Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 05:32:27 Player: deadnoob Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (386) 1930 Value Destroyed (16084) 16084 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (5350) 5350 TOTAL SCORE: 32624 Bonus ------- High Alert Combat Kills 2053 Follower Combat Kills 423 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 344 Friendly Fire -1770 Cogmind --------- Core Integrity 0/1150 Matter 259/300 Energy 325/1170 System Corruption 12% Temperature Cool (0) Movement Walking (183) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (10) ----- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Combat Suite GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Power Sword > --- INVENTORY (25) --- Improved Fusion Compressor Long-range Terrain Scanner 0b10 Alert Chip Experimental Core Analyzer Zionite Weapon Casing Mobile Refinery Mk. CCLXVII Advanced Trap Extractor (0/8) Mobile Assembly Unit Vortex Shotgun (24) Vortex Shotgun (2) Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Experimental Reaction Control System Centrium Light Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Quantum Reactor Zionite Biocell Zionite Biocell Advanced Terrain Scanner 0b10 Alert Chip Experimental Core Analyzer Zionite Weapon Casing Centrium Light Armor Plating Mobile Refinery Mk. CCLXVII Mobile Assembly Unit GOLEM Unit GOLEM Unit Vortex Shotgun Vortex Shotgun Rocket Launcher [Rating: 174] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Utility 8 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 2 6 13 4 3 19 7 29 14 22 4 2 . 7 3 1 27 1 11 31 . 2 1 1 13 . 21 Power 33 | . . 3 1 . 3 . 3 . 4 2 . . 1 1 . 5 . 2 5 . . . . 1 . 2 Engine 15 | . . 2 1 . 1 . 2 . 3 1 . . . 1 . 4 . . . . . . . . . . Core 11 | . . 1 . . 2 . 1 . 1 1 . . 1 . . 1 . . 2 . . . . . . 1 Reactor 7 | . . . . . . . . . . . . . . . . . . 2 3 . . . . 1 . 1 Propulsion 52 | . 2 2 . . 5 . 4 7 10 . 1 . 1 2 . 6 . 1 4 . . . . 2 . 5 Treads 23 | . 2 2 . . 5 . 3 7 1 . . . 1 . . . . . . . . . . . . 2 Leg 11 | . . . . . . . 1 . . . . . . . . 2 . 1 3 . . . . 2 . 2 Wheel 17 | . . . . . . . . . 8 . 1 . . 2 . 4 . . 1 . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Utility 97 | 1 2 3 1 1 6 3 8 5 5 1 1 . 4 . 1 10 1 5 18 . 2 1 1 7 . 10 Device 42 | 1 1 2 . . 3 2 4 1 2 1 . . 1 . . 4 1 3 7 . 1 . 1 4 . 3 Storage 10 | . 1 1 . 1 . . . . . . . . . . 1 1 . 1 2 . . 1 . . . 1 Processor 10 | . . . 1 . . . 1 . 2 . . . . . . 1 . 1 1 . . . . 1 . 2 Hackware 5 | . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 Protection 30 | . . . . . 3 1 3 4 . . 1 . 3 . . 2 . . 8 . . . . 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 1 2 5 2 2 5 4 14 2 3 1 . . 1 . . 6 . 3 4 . . . . 3 . 4 Energy Gun 23 | 1 1 1 1 . 1 1 5 . 2 1 . . . . . 2 . 1 3 . . . . 1 . 2 Energy Cannon 8 | . . . . . . 1 4 . . . . . . . . 2 . 1 . . . . . . . . Ballistic Gun 9 | . 1 3 1 . 2 . . . . . . . . . . 1 . 1 . . . . . . . . Ballistic Cannon 9 | . . . . . 1 . 4 1 . . . . . . . 1 . . 1 . . . . 1 . . Launcher 9 | . . 1 . 2 . 2 1 1 1 . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . 1 . 2 . 4 . . . . . . . . 5 10 . . . 1 9 . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 System Corruption 16 | . . . . . . . . . . . . . . . . . 8 . . . . . . 5 . 3 Parts Lost 112 | . 1 9 . . 11 3 6 12 6 . 1 . 11 . 3 9 . . 12 1 . 2 1 . 1 23 Power 12 | . . 2 . . 1 . 1 1 1 . . . 2 . 1 . . . 1 . . . . . . 2 Propulsion 32 | . . 2 . . 3 1 3 6 4 . . . 3 . . 5 . . 2 . . . . . . 3 Utility 38 | . . 1 . . 5 1 1 3 . . 1 . 3 . 1 . . . 5 1 . 2 . . 1 13 Weapon 30 | . 1 4 . . 2 1 1 2 1 . . . 3 . 1 4 . . 4 . . . 1 . . 5 Highest Loss Streak 10 | . 1 6 . . 4 1 3 5 4 . 1 . 4 . 3 4 . . 4 1 . 2 1 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 4 7 16 13 19 20 20 22 18 21 22 23 24 20 17 17 20 19 19 14 14 14 15 15 14 15 14 Power 1 | 1 1 . . . . 1 1 . 1 . . . . . . 1 2 2 1 2 2 2 2 1 1 . Propulsion . | 2 1 1 . 2 . . . . 2 3 3 3 2 . 1 2 1 . . . . . . . . . Utility 9 | . 2 8 7 9 9 9 9 6 9 10 10 11 10 10 10 10 10 10 9 9 9 9 9 10 11 10 Weapon 5 | 1 2 6 5 8 9 8 11 9 6 7 7 8 5 5 4 5 4 5 2 2 2 3 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | 7 2 3 3 2 2 1 3 . . . 1 . . . . 5 . 1 8 . . . . 4 1 6 Power 8 | 1 . 1 . . 1 . 1 . . . . . . . . 1 . . 1 . . . . 1 1 . Propulsion 7 | 4 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 Utility 21 | 1 . . 2 . 1 1 1 . . . . . . . . 2 . 1 6 . . . . 1 . 5 Weapon 12 | 1 2 2 1 2 . . 1 . . . 1 . . . . . . . . . . . . 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 92 | . 99 97 99 100 98 100 97 82 99 99 100 100 95 83 88 93 93 92 85 85 87 88 87 87 87 79 Engine 4 | . 14 10 . . . . 6 8 14 7 7 7 4 1 6 11 13 6 . . . . . . . . Core 2 | . . 1 11 11 8 9 2 . . 6 7 7 7 6 1 . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 6 7 6 5 5 4 5 4 4 Treads 10 | . 13 27 22 22 26 27 25 18 10 . . . 3 10 6 3 . . . . . . . . . 2 Leg 9 | . 14 . . . . . 1 . . . . . . . . 1 13 16 24 26 23 23 22 23 22 13 Wheel 3 | . . . . . . . . . 11 23 23 23 17 10 19 19 13 9 . . . . . . . . Device 14 | . 14 13 11 11 15 18 15 9 13 15 15 15 14 13 13 14 13 13 11 6 10 12 22 18 14 22 Storage 9 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 12 8 6 6 8 13 11 11 11 11 11 9 Processor 4 | . . . 11 11 2 . 7 9 9 7 7 7 7 6 6 10 6 6 5 . . . . . . 2 Protection 5 | . . . . . 7 8 4 5 2 6 7 7 7 6 1 2 6 5 8 12 11 10 4 9 13 6 Energy Gun 6 | . 23 4 13 10 5 2 8 . 20 21 23 22 15 13 9 9 . 2 3 . . . . . . . Energy Cannon 6 | . . . . . . . 9 4 2 . . . 3 . 4 7 12 5 7 20 17 17 16 15 17 12 Ballistic Gun 4 | . 4 23 19 22 15 7 3 . . . . . . . . . . 3 . . . . . . . . Ballistic Cannon 1 | . . . . . 4 6 3 18 . . . . . . . . 