Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.11 @ 00:23:00 Player: JuustuToug Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (36) 180 Value Destroyed (1392) 1392 Prototype IDs (22) 440 Alien Tech Used (16) 3200 Bonus (21809) 21809 TOTAL SCORE: 35121 Bonus ------- Pacifist 1325 Triggered Max Security 4000 Follower Combat Kills 184 Entered DSFs 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Met MAIN.C 5000 Met Architect 300 Started Test 138-B 500 Cogmind --------- Core Integrity 0/1600 Matter 200/425 Energy 246/250 System Corruption 4% Temperature Cool (0) Movement Walking (30) +NEM 1 Location -1/Access_0 Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Signal Interpreter Stasis Canceller SHELL Armor Hacking Suite > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- High-powered Transdimensional Reconstructor Terrabomb Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Signal Interpreter Experimental Signal Interpreter Stasis Canceller SHELL Armor Hacking Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- High-powered Transdimensional Reconstructor Core Expander Terrabomb Sigix Sheargun Sigix Sheargun [Rating: 255] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Q-thruster Leg Sigix Exoskeleton Hover Unit Gravmag System Flight Unit Q-thruster Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Armor Weapon Power Sword Energy Gun Sigix Sheargun Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . 2 2 2 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 2 . . 1 . 1 . . 1 . . . . . . . Utility 12 | . . . . . 2 1 . 1 2 1 1 . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 110 | 1 . . . . 6 11 4 25 5 4 13 9 20 4 5 2 . 1 Power 14 | . . . . . . 2 1 2 1 1 1 2 4 . . . . . Engine 2 | . . . . . . 2 . . . . . . . . . . . . Core 5 | . . . . . . . 1 1 1 . . 1 1 . . . . . Reactor 7 | . . . . . . . . 1 . 1 1 1 3 . . . . . Propulsion 27 | . . . . . . 3 . 12 1 1 4 . 6 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 2 . 2 . . . . . . . . . . Flight 23 | . . . . . . 1 . 10 1 1 4 . 6 . . . . . Utility 58 | 1 . . . . 5 5 3 8 2 1 8 6 10 4 2 2 . 1 Device 23 | . . . . . 2 3 1 3 . 1 1 2 7 2 1 . . . Storage 3 | 1 . . . . . . 1 . . . . . . 1 . . . . Processor 13 | . . . . . 3 2 . 1 . . 1 2 2 . . 1 . 1 Hackware 10 | . . . . . . . . 2 1 . 3 1 1 1 . 1 . . Protection 8 | . . . . . . . 1 2 1 . 3 . . . 1 . . . Artifact 1 | . . . . . . . . . . . . 1 . . . . . . Weapon 11 | . . . . . 1 1 . 3 1 1 . 1 . . 3 . . . Energy Gun 2 | . . . . . . . . . . . . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . 1 . 1 . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . 2 . . 3 5 2 2 1 . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . System Corruption 2 | . . . . . . . . 2 . . . . . . . . . . Parts Lost 25 | . . . . . 1 . . 10 . 5 3 1 5 . . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 16 | . . . . . . . . 9 . 4 1 1 1 . . . . . Utility 7 | . . . . . 1 . . 1 . . 1 . 4 . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 8 | . . . . . 1 . . 8 . 5 1 1 5 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 4 4 4 4 4 4 3 9 8 9 9 9 8 4 4 4 4 3 Power 1 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 2 | . 1 1 1 1 1 3 1 5 3 4 4 3 1 . . . . . Weapon 2 | 1 2 2 2 2 2 1 1 2 2 3 3 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 11 | 1 . . . . . 2 . 1 . . 1 3 1 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . 1 1 . . . . . . Weapon 5 | 1 . . . . . 2 . . . . . 1 1 . . . . . Tool/Special 3 | . . . . . . . . . . . . 1 . . . . . 2 Average Slot Usage (%) 65 | . . . . . 25 54 76 82 92 81 68 79 74 51 62 61 57 53 Core 2 | . . . . . . . 5 5 5 4 1 6 . . . . . . Reactor 2 | . . . . . . . . . . 4 2 1 6 9 9 7 7 7 Leg 1 | . . . . . . . . . . . . . 1 9 9 7 7 7 Hover 3 | . . . . . . 5 15 13 . . . . . . . . . . Flight 12 | . . . . . . 1 7 15 33 21 13 20 21 . . . . . Device 9 | . . . . . 5 11 15 13 10 14 9 8 11 5 8 7 7 7 Storage 3 | . . . . . . . 7 6 5 5 4 4 3 7 5 . . . Processor 7 | . . . . . 19 24 10 6 5 5 7 9 7 . . 4 7 8 Hackware 9 | . . . . . . . . 6 17 15 15 18 9 2 9 12 11 7 Protection 3 | . . . . . . . 3 4 5 5 7 3 2 . 