Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.21 @ 02:37:08
Player: Alexlascribe
Result: Self-destructed
Performance
-------------
Evolutions (5) 2500
Regions Visited (9) 1800
Robots Destroyed (111) 555
Value Destroyed (3997) 3997
Prototype IDs (26) 520
Alien Tech Used (0) 0
Bonus (647) 647
TOTAL SCORE: 10019
Bonus
-------
High Alert Combat Kills 147
Follower Combat Kills 200
Aligned with FarCom 300
Cogmind
---------
Core Integrity 765/1000
Matter 223/300
Energy 272/365
System Corruption 7%
Temperature Cool (9)
Movement Treading (240) Ox1
Location -5/Factory
Parts
-------
> --- POWER (2) --------
Neutrino Core
Micro Fission Core
> --- PROPULSION (3) ---
Improved Treads
Medium Treads
> --- UTILITY (8) ------
Advanced Heat Sink
Advanced Heat Sink
Advanced Heat Sink
High-capacity Storage Unit
> --- WEAPON (4) -------
Plasma Rifle
Enhanced Gauss Cannon
> --- INVENTORY (20) ---
Light Nuclear Core
Improved Deuterium Engine
Reinforced Deuterium Engine
Large Storage Unit
Shock Rifle
Shock Rifle
High-powered Shock Rifle
Improved Arc Projector
Gatling Laser
Gauss Rifle
KE Penetrator
Deploy-a-Sentry
Peak State
------------
> --- POWER ------------
Reinforced Deuterium Engine
Micro Fission Core
> --- PROPULSION -------
Advanced Treads
Medium Treads
Improved Medium Treads
> --- UTILITY ----------
Advanced Heat Sink
Advanced Heat Sink
Advanced Heat Sink
High-capacity Storage Unit
Improved Kinecellerator
Improved Heavy Armor Plating
Skeleton Box
> --- WEAPON -----------
Plasma Rifle
KE Penetrator
Mass Driver
Enhanced Gauss Cannon
> --- INVENTORY --------
Light Nuclear Core
Improved Deuterium Engine
Large Storage Unit
Shock Rifle
Shock Rifle
Improved Arc Projector
Gatling Laser
Gatling Laser
Assault Rifle
Improved Assault Rifle
Deploy-a-Sentry
[Rating: 86]
Favorites
-----------
Power Light Nuclear Core
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Utility High-capacity Storage Unit
Device Improved Heat Sink
Storage High-capacity Storage Unit
Processor Targeting Computer
Hackware Hacking Suite
Protection Improved Light Armor Plating
Weapon Enhanced Autogun
Energy Gun Particle Gun
Energy Cannon Advanced Beam Cannon
Ballistic Gun Enhanced Autogun
Ballistic Cannon Mass Driver
Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Slots Evolved 10 | . . . . . 4 2 2 . 2
Power 1 | . . . . . . 1 . . .
Propulsion 1 | . . . . . . . . . 1
Utility 6 | . . . . . 2 1 2 . 1
Weapon 2 | . . . . . 2 . . . .
Parts Attached 88 | 8 . 8 2 1 21 2 4 20 22
Power 15 | 1 . 1 . . 3 1 . 6 3
Engine 6 | 1 . 1 . . . . . 3 1
Core 9 | . . . . . 3 1 . 3 2
Reactor . | . . . . . . . . . .
Propulsion 19 | 2 . 2 . . 4 . 2 5 4
Treads 19 | 2 . 2 . . 4 . 2 5 4
Leg . | . . . . . . . . . .
Wheel . | . . . . . . . . . .
Hover . | . . . . . . . . . .
Flight . | . . . . . . . . . .
Utility 24 | 3 . 2 2 1 4 1 2 3 6
Device 13 | 2 . . . 1 3 . 1 2 4
Storage 5 | 1 . 2 2 . . . . . .
Processor 1 | . . . . . 1 . . . .
Hackware 1 | . . . . . . . . . 1
Protection 4 | . . . . . . 1 1 1 1
Artifact . | . . . . . . . . . .