6 2 . . . . . . . . Peak Build Rating 174 | 7 7 12 19 20 29 28 35 34 43 41 42 42 44 40 41 66 67 83 129 124 142 143 147 154 156 174 Average Rating 67 | 6 6 9 17 19 23 25 30 29 39 39 41 41 40 38 33 49 66 73 95 123 132 133 142 145 153 152 On Entrance 60 | 6 7 7 12 19 20 22 27 30 33 42 39 42 40 34 40 34 66 67 82 124 124 132 143 143 143 156 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 15 50 52 57 97 105 109 116 119 120 117 111 112 119 108 112 122 106 121 139 139 141 140 135 144 144 176 Greatest Support 160 | 20 40 40 40 40 63 60 60 60 60 30 36 30 30 30 30 58 32 60 108 108 108 108 108 120 120 160 Greatest Overweight (x) 40 | . 1 1 1 2 2 1 5 38 11 3 3 3 11 10 4 4 3 7 1 1 1 1 1 1 1 40 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 4 3 3 3 4 6 3 2 3 2 . 1 1 1 1 . 1 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 25 Average Capacity 21 | 8 13 20 20 23 25 25 25 25 25 25 25 25 25 25 25 22 20 20 18 20 20 20 20 20 20 21 Most Carried 25 | 6 9 20 19 23 25 25 25 25 25 25 25 25 25 19 20 25 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | 4 7 16 13 20 23 23 24 19 22 24 24 25 21 18 18 20 19 19 16 19 19 19 19 19 19 19 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 25 Final Carried 25 | 4 9 15 19 23 23 23 24 23 25 25 25 25 19 19 18 19 20 20 20 19 20 20 20 20 20 13 Class Distribution -------------------- 36% | Scavenger-Gunner 26% | Golem 13% | Scavenger-Mutant 11% | Scavenger-Tank 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 7673 | 220 63 496 82 289 516 376 1098 615 795 120 50 . 237 22 160 518 231 228 763 10 20 5 30 256 41 432 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16754 | 167 343 127 204 372 1017 486 2027 481 1606 388 103 . 300 22 388 1081 131 206 954 800 388 668 481 138 695 3181 Parts 805 | 12 26 8 16 21 47 23 83 24 72 9 2 . 20 5 2 49 9 12 43 39 18 32 20 6 38 169 Haulers Intercepted 7 | . . . . . . . 5 . 1 . . . . . . . . . . . . . 1 . . . Recyclers Shooed 9 | . . . . 1 . . 1 . 3 . . . . 1 . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . . . . . 5 2 . 15 . . . 6 . . 41 . 32 20 . 38 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 357 | . 11 9 6 10 19 9 31 21 32 3 2 . 15 . 2 21 6 . 46 15 6 16 6 3 10 58 Melee 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 Guns 104 | . 11 8 6 7 13 2 8 . 24 2 1 . 1 . . 9 . . 5 . . . . . . 7 Cannons 159 | . . . . . 1 2 17 19 1 . . . . . . 8 2 . 7 15 6 16 6 3 10 46 AOE 80 | . . 1 . 3 . 3 6 2 6 . . . 14 . 2 3 4 . 32 . . . . . . 4 Classes Destroyed 30 | 2 5 2 1 1 1 3 3 1 . . . . 2 . 1 . . . 4 . . . 1 3 . . Worker 12 | . 1 . . . 1 . 3 . 3 . . . . . . 1 . . . . . . . . . 3 Builder 8 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 5 Tunneler 8 | 5 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 7 | . . . . . . . 5 . 1 . . . . . . . . . . . . . 1 . . . Recycler 16 | 1 . . . 2 2 . 6 . 4 . . . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 Drone 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . Watcher 6 | . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Swarmer 82 | . 7 4 4 6 4 . 6 2 8 . . . 8 . . 5 4 . . . . 10 . . . 14 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 105 | . 4 1 . 3 9 4 11 9 13 2 . . 3 . . 9 . . . 9 4 . 6 . 3 15 Brawler 7 | . . . . . 1 . 1 1 . . . . . . . . . . . 2 . . . . . 2 Duelist 12 | . . . . 1 . 1 1 . 3 1 . . . . . 2 . . . 2 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 33 | . . . 2 . 5 . 9 3 3 . 1 . 1 . . 1 1 . . . . 2 . . . 5 Demolisher 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . . . . 1 2 . 1 . 1 . . . . 2 . . . . . 2 . . 2 11 Programmer 30 | . . . . . . 2 . 3 4 . . . . . . 2 1 . . . 2 2 . . 4 10 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Compactor 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 39 | . . 3 . . . . . . . . . . . . . . . . 36 . . . . . . . Golem 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 34 | 4 5 3 3 4 7 3 5 8 9 3 1 . 5 1 2 5 4 . 34 6 3 9 5 2 3 9 Combat Bots Only 32 | . 5 3 3 4 5 3 4 8 8 3 1 . 5 . 2 4 4 . 32 6 3 9 5 2 3 8 Max Kills in Single Turn 18 | 1 2 2 2 2 1 1 3 2 2 1 1 . 3 1 1 1 2 1 18 2 1 2 2 1 1 3 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 18 | . . 1 . 2 . 1 3 2 2 . . . 3 . 1 1 2 . 18 . . . . . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 2224 | . 67 61 12 32 128 46 86 190 148 8 32 . 97 . 1 150 32 . 167 42 30 75 32 31 95 662 Missed 717 | . 18 13 4 13 20 19 26 50 42 3 13 . 40 . . 45 16 . 51 12 6 22 7 11 31 255 Hits 1507 | . 49 48 8 19 108 27 60 140 106 5 19 . 57 . 1 105 16 . 116 30 24 53 25 20 64 407 Melee 28 | . . . . . 2 . 1 5 . 2 . . . . 1 5 . . . 2 . . . 1 . 9 Projectile 1479 | . 49 48 8 19 106 27 59 135 106 3 19 . 57 . . 100 16 . 116 28 24 53 25 19 64 398 AOE 17 | . . 11 . . . . . 5 . . . . . . . . . . . . . . . . . 1 Critical Strikes 48 | . . . . . 7 1 5 6 1 . . . 2 . 1 4 . . . 2 3 1 . 1 4 10 Damage Taken 24012 | . 562 901 90 207 1324 455 1264 1655 1178 46 141 . 822 . 195 1601 168 . 3027 530 381 764 397 368 1155 6781 Core 3121 | . 67 178 27 11 170 39 63 130 216 . 17 . 66 . 9 275 . . 404 82 15 99 . 30 73 1150 Absorbed by Shields 1251 | . . . . . 284 . 32 456 4 . . . 135 . 44 189 . . 107 . . . . . . . Reduced by Siege Mode 533 | . . . . . . . . . . . . . . . . . . . . . . . . . . 533 Redirected to Shielding 94 | . . . . . . . . . . . . . . . . . . . 94 . . . . . . . Ignored by Resistances 1773 | . . . . . . . . . . . . . . . . . . . 350 99 75 163 77 76 237 696 Regen/Repaired (Parts) 473 | . 121 . . . 134 . 105 . . . . . . . . . . 113 . . . . . . . . Core Remaining (%) 51 | 100 . 2 . 90 . . . 26 . . . . 57 . . . . . . 9 . . . . 78 . Volleys Fired 887 | 14 28 34 10 24 44 22 90 50 70 22 4 . 21 . 9 53 12 9 91 22 29 23 14 27 26 139 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 . 3 . 3 3 3 1 3 3 3 3 3 3 3 3 Hottest 240 | 100 100 76 138 121 159 130 240 120 240 215 215 . 215 . 205 240 219 90 213 75 75 75 75 75 75 145 Shots Fired 1928 | 28 54 59 30 56 124 41 214 88 164 43 12 . 35 . 25 138 20 9 152 64 58 68 35 31 79 301 Gun 824 | 28 54 55 30 47 121 12 73 . 132 33 12 . 19 . 9 71 . 2 92 . . . . . . 34 Cannon 1002 | . . . . . 