6 7 7 7 Energy Gun 1 | . . . . . . . . . . . . . 3 18 12 13 . . Slashing Weapon 3 | . . . . . . 5 7 5 5 3 3 3 3 . 2 . 7 7 Peak Build Rating 255 | 1 . . . . 12 34 34 64 74 85 113 164 199 228 246 250 250 255 Average Rating 96 | . . . . . 8 23 32 46 70 76 81 129 147 212 237 242 248 248 On Entrance 88 | . . . . . . 12 34 32 64 73 58 113 128 199 228 237 250 244 Avg Prop Armor Cover (%) 2 | . . . . . . 4 3 9 5 . . . . . . . . . Naked Turns 483 | . 379 15 45 15 29 . . . . . . . . . . . . . Heaviest Build 58 | . . . . . 1 9 24 28 31 37 38 45 58 30 56 56 52 52 Greatest Support 89 | 3 3 3 3 3 3 15 27 39 38 44 47 49 89 70 70 70 70 70 Greatest Overweight (x) 1 | . . . . . . . . 1 . 1 1 1 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 5 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 5 5 5 5 5 5 5 10 10 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | 5 4 4 4 4 5 5 5 10 10 10 10 10 10 5 5 5 5 5 Average Carried 7 | 2 4 4 4 4 4 4 4 9 8 9 9 9 9 5 4 4 4 3 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 4 4 4 4 4 5 4 4 10 10 10 10 10 5 5 5 5 3 4 Class Distribution -------------------- 38% | Hacker-Sprinter 19% | Mutant 17% | Alien-Sigix 10% | Scout 4% | Alien-Scout 4% | Scavenger-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 1890 | 204 . . . . . . . 401 128 105 249 205 496 . 71 29 . 2 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2007 | . . . . . . . . 548 147 165 399 188 389 . 150 21 . . Parts 91 | . . . . . . . . 25 6 7 14 17 13 . 9 . . . Haulers Intercepted 5 | . . . . . . . . 3 . . 1 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 16 | . . . . . . . . 4 3 4 3 2 . . . . . . Melee 4 | . . . . . . . . 2 . . . 2 . . . . . . AOE 12 | . . . . . . . . 2 3 4 3 . . . . . . . Classes Destroyed 8 | . . . . . . . . 5 . . 1 1 1 . . . . . Builder 2 | . . . . . . . . . . . 1 . . . . 1 . . Hauler 5 | . . . . . . . . 3 . . 1 . 1 . . . . . Recycler 7 | . . . . . . . . 1 1 1 2 . 2 . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . 1 . . . 1 . . . . . . Swarmer 13 | . . . . . . . . 3 3 4 3 . . . . . . . Researcher 3 | . . . . . . . . . . . . . 1 . 2 . . . Programmer 3 | . . . . . . . . 1 . . . 2 . . . . . . Best Kill Streak 4 | . . . . . . . . 3 3 4 4 2 1 . 1 1 . . Combat Bots Only 4 | . . . . . . . . 2 3 4 3 2 . . . . . . Max Kills in Single Turn 3 | . . . . . . . . 2 3 2 2 1 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 3 2 2 . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 855 | . 33 17 14 6 26 . 10 149 9 37 27 10 114 20 28 40 75 240 Missed 406 | . 14 10 4 3 9 . 5 66 3 17 15 5 67 7 13 20 35 113 Hits 449 | . 19 7 10 3 17 . 5 83 6 20 12 5 47 13 15 20 40 127 Melee 15 | . . . . . . . 3 . . . . . . . 2 . 1 9 Projectile 434 | . 19 7 10 3 17 . 2 83 6 20 12 5 47 13 13 20 39 118 AOE 9 | . . . . . . . 3 . . . . . . . 1 . 5 . Critical Strikes 23 | . 1 . . . . . 1 3 . 2 . 1 1 1 1 2 2 8 Damage Taken 7790 | . 153 65 140 21 263 . 157 1435 115 630 239 341 989 161 182 221 804 1874 Core 2425 | . 153 65 140 21 226 . 7 402 71 131 72 25 111 50 48 68 251 584 Absorbed by Shields 12 | . . . . . . . . . . 12 . . . . . . . . Ignored by Resistances 3699 | . . . . . . . . . . . . . 400 167 191 231 823 1887 Regen/Repaired (Parts) 1924 | . . . . . . . . . . 51 . 175 246 . 3 46 19 1384 Core Remaining (%) 73 | 100 . 12 . 59 58 . 99 52 92 88 . . 77 . 93 . . . Volleys Fired 36 | . . . . . 1 . . 2 1 3 3 . 1 1 4 20 . . Largest 2 | . . . . . 1 . . 1 1 1 1 . 1 1 2 1 . . Hottest 200 | . . . . . 37 . . 39 43 43 43 . 100 100 200 100 . . Shots Fired 40 | . . . . . 1 . . 2 1 3 3 . 1 1 8 20 . . Gun 30 | . . . . . . . . . . . . . 1 1 8 20 . . Cannon 1 | . . . . . 1 . . . . . . . . . . . . . Launcher 9 | . . . . . . . . 2 1 3 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . . 1 3 3 . . . . . . . Electromagnetic 2 | . . . . . . . . 2 . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . 1 1 8 20 . . Robot Hit Streak 6 | . . . . . . . . 1 2 4 6 . . . 1 . . . Robot Miss Streak 3 | . . . . . . . . 1 . . 1 . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 46 | . . . . . . . . 19 2 4 8 4 4 . 2 . 3 . Core Hits 37 | . . . . . . . . 11 3 7 9 3 2 . 