656 697 180 2835 2195 107 146 43 227 480 13 899 50 94 248 418 62 358 92 63 364 58 614 72 138 28 48 379 233 398 92 310 136 282 Spaces Moved 22843 | 22 489 335 410 101 1014 943 347 414 90 482 281 62 2163 262 318 798 1043 190 697 353 201 913 298 1494 362 392 139 312 1416 1178 1909 539 1634 574 668 Core 84 | . . . . . . . . . . 9 75 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3069 | . 343 335 410 101 1007 873 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 168 | 22 146 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19515 | . . . . . . 70 347 414 90 473 206 62 2163 262 318 798 1043 190 697 353 201 913 298 1494 362 392 139 312 1416 1178 1909 539 1634 574 668 Fastest Speed 10 | 120 120 160 160 180 180 27 27 27 27 28 19 19 19 19 19 19 10 19 13 20 20 14 14 11 11 11 11 11 11 12 10 10 10 10 10 Average Speed 39 | 120 148 160 168 180 214 170 27 27 28 30 31 20 20 19 19 19 18 19 21 21 21 17 14 11 11 11 11 11 11 12 10 10 10 10 10 Slowest Speed 220 | 120 160 160 180 180 220 182 27 27 29 150 50 22 112 19 19 19 19 19 27 22 22 29 14 23 11 11 11 11 96 13 12 10 10 10 10 Overloaded Moves 43 | . . . . . . . . . . . . . . . . . . . 7 23 13 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 210 | . . . . . . . . 2 . 3 . . 53 1 3 . . . 10 . . 2 . 9 1 . . . 5 11 34 9 32 11 24 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 78 61 70 25 87 25 63 71 74 56 8 78 60 43 53 85 82 41 16 56 40 87 54 35 55 58 61 53 35 93 43 85 71 17 27 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 9 | . . . 1 . . . . 1 1 . . . . . 1 2 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 14 | . 1 . . . . 1 . 1 . 1 . . 1 1 1 1 . . 1 . . . . 1 . . . . 1 1 1 . 1 . . Unknown Exits Taken 19 | 1 . 1 1 1 1 . 1 . 1 . . . . . . . 1 1 . 1 1 1 1 . 1 1 1 1 . . . 1 . 1 . Scrap Searched 20 | . . 1 . . . . 2 2 . 1 . . . . 4 2 . 1 . . 1 . 2 . 3 . . 1 . . . . . . . Spaces Dug 307 | . . . . . 2 25 2 8 . 6 2 . 56 . 6 . 13 11 12 7 8 1 8 36 3 10 . 6 23 18 15 10 16 3 . Terrain Destroyed 334 | . . . . . 9 45 2 8 . 6 2 . 56 . 6 . 13 11 12 7 8 1 8 36 3 10 . 6 23 18 15 10 16 3 . Melee 285 | . . . . . 2 3 2 8 . 6 2 . 56 . 6 . 13 11 12 7 8 1 8 36 3 10 . 6 23 18 15 10 16 3 . Projectile 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 42 | . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 26458 | 26 667 404 415 100 1432 1321 357 434 105 531 664 61 2502 260 336 893 1231 202 874 359 211 1112 305 1892 389 475 151 318 1597 1222 2028 547 1696 606 735 Wait 2339 | . 101 12 . . 143 154 9 10 11 10 365 . 265 . 9 94 121 1 144 . 2 177 . 346 26 74 . 1 108 13 104 . 14 4 21 Move 22421 | 21 488 334 409 100 1013 942 346 410 89 476 281 61 2066 259 312 797 1042 189 677 352 200 908 297 1475 359 391 138 311 1405 1155 1847 522 1575 552 622 Hop 177 | . . . . . . . . 1 . 2 . . 43 1 2 . . . 9 . . 2 . 9 1 . . . 5 11 27 7 26 10 21 Pick Up 192 | . 16 8 3 . 50 16 . . . 4 3 . 13 . 1 1 8 . 7 . . 7 . 7 . . 2 . 18 7 4 1 15 . 1 Fast Attach 72 | 1 2 3 . . 11 6 . . . . 3 . 5 . 1 1 7 1 1 . . 5 . 5 . . 4 . 3 . 2 1 10 . . Attach 93 | . 2 2 . . 11 19 . 1 2 7 6 . 2 . 1 . 1 . 8 . 1 2 . 3 . . 1 . 7 2 2 1 9 2 1 Detach 12 | . . . . . 3 . . . 2 3 . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . . Swap 73 | 1 3 3 2 . 20 16 . 2 . 1 . . . . . . 1 . 4 . . . . 3 . . . . 2 4 5 1 4 . 1 Drop 211 | . 10 11 1 . 39 48 . . . 4 . . 8 . 1 . 16 . 6 . . 9 . 8 . . 5 . 18 6 5 1 15 . . Fire 332 | 3 44 29 . . 133 111 . 1 1 4 . . . . 2 . . . . . . . . . . . . . . . . . 4 . . Melee 467 | . . . . . 3 4 2 9 . 20 6 . 72 . 7 . 35 11 18 7 8 1 8 36 3 10 . 6 31 24 31 13 24 17 61 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . 2 . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . 2 . . . . . . 27 . . . . . . . . . . . . . . . . . . . . 21 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 10) 704 | -10/Materials | Repaired Lgt. Assault Rifle 870 | -10/Materials | Identified exit to Mines 1016 | -10/Materials | Entered Mines 1175 | -10/Mines | Core integrity fell below 50% 1228 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1360 | -10/Mines | Discovered new exit (range 11) 1431 | -10/Mines | Learned Materials terminal intel 1666 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1666 | -10/Mines | Discovered new exit (range 5) 1672 | -10/Mines | Entered Exiles 1709 | -10/Exiles | Met 8R-AWN 1740 | -10/Exiles | Met EX-HEX 1797 | -10/Exiles | Met EX-DEC 1824 | -10/Exiles | Learned location of Zion (-6) 1850 | -10/Exiles | Met EX-BIN 1872 | -10/Exiles | Aligned with FarCom system 1874 | -10/Exiles | Given EX-Vault access code 2185 | -10/Exiles | Opened EX-Vault 2196 | -10/Exiles | Found Longsword +1 2201 | -10/Exiles | Found Field Lobotomy Kit 2236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2347 | -10/Exiles | Build established: Hauler-Mutant 2349 | -10/Exiles | Discovered new exit (range 14) 2369 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, Longsword +1 2369 | -10/Exiles | Entered Mines 2404 | -9/Mines | Learned Materials emergency access door positions 2445 | -9/Mines | Met a Derelict bent on vengeance 2530 | -9/Mines | Discovered new exit (range 9) 2549 | -9/Mines | Entered Materials 2549 | -8/Materials | Evolved 4 slots: Utility x4 2551 | -8/Materials | Loaded intel: 12 terminal locations 2855 | -8/Materials | Lost 7 parts (1p2n1u3w) 3032 | -8/Materials | Discovered new exit (range 7) 3784 | -8/Materials | Discovered new exit (range 10) 4354 | -8/Materials | Core integrity fell below 50% 4895 | -8/Materials | Discovered new exit (range 15) 5252 | -8/Materials | Core integrity fell below 20% 5257 | -8/Materials | Lost 3 parts (1p2u) 5349 | -8/Materials | First assault squad dispatched 5384 | -8/Materials | Entered Factory 5384 | -7/Factory | Evolved 2 slots: Propulsion x2 5386 | -7/Factory | FarCom data flow suspended 5805 | -7/Factory | Identified exit to Storage 5805 | -7/Factory | Identified exit to Lower Caves 6686 | -7/Factory | Hacking Suite fried by hacking feedback 6744 | -7/Factory | Fabricated Imp. VTOL Module? 7382 | -7/Factory | Repaired Broken Imp. VTOL Module 7521 | -7/Factory | Discovered new exit (range 11) 7579 | -7/Factory | Entered Lower Caves 7636 | -7/Lower Caves | Learned 8 Factory zone layouts 7680 | -7/Lower Caves | Discovered new exit (range 10) 7684 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7686 | -7/Lower Caves | Entered another Lower Caves area 7689 | -7/Lower Caves | Discovered new exit (range 11) 7803 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7822 | -7/Lower Caves | Identified exit to Data Miner 7832 | -7/Lower Caves | Entered Data Miner 7833 | -7/Data Miner | Discovered new exit (range 6) 7840 | -7/Data Miner | Met Data Miner 7845 | -7/Data Miner | Learned location of Section 7 (-2) 7845 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7850 | -7/Data Miner | Received God Mode back door access code from Data Miner 7855 | -7/Data Miner | Assimilated Data Miner with FLK Orb 7875 | -7/Data Miner | Entered Proximity Caves 7875 | -6/Proximity Caves | Accompanied by 1 ally 7876 | -6/Proximity Caves | Identified exit to Factory 7928 | -6/Proximity Caves | Spotted LX-NYB(f) 7929 | -6/Proximity Caves | Encountered a Master Thief 7933 | -6/Proximity Caves | Assimilated LX-NYB(f) with FLK Orb 7972 | -6/Proximity Caves | Found Prototype Hackware 7973 | -6/Proximity Caves | Found Prototype Hackware 