3 13 138 83 27 10 . . 2 . 5 64 18 7 45 64 58 68 35 22 79 261 Launcher 102 | . . 4 . 9 . 16 3 5 5 . . . 14 . 11 3 2 . 15 . . . . 9 . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 397 | . 11 50 19 32 88 16 67 70 . . . . . . . 12 6 2 24 . . . . . . . Thermal 1335 | 28 42 5 10 15 36 6 139 13 153 37 12 . 20 . 14 121 12 7 78 64 58 68 35 22 79 261 Explosive 89 | . . 4 . 9 . 3 3 5 5 . . . 14 . 11 3 2 . 15 . . . . 9 . 6 Electromagnetic 83 | . 1 . 1 . . 16 5 . 6 6 . . 1 . . 2 . . 35 . . . . . . 10 Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Robot Hit Streak 32 | 8 12 4 7 6 23 15 27 14 24 21 12 . 23 . 8 16 4 1 8 10 15 10 11 18 15 32 Robot Miss Streak 9 | 2 3 4 1 4 9 2 6 4 5 3 1 . 3 . 1 4 3 1 5 3 3 2 2 1 6 5 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Secondary Targets 16 | . 2 1 2 1 4 . . . 3 1 . . . . . . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . 1 1 . . . . . . . . 1 . . . . . . 1 Shots Hit Robots 1213 | 18 38 29 18 29 109 34 142 53 114 33 10 . 23 2 20 80 8 5 73 33 29 41 23 10 47 192 Core Hits 748 | 7 19 20 8 16 41 24 66 29 106 17 4 . 28 1 9 54 9 3 94 16 9 19 13 6 17 113 Critical Kills 5 | . . . . . . . . . . . . . . . . 1 . 1 3 . . . . . . . Critical Parts Destroyed 6 | . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . . Critical Strikes 35 | . 2 . 1 . 4 1 6 6 . . . . 1 . . 2 . 1 10 . . . . . . 1 Burn 11 | . 2 . 1 . 1 . 4 . . . . . 1 . . 1 . . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Destroy 11 | . . . . . 1 . . . . . . . . . . . . 1 9 . . . . . . . Blast 8 | . . . . . . . 2 6 . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 64 | . . . . . 25 23 . . . . . . . 4 . . . 5 . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . 25 23 . . . . . . . 4 . . . 5 . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 . . . . . . . . 2 . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47876 | 232 441 341 300 1086 2393 1553 4310 2602 3425 820 238 . 1375 143 1549 2432 502 307 4291 1589 1335 2138 1217 501 2323 10433 Guns 11840 | 228 439 299 300 430 1610 206 988 . 2530 688 238 . 404 . 133 948 . 7 940 . . . . . . 1452 Cannons 24659 | . . . . . 50 165 3036 2149 292 132 . . . . 110 1070 219 . 777 1589 1335 2138 1217 449 2323 7608 Explosions 9379 | . . 18 . 604 . 804 259 401 603 . . . 971 . 1306 414 283 . 2574 . . . . 52 . 1090 Melee 1756 | . . . . . 705 378 . . . . . . . 143 . . . 300 . . . . . . . 230 Ramming 242 | 4 2 24 . 52 28 . 27 52 . . . . . . . . . . . . . . . . . 53 Kinetic 5848 | . 64 258 98 284 1016 202 1567 1921 . . . . . . . 231 86 7 114 . . . . . . . Thermal 28924 | 228 360 41 202 146 644 99 2345 228 2771 688 238 . 404 . 243 1760 133 . 1346 1589 1335 2138 1217 449 2323 7997 Explosive 8641 | . . 18 . 604 . 455 259 401 603 . . . 971 . 1306 414 283 . 2574 . . . . 52 . 701 Electromagnetic 1166 | . 15 . . . . 419 112 . 51 132 . . . . . 27 . . 257 . . . . . . 153 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1756 | . . . . . 705 378 . . . . . . . 143 . . . 300 . . . . . . . 230 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1299 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1299 Highest Corruption 26 | . 2 2 . . 3 5 8 8 1 . . . . . 18 18 26 26 . . . . . 5 5 12 Average Corruption 6 | . 2 2 . . 3 4 5 8 1 . . . . . 9 18 19 26 . . . . . 3 5 3 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 336 | . 4 26 . . 23 19 90 46 . . . . . . 11 49 23 4 . . . . . 7 19 15 Message Errors 61 | . 1 8 . . 3 6 14 9 . . . . . . 1 6 3 . . . . . . 2 5 3 Matter Fused 88 | . . 8 . . 4 5 29 10 . . . . . . 3 13 5 1 . . . . . 2 5 3 Heat Flow Errors 56 | . . 4 . . 5 5 12 7 . . . . . . 2 8 5 2 . . . . . 1 2 3 Energy Discharges 40 | . 1 3 . . 3 . 13 6 . . . . . . 1 3 3 . . . . . . 1 3 3 Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 31 | . 1 1 . . 4 2 10 5 . . . . . . . 4 1 1 . . . . . . 1 1 Data Loss (major) 13 | . . 1 . . 2 . 2 3 . . . . . . . 2 1 . . . . . . 1 1 . Misfires 14 | . . . . . 1 . 3 2 . . . . . . 2 4 . . . . . . . . 1 1 Alerts 8 | . . 1 . . 1 . 3 . . . . . . . 1 1 . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Weapon Failures 17 | . 1 . . . . . 3 2 . . . . . . . 7 4 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1617 | . . . . 45 98 40 116 176 17 . . . 89 . 3 72 6 . 107 71 120 97 15 14 39 492 Projectiles 1162 | . . . . . . . 80 176 17 . . . . . . 65 . . 49 71 120 97 15 14 39 419 Explosions 317 | . . . . 45 . . 36 . . . . . 89 . 3 7 6 . 58 . . . . . . 73 Melee 138 | . . . . . 98 40 . . . . . . . . . . . . . . . . . . . . Knockbacks 34 | . . 1 . . 3 . 6 24 . . . . . . . . . . . . . . . . . . Impact 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . 2 . 6 17 . . . . . . . . . . . . . . . . . . Secondary 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 525 | . . 57 . . . 60 . 11 . . . . . . 211 . 15 . 58 . . . . . . 113 Shots 16 | . . 1 . . . 3 . 1 . . . . . . 6 . 1 . 2 . . . . . . 2 Rammed 31 | . 1 5 . 6 3 . 4 11 . . . . . . . . . . . . . . . . . 1 Targets Rammed 36 | 3 1 5 . 6 4 . 4 11 . . . . . . . . . . . . . . . . . 2 Kicked 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 607 | 312 186 230 216 357 424 262 344 268 607 189 138 . 212 . 220 482 72 208 406 35 . 4 . 294 122 267 Average Temperature 94 | 119 58 58 82 106 103 77 82 48 133 72 74 . 98 . 85 146 44 109 99 12 . 4 . 148 32 86 Received Heat Transfer 5023 | . 222 96 18 78 648 63 278 636 285 27 30 . 120 . . 391 30 . 764 270 126 36 219 54 118 514 Effects 16 | . . . . . 1 . 1 . 8 . . . . . . 3 . . 3 . . . . . . . Shutdowns 5 | . . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . Energy Bleed 6 | . . . . . . . 1 . 3 . . . . . . 1 . . 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Short Circuit 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 . . . 1 . . . . . . . . 2 . . . . . . . Combat Hostiles 4 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . Parts Fried 8 | . 1 . . . . 3 . . . 