2 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 . . 1 . . . . . . . Sever 2 | . . . . . . . . 1 . . 1 . . . . . . . Melee Attacks 210 | . . . . . . 15 1 39 12 17 24 35 36 . 4 8 8 11 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 210 | . . . . . . 15 1 39 12 17 24 35 36 . 4 8 8 11 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 6 1 1 3 . 4 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5688 | . . . . . 14 . . 1283 536 603 863 386 788 16 673 38 488 . Guns 73 | . . . . . . . . . . . . . . . 73 . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1633 | . . . . . . . . 286 439 461 447 . . . . . . . Melee 3706 | . . . . . . . . 993 97 142 416 386 694 . 490 . 488 . Ramming 276 | . . . . . 14 . . 4 . . . . 94 16 110 38 . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 1586 | . . . . . . . . 239 439 461 447 . . . . . . . Electromagnetic 47 | . . . . . . . . 47 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3779 | . . . . . . . . 993 97 142 416 386 694 . 563 . 488 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . 4 4 . . 1 . . 4 . . . 1 23 . 2 . 2 4 Average Corruption 6 | . 3 4 . . 1 . . 3 . . . 1 22 . 1 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 38 | . . 1 . . 1 . . 7 . . . 3 20 . . . . 6 Message Errors 9 | . . 1 . . . . . 2 . . . 1 3 . . . . 2 Matter Fused 7 | . . . . . . . . 2 . . . . 5 . . . . . Heat Flow Errors 4 | . . . . . . . . 2 . . . . 1 . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . 1 3 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 1 . . . . . . . 2 . . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . 1 2 . . . . . Alerts 2 | . . . . . . . . 1 . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 586 | . . . . . . . . 90 63 93 74 59 206 . . 1 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 175 | . . . . . . . . 10 63 31 71 . . . . . . . Melee 411 | . . . . . . . . 80 . 62 3 59 206 . . 1 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 396 | . . . . . 6 . . 115 . 262 13 . . . . . . . Shots 6 | . . . . . . . . 2 . 3 1 . . . . . . . Rammed 4 | . . . . . 3 . . 1 . . . . . . . . . . Targets Rammed 17 | . . . . . 3 . . 1 . . . . 6 1 4 2 . . Kicked 13 | . . . . . . . . . . . . . 6 1 4 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 289 | . . . . . . . . 289 9 . 95 222 261 . . . . 57 Average Temperature 97 | . . . . . . . . 167 4 . 48 105 36 . . . . 57 Received Heat Transfer 810 | . 6 . 72 . 135 . . 150 9 18 9 9 147 45 27 . 99 84 Effects 2 | . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . 1 1 . . 5 5 5 5 4 . Low Security (%) 81 | 100 100 100 100 100 100 100 100 100 49 88 100 100 79 . . . . . Level 1 5 | . . . . . . . . . 50 11 . . 8 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . 22 . 39 52 . Level 4 4 | . . . . . . . . . . . . . . 32 64 29 47 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . 11 45 35 31 . . Peak Influence 1684 | . . . 60 34 151 72 28 118 272 231 194 62 1634 1684 1606 1656 1179 . Initial 1100 | . . . . 19 13 68 12 14 46 78 115 . . 1100 1100 1100 1100 . Average 221 | . . . 10 22 13 17 16 39 190 158 123 12 281 1351 1302 1256 1103 . Influence Increases 3068 | . . . 60 15 221 62 16 409 284 393 215 207 475 84 122 245 157 103 Destroy 0b10 Robot/C 500 | . . . . . . . . 80 60 80 60 40 20 40 40 20 60 . Destroy 0b10 Robot/NC 85 | . . . . . . . . 25 5 5 20 10 15 . . 5 . . Destroy Leader 114 | . . . . . . . . 28 10 10 12 12 2 10 . 10 20 . Allied During Kill 68 | . . . . . . . . . . . . . . 28 . 2 38 . Successful Hack 268 | . . . . . 11 4 . 70 16 42 12 13 67 . 12 21 . . Disable Machine 510 | . . . . . 15 30 . 45 30 45 . 90 60 . 30 75 15 75 Destroy Structure 578 | . . . . . . 13 1 41 88 106 66 42 56 6 40 97 9 13 Partial Spotted 135 | . . . . . 15 . . . . 15 . . 60 . . 15 15 15 Lose Combat Pursuer 810 | . . . 60 15 180 15 15 120 75 90 45 . 195 . . . . . Influence Decreases 6303 | . . . 10 31 104 195 6 341 220 332 436 206 252 726 777 813 857 997 Entered New Map 4084 | . . . . 31 21 83 6 14 50 82 106 . 1 716 737 643 597 997 Time Decay 1599 | . . . 10 . 63 112 . 286 170 190 184 183 201 10 40 110 40 . Lost Part 171 | . . . . . 10 . . 41 . 50 20 . 