Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 18:09:11 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (357) 1785 Value Destroyed (12899) 12899 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3660) 3660 TOTAL SCORE: 23584 Bonus ------- High Alert Combat Kills 2610 Follower Combat Kills 282 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -132 Cogmind --------- Core Integrity 75/700 Matter 39/300 Energy 290/290 System Corruption 42% Temperature Cool (0) Movement Core (1100) Ox21 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Improved Cooling System (fused) High-capacity Storage Unit > --- WEAPON (6) ------- Autogun Power Maul > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Reinforced Fission Core Improved Heat Sink High-capacity Matter Pod (0) Improved Weapon Cycler Improved Weapon Cycler Advanced Weapon Cycler Improved Light Armor Plating Graphene Brace Particle Gun Gauss Cannon Gauss Cannon Heavy Rocket Launcher Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Minigun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Coolant Injector High-capacity Matter Pod Recoil Stabilizer Advanced Weapon Cycler Graphene Brace High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle KE Penetrator Advanced Assault Cannon Heavy Rocket Launcher Remote Datajack Heavy Flail [Rating: 59] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . 1 . . . . . Weapon 4 | . . . 2 . . . 1 . 1 . . . . . Parts Attached 206 | 7 19 7 21 6 9 7 39 19 10 . 21 14 17 10 Power 28 | 1 3 1 3 1 1 . 6 3 . . 3 2 3 1 Engine 17 | 1 3 1 3 1 1 . 2 1 . . 1 . 2 1 Core 11 | . . . . . . . 4 2 . . 2 2 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 4 5 4 4 1 1 8 2 . . 1 1 2 . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 35 | 2 4 5 4 4 1 1 8 2 . . 1 1 2 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 44 | 2 3 . 6 . 1 1 7 6 5 . 5 3 4 1 Device 27 | 1 . . 5 . 1 1 3 5 3 . 2 2 3 1 Storage 9 | 1 2 . 1 . . . 2 1 1 . . 1 . . Processor 7 | . 1 . . . . . 2 . 1 . 2 . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 99 | 2 9 1 8 1 6 5 18 8 5 . 12 8 8 8 Energy Gun 5 | . 3 . . . . 1 1 . . . . . . . Energy Cannon 12 | . 2 . . . . 2 5 2 1 . . . . . Ballistic Gun 54 | 2 . . 4 1 4 . 11 5 2 . 5 8 6 6 Ballistic Cannon 18 | . 3 . 3 . . . . . 2 . 6 . 2 2 Launcher 2 | . . 1 . . . 1 . . . . . . . . Special Weapon 3 | . 1 . . . . 1 1 . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . 1 . . . Parts Lost 54 | . 1 . . . 10 . 13 1 . 2 . 2 10 15 Power 5 | . . . . . 1 . 3 . . . . . . 1 Propulsion 8 | . . . . . 2 . 3 . . . . . 1 2 Utility 12 | . . . . . 1 . 3 . . . . 2 4 2 Weapon 29 | . 1 . . . 6 . 4 1 . 2 . . 5 10 Highest Loss Streak 8 | . 1 . . . 8 . 5 1 . 2 . 1 4 7 To Critical Strikes 8 | . . . . . 7 . . . . . . . 1 . Average Backups 16 | 4 12 15 14 14 12 14 14 16 18 18 18 18 19 19 Power 1 | . . . . . . 1 . 1 1 1 . 1 1 3 Propulsion 1 | 2 3 2 . 1 1 2 2 2 2 2 1 1 1 . Utility 5 | . 1 2 5 5 3 6 4 6 7 7 7 8 7 7 Weapon 6 | 1 7 10 6 6 6 2 4 4 5 7 7 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 72 | . 10 1 9 2 2 2 13 2 9 . 4 4 2 12 Power 4 | . . . . . . . . . 1 . . . . 3 Propulsion 16 | . . 1 1 . 1 1 7 . 3 . . 2 . . Utility 17 | . 2 . 2 2 . 1 1 . 2 . 1 2 . 4 Weapon 31 | . 8 . 6 . 1 . 4 2 2 . 2 . 2 4 Tool/Special 4 | . . . . . . . 1 . 1 . 1 . . 1 Average Slot Usage (%) 93 | . 99 100 99 100 67 97 96 89 91 82 91 91 92 92 Engine 7 | . 14 14 11 11 10 11 2 1 7 6 3 6 5 6 Core 2 | . . . . . . . 6 7 . . 3 . 1 . Wheel 14 | . 28 28 22 22 20 20 16 8 7 7 7 7 7 10 Device 11 | . 5 . 9 11 11 11 8 18 15 14 12 14 14 22 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 Processor 4 | . 8 14 1 . . . 8 . 7 7 7 7 7 . Energy Cannon 5 | . . . . . . 14 17 16 8 . . . . . Ballistic Gun 24 | . 7 . 19 44 9 21 27 25 31 24 24 31 33 32 Ballistic Cannon 9 | . 12 24 23 . . . . . 