2 . . . . . . . . 2 . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . Parts Melted 50 | 1 5 . . . 1 . 11 . 13 4 2 . . . . 7 . . 2 . . . 1 . . 3 Heat Transferred 30734 | 666 1221 111 407 259 1258 148 3901 296 5792 1471 498 . 793 . 370 2716 174 . 1406 850 725 1150 675 250 1225 4372 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . . . 1 1 2 4 3 . . . . . . 1 . . . . 3 . . . . 4 Low Security (%) 61 | 100 100 100 100 100 99 34 65 . . . . . . 100 100 94 . . . . . . . . . 34 Level 1 11 | . . . . . . 65 28 5 . . . . . . . 5 . . . . . . . . . 20 Level 2 11 | . . . . . . . 5 23 45 . . . . . . . . . . . 86 . . . . 10 Level 3 13 | . . . . . . . . 61 54 . . . . . . . . . . . 13 . . . . 20 Level 4 2 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1198 | 10 110 58 100 105 207 374 491 1198 1063 . . . . 53 11 211 . . . . 757 . . . . 1192 Initial 750 | . . 8 . 15 . . 182 317 628 . . . . 53 10 . . . . . 750 . . . . . Average 283 | 2 45 2 45 19 72 225 182 813 795 . . . . 42 1 80 . . . . 557 . . . . 502 Influence Increases 10490 | 30 315 158 163 310 594 404 1078 1001 1165 80 50 . 315 6 20 639 140 . . 290 967 350 130 60 250 1975 Destroy 0b10 Robot/C 6300 | . 220 120 120 200 380 180 620 560 760 60 40 . 260 . . 420 120 . . 260 120 320 120 40 200 1180 Destroy 0b10 Robot/NC 380 | 30 15 . 5 10 25 15 85 . 75 10 . . 10 5 . 10 . . . 10 5 . 10 5 . 55 Destroy Leader 1134 | . 42 20 32 30 92 20 204 30 162 10 10 . 30 . . 80 20 . . 20 20 30 . . 50 232 Allied During Kill 51 | . . . . . . . . 32 19 . . . . . . . . . . . . . . . . . Successful Hack 183 | . 8 . 6 . 33 . 33 . 53 . . . . . . 9 . . . . . . . . . 41 Select Force Hacks 60 | . 30 . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . . . . 30 . 90 45 45 45 . . . . . . 30 . . . . 15 . . . . 90 Anti-Garrison Action 250 | . . . . . . 50 . 200 . . . . . . . . . . . . . . . . . . Destroy Structure 662 | . . 18 . 40 4 49 76 59 21 . . . . 1 20 30 . . . . 42 . . . . 302 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . . 750 . . . . . Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 315 | . . . . . 30 . . 75 30 . . . 15 . . 60 . . . . 15 . . 15 . 75 Influence Decreases 9340 | 30 293 180 123 350 594 30 963 292 1438 717 338 . 230 62 49 428 285 66 . 290 530 545 372 60 250 825 Entered New Map 1777 | . . 14 . 25 . . 192 172 570 343 55 . . 32 19 . 79 66 . . . 163 47 . . . Time Decay 6087 | 30 283 102 123 325 490 . 711 . 598 334 274 . 180 30 21 338 206 . . 280 230 362 315 60 250 545 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Lost Part 876 | . 10 64 . . 104 30 60 120 60 . 9 . 50 . 9 90 . . . 10 . 20 10 . . 230 Lost Ally 150 | . . . . . . . . . 60 40 . . . . . . . . . . . . . . . 50 Purge Threat 300 | . . . . . . . . . 150 . . . . . . . . . . . 150 . . . . . Squads Dispatched 41 | . 3 . 2 . 4 . 4 . 8 . . . . . . 5 . . . . 1 . . . . 14 Investigation 8 | . 1 . . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 Extermination 11 | . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . 5 Reinforcement 15 | . 2 . 2 . . . 2 . 2 . . . . . . 2 . . . . . . . . . 5 Assault 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Garrison 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 19 | . 2 1 2 . . . 3 . 2 . . . . . . 2 . . . 2 . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 488 | . 16 14 8 11 24 8 45 34 40 5 2 . 14 1 9 29 6 . 54 20 8 15 6 38 8 73 Peak Tracking Total 37 | . 5 2 4 4 5 3 5 9 6 2 1 . 5 1 4 5 4 . 37 7 5 7 5 11 3 8 Tactical Retreats 18 | . . . . . 2 . . 4 2 . . . 1 . 1 2 . . 1 . 1 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 10 | . 1 . . . . . 1 6 . . . . . 1 . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . 3 3 7 7 5 5 5 5 4 4 4 4 4 4 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 35 | . . . . 2 . 7 3 5 3 . . . . . . 2 . 3 2 . 1 1 . . . 6 Max in Single Turn 3 | . . . . 1 . 1 2 1 1 . . . . . . 1 . 1 1 . 1 1 . . . 3 Garrison Relay 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 67 | . 5 . 1 1 10 . 12 2 12 2 1 3 . 1 . 2 . . . . 2 2 . 1 . 10 Terminals 40 | . 3 . 1 1 6 . 9 2 8 . . . . 1 . 2 . . . . 1 . . . . 6 Fabricators 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 Repair Stations 4 | . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 187 | . 13 . 6 3 30 . 29 4 29 7 1 21 . 1 . 9 . . . . 8 4 . 1 . 21 Successful 110 | . 6 . 4 . 21 . 16 . 12 7 1 21 . 1 . 3 . . . . 2 4 . 1 . 11 Failed 76 | . 7 . 1 3 9 . 13 4 17 . . . . . . 6 . . . . 6 . . . . 10 Catastrophic 14 | . . . . . 1 . 3 1 3 . . . . . . 2 . . . . . . . . . 4 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 8 . 4 3 16 . 22 . 23 . . . . 1 . 4 . 1 . . 4 . . 1 . 17 Terminals 110 | . 9 . 6 3 15 . 22 4 21 . . . . 1 . 9 . . . . 5 . . . . 15 Fabricators 12 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . 6 Repair Stations 9 | . 2 . . . 3 . 2 . 2 . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 9 . 3 . . . . . . . . . . . . . 3 . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . 2 . 3 . 2 . 1 . 3 7 1 21 . . . 1 . . . . 2 4 . 1 . 1 Record 11 | . . . . . . . . . . 6 . 2 . . . . . . . . . 3 . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . Branch Access Points 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . 2 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 8 . 3 . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 2 . 1 . 8 . 9 . 9 . . . . 1 . 2 . . . . . . . . . 8 Terminals 35 | . 1 . 1 . 7 . 9 . 8 . . . . 1 . 2 . . . . . . . . . 6 Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 9 | . . . . . 2 . 3 . 1 . . . . . . 1 . . . . . . . . . 2 Skim 25 | . 1 . 1 . 5 . 6 . 6 . . . . 1 . 1 . . . . . . . . . 4 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Liberate 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 . 1 1 9 . 12 2 12 . . . . 1 . 2 . . . . 2 . . . . 9 Full Trace Events 5 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 7 . . . . . 4 . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 93 Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Part Schematics Acquired 25 | . . . . . 3 . 1 . . . . 9 . . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Time 88 | . 26 . . . 36 . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . 5 . 7 . . . . . . . . . . . . . . . . . 4 Machine Destruction 12 | . . . . . . 5 . 7 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 19 | . . . . . . . . 3 . 2 . . . . 1 . . 8 . . . . . . . 5 Largest Group 6 | . . . . . . . . 3 3 2 . . . . 1 . . 6 4 . . . . . . 2 Highest-Rated Group 164 | . . . . . . . . 63 63 51 . . . . 31 . . 164 119 . . . . . . 98 Highest-Rated Ally 96 | . . . . . . . . 21 21 31 . . . . 31 . . 96 51 . . . . . . 93 Initial Warlord ECA Mod 163 | . . . . . . . 3 3 10 10 10 10 9 9 9 9 9 9 9 8 8 8 8 8 7 7 Total Orders 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Ally Attacks 99 | . . . . . . . . 19 38 9 . . . . 3 . . . 19 . . . . . . 11 Total Damage 2307 | . . . . . . . . 465 730 72 . . . . 42 . . . 340 . . . . . . 658 Kills 22 | . . . . . . . . 7 10 . . . . . . . . . 4 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 12374 | 43 472 2000 307 2046 1101 286 2099 . . . . . . . . . . . . . 331 832 1092 524 . 1241 Sensors 821 | . . 801 19 . . . 1 . . . . . . . . . . . . . . . . . . . Terrain 3464 | . . 28 . . . . . . . . . . . . . . . . . . 331 832 1092 524 . 657 Seismic 7506 | 43 472 1171 288 2046 1101 286 2099 . . . . . . . . . . . . . . . . . . . Jamming 584 | . . . . . . . . . . . . . . . . . . . . . . . . . . 584 Robot Analysis Total 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 . 2 . . . . . 2 1 . 1 . . . 2 1 . . . 1 . . 3 . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 32774 | 110 734 2071 308 2046 1745 858 3212 1541 1904 750 852 98 484 72 268 948 429 2541 4296 767 490 832 1157 1132 869 2260 Spaces Moved 14184 | 26 375 715 99 649 563 290 1089 362 819 526 662 78 262 31 176 510 267 1497 2354 352 201 277 279 521 355 849 Core 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 6 Treads 4214 | . 119 715 99 649 563 290 1089 361 116 . . . . . . . . . . . . . . . . 213 Legs 5911 | 26 256 . . . . . . . . . . . . . . . . 663 2354 352 201 277 279 521 355 627 Wheels 4052 | . . . . . . . . . 703 526 662 78 262 31 176 510 267 834 . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 240 240 240 240 240 240 240 125 125 125 125 125 125 125 110 145 130 112 195 195 195 195 125 175 125 Average Speed 185 | 120 157 240 240 296 246 240 252 331 175 125 125 125 149 176 125 131 145 164 147 195 195 195 195 184 175 168 Slowest Speed 2050 | 120 240 240 240 320 320 240 560 1950 320 125 131 125 245 230 140 150 145 260 204 195 195 195 195 195 176 2050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 62 91 12 97 30 46 90 41 33 57 85 68 59 2 75 16 53 86 80 57 6 51 36 54 54 26 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 14 | . 1 3 . . 2 . 2 . 1 3 . 1 . . . . . . . . . . . . 1 . Known Exits Taken 9 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 . 1 . . . . . 1 1 1 1 . . . 1 . 1 . . . 1 1 1 . Scrap Searched 19 | . . 2 . 2 . . . . . . 2 . 1 . . . 3 2 . 1 . 3 2 . 1 . Spaces Dug 154 | . . . . 41 3 5 7 14 3 1 . . 6 1 . 7 11 . 14 . 14 . . 7 . 20 Terrain Destroyed 788 | . . 21 . 78 3 12 72 40 24 1 . . 68 1 43 31 26 . 43 30 27 20 8 25 30 185 Melee 9 | . . . . . 3 5 . . . . . . . 1 . . . . . . . . . . . . Projectile 321 | . . . . . . 2 47 8 3 1 . . . . . 12 9 . 19 30 27 20 8 9 30 96 AOE 457 | . . 21 . 78 . 5 25 32 21 . . . 68 . 43 19 17 . 23 . . . . 16 . 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 18795 | 76 466 1012 152 716 779 374 1359 576 1128 575 678 78 318 41 202 678 288 1569 3069 385 246 519 868 668 546 1429 Wait 2570 | 30 42 220 14 22 98 15 57 48 161 7 . . 3 . 8 24 1 14 454 7 9 216 556 74 157 333 Move 14161 | 26 374 714 98 648 562 289 1089 361 818 525 661 77 261 31 175 509 266 1496 2353 351 200 276 278 520 354 849 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | . 9 16 12 7 15 6 25 8 11 4 4 . 2 . 1 23 3 6 48 2 3 . 3 5 3 9 Fast Attach 138 | 1 1 4 2 . 2 . 15 5 10 1 2 . 2 3 2 16 . 12 23 . 1 . 3 13 1 19 Attach 140 | . 3 8 4 . 14 3 13 12 14 3 1 . 11 1 2 11 . 3 21 1 . 1 . . . 14 Detach 94 | . . 2 1 . 2 . 6 2 7 . . . 3 1 . 5 . 2 12 . 1 3 8 12 . 27 Swap 164 | 1 4 4 3 5 9 14 25 7 24 9 1 1 14 1 5 12 4 4 9 . 1 . . 2 . 5 Drop 244 | 2 4 5 8 4 4 2 34 1 13 4 5 . 1 . . 25 2 18 58 2 2 . 6 15 4 25 Fire 887 | 14 28 34 10 24 44 22 90 50 70 22 4 . 21 . 9 53 12 9 91 22 29 23 14 27 26 139 Melee 64 | . . . . . 25 23 . . . . . . . 4 . . . 5 . . . . . . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 32 | . 1 5 . 6 4 . 4 11 . . . . . . . . . . . . . . . . . 1 Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Rewire 68 | . . . . . . . . 67 . . . . . . . . . . . . . . . . 1 . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x3) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: [*Res x2] / Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 4) 709 | -10/Materials | Discovered new exit (range 16) 813 | -10/Materials | Repaired Lgt. Treads 845 | -10/Materials | Entered Mines 946 | -10/Mines | Learned location of Storage (-7) 952 | -10/Mines | Discovered new exit (range 5) 1070 | -10/Mines | Learned location of Zion (-6) 1082 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1231 | -10/Mines | Learned location of 1 exit from Materials 1236 | -10/Mines | Discovered new exit (range 4) 1260 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1899 | -10/Mines | Discovered new exit (range 11) 2060 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2060 | -10/Mines | Discovered new exit (range 5) 2114 | -10/Mines | Assembled infested the area 2414 | -10/Mines | Core integrity fell below 50% 2435 | -10/Mines | Core integrity fell below 20% 2468 | -10/Mines | Lost 6 parts (2p2n2w) 2706 | -10/Mines | Build