50 . . . . . Lost Ally 301 | . . . . . 10 . . . . 10 . 1 . . . 60 220 . Purge Threat 148 | . . . . . . . . . . . 126 22 . . . . . . Squads Dispatched 58 | . . . . . . . 1 12 . 1 3 4 11 6 10 9 1 . Investigation 3 | . . . . . . . . 3 . . . . . . . . . . Extermination 11 | . . . . . . . . 3 . 1 1 3 1 . . 1 1 . Reinforcement 12 | . . . . . . . 1 2 . . 2 1 3 . 2 1 . . Assault 26 | . . . . . . . . . . . . . 6 6 8 6 . . Garrison 4 | . . . . . . . . 4 . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . 1 . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 11 | . . . 1 . 1 . . 2 . 3 . 1 . 1 1 1 . . Communications Jammed 2 | . . . . . . . . . . . 2 . . . . . . . Distress Signals 2 | . . . . . . . . . . . 2 . . . . . . . Times Spotted 325 | . 7 6 8 5 22 2 5 24 10 15 14 6 84 12 28 16 21 40 Peak Tracking Total 20 | . 7 6 8 4 20 2 4 11 7 8 7 2 13 6 13 5 4 8 Tactical Retreats 24 | . . . 1 1 3 1 1 3 2 3 2 . 7 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 19 | . 2 . . . . . 1 2 . 1 . 4 2 . 6 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 34 | . . . . . 1 2 . 3 2 3 . 6 4 . 2 5 1 5 Max in Single Turn 3 | . . . . . 1 1 . 1 1 3 . 1 1 . 1 1 1 1 Garrison Access 8 | . . . . . . . . 1 2 . 1 1 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 71 | . . . 1 . 2 4 . 17 4 6 11 10 7 1 2 4 1 1 Terminals 48 | . . . 1 . 2 4 . 9 1 4 9 7 5 . 2 3 1 . Fabricators 5 | . . . . . . . . 4 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 2 . 1 1 2 1 . . . . . Garrison Access 9 | . . . . . . . . 2 2 . 1 1 1 1 . 1 . . Total Hacks 154 | . . . 2 . 5 12 . 30 8 16 21 26 14 1 5 7 1 6 Successful 90 | . . . . . 2 3 . 18 5 13 8 15 12 1 4 2 1 6 Failed 63 | . . . 2 . 3 9 . 11 3 3 13 11 2 . 1 5 . . Catastrophic 10 | . . . . . . 2 . 1 1 . 2 3 . . . 1 . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . Manual 32 | . . . 2 . 4 2 . 8 3 3 6 3 . . . 1 . . Terminals 109 | . . . 2 . 5 12 . 18 4 8 18 20 11 . 5 5 1 . Fabricators 7 | . . . . . . . . 5 2 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . . 3 . 6 2 4 2 . . . . . Garrison Access 13 | . . . . . . . . 4 2 . 1 2 1 1 . 2 . . Terminal Hacks 59 | . . . . . 1 3 . 11 1 5 6 10 10 . 4 1 1 6 Record 4 | . . . . . . . . . . . 1 2 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . . 1 . 1 1 . . . . . Open Door 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 . Open DSF 2 | . . . . . . 1 . 1 . . . . . . . . . . Level Access Points 4 | . . . . . . . . 1 . 1 . 1 1 . . . . . Branch Access Points 5 | . . . . . . . . . . 1 1 1 1 . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . 1 1 . 1 . . . . . . Alert Level 2 | . . . . . . 1 . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 1 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . Dispatch Records 2 | . . . . . . . . 2 . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . Recall Extermination 6 | . . . . . . . . 2 . . . 3 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . 1 . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . 2 . . 1 . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . 3 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . 1 . . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 2 | . . . . . . . . . . . . . . . . . . 2 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . 3 1 . . . . . . . . . Network Status 4 | . . . . . . . . 3 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . 1 . 4 . 4 1 . . . . . Retrieve Study 10 | . . . . . . . . 1 . 4 . 4 1 . . . . . Garrison Access Hacks 8 | . . . . . . . . 1 2 . 1 1 1 1 . 1 . . Seal Access 8 | . . . . . . . . 1 2 . 1 1 1 1 . 1 . . Unauthorized Hacks 7 | . . . . . 1 . . 2 1 2 1 . . . . . . . Terminals 6 | . . . . . 1 . . 1 1 2 1 . . . . . . . Assimilate 3 | . . . . . 1 . . . . 1 1 . . . . . . . Botnet 3 | . . . . . . . . 1 1 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . . . 1 . 2 4 . 14 2 6 9 10 4 . 2 4 1 . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 1 . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 3 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . . . 1 . 4 . 4 1 . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . Time 50 | . . . . . . . . . . 