4 9 19 13 7 10 Peak Build Rating 59 | 7 11 10 21 22 22 24 53 53 57 53 59 55 59 50 Average Rating 33 | 5 9 9 17 21 13 21 30 42 54 47 53 51 50 42 On Entrance 29 | . 7 10 10 21 22 15 22 53 46 52 32 54 45 50 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 96 | 15 31 31 47 44 41 52 73 79 81 78 96 86 84 85 Greatest Support 28 | 26 26 26 20 20 20 20 28 28 28 28 28 28 28 24 Greatest Overweight (x) 6 | . 1 1 2 4 3 3 5 3 2 2 3 3 3 6 Average Overweight (x) 1 | . . 1 1 2 1 2 1 1 2 1 2 2 2 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 15 18 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 16 | 4 12 14 14 14 12 14 14 17 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 15 12 15 12 20 20 20 20 20 20 16 Class Distribution -------------------- 39% | Scavenger-Gunner 19% | Scavenger-Executioner 16% | Mutant 16% | Executioner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Waste Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Matter Collected 14328 | 366 691 374 1629 450 517 340 1394 1296 627 . 1507 2341 1995 801 Remotely 2356 | . . . . . . . . . 207 . 318 299 820 712 Salvage Created 12650 | 188 616 289 1412 584 99 366 2122 1507 458 . 1010 1640 1772 587 Parts 684 | 10 42 19 98 44 4 40 126 58 24 . 54 70 64 31 Haulers Intercepted 12 | . 2 . 5 . . . 4 . . . 1 . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 253 | . 11 7 34 11 1 13 46 23 8 . 17 36 28 18 Guns 112 | . 8 . 2 11 1 1 15 8 3 . 8 20 21 14 Cannons 101 | . 3 7 28 . . 2 16 10 5 . 9 11 6 4 AOE 39 | . . . 4 . . 10 15 5 . . . 5 . . Classes Destroyed 21 | 2 6 1 4 . . . 3 2 1 . . 2 . . Worker 28 | . 3 . 4 4 . 3 3 . . . 2 . 9 . Builder 16 | . . . 4 1 . 1 2 . . . 2 . 6 . Tunneler 15 | 5 . 2 . 2 . 3 . . . . 2 . 1 . Hauler 12 | . 2 . 5 . . . 4 . . . 1 . . . Recycler 16 | 1 2 2 . 1 . 1 1 . 1 . 2 . 5 . Mechanic 3 | . 1 . 1 . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 13 | . 3 . 5 . . . 4 . . . 1 . . . Swarmer 80 | . 9 2 7 3 . 13 11 6 . . 4 14 2 9 Cutter 5 | . . . . . . . 3 . . . . 2 . . Grunt 100 | . 2 4 15 7 . 1 22 8 4 . 5 9 16 7 Brawler 3 | . . . 1 1 . . . . . . 1 . . . Duelist 4 | . . . 1 . . . . 1 1 . . . 1 . Protector 1 | . . . . . . . . . . . . 1 . . Sentry 36 | . . . 10 . . . 9 4 2 . 4 3 4 . Demolisher 1 | . . . . . . . . . . . . 1 . . Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 12 | . . . . . . . . 3 . . . 5 2 2 Programmer 8 | . . . . . . . . . 1 . 3 1 3 . Heavy 1 | . . . . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 4 6 3 7 6 1 7 8 5 3 . 7 12 7 6 Combat Bots Only 12 | . 6 2 6 5 1 7 6 5 2 . 4 12 5 6 Max Kills in Single Turn 3 | 1 2 1 2 2 1 3 3 3 1 . 3 3 2 3 Gunslinging 2 | . 1 . . . . . . . . . . 1 . 2 Exploded 3 | . . . 2 . . 3 3 3 . . . 3 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Hostile Shots Fired 1142 | . 50 24 77 26 61 20 117 74 26 4 91 156 248 168 Missed 318 | . 11 3 17 3 7 7 24 26 13 . 39 48 84 36 Hits 824 | . 39 21 60 23 54 13 93 48 13 4 52 108 164 132 Melee 11 | . . . . . . . 4 1 . 4 . . 2 . Projectile 813 | . 39 21 60 23 54 13 89 47 13 . 52 108 162 132 AOE 3 | . . . . . . . . . . . . 3 . . Critical Strikes 58 | . . 1 2 . 30 . 8 2 1 3 . 1 6 4 Damage Taken 11937 | . 397 238 758 285 952 101 2301 651 146 197 658 1326 1848 2079 Core 1340 | . 62 61 105 12 144 6 199 126 16 51 42 133 170 213 Absorbed by Shields 45 | . . . . . . . . 45 . . . . . . Regen/Repaired (Parts) 327 | . . . 116 . . . 127 . . . . . 84 . Core Remaining (%) 55 | 100 . 50 . . . 33 . 40 . . . . . . Volleys Fired 808 | 16 42 22 82 24 27 16 94 212 14 . 35 127 47 50 Largest 6 | 2 2 2 4 4 4 4 5 5 6 . 6 6 6 6 Hottest 275 | 40 100 66 132 92 92 186 275 260 249 . 196 196 182 182 Shots Fired 2654 | 32 83 44 308 96 102 45 384 358 84 . 172 474 264 208 Gun 1654 | 32 56 . 87 96 102 20 228 111 62 . 100 371 218 171 Cannon 845 | . 26 44 219 . . 19 144 117 22 . 72 99 46 37 Launcher 30 | . . . 2 . . 6 12 6 . . . 4 . . Special 125 | . 1 . . . . . . 