8037 | -6/Proximity Caves | Build established: Sprinter 8070 | -6/Proximity Caves | Spotted B-75 Beast 8093 | -6/Proximity Caves | Core integrity fell below 50% 8102 | -6/Proximity Caves | Entered Factory 8102 | -6/Factory | Evolved 2 slots: Utility x2 8103 | -6/Factory | Identified exit to Lower Caves 8111 | -6/Factory | Identified System Mapper 8112 | -6/Factory | Identified Deep Network Scanner 8130 | -6/Factory | Lost 9 parts (2p5n1u1w) 8282 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 8366 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 8418 | -6/Factory | Build established: Hacker-Mutant 8450 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 8481 | -6/Factory | Spotted B-75 Beast 8499 | -6/Factory | Identified exit to Extension 8503 | -6/Factory | Local fabrication network quarantined 8538 | -6/Factory | Central database locked down 8582 | -6/Factory | Manually triggered Chute Trap 8582 | -6/Factory | Sucked down chute 8582 | -6/Factory | Entered Waste 8583 | -6/Waste | Met a frightened Derelict 8585 | -6/Waste | Spotted C-40 Crusher 8586 | -6/Waste | Spotted C-40 Crusher 8586 | -6/Waste | Spotted C-40 Crusher 8589 | -6/Waste | Spotted C-40 Crusher 8590 | -6/Waste | Spotted C-40 Crusher 8591 | -6/Waste | Spotted C-40 Crusher 8593 | -6/Waste | Discovered new exit (range 10) 8595 | -6/Waste | Identified exit to Factory 8595 | -6/Waste | Entered Factory 8610 | -6/Factory | 2 allies followed down the chute 8715 | -6/Factory | Discovered exit to Extension (range 4) 8744 | -6/Factory | Build established: Wizard-Sprinter 8805 | -6/Factory | Fabricated Lgt. Neutrino Core? 8865 | -6/Factory | Fabricated Exp. Utility Shielding? 8909 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 8934 | -6/Factory | Repaired Exp. Cesium-ion Thruster 8965 | -6/Factory | Repaired Lgt. Fission Core 8990 | -6/Factory | Discovered new exit (range 6) 9268 | -6/Factory | Discovered new exit (range 14) 9295 | -6/Factory | Repaired Cold Fusion Reactor? 9484 | -6/Factory | Local fabrication network quarantined 9494 | -6/Factory | Entered Lower Caves 9543 | -6/Lower Caves | Discovered new exit (range 7) 9544 | -6/Lower Caves | Identified exit to Lower Caves 9544 | -6/Lower Caves | Entered another Lower Caves area 9544 | -6/Lower Caves | Learned Factory terminal intel 9626 | -6/Lower Caves | Discovered new exit (range 13) 9627 | -6/Lower Caves | Learned location of Extension (-6) 9628 | -6/Lower Caves | Identified exit to Zion 9628 | -6/Lower Caves | Spotted N4-Z0S(f) 9629 | -6/Lower Caves | Encountered a Master Thief 9632 | -6/Lower Caves | Longsword +1 stolen by Master Thief 9633 | -6/Lower Caves | Assimilated N4-Z0S(f) with FLK Orb 9638 | -6/Lower Caves | Entered Zion 9638 | -6/Zion | Accompanied by 1 ally 9641 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9646 | -6/Zion | System corruption cleaned by Quarantine Array 9650 | -6/Zion | Gained Derelict followers 9664 | -6/Zion | Discovered new exit (range 11) 9665 | -6/Zion | Identified exit to Proximity Caves 9682 | -6/Zion | Learned location of Armory (-4) 9711 | -6/Zion | Opened final containment barrier to the Deep Caves 9733 | -6/Zion | Found Prototype Device 9815 | -6/Zion | Given A8's code to call for help 9844 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9866 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9870 | -6/Zion | Discovered new exit (range 3) 9870 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9870 | -6/Zion | Identified exit to Deep Caves 9886 | -6/Zion | Entered Deep Caves 9886 | -6/Deep Caves | Accompanied by 6 allies 10025 | -6/Deep Caves | Attacked by Z-Imprinter 10032 | -6/Deep Caves | Allies destroyed