established: Scavenger-Mutant 2916 | -10/Mines | Entered Materials 2916 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2917 | -9/Materials | Identified exit to Mines 2935 | -9/Materials | Central database locked down 3222 | -9/Materials | Build established: Scavenger-Gunner 3224 | -9/Materials | Entered Mines 3294 | -9/Mines | Met a Derelict bent on vengeance 3323 | -9/Mines | Found a hidden stash of uninstalled traps 3622 | -9/Mines | Discovered new exit (range 12) 3651 | -9/Mines | Discovered new exit (range 12) 3957 | -9/Mines | Learned 4 Materials zone layouts 4236 | -9/Mines | Learned Materials emergency access door positions 4296 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5270 | -9/Mines | Entered Materials 5270 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5805 | -8/Materials | Garrison activated, responded to threat 6134 | -8/Materials | Lost 4 parts (1n2u1w) 6299 | -8/Materials | Repaired Broken Lgt. Treads? 6303 | -8/Materials | Build established: Scavenger-Tank 6376 | -8/Materials | Discovered new exit (range 16) 6786 | -8/Materials | Learned 2 Lower Caves zone layouts 6897 | -8/Materials | Learned location of 1 exit from Extension 6916 | -8/Materials | Learned Factory garrison access intel 6923 | -8/Materials | Learned location of 1 exit from Recycling 6924 | -8/Materials | Learned Factory trap positions 6932 | -8/Materials | Learned 8 Factory zone layouts 6940 | -8/Materials | Identified exit to Garrison 6948 | -8/Materials | Learned Storage emergency access door positions 6973 | -8/Materials | Learned Factory machine intel 7015 | -8/Materials | Entered Garrison 7229 | -8/Garrison | Triggered checkpoint 7593 | -8/Garrison | Triggered checkpoint 7849 | -8/Garrison | Discovered new exit (range 11) 7873 | -8/Garrison | Entered Materials 8150 | -8/Materials | Lost 3 parts (1p2n) 8564 | -8/Materials | Discovered new exit (range 3) 8779 | -8/Materials | Repaired Lgt. Treads? 8798 | -8/Materials | Build established: Scavenger-Gunner 8985 | -8/Materials | Discovered new exit (range 5) 9706 | -8/Materials | Identified exit to Factory 9801 | -8/Materials | Learned Factory recycling unit intel 9813 | -8/Materials | Learned Factory emergency access door positions 9836 | -8/Materials | Learned Storage terminal intel 9867 | -8/Materials | Learned location of 1 exit from Recycling 10957 | -8/Materials | Build established: Scavenger-Tank 11005 | -8/Materials | Garrison activated, responded to threat 11085 | -8/Materials | Identified exit to Garrison 11085 | -8/Materials | Entered Garrison 11180 | -8/Garrison | Core integrity fell below 50% 11285 | -8/Garrison | Triggered checkpoint 11335 | -8/Garrison | Triggered checkpoint 11364 | -8/Garrison | Destroyed 8 combat bots 11368 | -8/Garrison | Lost 4 parts (3n1u) 11531 | -8/Garrison | Garrison Relay disabled 11609 | -8/Garrison | Triggered checkpoint 11685 | -8/Garrison | Triggered checkpoint 11799 | -8/Garrison | Triggered checkpoint 11923 | -8/Garrison | Lost 5 parts (1p2n1u1w) 12348 | -8/Garrison | Build established: Gunner 12477 | -8/Garrison | Triggered checkpoint 12569 | -8/Garrison | Discovered exit to Factory (range 14) 12626 | -8/Garrison | Entered Factory 12626 | -7/Factory | Accompanied by 3 allies 12626 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12628 | -7/Factory | Loaded intel: 108 trap records 12630 | -7/Factory | Loaded intel: 246 machine locations 12631 | -7/Factory | Loaded intel: 6 recycling unit locations 12632 | -7/Factory | Loaded intel: 4 garrison access locations 12922 | -7/Factory | Build established: Scavenger-Gunner 13262 | -7/Factory | Discovered new exit (range 6) 13271 | -7/Factory | Identified exit to Lower Caves 13426 | -7/Factory | First assault squad dispatched 13545 | -7/Factory | Destroyed 7 combat bots 13554 | -7/Factory | Lost 4 parts (1p2n1w) 13600 | -7/Factory | Destroyed 8 combat bots 13843 | -7/Factory | Identified exit to Storage 14437 | -7/Factory | Learned 2 Upper Caves zone layouts 14458 | -7/Factory | Learned Factory stockpile data 14471 | -7/Factory | Learned location of 1 exit from Hub_04(d) 14473 | -7/Factory | Learned Factory stockpile data 14487 | -7/Factory | Learned 4 Extension zone layouts 14512 | -7/Factory | Learned location of Warlord (-5) 14530 | -7/Factory | Entered Lower Caves 14548 | -7/Lower Caves | Learned location of Extension (-4) 14679 | -7/Lower Caves | Met a Warlord Commander 14681 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14683 | -7/Lower Caves | Found Encrypted Comm Array 14688 | -7/Lower Caves | Entered an active Warlord outpost 14697 | -7/Lower Caves | Learned 8 Factory zone layouts 14697 | -7/Lower Caves | Learned Armory stockpile data 14697 | -7/Lower Caves | Learned Extension security intel 14697 | -7/Lower Caves | Learned Armory security intel 14697 | -7/Lower Caves | Learned Extension garrison access intel 14703 | -7/Lower Caves | A Commander dispatched an escort 14717 | -7/Lower Caves | Destroyed 80-GNL(g) 15133 | -7/Lower Caves | Discovered new exit (range 15) 15280 | -7/Lower Caves | Entered another Lower Caves area 15311 | -7/Lower Caves | Discovered new exit (range 16) 15541 | -7/Lower Caves | Encountered a Warlord checkpoint 15684 | -7/Lower Caves | Learned 8 Factory zone layouts 15705 | -7/Lower Caves | Spotted B-75 Beast 15831 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16120 | -7/Lower Caves | Discovered new exit (range 6) 16132 | -7/Lower Caves | Entered Data Miner 16132 | -7/Data Miner | Discovered new exit (range 6) 16156 | -7/Data Miner | Met Data Miner 16182 | -7/Data Miner | Learned location of Section 7 (-3) 16182 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16199 | -7/Data Miner | Received God Mode back door access code from Data Miner 16230 | -7/Data Miner | Entered Proximity Caves 16281 | -6/Proximity Caves | Spotted B-75 Beast 16308 | -6/Proximity