124 . . . . . . Kinetic 2185 | 32 56 44 306 96 102 20 228 111 76 . 172 470 264 208 Thermal 413 | . 1 . . . . 19 144 241 8 . . . . . Explosive 30 | . . . 2 . . 6 12 6 . . . 4 . . Electromagnetic 26 | . 26 . . . . . . . . . . . . . Robot Hit Streak 52 | 7 5 8 15 7 17 9 21 24 11 . 17 52 15 5 Robot Miss Streak 29 | 2 6 3 9 5 1 3 5 7 3 . 3 6 10 29 Penetration Max 1 | . . . . . . . . . 1 . . . 1 1 Secondary Targets 18 | . 2 . . 2 . . . . . . . 5 3 6 Max Gunslinging Chain 2 | . 1 . . 1 . . . . . . . 1 1 2 Shots Hit Robots 1520 | 19 49 27 136 52 95 25 178 214 49 . 95 294 192 95 Core Hits 744 | 7 27 14 60 25 15 17 94 83 27 . 47 146 129 53 Critical Kills 3 | . . . . . . . . 1 . . . . 2 . Critical Parts Destroyed 11 | 1 . . . 1 . . . 1 . . . 1 4 3 Critical Strikes 30 | 1 . . 3 1 . . . 8 . . 2 2 9 4 Destroy 6 | 1 . . . 1 . . . 2 . . . 1 1 . Blast 10 | . . . 3 . . . . . . . 2 1 3 1 Smash 8 | . . . . . . . . . . . . . 5 3 Sever 6 | . . . . . . . . 6 . . . . . . Melee Attacks 66 | . . . 7 . 8 5 . 4 . . 4 1 26 11 Impact 46 | . . . . . . . . 4 . . 4 1 26 11 Slashing 16 | . . . 7 . 4 5 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . . 4 5 . . . . 1 . 16 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 31731 | 244 745 614 3055 816 1506 1446 5111 3726 1052 . 2043 4280 5152 1941 Guns 14916 | 244 453 . 621 816 1326 144 1608 833 706 . 1181 3040 2709 1235 Cannons 9341 | . 259 614 2206 . . 290 2077 1244 346 . 789 688 507 321 Explosions 3206 | . 33 . 228 . . 699 1426 367 . . . 453 . . Melee 2948 | . . . . . 180 313 . . . . 73 61 1936 385 Ramming 38 | . . . . . . . . . . . . 38 . . Kinetic 20200 | 244 444 614 2827 816 1326 144 1608 833 874 . 1970 3728 3216 1556 Thermal 5365 | . 33 . . . . 290 2338 2526 178 . . . . . Explosive 2912 | . . . 228 . . 699 1165 367 . . . 453 . . Electromagnetic 268 | . 268 . . . . . . . . . . . . . Impact 2455 | . . . . . . . . . . . 73 61 1936 385 Slashing 493 | . . . . . 180 313 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 42 | . . . 1 1 1 1 10 10 . 20 22 27 34 42 Average Corruption 14 | . . . 1 1 1 1 2 10 . 12 21 26 27 35 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 425 | . . . 12 6 10 3 5 74 . 7 91 97 78 42 Message Errors 100 | . . . 1 1 1 1 2 14 . . 27 24 19 10 Matter Fused 83 | . . . 3 1 2 . 1 15 . 2 21 19 17 2 Heat Flow Errors 45 | . . . 1 3 1 1 . 10 . 1 7 11 8 2 Energy Discharges 49 | . . . 5 . 3 . 1 9 . 1 12 8 4 6 Parts Rejected 4 | . . . . . . . . 2 . . 1 . . 1 Parts Fused 3 | . . . . . . . . . . . 1 . 2 . Data Loss (minor) 36 | . . . . 1 1 . 1 12 . 1 7 6 6 1 Data Loss (major) 19 | . . . 1 . 2 1 . 6 . . 4 1 2 2 Misfires 15 | . . . . . . . . 3 . . 1 5 6 . Alerts 4 | . . . . . . . . . . 1 2 1 . . Misdirections 3 | . . . . . . . . . . 1 . . 2 . Weapon Failures 64 | . . . 1 . . . . 3 . . 8 22 12 18 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1840 | . . 2 45 . . 160 164 13 . . 64 61 1117 214 Projectiles 135 | . . 2 28 . . 11 27 13 . . 31 17 6 . Explosions 192 | . . . 17 . . 38 137 . . . . . . . Melee 1513 | . . . . . . 111 . . . . 33 44 1111 214 Knockbacks 55 | . 3 6 12 . . . . . . . 9 9 11 5 Impact 8 | . . . . . . . . . . . 1 2 4 1 Kinetic 42 | . 3 6 12 . . . . . . . 7 6 6 2 Secondary 5 | . . . . . . . . . . . 1 1 1 2 Self-Inflicted Damage 214 | . . . . . . . 134 62 . . . 18 . . Shots 5 | . . . . . . . 4 1 . . . . . . Rammed 8 | . . . . . . . . . . . . 8 . . Targets Rammed 8 | . . . . . . . . . . . . 8 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 450 | . 130 140 376 352 221 173 378 450 108 51 187 246 215 131 Average Temperature 72 | . 37 29 79 92 100 82 76 125 25 26 36 45 52 58 Received Heat Transfer 2780 | . 69 128 258 132 33 . 495 234 93 . 120 201 711 306 Effects 9 | . . . 5 . . . 1 3 . . . . . . Shutdowns 3 | . . . 1 . . . 1 1 . . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . . Interference 4 | . . . 