Z-Imprinter 10049 | -6/Deep Caves | Found Prototype Device 10049 | -6/Deep Caves | Identified Zio. Metafield Generator 10064 | -6/Deep Caves | Found Surveybot 24 Chip 10112 | -6/Deep Caves | Found Prototype Device 10112 | -6/Deep Caves | Identified Exp. Thermal Shield 10138 | -6/Deep Caves | Z-Facility disabled 10269 | -6/Deep Caves | Discovered new exit (range 6) 10304 | -6/Deep Caves | Entered Proximity Caves 10306 | -5/Proximity Caves | Learned location of 1 exit from Factory 10365 | -5/Proximity Caves | Discovered new exit (range 8) 10366 | -5/Proximity Caves | Entered Factory 10366 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10367 | -5/Factory | Identified exit to Upper Caves 10368 | -5/Factory | Loaded intel: 19 terminal locations 10391 | -5/Factory | Spotted B-75 Beast 10464 | -5/Factory | Local fabrication network quarantined 10472 | -5/Factory | Repaired Exp. Cesium-ion Thruster? 10488 | -5/Factory | Fabricated Impulse Thruster Array (x1) 10546 | -5/Factory | Fabricated Impulse Thruster Array (x1) 10605 | -5/Factory | Repaired Lgt. Neutrino Core 10655 | -5/Factory | Repaired Exp. Cesium-ion Thruster 10724 | -5/Factory | Entered Upper Caves 10783 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10812 | -5/Upper Caves | Discovered new exit (range 16) 10816 | -5/Upper Caves | Entered another Upper Caves area 10819 | -5/Upper Caves | Encountered a Warlord checkpoint 10872 | -5/Upper Caves | Spotted XX-2HA(f) 10873 | -5/Upper Caves | Encountered a Master Thief 10878 | -5/Upper Caves | Discovered new exit (range 7) 10879 | -5/Upper Caves | Entered Warlord 10887 | -5/Warlord | System corruption cleaned by Quarantine Array 10918 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10969 | -5/Warlord | Met Warlord 10971 | -5/Warlord | Opened Warlord's prototype stash 10973 | -5/Warlord | Found Prototype Reactor 10973 | -5/Warlord | Identified Vortex Chain Reactor 10983 | -5/Warlord | Warlord's base attacked by MAIN.C 10983 | -5/Warlord | Found Prototype Device 10983 | -5/Warlord | Identified Exp. Phase Shifter 10988 | -5/Warlord | Found Prototype Device 10988 | -5/Warlord | Identified Thermal Barrier 10995 | -5/Warlord | Found System Mapper 11013 | -5/Warlord | Build established: Hacker-Sprinter 11025 | -5/Warlord | Opened side exit 11183 | -5/Warlord | Warlord forces counterattacked 11241 | -5/Warlord | Discovered new exit (range 9) 11243 | -5/Warlord | Entered Proximity Caves 11271 | -4/Proximity Caves | Spotted B-86 Titan 11300 | -4/Proximity Caves | Learned 4 Research zone layouts 11301 | -4/Proximity Caves | Discovered new exit (range 5) 11301 | -4/Proximity Caves | Entered Factory 11301 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11312 | -4/Factory | Spotted B-86 Titan 11395 | -4/Factory | Identified exit to Upper Caves 11395 | -4/Factory | Identified exit to Armory 11415 | -4/Factory | Discovered new exit (range 7) 11461 | -4/Factory | Repaired Cld. Cesium-ion Thruster 11526 | -4/Factory | Fabricated Impulse Thruster Array? 11696 | -4/Factory | Build established: Wizard-Sprinter 11730 | -4/Factory | Repaired Exp. Utility Shielding? 11742 | -4/Factory | Fabricated Adv. Power Amplifier (x1) 11793 | -4/Factory | Local fabrication network quarantined 11827 | -4/Factory | Fabricated Adv. Power Amplifier? 