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Total Allies 58 | . . . . . 1 . . . . 1 1 . . 13 . 27 15 . Largest Group 12 | . . . . . 1 . . . . 1 1 1 . 7 . 11 12 . Highest-Rated Group 169 | . . . . . 10 . . . . 45 26 26 . 101 . 159 169 . Highest-Rated Ally 45 | . . . . . 10 . . . . 45 26 26 . 15 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 96 | . . . . . . . . . . . . . . 18 . 27 51 . Total Damage 1537 | . . . . . . . . . . . . . . 202 . 542 793 . Kills 7 | . . . . . . . . . . . . . . 2 . 2 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 3970 | . . . . . 177 414 76 1008 344 392 412 661 486 . . . . . Optics 622 | . . . . . 177 414 31 . . . . . . . . . . . Sensors 3721 | . . . . . 120 310 76 920 344 392 412 661 486 . . . . . Terrain 112 | . . . . . 8 104 . . . . . . . . . . . . T.N.C. 259 | . . . . . . . . . . . . . 259 . . . . . Machine Analysis 51 | . . . . . . 51 . . . . . . . . . . . . Triangulation 88 | . . . . . . . . 88 . . . . . . . . . . Jamming 435 | . . . . . . . 2 7 . 339 87 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 5509 | 32 379 15 45 15 206 414 76 1058 346 392 412 675 595 62 131 325 121 210 Spaces Moved 9384 | 49 93 30 89 30 249 606 80 1987 558 675 815 891 1261 169 309 632 315 546 Core 776 | 49 93 30 89 30 249 236 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 2215 | . . . . . . . . . . . . . 244 169 309 632 315 546 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 900 | . . . . . . 177 80 643 . . . . . . . . . . Flight 5493 | . . . . . . 193 . 1344 558 675 815 891 1017 . . . . . Fastest Speed 21 | 50 50 50 50 50 50 40 56 24 27 27 26 26 21 30 30 30 30 30 Average Speed 33 | 50 50 50 50 50 50 49 56 38 29 30 31 27 25 30 30 30 30 30 Slowest Speed 120 | 50 50 50 50 50 50 60 56 120 32 114 120 108 108 30 30 30 30 30 Overloaded Moves 4 | . . . . . . . . 4 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . 6 1 6 4 . 2 . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . 2 . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Teleports 101 | . . . . . . . . . . . . 1 25 6 11 24 13 21 Exploration Rate (%) 32 | 3 31 16 21 13 39 20 71 50 16 17 26 82 67 8 55 20 21 45 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 162 | . . . . . . 13 1 17 11 14 8 21 28 2 10 32 3 2 Terrain Destroyed 334 | . . . . . . 13 1 41 63 57 54 21 28 2 14 35 3 2 Melee 122 | . . . . . . 13 1 17 11 14 8 21 26 . 3 3 3 2 Projectile 47 | . . . . . . . . . . . . . 2 2 11 32 . . AOE 165 | . . . . . . . . 24 52 43 46 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Total 11278 | 56 424 29 88 29 328 694 107 2204 721 829 926 1251 1455 177 334 734 324 568 Wait 1251 | . 332 . . . 64 49 6 113 137 113 53 234 80 3 . 66 . 1 Move 9332 | 48 92 29 88 29 248 605 79 1976 555 662 806 890 1257 169 309 631 314 545 Hop 17 | . . . . . . . . 4 1 6 4 . 2 . . . . . Pick Up 99 | 5 . . . . 5 7 3 25 4 2 6 15 16 . 3 2 . 6 Fast Attach 54 | . . . . . 2 3 . 5 1 1 6 10 18 4 2 2 . . Attach 68 | 1 . . . . 4 4 1 12 3 11 8 8 8 . 3 1 1 3 Detach 23 | 1 . . . . . 1 . 3 1 9 6 2 . . . . . . Swap 57 | . . . . . . 5 4 11 2 3 6 11 13 . . . 1 1 Drop 76 | 1 . . . . 1 5 . 13 4 . 4 20 19 . 6 2 . 1 Fire 36 | . . . . . 1 . . 2 1 3 3 . 1 1 4 20 . . Melee 210 | . . . . . . 15 1 39 12 17 24 35 36 . 4 8 8 11 Ram 4 | . . . . . 3 . . 1 . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . 5 . 3 2 . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 41 | . . . . . . . 13 . . 2 . 26 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur] / *Ac0) -1/Access_0 History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 404 | -10/Materials | Core integrity fell below 50% 406 | -10/Materials | Discovered new exit (range 11) 412 | -10/Materials | Entered Mines 420 | -10/Mines | Discovered new exit (range 15) 424 | -10/Mines | Core integrity fell below 20% 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Propulsion x2 468 | -9/Materials | Discovered new exit (range 7) 472 | -9/Materials | Entered Mines 478 | -9/Mines | Met a Derelict bent on vengeance 480 | -9/Mines | Discovered new exit (range 7) 487 | -9/Mines | Entered Materials 487 | -8/Materials | Evolved 2 slots: Utility x2 669 | -8/Materials | Discovered new exit (range 15) 693 | -8/Materials | Identified exit to Factory 693 | -8/Materials | Entered Factory 693 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 956 | -7/Factory | Discovered new exit (range 19) 1019 | -7/Factory | Build established: Scout 1072 | -7/Factory | Identified exit to Factory 1107 | -7/Factory | Identified exit to DSF 1107 | -7/Factory | Entered DSF 1151 | -7/DSF | Additional patrols routed to DSF 1174 | -7/DSF | Discovered exit to Factory (range 13) 1183 | -7/DSF | Entered Factory 1183 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1343 | -6/Factory | Discovered new exit (range 15) 1359 | -6/Factory | Identified exit to Lower Caves 1440 | -6/Factory | Garrison activated, responded to threat 1451 | -6/Factory | Build established: Mutant 1819 | -6/Factory | Central database locked down 1886 | -6/Factory | Identified exit to Factory 1946 | -6/Factory | Allied Derelicts emerged from ambush trap array 1972 | -6/Factory | Garrison activated, responded to threat 2005 | -6/Factory | Lost 3 allies 2093 | -6/Factory | Spotted B-75 Beast 2185 | -6/Factory | Build established: Hacker-Sprinter 2192 | -6/Factory | Lost 8 parts (8n) 2241 | -6/Factory | Entered another Factory area 2241 | -5/Factory | Evolved 2 slots: Utility x2 2355 | -5/Factory | Discovered new exit (range 13) 2359 | -5/Factory | Identified exit to Extension 2578 | -5/Factory | Discovered new exit (range 15) 2583 | -5/Factory | Discovered new exit (range 12) 2584 | -5/Factory | Identified exit to Upper Caves 2586 | -5/Factory | Identified exit to Factory 2587 | -5/Factory | Entered another Factory area 2587 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2616 | -4/Factory | Identified exit to Upper Caves 2616 | -4/Factory | Identified exit to Armory 2669 | -4/Factory | Identified exit to Research 2833 | -4/Factory | Repaired Power Sword 2911 | -4/Factory | Lost 5 parts (1p4n) 2979 | -4/Factory | Entered Research 2979 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3241 | -3/Research | Identified exit to Quarantine 3277 | -3/Research | Found Prototype Hackware 3278 | -3/Research | Identified Exp. Hacking Suite 3280 | -3/Research | Found Exp. Hacking Suite 3282 | -3/Research | Found Exp. Hacking Suite 3353 | -3/Research | Discovered new exit (range 11) 3355 | -3/Research | Identified exit to Research 3391 | -3/Research | Entered Quarantine 3391 | -3/Quarantine | Accompanied by 1 ally 3410 | -3/Quarantine | Found Alien Slashing Weapon 3410 | -3/Quarantine | Identified Sigix Broadsword 3438 | -3/Quarantine | Cryocooling Duct disabled 3453 | -3/Quarantine | Ambient heat levels rising (+20) 3453 | -3/Quarantine | Non-combat units ordered to evacuate 3455 | -3/Quarantine | Found Alien Artifact 3456 | -3/Quarantine | Identified Subatomic Replicator 3460 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 3516 | -3/Quarantine | Found Alien Artifact 3516 | -3/Quarantine | Identified Phase Armor 3547 | -3/Quarantine | Found Alien Reactor 3670 | -3/Quarantine | Found Alien Artifact 3828 | -3/Quarantine | Identified Core Reset Matrix 3828 | -3/Quarantine | Identified Matter Drive 3828 | -3/Quarantine | Used Core Reset Matrix 3832 | -3/Quarantine | Detected hypermatrix surge 3832 | -3/Quarantine | Sensed 12 artifacts in vicinity 3850 | -3/Quarantine | Found Dimensional Node Initializer 3850 | -3/Quarantine | Initialized slip node 3863 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 4024 | -3/Quarantine | Found Terrabomb 4031 | -3/Quarantine | Found Terrabomb 4032 | -3/Quarantine | Warped through subspace to slip node 4036 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 4045 | -3/Quarantine | Spotted Fortress 4064 | -3/Quarantine | Discovered new exit (range 6) 4064 | -3/Quarantine | Discovered new exit (range 6) 4065 | -3/Quarantine | Identified exit to Protoforge 4066 | -3/Quarantine | Identified exit to Section 7 4066 | -3/Quarantine | Entered Section 7 4067 | -3/Section 7 | Detected hypermatrix surge 4067 | -3/Section 7 | Sensed 20 artifacts in vicinity 4230 | -3/Section 7 | Found Integrated Reactor 4232 