4 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . 1 1 7 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 26 | . 1 . . . . . . . . . 3 . 22 . Impact Corruptions 43 | . . . . . . . . . . . 2 1 32 8 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 13 | . 1 . . . . . 6 6 . . . . . . Heat Transferred 10171 | . 50 . . . . 407 3088 6289 337 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Maximum Alert Level 5 | . . . 1 . . 1 3 5 4 2 1 5 4 4 Low Security (%) 36 | 100 100 100 65 100 . 76 29 . . . 20 2 . . Level 1 23 | . . . 34 . . 23 48 . . 85 79 12 . . Level 2 6 | . . . . . . . 20 21 . 14 . 10 . . Level 3 20 | . . . . . . . 1 38 95 . . 30 86 43 Level 4 10 | . . . . . . . . 29 4 . . 31 13 56 Level 5 2 | . . . . . . . . 10 . . . 11 . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1820 | 10 160 68 380 172 . 254 725 1820 1155 404 331 1694 1210 1349 Initial 955 | . . 23 . 72 . . 79 452 955 404 207 181 889 844 Average 500 | 1 46 23 179 75 . 90 286 1072 949 368 243 987 964 1118 Influence Increases 9650 | 30 385 218 1059 315 . 433 1648 1378 454 23 644 1573 895 595 Destroy 0b10 Robot/C 5180 | . 220 120 680 220 . 260 920 500 260 . 340 740 560 360 Destroy 0b10 Robot/NC 620 | 30 55 20 95 40 . 40 75 35 30 . 50 35 115 . Destroy Leader 1052 | . 50 30 200 40 . 40 246 40 62 . 94 50 160 40 Allied During Kill 48 | . . . . . . 4 . 4 38 . . 2 . . Successful Hack 191 | . 28 . 17 . . . 32 14 . . 98 . 2 . Disable Machine 405 | . . . 30 . . . 165 75 15 . 45 45 30 . Anti-Garrison Action 1200 | . . . . . . . . 600 . . . 500 . 100 Destroy Structure 684 | . 2 3 37 . . 74 195 110 49 23 17 156 13 5 Lose Combat Pursuer 270 | . 30 45 . 15 . 15 15 . . . . 45 15 90 Influence Decreases 8361 | 30 324 279 874 474 26 228 1157 254 1119 881 682 138 1383 512 Entered New Map 3498 | . . 38 . 113 26 . 126 244 865 751 90 78 805 362 Time Decay 3743 | 30 314 241 574 361 . 228 601 . 254 70 592 . 478 . Lost Part 440 | . 10 . . . . . 130 10 . 20 . 20 100 150 Lost Ally 80 | . . . . . . . . . . 40 . 40 . . Purge Threat 600 | . . . 300 . . . 300 . . . . . . . Squads Dispatched 31 | . . . 6 . . . 8 . 4 . 5 . 8 . Investigation 10 | . . . 4 . . . 2 . 1 . 1 . 2 . Extermination 6 | . . . . . . . . . 1 . 3 . 2 . Reinforcement 9 | . . . 2 . . . 5 . 1 . 1 . . . Assault 1 | . . . . . . . . . . . . . 1 . Garrison 5 | . . . . . . . 1 . 1 . . . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Distress Signals 5 | . 1 . 3 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 332 | . 18 9 49 11 1 11 59 29 15 4 20 45 37 24 Peak Tracking Total 7 | . 4 3 7 5 2 3 7 5 4 4 4 6 5 5 Tactical Retreats 14 | . 1 3 . 1 . 1 1 . . . . 3 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Traps Triggered 18 | . 1 . 2 1 . . 1 7 1 . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Machines Disabled 43 | . . . 2 . . . 11 11 1 . 3 12 2 1 Max in Single Turn 3 | . . . 1 . . . 3 1 . . 1 2 1 1 Garrison Relay 10 | . . . . . . . . 4 . . . 5 . 1 Phase Generator 2 | . . . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Machines Accessed 56 | . 5 . 14 1 3 . 13 3 2 . 8 2 4 1 Terminals 36 | . 5 . 11 . . . 9 3 . . 4 2 1 1 Fabricators 2 | . . . . . . . . . 1 . 1 . . . Repair Stations 4 | . . . 1 . . . 2 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . . . 2 . 1 . Garrison Access 4 | . . . . . . . 1 . 1 . 1 . 1 . Total Hacks 154 | . 14 . 42 1 3 . 40 8 4 . 17 3 20 2 Successful 67 | . 10 . 15 1 3 . 16 1 . . 8 1 12 . Failed 87 | . 4 . 27 . . . 24 7 4 . 9 2 8 2 Catastrophic 17 | . 1 . 5 . . . 4 2 . . 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 63 | . 11 . 23 . 1 . 21 . 1 . 4 . 2 . Terminals 98 | . 14 . 34 . . . 28 8 . . 7 3 2 2 Fabricators 3 | . . . . . . . . . 1 . 2 . . . Repair Stations 9 | . . . 3 . . . 5 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 5 . . . 3 . . . 6 . 14 . Garrison Access 12 | . . . . . . . 4 . 3 . 