Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 21:50:44 Player: Mado Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (960) 960 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1785 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 229/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Beamcaster Beam Cannon > --- INVENTORY (15) --- High-capacity Storage Unit Huge Storage Unit Light Armor Plating Shield Generator Beam Cannon Beam Cannon Beam Cannon Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Beamcaster Beam Cannon > --- INVENTORY -------- Improved Treads High-capacity Storage Unit Huge Storage Unit Light Armor Plating Shield Generator Beam Cannon Beam Cannon Beam Cannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 6 13 2 12 Power 4 | 1 1 1 1 Engine 3 | 1 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads 8 | 2 4 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 5 1 2 Device 5 | . 2 1 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 3 . 7 Energy Gun 4 | 1 . . 3 Energy Cannon 3 | . 2 . 1 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 98 Engine 10 | . 14 1 9 Core 3 | . . 12 3 Treads 27 | . 27 28 26 Device 10 | . 6 14 14 Storage 14 | . 14 14 14 Protection 3 | . 6 . . Energy Gun 4 | . 7 . 2 Energy Cannon 14 | . 15 28 10 Ballistic Gun 2 | . 5 . . Launcher 4 | . . . 12 Special Weapon 1 | . . . 2 Peak Build Rating 16 | 6 11 15 16 Average Rating 10 | 4 8 12 12 On Entrance 8 | . 6 11 15 Naked Turns . | . . . . Heaviest Build 33 | 11 32 32 33 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 8 15 15 15 Average Carried 11 | 3 11 15 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 697 | 93 335 20 249 Remotely . | . . . . Salvage Created 1151 | 127 512 137 375 Parts 72 | 6 35 7 24 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 12 3 13 Guns 14 | . 11 . 3 Cannons 10 | . 1 3 6 AOE 4 | . . . 4 Classes Destroyed 9 | 2 5 . 2 Worker 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Watcher 3 | . 3 . . Swarmer 8 | . 6 . 2 Grunt 9 | . 6 3 . Sentry 1 | . . . 1 Subdweller 10 | . . . 10 Best Kill Streak 6 | 3 6 2 3 Combat Bots Only 4 | . 4 2 3 Max Kills in Single Turn 2 | 2 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 170 | . 38 28 104 Missed 52 | . 5 16 31 Damage Taken 1622 | . 376 159 1087 Core 256 | . 54 10 192 Absorbed by Shields 91 | . . . 91 Regen/Repaired (Parts) 61 | . 61 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 128 | 8 46 12 62 Largest 2 | 2 2 2 2 Hottest 135 | 70 120 120 135 Shots Fired 236 | 14 91 24 107 Gun 98 | 14 68 . 16 Cannon 101 | . 23 24 54 Launcher 22 | . . . 22 Special 15 | . . . 15 Kinetic 41 | 8 33 . . Thermal 173 | 6 58 24 85 Explosive 22 | . . . 22 Electromagnetic . | . . . . Robot Hit Streak 18 | 2 13 6 18 Robot Miss Streak 4 | 4 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 133 | 6 54 13 60 Core Hits 60 | 4 28 5 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2455 | 74 660 229 1492 Guns 817 | 73 485 . 259 Cannons 1019 | . 175 229 615 Explosions 618 | . . . 618 Melee . | . . . . Ramming 1 | 1 . . . Kinetic 222 | 24 198 . . Thermal 1614 | 49 462 229 874 Explosive 618 | . . . 618 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles 2 | . . . 2 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots 1 | . . . 1 Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 226 | 70 226 216 30 Average Temperature 67 | 27 66 119 10 Received Heat Transfer 376 | . 180 105 91 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 3 . 3 Heat Transferred 3663 | 148 1295 481 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 254 | 15 254 50 . Initial 9 | . 9 2 . Average 45 | 3 51 32 . Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 95 100 . Level 1 3 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 24 4 15 Peak Tracking Total 5 | . 5 2 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 10 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 33 . . Successful 12 | . 12 . . Failed 21 | . 21 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 27 | . 27 . . Terminals 28 | . 28 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Part Schematic 2 | . 2 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 5 | . 5 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 12 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4220 | 151 1938 483 1648 Spaces Moved 2121 | 74 987 216 844 Core 5 | 5 . . . Treads 2116 | 69 987 216 844 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 152 160 160 165 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 95 30 53 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 64 | . . . 64 Melee . | . . . . Projectile . | . . . . AOE 64 | . . . 64 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2651 | 96 1268 331 956 Wait 324 | . 188 98 38 Move 2118 | 73 986 215 844 Hop . | . . . . Pick Up 23 | 8 14 1 . Fast Attach 11 | 6 5 . . Attach 6 | . 1 . 5 Detach 3 | . 3 . . Swap 16 | . 7 2 7 Drop 19 | . 16 3 . Fire 128 | 8 46 12 62 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire 2 | . 2 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 700 | -10/Materials | Repaired Lgt. Treads 750 | -10/Materials | Discovered new exit (range 3) 889 | -10/Materials | Discovered new exit (range 7) 962 | -10/Materials | Discovered new exit (range 10) 1185 | -10/Materials | Discovered new exit (range 11) 2090 | -10/Materials | Entered Mines 2103 | -10/Mines | Met a Derelict bent on vengeance 2476 | -10/Mines | Discovered new exit (range 6) 2573 | -10/Mines | Entered Subcaves 2783 | -10/Subcaves | Learned Materials stockpile data 3093 | -10/Subcaves | Core integrity fell below 50% 3133 | -10/Subcaves | Lost 3 parts (1n1u1w) 3341 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3918 | -10/Subcaves | Learned location of Zion (-6) 3918 | -10/Subcaves | Met a Zionite searching for "candidates" 4198 | -10/Subcaves | Core integrity fell below 20% 4221 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04175_ S-10 Pest destroyed. 04179_ Acquired 18 matter. 04180_ Lgt. Assault Rifle fries itself beyond repair. 04180_ Y-45 Defender destroyed. 04184_ Lgt. Ion Engine fries itself beyond repair. 04185_ Hvy. Assault Rifle fries itself beyond repair. 04186_ Acquired 58 matter. 04187_ Flight Unit fries itself beyond repair. 04197_ Lgt. Treads fries itself beyond repair. 04197_ Lgt. Armor Plating fries itself beyond repair. 04197_ Lgt. Ion Engine destroyed. 04208_ Destroyed Flight Unit. 04208_ Destroyed Lgt. Ion Engine. 04214_ S-10 Pest destroyed. 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