11839 | -4/Factory | Repaired Exp. Cesium-ion Thruster 11915 | -4/Factory | Entered Upper Caves 11922 | -4/Upper Caves | A Commander dispatched an escort 11922 | -4/Upper Caves | Learned Research emergency access door positions 11923 | -4/Upper Caves | Learned Factory trap positions 11923 | -4/Upper Caves | Learned Extension stockpile data 11923 | -4/Upper Caves | Learned Factory security intel 11923 | -4/Upper Caves | Learned Extension garrison access intel 11969 | -4/Upper Caves | Discovered new exit (range 5) 11987 | -4/Upper Caves | Entered another Upper Caves area 12006 | -4/Upper Caves | Spotted B-86 Titan 12118 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12124 | -4/Upper Caves | Discovered new exit (range 3) 12125 | -4/Upper Caves | Encountered a Warlord checkpoint 12125 | -4/Upper Caves | Entered Zhirov 12125 | -4/Zhirov | Discovered new exit (range 3) 12127 | -4/Zhirov | Met Zhirov 12129 | -4/Zhirov | Learned location of Quarantine (-2) 12129 | -4/Zhirov | Learned location of Testing (-3) 12129 | -4/Zhirov | Learned location of Command (-1) 12131 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12133 | -4/Zhirov | Found Alien Artifact 12133 | -4/Zhirov | Identified Integrated Dissipator 12133 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12148 | -4/Zhirov | Found Alien Artifact 12153 | -4/Zhirov | Entered Proximity Caves 12199 | -3/Proximity Caves | Discovered new exit (range 14) 12201 | -3/Proximity Caves | Entered Research 12201 | -3/Research | Evolved 2 slots: Utility x2 12216 | -3/Research | Identified exit to Testing 12232 | -3/Research | Identified Transdimensional Reconstructor 12287 | -3/Research | Repaired Impulse Thruster Array 12369 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 12377 | -3/Research | Repaired Exp. Cesium-ion Thruster? 12436 | -3/Research | Fabricated Exp. Power Amplifier (x1) 12449 | -3/Research | Discovered new exit (range 16) 12495 | -3/Research | Repaired Broken Exp. Cesium-ion Thruster 12538 | -3/Research | Fabricated Exp. Power Amplifier (x1) 12573 | -3/Research | Found Exp. Thermal Shield 12580 | -3/Research | Entered Testing 12609 | -3/Testing | Spotted Striker 12609 | -3/Testing | Spotted Striker 12615 | -3/Testing | Identified exit to Research 12630 | -3/Testing | Spotted PL-AAJAXBZ53C 12653 | -3/Testing | Fabricated Exp. Focal Shield (x1) 12669 | -3/Testing | Repaired Impulse Thruster Array? 12696 | -3/Testing | Found Prototype Hackware 12698 | -3/Testing | Identified Ghost Barrier 12760 | -3/Testing | Fabricated Exp. Q-thruster? 12781 | -3/Testing | Local fabrication network quarantined 12813 | -3/Testing | Entered Research 12813 | -2/Research | Warlord forces began assault on 0b10 12813 | -2/Research | Evolved 2 slots: Utility x2 12840 | -2/Research | Identified exit to Quarantine 12840 | -2/Research | Identified exit to Access 12851 | -2/Research | Met up with Warlord 12883 | -2/Research | Fabricated Quantum Shading Machine (x1) 12899 | -2/Research | Borebot progress halted 12917 | -2/Research | Fabricated Quantum Shading Machine? 12923 | -2/Research | Research machine network offline 12924 | -2/Research | Borebot progress halted 12931 | -2/Research | Fabricated Quantum Shading Machine (x1) 12976 | -2/Research | Fabricated Exp. Q-thruster (x1) 13051 | -2/Research | Borebot progress halted 13065 | -2/Research | Spotted B-90 Cyclops 13070 | -2/Research | Spotted B-90 Cyclops 13177 | -2/Research | Spotted Executioner 13211 | -2/Research | Entered Quarantine 13239 | -2/Quarantine | Found Alien Slashing Weapon 13239 | -2/Quarantine | Identified Sigix Broadsword 13250 | -2/Quarantine | Cryocooling Duct disabled 13265 | -2/Quarantine | Ambient heat levels rising (+20) 13265 | -2/Quarantine | Non-combat units ordered to evacuate 13278 | -2/Quarantine | Found Alien Artifact 13281 | -2/Quarantine | Identified Subatomic Replicator 13296 | -2/Quarantine | Spotted Fortress 13302 | -2/Quarantine | Discovered new exit (range 5) 13303 | -2/Quarantine | Entered Section 7 13325 | -2/Section 