2 . 3 . Terminal Hacks 21 | . 4 . 4 1 3 . 5 1 . . 2 1 . . Record 3 | . . . 1 . 2 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . . . . . 1 . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . . . . . Scan Component 3 | . . . 1 . . . 2 . . . . . . . Repair 3 | . . . 1 . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 4 . . . 1 . . . 3 . 10 . Insert Component 10 | . . . 2 . . . 1 . . . 2 . 5 . Analyze 8 | . . . 2 . . . . . . . 1 . 5 . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . . . 1 . 1 . Unauthorized Hacks 19 | . 6 . 5 . . . 5 . . . 2 . 1 . Terminals 17 | . 6 . 5 . . . 5 . . . 1 . . . Assimilate 1 | . . . . . . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 . 14 . . . 13 3 2 . 8 1 3 1 Full Trace Events 13 | . . . 3 . . . 3 2 1 . 1 1 1 1 Feedback Events 2 | . . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . . . 1 . 3 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . . . . Time 102 | . . . 32 . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 . . . 1 . . . 1 . 3 . Part Schematics Acquired 6 | . . . 2 . . . . . . . 1 . 3 . Parts Damaged 2 | . . . . . . . . . . . . . 2 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . Relay Couplers Released 42 | . . . . . . . . 17 . . . 20 . 5 Machine Destruction 42 | . . . . . . . . 17 . . . 20 . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Total Allies 8 | . . . . 3 . . . 2 . 1 . 2 . . Largest Group 3 | . . . . 3 3 1 . 2 2 3 . 1 . . Highest-Rated Group 86 | . . . . 40 40 7 . 55 55 86 . 39 . . Highest-Rated Ally 39 | . . . . 16 16 7 . 34 34 34 . 39 . . Initial Warlord ECA Mod 92 | . . . . . . . . . 11 11 11 11 24 24 Total Orders 1 | . . . . . 1 . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . Ally Attacks 71 | . . . . . 10 . . 3 15 38 . 5 . . Total Damage 2006 | . . . . . 34 . . 51 667 1151 . 103 . . Kills 16 | . . . . . . . . 2 10 2 . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Active Infowar (turns) 418 | 17 400 . . . . 1 . . . . . . . . Seismic 418 | 17 400 . . . . 1 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Turns Passed 16125 | 174 1017 758 1967 855 968 568 1925 2006 559 142 1869 1627 1237 453 Spaces Moved 9690 | 122 670 674 1363 471 791 429 1206 891 359 108 924 866 673 143 Core 3 | 3 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 9687 | 119 670 674 1363 471 791 429 1206 891 359 108 924 866 673 143 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 95 95 105 115 130 115 115 130 130 135 Average Speed 116 | 88 92 95 109 110 96 111 113 129 130 127 135 136 130 150 Slowest Speed 180 | 90 95 105 110 140 125 125 155 135 130 130 145 145 135 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 64 | 4 88 96 97 84 71 98 96 93 16 68 25 95 17 20 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 2 1 . . . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . . . . Spaces Dug 225 | . 1 . 14 . . 82 59 43 . . 2 24 . . Terrain Destroyed 661 | . 1 3 28 . . 105 237 83 4 . 15 176 9 . Melee 10 | . . . 6 . . . . 2 . . 2 . . . Projectile 104 | . 1 3 11 . . 8 54 1 4 . 13 . 9 . AOE 547 | . . . 11 . . 97 183 80 . . . 176 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Total 12737 | 152 991 754 1636 751 936 479 1561 1317 422 111 1435 1074 857 261 Wait 1259 | . 202 33 100 235 43 2 133 51 . . 400 17 29 14 Move 9678 | 121 669 673 1362 470 790 428 1205 890 359 107 923 865 673 143 Hop . | . . . . . . . . . . . . . . . Pick Up 222 | 8 29 6 24 4 26 9 32 16 14 1 18 11 17 7 Fast Attach 46 | 7 2 . 2 1 2 3 10 4 2 . 1 4 5 3 Attach 81 | . 3 . 4 1 14 2 16 4 4 . 7 3 12 11 Detach 7 | . 1 . . . . 1 2 . . . . . . 3 Swap 236 | . 16 9 27 8 2 7 30 40 11 2 32 19 27 6 Drop 223 | . 27 11 28 8 24 6 36 15 18 1 15 17 12 5 Fire 808 | 16 42 22 82 24 27 16 94 212 14 . 35 127 47 50 Melee 66 | . . . 7 . 8 5 . 4 . . 4 1 26 11 Ram 9 | . . . . . . . . . . . . 8 1 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . 1 33 . . . . 8 8 Rewire 32 | . . . . . . . . 30 . . . 2 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . . 2 18 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison (discovered 4 exits: [*Fac x3] / *Fac) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 10) 787 | -10/Materials | Discovered new exit (range 11) 833 | -10/Materials | Discovered new exit (range 12) 888 | -10/Materials | Identified exit to Materials 958 | -10/Materials | Loaded intel: 9 trap records 1067 | -10/Materials | Learned 2 Storage zone layouts 1136 | -10/Materials | Learned Storage emergency access door positions 1173 | -10/Materials | Learned Storage trap positions 1175 | -10/Materials | Derelicts attacked the area 1192 | -10/Materials | Entered Mines 1240 | -10/Mines | Met a Derelict bent on vengeance 1438 | -10/Mines | Assembled infested the area 1443 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1627 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1950 | -10/Mines | Entered Materials 1950 | -9/Materials | Evolved 2 slots: Weapon x2 2296 | -9/Materials | Repaired Imp. Light Cannon 2344 | -9/Materials | Discovered new exit (range 12) 2412 | -9/Materials | Discovered new exit (range 14) 2514 | -9/Materials | Build established: Scavenger-Gunner 2574 | -9/Materials | Discovered new exit (range 16) 2754 | -9/Materials | Learned location of Zion (-6) 2845 | -9/Materials | Learned Storage security intel 2856 | -9/Materials | Learned Storage emergency access door positions 2876 | -9/Materials | Loaded intel: 12 terminal locations 2908 | -9/Materials | Identified exit to Materials 3917 | -9/Materials | Entered Mines 4111 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4425 | -9/Mines | Discovered exit to Materials (range 10) 4437 | -9/Mines | Discovered exit to Materials (range 5) 4590 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4619 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4748 | -9/Mines | Learned location of Storage (-8) 4760 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4761 | -9/Mines | Discovered new exit (range 5) 4772 | -9/Mines | Entered Exiles 4772 | -9/Exiles | Accompanied by 3 allies 4799 | -9/Exiles | Met 8R-AWN 4815 | -9/Exiles | Met EX-HEX 4838 | -9/Exiles | Discovered new exit (range 15) 4903 | -9/Exiles | Met EX-BIN 4956 | -9/Exiles | Met EX-DEC 5040 | -9/Exiles | Discovered new exit (range 14) 5083 | -9/Exiles | Build established: Mutant 5368 | -9/Exiles | Aligned with FarCom system 5369 | -9/Exiles | Given EX-Vault access code 5393 | -9/Exiles | Opened EX-Vault 5398 | -9/Exiles | Found Longsword +1 5402 | -9/Exiles | Found Latent Energy Streamer 5421 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5434 | -9/Exiles | Exiles lab attacked by MAIN.C 5600 | -9/Exiles | Attacked by the Exiles 5640 | -9/Exiles | Core integrity fell below 50% 5683 | -9/Exiles | Lost 8 parts (1p2n1u4w) 5705 | -9/Exiles | Destroyed 8R-AWN 5716 | -9/Exiles | Found Exp. Targeting Computer 5740 | -9/Exiles | Entered Mines 5740 | -8/Mines | Accompanied by 1 ally 5977 | -8/Mines | Discovered exit to Materials (range 8) 6033 | -8/Mines | Build established: Scavenger-Gunner 6155 | -8/Mines | Discovered exit to Materials (range 15) 6198 | -8/Mines | Destroyed 7 combat bots 6308 | -8/Mines | Entered Materials 6308 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6380 | -8/Materials | Discovered new exit (range 11) 6475 | -8/Materials | Repaired Hvy. Assault Rifle 6515 | -8/Materials | Repaired Recoil Stabilizer 6802 | -8/Materials | Discovered new exit (range 7) 7453 | -8/Materials | Discovered new exit (range 11) 7586 | -8/Materials | Lost 3 parts (2n1w) 7806 | -8/Materials | Discovered new exit (range 13) 8134 | -8/Materials | Build established: Gunner 8151 | -8/Materials | Garrison activated, responded to threat 8176 | -8/Materials | Lost 5 parts (1p2u2w) 8205 | -8/Materials | Discovered new exit (range 10) 8205 | -8/Materials | Crushed by falling debris 8206 | -8/Materials | System corruption reached 10% 8233 | -8/Materials | Identified exit to Garrison 8233 | -8/Materials | Entered Garrison 8277 | -8/Garrison | Triggered checkpoint 8310 | -8/Garrison | Garrison Relay disabled 8593 | -8/Garrison | Triggered checkpoint 8643 | -8/Garrison | Core integrity fell below 50% 8694 | -8/Garrison | Triggered checkpoint 8815 | -8/Garrison | Triggered checkpoint 8833 | -8/Garrison | Triggered checkpoint 8994 | -8/Garrison | Build established: Scavenger-Gunner 9141 | -8/Garrison | Discovered new exit (range 8) 9249 | -8/Garrison | Garrison Relay disabled 9567 | -8/Garrison | Discovered new exit (range 8) 9575 | -8/Garrison | Triggered checkpoint 9605 | -8/Garrison | Discovered new exit (range 40) 9605 | -8/Garrison | Discovered new exit (range 7) 9605 | -8/Garrison | Discovered new exit (range 47) 9626 | -8/Garrison | Garrison Relay disabled 9741 | -8/Garrison | Phase Generator disabled 9838 | -8/Garrison | Garrison Relay disabled 10076 | -8/Garrison | Triggered checkpoint 10239 | -8/Garrison | Entered Factory 10239 | -7/Factory | Accompanied by 2 allies 10239 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10546 | -7/Factory | Build established: Scavenger-Executioner 10740 | -7/Factory | Garrison activated, responded to threat 10798 | -7/Factory | Sucked down chute 10798 | -7/Factory | Entered Waste 10799 | -7/Waste | Met a frightened Derelict 10808 | -7/Waste | 2 allies followed down the chute 10813 | -7/Waste | EMP discharged 10813 | -7/Waste | System corruption reached 10% 10857 | -7/Waste | Spotted C-40 Crusher 10879 | -7/Waste | Spotted C-40 Crusher 10880 | -7/Waste | Spotted C-40 Crusher 10891 | -7/Waste | Spotted C-40 Crusher 10902 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10902 | -7/Waste | Spotted C-40 Crusher 10906 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 10913 | -7/Waste | EMP discharged 10920 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10927 | -7/Waste | Discovered new exit (range 10) 10935 | -7/Waste | Lost 3 allies 10940 | -7/Waste | Entered Factory 11310 | -7/Factory | Build established: Executioner 11636 | -7/Factory | Discovered new exit (range 6) 12225 | -7/Factory | Discovered new exit (range 4) 12304 | -7/Factory | Identified exit to Garrison 12809 | -7/Factory | Entered Garrison 12818 | -7/Garrison | Discovered new exit (range 65) 12818 | -7/Garrison | Discovered new exit (range 53) 12818 | -7/Garrison | Discovered new exit (range 73) 12818 | -7/Garrison | Discovered new exit (range 44) 12855 | -7/Garrison | Triggered checkpoint 12884 | -7/Garrison | Garrison Relay disabled 12964 | -7/Garrison | Triggered checkpoint 12996 | -7/Garrison | Triggered checkpoint 13088 | -7/Garrison | Triggered checkpoint 13160 | -7/Garrison | Destroyed 12 combat bots 13208 | -7/Garrison | Triggered checkpoint 13248 | -7/Garrison | Garrison Relay disabled 13383 | -7/Garrison | Rescued a captive Derelict 13385 | -7/Garrison | Rescued a captive Derelict 13448 | -7/Garrison | Phase Generator disabled 13531 | -7/Garrison | Triggered checkpoint 13649 | -7/Garrison | Garrison Relay disabled 13836 | -7/Garrison | Build established: Scavenger-Executioner 13849 | -7/Garrison | Triggered checkpoint 13863 | -7/Garrison | Garrison Relay disabled 14094 | -7/Garrison | Triggered checkpoint 14167 | -7/Garrison | Garrison Relay disabled 14241 | -7/Garrison | Triggered checkpoint 14436 | -7/Garrison | Entered Factory 15222 | -7/Factory | Discovered new exit (range 8) 15236 | -7/Factory | First assault squad dispatched 15390 | -7/Factory | Garrison activated, responded to threat 15496 | -7/Factory | Core integrity fell below 50% 15592 | -7/Factory | System corruption reached 30% 15622 | -7/Factory | Lost 4 parts (1n2u1w) 15673 | -7/Factory | Identified exit to Garrison 15673 | -7/Factory | Entered Garrison 15783 | -7/Garrison | Triggered checkpoint 15803 | -7/Garrison | Garrison Relay disabled 16033 | -7/Garrison | Triggered checkpoint 16044 | -7/Garrison | Lost 3 parts (1p2w) 16106 | -7/Garrison | Core integrity fell below 20% 16126 | -7/Garrison | Self-destructed Last Messages --------------- 16108_ Destroyed Gravmag System. 