Caves | Destroyed B-75 Beast 16337 | -6/Proximity Caves | Lost 4 parts (1u3w) 16553 | -6/Proximity Caves | Learned Factory stockpile data 16571 | -6/Proximity Caves | Lost 3 parts (1p2n) 16602 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16689 | -6/Proximity Caves | Discovered new exit (range 11) 16714 | -6/Proximity Caves | Entered Factory 16714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16715 | -6/Factory | Identified exit to Factory 16786 | -6/Factory | Sucked down chute 16786 | -6/Factory | Entered Waste 16787 | -6/Waste | Met a frightened Derelict 16801 | -6/Waste | EMP discharged 16837 | -6/Waste | Spotted C-40 Crusher 16839 | -6/Waste | Spotted C-40 Crusher 16848 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16849 | -6/Waste | Destroyed C-40 Crusher 16850 | -6/Waste | Spotted C-40 Crusher 16851 | -6/Waste | Destroyed C-40 Crusher 16854 | -6/Waste | Spotted C-40 Crusher 16880 | -6/Waste | Lost 3 parts (1p1u1w) 16901 | -6/Waste | EMP discharged 16901 | -6/Waste | System corruption reached 10% 16909 | -6/Waste | Spotted C-40 Crusher 17001 | -6/Waste | EMP discharged 17013 | -6/Waste | Discovered new exit (range 15) 17043 | -6/Waste | Spotted C-40 Crusher 17054 | -6/Waste | Entered Factory 17225 | -6/Factory | Lost 3 parts (2n1w) 17705 | -6/Factory | Identified exit to Lower Caves 17871 | -6/Factory | Lost 4 parts (1n3w) 17915 | -6/Factory | Discovered exit to Factory (range 16) 18002 | -6/Factory | Entered Lower Caves 18030 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18243 | -6/Lower Caves | Entered a destroyed Warlord outpost 18363 | -6/Lower Caves | Learned Factory emergency access door positions 18405 | -6/Lower Caves | Discovered new exit (range 14) 18423 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18431 | -6/Lower Caves | Entered Zion 18472 | -6/Zion | Discovered new exit (range 16) 18498 | -6/Zion | System corruption cleaned by Quarantine Array 18522 | -6/Zion | Received a hallucinogenic algorithm 18722 | -6/Zion | Build established: Scavenger-Mutant 18834 | -6/Zion | Found Prototype Device 18834 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18913 | -6/Zion | Learned Factory security intel 18974 | -6/Zion | Given A8's code to call for help 19177 | -6/Zion | Met Imprinter 19296 | -6/Zion | Visited the Megawrench Repair Shop 19455 | -6/Zion | Identified exit to Proximity Caves 19455 | -6/Zion | Identified exit to Deep Caves 19596 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19604 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19672 | -6/Zion | Found Prototype Device 19672 | -6/Zion | Identified Exp. Thermal Shield 19898 | -6/Zion | Gained Derelict followers 19940 | -6/Zion | Build established: Scavenger-Gunner 20801 | -6/Zion | Gained Derelict followers 20885 | -6/Zion | Found Exp. Thermal Shield 20966 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20972 | -6/Zion | Entered Deep Caves 20972 | -6/Deep Caves | Accompanied by 4 allies 21258 | -6/Deep Caves | Attacked by Z-Imprinter 21301 | -6/Deep Caves | Destroyed Z-Imprinter 21327 | -6/Deep Caves | Lost 3 parts (1p2w) 21390 | -6/Deep Caves | Found Prototype Protection 21390 | -6/Deep Caves | Identified Zio. Weapon Casing 21604 | -6/Deep Caves | Core integrity fell below 50% 21620 | -6/Deep Caves | Z-Facility disabled 21643 | -6/Deep Caves | Lost 4 parts (2u2w) 21693 | -6/Deep Caves | Found Prototype Protection 21693 | -6/Deep Caves | Identified Zio. Heavy Carapace 21697 | -6/Deep Caves | Found Zio. Heavy Carapace 21920 | -6/Deep Caves | Found Zio. Weapon Casing 21964 | -6/Deep Caves | Build established: Scavenger-Mutant 21976 | -6/Deep Caves | Found Zio. Weapon Casing 21988 | -6/Deep Caves | Found Zio. Weapon Casing 22818 | -6/Deep Caves | Spotted AG-29842 22854 | -6/Deep Caves | Destroyed AG-29842 22884 | -6/Deep Caves | Lost 3 parts (1n2u) 22915 | -6/Deep Caves | Spotted AG-87852 23089 | -6/Deep Caves | Destroyed AG-87852 23380 | -6/Deep Caves | Triggered Deep Caves wall 23380 | -6/Deep Caves | Spotted AS-71563 23380 | -6/Deep Caves | Spotted AS-43695 23387 | -6/Deep Caves | Destroyed AS-71563 23390 | -6/Deep Caves | Destroyed AS-43695 23394 | -6/Deep Caves | Core integrity fell below 20% 23396 | -6/Deep Caves | Exposed GOLEM chamber 23410 | -6/Deep Caves | Found GOLEM Unit 23436 | -6/Deep Caves | Destroyed 32 combat bots 23526 | -6/Deep Caves | Build established: Mutant 23630 | -6/Deep Caves | Found Mobile Assembly Unit 24003 | -6/Deep Caves | Build established: Golem 24214 | -6/Deep Caves | Found GOLEM Unit 24218 | -6/Deep Caves | Found GOLEM Unit 24231 | -6/Deep Caves | Found Prototype Processor 24458 | -6/Deep Caves | Found Zio. Weapon Casing 25256 | -6/Deep Caves | Discovered new exit (range 6) 25268 | -6/Deep Caves | Entered Proximity Caves 25270 | -5/Proximity Caves | Spotter reported a threat 25271 | -5/Proximity Caves | Spotter reported a threat 25420 | -5/Proximity Caves | Spotter reported a threat 25424 | -5/Proximity Caves | Spotter reported a threat 25646 | -5/Proximity Caves | Spotter reported a threat 25994 | -5/Proximity Caves | Discovered exit to Factory (range 14) 26035 | -5/Proximity Caves | Entered Factory 26035 | -5/Factory | Evolved 2 slots: Utility x2 26036 | -5/Factory | Identified exit to Upper Caves 26335 | -5/Factory | Search patrols dispatched 26525 | -5/Factory | Entered Upper Caves 26911 | -5/Upper Caves | Identified exit to Upper Caves 26934 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27306 | -5/Upper Caves | Learned Extension garrison access intel 27306 | -5/Upper Caves | Learned Research garrison access intel 27308 | -5/Upper Caves | Destroyed 9 combat bots 27357 | -5/Upper Caves | Entered another Upper Caves area 28380 | -5/Upper Caves | Discovered new exit (range 13) 28514 | -5/Upper Caves | Entered Warlord 28670 | -5/Warlord | Warlord's base attacked by MAIN.C 