7 | Spotted Alpha 7 13363 | -2/Section 7 | Found Alien Artifact 13388 | -2/Section 7 | Discovered exit to Access (range 15) 13389 | -2/Section 7 | Identified Integrated Reactor 13390 | -2/Section 7 | Spotted S7 Guard 13394 | -2/Section 7 | Found Alien Artifact 13396 | -2/Section 7 | Spotted B-90 Cyclops 13396 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 13400 | -2/Section 7 | Spotted B-90 Cyclops 13407 | -2/Section 7 | Found Integrated Dissipator 13407 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13416 | -2/Section 7 | Spotted B-99 Colossus 13424 | -2/Section 7 | Found Integrated Reactor 13424 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 13425 | -2/Section 7 | Found Integrated Reactor 13425 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 13427 | -2/Section 7 | Found Integrated Reactor 13427 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 13434 | -2/Section 7 | Found Alien Artifact 13436 | -2/Section 7 | Found Alien Artifact 13467 | -2/Section 7 | Identified Integrated Heat Negator 13467 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 13475 | -2/Section 7 | Found Alien Artifact 13492 | -2/Section 7 | Found Alien Artifact 13504 | -2/Section 7 | Spotted Alpha 7 13511 | -2/Section 7 | Identified Integrity Redistributor (x2) 13511 | -2/Section 7 | Identified LRC Storage 13511 | -2/Section 7 | Identified LRC Energy Well 13511 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13513 | -2/Section 7 | Used Subatomic Replicator to replicate Integrity Redistributor 13516 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 13574 | -2/Section 7 | Found Alien Artifact 13577 | -2/Section 7 | Identified Core Reset Matrix 13613 | -2/Section 7 | Entered Access 13613 | -1/Access | Evolved 2 slots: Utility x2 13713 | -1/Access | Build established: Machinist-Sprinter 13748 | -1/Access | Discovered new exit (range 7) 13749 | -1/Access | Entered Command 13794 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-54) 13826 | -1/Command | Spotted M Guard 13826 | -1/Command | Spotted M Guard 13833 | -1/Command | Spotted Combat Programmer 13834 | -1/Command | Spotted Combat Programmer 13855 | -1/Command | Destroyed Combat Programmer 13870 | -1/Command | Destroyed Combat Programmer 13982 | -1/Command | Spotted B-99 Colossus 14009 | -1/Command | Disengaged cave seal 14009 | -1/Command | Derelicts emerged from the dark tunnel 14015 | -1/Command | Identified exit to Surface 14022 | -1/Command | Spotted B-99 Colossus 14025 | -1/Command | Spotted Executioner 14025 | -1/Command | Spotted Executioner 14025 | -1/Command | Spotted Executioner 14025 | -1/Command | Spotted Executioner 14025 | -1/Command | Spotted Striker 14025 | -1/Command | Spotted Striker 14025 | -1/Command | Spotted Alpha 7 14025 | -1/Command | Spotted Alpha 7 14025 | -1/Command | Spotted B-99 Colossus 14029 | -1/Command | Spotted B-99 Colossus 14031 | *** | Escaped! Last Messages --------------- 14027_ Slug penetrates Reinforced Barrier. 14027_ Penetrated by Slug. 14028_ Field strength at 32. 14028_ Penetrated by Slug. 14028_ Slug penetrates Access Shell. 14028_ Access Shell breached. 14028_ Slug penetrates Wall. 14028_ Slug penetrates Reinforced Barrier. 14029_ Stasis field depleted. 14029_ Triggered Stasis Trap. 14029_ A bubble of rippling energy engulfs the area. 14029_ Field strength at 66. 14029_ Field strength at 32. 14030_ Stasis field depleted. 14030_ The Access Shell folds into the floor. 14030_ Slug penetrates Reinforced Barrier. 14030_ Penetrated by Slug. 14030_ Slug penetrates Wall. 14031_ Penetrated by Slug. 14031_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????# ""#?????????