Weapon 30 | 2 . 3 . . 10 . . 6 9
Energy Gun 8 | 2 . 2 . . 1 . . . 3
Energy Cannon 6 | . . . . . 2 . . 2 2
Ballistic Gun 13 | . . 1 . . 7 . . 4 1
Ballistic Cannon 3 | . . . . . . . . . 3
Launcher . | . . . . . . . . . .
Special Weapon . | . . . . . . . . . .
Impact Weapon . | . . . . . . . . . .
Slashing Weapon . | . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . .
Unidentified Prototypes 3 | . . . . . 3 . . . .
Corrupted Parts 1 | . . . . . . . . . 1
System Corruption 7 | . . . . . . . . . 7
Parts Lost 25 | . . 1 . . 1 . . 11 12
Power 4 | . . . . . . . . 4 .
Propulsion 5 | . . . . . 1 . . . 4
Utility 9 | . . . . . . . . 4 5
Weapon 7 | . . 1 . . . . . 3 3
Highest Loss Streak 5 | . . 1 . . 1 . . 5 5
To Critical Strikes . | . . . . . . . . . .
Average Slot Usage (%) 93 | . 100 100 100 100 94 100 87 87 86
Engine 6 | . 14 14 14 14 1 . . . 7
Core 4 | . . . . . 7 15 13 8 2
Treads 19 | . 28 28 28 28 17 15 13 13 13
Device 18 | . 28 21 14 14 15 15 13 17 24
Storage 7 | . . 6 14 14 9 7 6 6 5
Processor 3 | . . . . . 9 7 6 3 .
Protection 3 | . . . . . . 7 6 9 4
Energy Gun 8 | . 28 20 14 14 3 . . . 6
Energy Cannon 5 | . . . . . 8 15 13 12 .
Ballistic Gun 12 | . . 7 14 14 21 15 13 13 5
Ballistic Cannon 1 | . . . . . . . . . 7
Peak Build Rating 86 | 9 9 11 12 13 32 37 50 61 86
Average Rating 34 | 5 9 9 11 12 25 36 39 51 71
On Entrance 22 | . 9 9 9 12 13 32 37 50 51
Naked Turns . | . . . . . . . . . .
Heaviest Build 116 | 13 9 22 52 53 61 69 74 91 116
Greatest Support 90 | 40 40 40 40 40 40 40 42 60 90
Greatest Overweight (x) 4 | . . . 1 1 2 1 1 1 4
Average Overweight (x) . | . . . . 1 1 1 1 1 1
Largest Inventory Capacity 20 | 8 5 10 20 20 20 20 20 20 20
Average Capacity 16 | 6 5 6 13 20 20 20 20 20 20
Most Carried 20 | 5 5 7 10 9 19 16 20 20 12
Average Carried 10 | 2 4 5 7 8 11 15 17 17 9
Final Capacity 20 | 5 5 10 20 20 20 20 20 20 20
Final Carried 19 | 3 5 5 9 8 17 15 19 12 12
Class Distribution
--------------------
25% | Scavenger-Mutant
22% | Scavenger-Gunner
17% | Scavenger-Skirmisher
10% | Tank
10% | Mutant
5% | Scavenger-Tank
3% | Hacker-Tank
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -10/Mines
Scavenger-Mutant | -10/Exiles
Scavenger-Mutant | -9/Mines
Scavenger-Skirmisher | -8/Materials
Scavenger-Gunner | -7/Factory
Scavenger-Gunner | -6/Factory
Tank | -6/Extension
Scavenger-Gunner | -5/Factory
Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Matter Collected 2719 | 228 52 40 . 68 624 . 146 490 1071
Remotely . | . . . . . . . . . .
Salvage Created 4462 | 204 123 187 . 68 1063 . 202 857 1758
Parts 220 | 9 14 9 . 3 58 . 11 38 78
Haulers Intercepted 5 | . . . . . 2 . . . 3
Recyclers Shooed 2 | . . . . . . . . 1 1
Parts Field Recycled . | . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . . .
Prevented . | . . . . . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Combat Hostiles Destroyed 82 | . 5 4 . 4 18 . 3 11 37
Guns 47 | . 5 4 . 4 15 . 1 3 15
Cannons 31 | . . . . . 3 . 2 8 18
AOE 1 | . . . . . . . . . 1
Classes Destroyed 14 | 2 3 1 . . 5 . 1 1 1
Worker 4 | . . . . . 1 . 1 . 2
Builder 6 | . . . . . 1 . . 2 3
Tunneler 4 | 4 . . . . . . . . .
Hauler 5 | . . . . . 2 . . . 3
Recycler 3 | 1 . . . . . . . 2 .
Operator 2 | . . . . . 1 . . . 1
Watcher 5 | . 1 . . . 2 . . 1 1
Swarmer 24 | . 3 . . 4 1 . . 4 12
Grunt 30 | . 2 2 . . 12 . . 2 12
Brawler 5 | . . . . . . . . . 5
Sentry 12 | . . 2 . . 4 . 2 3 1
Hunter 4 | . . . . . 1 . . . 3
Programmer 6 | . . . . . . . 1 1 4
Behemoth 1 | . . . . . . . . 1 .
Best Kill Streak 9 | 5 3 2 . 4 3 . 1 4 9
Combat Bots Only 9 | . 3 2 . 4 3 . 1 4 9
Max Kills in Single Turn 3 | 1 2 1 . 2 2 . 1 1 3
Gunslinging 1 | . 1 . . 1 . . . . .
Exploded 1 | . . . . . . . . . 1
Melee . | . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
-------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Hostile Shots Fired 810 | . 24 36 . 20 82 . 77 273 298
Missed 265 | . 5 6 . 7 23 . 37 106 81
Damage Taken 6786 | . 124 348 . 77 671 . 240 2385 2941
Core 775 | . 20 101 . 23 83 . 12 301 235
Absorbed by Shields 348 | . . . . . . . . 8 340
Ignored by Resistances 2050 | . 43 99 . 26 193 . 81 682 926
Core Remaining (%) 77 | 100 . . . 42 84 100 . 63 .
Volleys Fired 222 | 10 12 17 3 5 48 4 8 46 69
Largest 4 | 2 2 2 2 2 4 4 4 4 4
Hottest 294 | 80 80 105 88 88 186 186 186 206 294
Shots Fired 748 | 20 24 25 6 10 169 16 32 177 269
Gun 498 | 20 24 25 6 10 144 8 16 92 153
Cannon 250 | . . . . . 25 8 16 85 116
Launcher . | . . . . . . . . . .
Special . | . . . . . . . . . .
Kinetic 412 | . . . 3 5 115 8 16 92 173
Thermal 305 | 20 24 25 3 5 54 8 16 80 70
Explosive . | . . . . . . . . . .
Electromagnetic 31 | . . . . . . . . 5 26
Robot Hit Streak 66 | 10 15 39 . 7 45 . 8 66 21
Robot Miss Streak 3 | 1 2 . . 2 3 . 2 2 3
Penetration Max 1 | . . . . . . . . . 1
Secondary Targets 3 | . 1 . . 1 1 . . . .
Max Gunslinging Chain 1 | . 1 . . 1 1 . . . .
Shots Hit Robots 534 | 16 19 24 . 7 126 . 20 135 187
Core Hits 219 | 6 9 9 . 4 51 . 9 41 90
Critical Kills . | . . . . . . . . . .
Critical Parts Destroyed 1 | . . . . . 1 . . . .
Critical Strikes 14 | . . 1 . . 5 . . 1 7
Burn 7 | . . 1 . . 4 . . . 2
Destroy 2 | . . . . . 1 . . 1 .
Blast 5 | . . . . . . . . . 5
Melee Attacks . | . . . . . . . . . .
Impact . | . . . . . . . . . .
Slashing . | . . . . . . . . . .
Piercing . | . . . . . . . . . .
Sneak Attacks . | . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . .
Damage Inflicted 11989 | 184 206 324 . 110 2016 . 414 2711 6024
Guns 6052 | 184 206 324 . 110 1575 . 190 1033 2430
Cannons 5416 | . . . . . 430 . 224 1678 3084
Explosions 514 | . . . . . 11 . . . 503
Melee . | . . . . . . . . . .
Ramming 7 | . . . . . . . . . 7
Kinetic 6060 | . . . . 50 1176 . 190 1033 3611
Thermal 5255 | 184 206 324 . 60 829 . 224 1560 1868
Explosive . | . . . . . . . . . .
Electromagnetic 667 | . . . . . 11 . . 118 538
Impact . | . . . . . . . . . .
Slashing . | . . . . . . . . . .
Piercing . | . . . . . . . . . .
Highest Corruption 7 | . . . . . . . . 1 7
Average Corruption 1 | . . . . . . . . 1 7
Corruption Purged . | . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . .
Effects 7 | . . . . . . . . 6 1
Message Errors 1 | . . . . . . . . . 1
Matter Fused 2 | . . . . . . . . 2 .
Heat Flow Errors 1 | . . . . . . . . 1 .
Energy Discharges 2 | . . . . . . . . 2 .
Data Loss (minor) 1 | . . . . . . . . 1 .
Overload Shots . | . . . . . . . . . .
Overflow Damage 184 | . . . . . 1 . . 2 181
Projectiles 105 | . . . . . 1 . . 2 102
Explosions 79 | . . . . . . . . . 79
Melee . | . . . . . . . . . .
Knockbacks 21 | . . . . . . . . . 21
Impact . | . . . . . . . . . .
Kinetic 18 | . . . . . . . . . 18
Secondary 3 | . . . . . . . . . 3
Self-Inflicted Damage 45 | . . . . . . . . . 45
Shots 1 | . . . . . . . . . 1
Rammed . | . . . . . . . . . .
Targets Rammed 1 | . . . . . . . . . 1
Kicked . | . . . . . . . . . .
Crushed 1 | . . . . . . . . . 1
Highest Temperature 536 | 54 70 267 54 108 139 94 239 306 536
Average Temperature 93 | 23 27 121 25 52 30 47 99 88 135
Received Heat Transfer 1726 | . 30 162 . . 441 . 36 391 666
Effects 17 | . . 3 . . . . . 1 13
Shutdowns 6 | . . . . . . . . . 6
Energy Bleed 2 | . . . . . . . . . 2
Interference 3 | . . 3 . . . . . . .
Matter Decay 2 | . . . . . . . . . 2
Short Circuit 1 | . . . . . . . . . 1
Damage (minor) 1 | . . . . . . . . 1 .
Damage (major) 2 | . . . . . . . . . 2
Siege Activations . | . . . . . . . . . .
Robots Corrupted 1 | . . . . . . . . . 1
Combat Hostiles 1 | . . . . . . . . . 1
Parts Fried 1 | . . . . . . . . 1 .
Impact Corruptions . | . . . . . . . . . .
Robots Melted 2 | . . . . . . . . . 2
Combat Hostiles 2 | . . . . . . . . . 2
Parts Melted 23 | 1 1 5 . . . . 2 8 6
Heat Transferred 10456 | 425 475 818 . 148 2035 . 370 2585 3600
Parts Sabotaged . | . . . . . . . . . .
Parts Stolen . | . . . . . . . . . .
Parts Stripped . | . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Peak Influence 719 | 25 83 135 . 90 244 85 103 181 719
Initial 85 | . 13 25 . . 29 85 35 42 39
Average 125 | 5 49 107 . 87 105 85 56 81 267
Maximum Alert Level 3 | . . . . . 1 . . . 3
Low Security (%) 82 | 100 100 100 . 100 86 100 100 100 40
Level 1 10 | . . . . . 13 . . . 29
Level 2 6 | . . . . . . . . . 28
Level 3 . | . . . . . . . . . 1
Level 4 . | . . . . . . . . . .
Level 5 . | . . . . . . . . . .
High Security . | . . . . . . . . . .
Max Security . | . . . . . . . . . .