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4288 | -3/Section 7 | Crushed by falling debris 4288 | -3/Section 7 | System corruption reached 10% 4319 | -3/Section 7 | Lost 5 parts (1n4u) 4380 | -3/Section 7 | Spotted B-86 Titan 4419 | -3/Section 7 | Spotted S7 Guard 4423 | -3/Section 7 | Found Navigation Efficiency Matrix 4423 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 4472 | -3/Section 7 | Spotted B-99 Colossus 4492 | -3/Section 7 | Found Integrated Dissipator 4493 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4494 | -3/Section 7 | Found Integrated Dissipator 4494 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4496 | -3/Section 7 | Found Integrated Dissipator 4496 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4510 | -3/Section 7 | Found LRC Inertial Stabilizer 4511 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 4513 | -3/Section 7 | Found LRC Matter Compressor 4513 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 4563 | -3/Section 7 | Integrated with Sigix Exoskeleton 4591 | -3/Section 7 | Spotted Alpha 7 4591 | -3/Section 7 | Spotted Alpha 7 4596 | -3/Section 7 | Spotted S7 Guard 4639 | -3/Section 7 | Scanned by Researcher 4640 | -3/Section 7 | Intercept squad dispatched 4656 | -3/Section 7 | Spotted Tracker 4660 | -3/Section 7 | Spotted Tracker 4661 | -3/Section 7 | Entered Research 4661 | -2/Research | Evolved 2 slots: Utility x2 4666 | -2/Research | Emitted hypermatrix ping 4671 | -2/Research | Assembled emerged from beneath the floor 4719 | -2/Research | Discovered new exit (range 16) 4721 | -2/Research | Assembled emerged from beneath the floor 4723 | -2/Research | Entered Testing 4750 | -2/Testing | Found Prototype Protection 4750 | -2/Testing | Identified SHELL Armor 4771 | -2/Testing | Protovariant out of control (PL-6OUU1YFQUX) 4771 | -2/Testing | Unleashed a protovariant (PL-6OUU1YFQUX) 4810 | -2/Testing | Spotted PL-6OUU1YFQUX 4830 | -2/Testing | Spotted Investigator 4834 | -2/Testing | Spotted Alpha 7 4846 | -2/Testing | Discovered new exit (range 18) 4854 | -2/Testing | Entered Access 4854 | -1/Access | Evolved 2 slots: Utility x2 4859 | -1/Access | Emitted hypermatrix ping 4864 | -1/Access | Assembled emerged from beneath the floor 4868 | -1/Access | Build established: Alien-Sigix 4879 | -1/Access | Assembled emerged from beneath the floor 4928 | -1/Access | Assembled emerged from beneath the floor 4957 | -1/Access | Assembled emerged from beneath the floor 5041 | -1/Access | Identified exit to Command 5152 | -1/Access | Intercept squad dispatched 5179 | -1/Access | Entered Command 5184 | -1/Command | Emitted hypermatrix ping 5189 | -1/Command | Assembled emerged from beneath the floor 5223 | -1/Command | Assembled emerged from beneath the floor 5225 | -1/Command | Spotted M Guard 5225 | -1/Command | Spotted M Guard 5225 | -1/Command | Spotted Combat Programmer 5226 | -1/Command | Spotted Combat Programmer 5239 | -1/Command | Met MAIN.C 5243 | -1/Command | 0b10 Conduit disabled 5258 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 5258 | -1/Command | Used Terrabomb 5264 | -1/Command | Lost 4 allies 5264 | -1/Command | Discovered new exit (range 16) 5265 | -1/Command | MAIN.C activated Command garrisons 5299 | -1/Command | Warped through subspace to slip node 5299 | -1/Command | Discovered new exit (range 4) 5300 | -1/Command | Identified exit to Access_0 5300 | -1/Command | Entered Access_0 5301 | -1/Access_0 | Sensed 4 artifacts in vicinity 5301 | -1/Access_0 | Met Architect 5324 | -1/Access_0 | Found Integrity Redistributor 5325 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-218) 5346 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 5370 | -1/Access_0 | A6 warped into view 5381 | -1/Access_0 | Core integrity fell below 50% 5392 | -1/Access_0 | Found Prototype Processor 5393 | -1/Access_0 | Identified Exp. Signal Interpreter 5419 | -1/Access_0 | Subspace Access Node disabled 5434 | -1/Access_0 | A5 warped into view 5447 | -1/Access_0 | Found Core Expander 5448 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 5510 | -1/Access_0 | Started Test 138-B, establishing a local singularity 5510 | -1/Access_0 | Started Test 138-B, establishing a local singularity 5510 | -1/Access_0 | Cogmind ripped apart by the singularity 5510 | -1/Access_0 | Core destroyed Last Messages --------------- 05485_ Navigation matrix triggers involuntary quantum shift. 