# | | ????????????????????????# T#?????????# | | ????????????????????????# ""#?????????##### | | ????????????????????????# ""#?????????????# | | ????????????????????????# ""??????????????# | | ????????????????????????+ ??????????????# | | ????????????????????????# ?????########## | | ????????????????????????# ?????# " | | ????????????????????????#+#+######+?????# # | | ?????????????????????????? ???????????# # | | ????????????????????????? ???????????# + | | ????????????????????????? ""?????????# # | | ?????????????????????????? ""T"" ?????# """" # | | ?????????????????????????? """ ??????# """" # | | ??????????????????????????? ??????# """" # | | ??????????????????????????? ???????# """" # | | ????????????????????????????""""????????########## | | ????????????????????????????"""??????????????????# | | ???????????????????##########;###????????????????# | | ???????????????????# #?####?###???????# | | ???????????????????# BB##;;;###"## #????# | | ???????????????????# BB;E; ; ; """#?????# | | ???????????????????# ^KE ######## | | ???????????????????# 7 " | | ???????????????????# "" ^ + | | ???????????????????# @" + | | ??????????????????#; E " | | ??????????????????## E ######## | | ???????????????????# BB; # #K#7###??????? | | ???????????????????# BB#########????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 155 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 120 Additional Mass Support 60 EM Shielding 4 Armor Coverage 375 Resistance: KI 30 Resistance: TH 50 Utility Shielding 90 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 79 Defensive Hacking 20 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Lgt. Angular Momentum Engine | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Utility Shielding | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Lgt. Neutrino Core | -6/Factory | Hacked Diametric Drive | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Cld. Nuclear Pulse Thruster | -6/Factory | Hacked Cold Fusion Reactor | -6/Factory | Scanalyzed Hvy. Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Impulse Thruster Array | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Power Amplifier | -4/Factory | Hacked Exp. Core Analyzer | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Power Amplifier | -3/Research | Hacked Exp. Focal Shield | -3/Research | Hacked Exp. Q-thruster | -3/Testing | Hacked Imp. Diametric Drive | -3/Testing | Scanalyzed Quantum Shading Machine | -3/Testing | Hacked Adv. Reaction Control System | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Lgt. Neutrino Core | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Impulse Thruster Array | x1 | -5/Factory Impulse Thruster Array | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Adv. Power Amplifier | x1 | -4/Factory Adv. Power Amplifier | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Exp. Power Amplifier | x1 | -3/Research Exp. Power Amplifier | x1 | -3/Research Exp. Focal Shield | x1 | -3/Testing Exp. Q-thruster | x1 | -3/Testing Quantum Shading Machine | x1 | -2/Research Quantum Shading Machine | x1 | -2/Research Quantum Shading Machine | x1 | -2/Research Exp. Q-thruster | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Integrated Reactor Integrated Heat Negator LRC Energy Well Subatomic Replicator LRC Storage Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedDispersionRedirector Manual? 0 Play Time 05:39:25 Cumulative 696.1 hours Start 2020.05.05 @ 09:29:43 End 2020.05.05 @ 19:53:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 436 Adventurer 0 Explorer 0 Win Type 0 Total 106 Types 72/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a83891e7-819d-43bf-b356-5023def935fa