Squads Dispatched 17 | . 1 . . . 3 . 2 3 8
Investigation 6 | . 1 . . . 2 . 1 2 .
Extermination 3 | . . . . . . . 1 . 2
Reinforcement 7 | . . . . . 1 . . 1 5
Assault 1 | . . . . . . . . . 1
Garrison . | . . . . . . . . . .
Intercept . | . . . . . . . . . .
Searches Triggered . | . . . . . . . . . .
Construction Impeded 1 | . . . . . . . . . 1
Haulers Reinforced 1 | . . . . . . . . . 1
Active Scanning Responses . | . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
--------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Distress Signals 8 | . . . . . 3 . . 1 4
Communications Jammed . | . . . . . . . . . .
Distress Signals . | . . . . . . . . . .
Times Spotted 128 | . 7 4 . 4 31 . 3 18 61
Peak Tracking Total 8 | . 3 2 . 4 4 . 1 4 8
Tactical Retreats 10 | . 1 1 . . 3 . . 1 4
Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Traps Triggered 4 | . 1 . . . 1 . . 1 1
Indirectly . | . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . .
Triggered . | . . . . . . . . . .
Disarmed . | . . . . . . . . . .
Reprogrammed . | . . . . . . . . . .
Reused . | . . . . . . . . . .
Traps Extracted . | . . . . . . . . . .
Installed . | . . . . . . . . . .
Triggered . | . . . . . . . . . .
Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Machines Disabled 14 | . . . 2 . 2 . . 2 8
Max in Single Turn 4 | . . . 1 . 2 . . 1 4
Machines Repaired . | . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
--------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Machines Accessed 14 | . 1 . 5 . 3 . 2 2 1
Terminals 8 | . 1 . . . 3 . 1 2 1
Fabricators 1 | . . . . . . . 1 . .
Repair Stations . | . . . . . . . . . .
Recycling Units . | . . . . . . . . . .
Scanalyzers . | . . . . . . . . . .
Garrison Access . | . . . . . . . . . .
Total Hacks 67 | . 2 . 50 . 5 . 3 6 1
Successful 56 | . . . 50 . 2 . 2 1 1
Failed 11 | . 2 . . . 3 . 1 5 .
Catastrophic 4 | . 1 . . . 2 . 1 . .
Database Lockouts . | . . . . . . . . . .
Manual 14 | . 2 . 1 . 3 . 2 6 .
Terminals 16 | . 2 . . . 5 . 2 6 1
Fabricators 1 | . . . . . . . 1 . .
Repair Stations . | . . . . . . . . . .
Recycling Units . | . . . . . . . . . .
Scanalyzers . | . . . . . . . . . .
Garrison Access . | . . . . . . . . . .
Terminal Hacks 55 | . . . 50 . 2 . 1 1 1
Record 51 | . . . 49 . 2 . . . .
Open DSF 1 | . . . . . . . . . 1
Level Access Points 2 | . . . . . . . 1 1 .
Derelict Proto ID Bank 1 | . . . 1 . . . . . .
Fabricator Hacks 1 | . . . . . . . 1 . .
Build 1 | . . . . . . . 1 . .
Repair Station Hacks . | . . . . . . . . . .
Recycling Unit Hacks . | . . . . . . . . . .
Scanalyzer . | . . . . . . . . . .
Garrison Access Hacks . | . . . . . . . . . .
Unauthorized Hacks . | . . . . . . . . . .
Terminals . | . . . . . . . . . .
Fabricators . | . . . . . . . . . .
Repair Stations . | . . . . . . . . . .
Recycling Units . | . . . . . . . . . .
Scanalyzers . | . . . . . . . . . .
Garrison Access . | . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . .
Used . | . . . . . . . . . .
Hacking Detections 9 | . 1 . . . 3 . 2 2 1
Full Trace Events 4 | . . . . . 1 . 1 2 .
Feedback Events . | . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . .
Robots Built . | . . . . . . . . . .
Authchips . | . . . . . . . . . .
Time . | . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . .
Parts Built 2 | . . . . . . . 2 . .