16108_ Destroyed Shock Rifle. 16108_ P-60 Hacker system corrupted by crushing effect. 16109_ Autogun destroyed. 16111_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 16116_ Autogun destroyed. 16117_ Destroyed Mic. Nuclear Core. 16117_ P-60 Hacker system corrupted by crushing effect. 16117_ Autogun destroyed. 16120_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 16120_ Destroyed Remote Datajack. 16120_ P-60 Hacker system corrupted by crushing effect. 16120_ Arm. Wheel destroyed. 16121_ 4GCCHKTXTO4P8>FJZDG6XP 8D YH|F|UH 16123_ P-60 Hacker suffers critical hit (Smash). 16123_ Destroyed Imp. Heat Sink. 16123_ Destroyed Gravmag System. 16123_ P-60 Hacker system corrupted by crushing effect. 16123_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 16124_ Hpw. Tractor Beam destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##++#???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????# ^#???????? ??????????? | | ????????????????????????## ##??? ## ??????????? | | ???????????????????????? ?? ?????????? | | ???????????????????????? ??? ?????????? | | ????????????????????????? ! ?? ???????????? | | ????????????????????????? = =?? ????????????? | | ?????????????????????????# #? #??? #????????? | | ?????????????????????????# ## ## #????????? | | ?????????????????????????# #????????? | | ?????????????????????????# ????????????? | | ?????????????????????????# ????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????#= #???????????????????? | | ??????????????????????????#=*#???????????????????? | | ??????????????????????????#= #???????????????????? | | ???????????################= #???????????????????? | | ???????????# !*!*@pp=#???????????????????? | | ???????????# [*=[p!!#???????????????????? | | ???????????# ################???????????????????? | | ???????????# #??????????????????????????????????? | | ????####???# #??????????????????????????????????? | | ????#""#???# #??????????????????????????????????? | | ????#T #???# #??????????????????????????????????? | | ????#" #???# #??????????????????????????????????? | | ??#### ##### #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# ##########??????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #????????###????????????????????????????????? | | ??# #??????? ""#????????????????????????????????? | | ### #######!!!##????????????????????????????????? | | * = = * ^ ! !#????????????????????????????????? | | *= #????????????????????????????????? | | ####### #######????????????????????????????????? | | ??????# #??????????????????????????????????????? | | ??????#####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 50 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 20 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Recoil Stabilizer | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed KE Penetrator | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Autogun | -7/Factory | Scanalyzed Bore Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 14% | -9/Materials Hvy. Assault Rifle | 10% | -8/Materials Recoil Stabilizer | 4% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationIntegratedWeb Manual? 0 Play Time 02:24:44 Cumulative 1122.5 hours Start 2025.07.25 @ 15:23:22 End 2025.07.25 @ 18:09:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 558 Rogue 558 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: e84b4d6a-1b01-4716-b98c-365b76d0c7a9