05510_ System corrupted: Component data lost. 05510_ Connecting with Gate Controls... >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-END Connecting to Singularity Gate... Test 138 successfully terminated. >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. 05510_ Cogmind ripped apart by the singularity. Map ----- +----------------------------------------------------+ | ????############# # ######### ## ########## | | ????############# # ## ########## | | ???############## # ########## | | ????############# ########### ######## | | ????############# ############# ######### | | ????############# ############# ######### | | ???############## ########### ######## | | ????############# ########### ######## | | ????############# ########## ######### | | ???############## "######## ## ######### | | ????############# ########## ## ######### | | ????############# ########### ## ######### | | ???############## ########### ## ?#??#?? | | ????############# ;########## ####???????? | | ????########""""" """""###### ####???????? | | ???##########"""" """"####### ####???????# | | ???##########" "####### ### ??????# | | ???#########"" ""###### ## ??????## | | ???#########"" ""###### ## ?????### | | ???##########" "####### ## ????### | | ??###########" "####### ?????### | | ???##########" "####### ????#### | | ???##########" "######## ???#### | | ??###########" "######### ##???#### | | ???#########"" ""######## ###???#### | | ???#########"" X ""######### ###???#### | | ???##########" "########## ###??##### | | ???##########"""" A""########## ####?##### | | ???#########""""" """""######### ###???#### | | ????############# ############## ###???#### | | ????############# ############## ###???#### | | ????############# ######### ###???#### | | ?????############ ######### ###???#### | | ?????############ ######### ######?????### | | ?????############ ######### ######?????### | | ??????########### # ###### ######?????### | | ???????########## #####???????## | | ???????########## ####?????????# | | ????????######### #############?????????# | | ?????????######## #############??????????# | | ??????????####### ############???????????? | | ???????????###### ### ##########????????????? | | ?????????????#### ### #### ??????????????? | | ?????????????? #### ???????????????? | | ?????????????????## ## ??????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 51 Energy Capacity 260 Matter Stores 300 Matter Capacity 925 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Power Amplification 40 Additional Mass Support 20 Corruption Block 8 Armor Coverage 900 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Evasion (%) 70 Melee Accuracy 14 Offensive Hacking 58 Defensive Hacking 10 Item Schematics ----------------- Adv. Matter Compressor | -3/Section 7 | Archive Exp. Optical Array | -3/Section 7 | Archive Enh. Biometal Leg | -3/Section 7 | Archive Imp. Matter Compressor | -2/Testing | Archive Robot Schematics ------------------ K-01 Serf | -3/Section 7 | Archive B-74 Champion | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Power Sword | 15% | -4/Factory Studied --------- Q-thruster | -3/Section 7 | Hacked Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Phase Armor Core Reset Matrix Dimensional Node Initializer High-powered Transdimensional Reconstructor Integrated Reactor Navigation Efficiency Matrix Integrated Dissipator LRC Inertial Stabilizer LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Terrabomb Integrity Redistributor Core Expander Achievements -------------- Artifact Hunter Behind The Curtain Into The Breach Most Wanted Challenges ------------ None Game ------ Seed HybridResetClaymores Manual? 0 Play Time 02:01:35 Cumulative 128.6 hours Start 2025.10.10 @ 22:20:16 End 2025.10.11 @ 00:23:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c72532e0-9d0b-4e4e-97dc-735b92e8d09f