28839 | -5/Warlord | Found Prototype Energy Gun 28839 | -5/Warlord | Identified Vortex Shotgun 28844 | -5/Warlord | Found Vortex Shotgun 28939 | -5/Warlord | Met Warlord 29009 | -5/Warlord | Opened Warlord's prototype stash 29020 | -5/Warlord | Warlord forces counterattacked 29038 | -5/Warlord | Found Prototype Device 29038 | -5/Warlord | Identified Exp. Focal Shield 29042 | -5/Warlord | Found Prototype Processor 29042 | -5/Warlord | Identified Exp. Target Analyzer 29298 | -5/Warlord | Found Corrupted Prototype Ballistic Cannon 29298 | -5/Warlord | Identified Hvy. Autocannon 29315 | -5/Warlord | Spotted Striker 29326 | -5/Warlord | Destroyed Striker 29345 | -5/Warlord | Warlord base infiltrated, sounded retreat 29530 | -5/Warlord | Spotted Striker 29534 | -5/Warlord | Lost 10 allies 29584 | -5/Warlord | Spotted Striker 29591 | -5/Warlord | Spotted Executioner 29621 | -5/Warlord | Lost 8 allies 29621 | -5/Warlord | Found Prototype Processor 29622 | -5/Warlord | Discovered new exit (range 15) 29646 | -5/Warlord | Entered Proximity Caves 29898 | -4/Proximity Caves | Learned location of Armory (-4) 29941 | -4/Proximity Caves | Spotted B-86 Titan 30008 | -4/Proximity Caves | Destroyed B-86 Titan 30025 | -4/Proximity Caves | Learned Research terminal intel 30041 | -4/Proximity Caves | Learned location of 1 exit from Research 30492 | -4/Proximity Caves | Discovered new exit (range 3) 30515 | -4/Proximity Caves | Entered Factory 30515 | -4/Factory | Evolved 2 slots: Utility x2 31580 | -4/Factory | Discovered new exit (range 8) 31623 | -4/Factory | Fabricated A-27 Freighter? 31673 | -4/Factory | Discovered new exit (range 4) 32139 | -4/Factory | Identified exit to Upper Caves 32139 | -4/Factory | Identified exit to Extension 32139 | -4/Factory | Identified exit to Armory 32252 | -4/Factory | Destroyed 7 combat bots 32265 | -4/Factory | First assault squad dispatched 32287 | -4/Factory | Incoming assault squad redirected 32383 | -4/Factory | Incoming assault squad redirected 32471 | -4/Factory | Destroyed 8 combat bots 32471 | -4/Factory | Lost 10 parts (1p2n4u3w) 32554 | -4/Factory | Core integrity fell below 50% 32614 | -4/Factory | Lost 8 parts (1p1n5u1w) 32632 | -4/Factory | Core integrity fell below 20% 32757 | -4/Factory | System corruption reached 10% 32775 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 32734_ Kicked M-28 Smith. 32736_ Asb. Alloy Leg integration complete. 32736_ Penetrated by Slug. 32737_ GOLEM Unit beginning Asb. Biocell Array integration. 32737_ System corrupted: Heat flow error (+145). 32737_ Acquired Power Sword. 32739_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 32740_ Penetrated by Slug. 32743_ GOLEM Unit destroyed. 32743_ Penetrated by Slug. 32746_ Y-64 Sentinel misfires. 32756_ Emergency Access malfunctions. 32759_ P-70 Sage Antigrav System severed. 32762_ Asb. Biocell Array integration complete. 32763_ GOLEM Unit beginning Asb. Nanovents integration. 32764_ Asb. Nanovents integration complete. 32765_ GOLEM Unit beginning Asb. Focal Cannon integration. 32767_ Slug penetrates Wall. 32769_ Y-64 Sentinel destroyed. 32772_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????# =!| ## #??? | | ????????######+############ =%!% ## """ #???? | | ????????# T ! #+##+#######%""" #????? | | ????????# #!![=!= =+%""" #????? | | ????????# #[%[%#######* #????? | | ????????# """ """ """ """ #=!!*##????# #????? | | ????????# """ """ """ """ #!=!|##????# #????? | | ????????# """ """ """ """ # [=!##??### """ #????? | | ????????# #==!=#######! """ #????? | | ????????###################%%!=%! !%+| "" #????? | | ???????? # ### ####%! #######= F"" #????? | | ????????? # # # ##|* #### ?# *""" #????? | | ????????? # ####### #?# ??#!% #????? | | ?????????# # + ## #??###+####????? | | ?????????# # ## #?????# #???????? | | ?????????+ # ## = #???##?# #???????? | | ?????????# # "# %#####"#?# #???????? | | ?????????# # + % = ! = #?# ##### | | ?????????# # ## %!|! #?# / "" | | ?????????# ##+ ## %!% ### ##### "" | | ?????????# !%! % #???????? | | ?????????# ![[ = % #???????? | | ?????????# ==[===%[ ####???????? | | ?????????######+#########+#############??????????? | | ????????????# #%#/!=!p! # #????????????????? | | ????????????# # *#! !@! # #???????????????? | | ????????????# # #=! u ####???????????????? | | ????????????#/ !! # # ##?????????????????? | | ????????????# !! # # p ##?????????????????? | | ????????????# !! ##"# = #??????????????????? | | ????????????# # / #??????????????????? | | ????????????# #### #??????????????????? | | ????????????# ## # #??????????????????? | | ????????????# ## ###;###;;#??????????????????? | | ????????????# ! ##### # #??????????????????? | | ????????????# #???### # #??????????????????? | | ????????????### ###?????#### #??????????????????? | | ???????????????#???????????# ##??????????????????? | | ???????????????????????????# #???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 1700 Matter Stores 343 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 20 Base Temperature (-) 150 Corruption Containment 12 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 77 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 21 Trap Extractor Capacity 4 Item Schematics ----------------- Prc. Beam Rifle | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Force Field | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive S-27 Virus | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ A-27 Freighter | x1 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 13% | -10/Materials Lgt. Treads | 4% | -8/Materials | Broken Lgt. Treads | 25% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingScrapVibroblade Manual? 0 Play Time 03:26:21 Cumulative 371.1 hours Start 2025.07.26 @ 02:02:07 End 2025.07.26 @ 05:32:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 239110cc-b395-4629-92db-239858686e03