Authchips . | . . . . . . . . . .
Time 53 | . . . . . . . 53 . .
Total Part Build Rating 12 | . . . . . . . 12 . .
Parts Repaired . | . . . . . . . . . .
Time . | . . . . . . . . . .
Parts Recycled . | . . . . . . . . . .
Recycled Matter . | . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . .
Retrieved Components . | . . . . . . . . . .
Parts Scanalyzed . | . . . . . . . . . .
Part Schematics Acquired . | . . . . . . . . . .
Parts Damaged . | . . . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Used RIF Installer . | . . . . . . . . . .
Robots Hacked . | . . . . . . . . . .
Non-combat . | . . . . . . . . . .
Combat . | . . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . .
Robots Rewired . | . . . . . . . . . .
Allies Hacked . | . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
-------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Total Allies . | . . . . . . . . . .
Largest Group . | . . . . . . . . . .
Highest-Rated Group . | . . . . . . . . . .
Highest-Rated Ally . | . . . . . . . . . .
Total Orders . | . . . . . . . . . .
Ally Attacks 19 | . . . . . 8 . . 11 .
Total Damage 870 | . . . . . 415 . . 455 .
Kills 8 | . . . . . 4 . . 4 .
Allies Corrupted . | . . . . . . . . . .
Allies Melted . | . . . . . . . . . .
Turrets Deployed 2 | . . . . . 1 . . 1 .
Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Robot Analysis Total . | . . . . . . . . . .
Derelict Logs Recovered 1 | . . . . 1 . . . . .
Drone Launches . | . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . .
Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Turns Passed 8034 | 126 633 355 1373 341 1577 343 705 1004 1577
Spaces Moved 2943 | 45 236 152 777 90 489 126 228 333 467
Core 2 | 2 . . . . . . . . .
Treads 2941 | 43 236 152 777 90 489 126 228 333 467
Legs . | . . . . . . . . . .
Wheels . | . . . . . . . . . .
Hover . | . . . . . . . . . .
Flight . | . . . . . . . . . .
Fastest Speed 50 | 50 160 160 160 240 240 240 232 232 160
Average Speed 214 | 155 160 160 173 240 242 240 236 238 266
Slowest Speed 480 | 160 160 160 240 240 320 240 240 240 480
Overloaded Moves . | . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . .
Robots Hopped 2 | . . . . . 2 . . . .
Cave-ins Triggered . | . . . . . . . . . .
Exploration Rate (%) 30 | 4 36 43 93 31 39 4 5 31 19
Regions Visited 9
Branch Regions 4
Pre-discovered Areas 1 | . . . 1 . . . . . .
Known Exits Taken 1 | . . . . . . . . 1 .
Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . .
Scrap Searched 1 | . . 1 . . . . . . .
Spaces Dug . | . . . . . . . . . .
Terrain Destroyed 111 | . . . . . . . . . 111
Melee . | . . . . . . . . . .
Projectile 50 | . . . . . . . . . 50
AOE 61 | . . . . . . . . . 61
Terrain Rammed . | . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . .
Machines Disabled . | . . . . . . . . . .
Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5
--------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac
Total 4189 | 80 469 240 796 206 782 161 380 455 620
Wait 835 | 11 216 55 3 110 201 30 132 38 39
Move 2930 | 44 235 151 776 89 484 125 227 332 467
Hop 2 | . . . . . 2 . . . .
Pick Up 50 | 6 4 2 5 . 13 . 6 5 9
Fast Attach 27 | 4 . 2 . . 6 . 1 5 9
Attach 21 | 4 . 1 . . 2 2 1 4 7
Detach 3 | 1 . . . . 1 . . . 1
Swap 40 | . . 5 2 1 13 . 2 11 6
Drop 54 | . 2 7 3 1 12 . 3 14 12
Fire 222 | 10 12 17 3 5 48 4 8 46 69
Melee . | . . . . . . . . . .
Ram . | . . . . . . . . . .
Kick . | . . . . . . . . . .
Crush 1 | . . . . . . . . . 1
Escape Stasis . | . . . . . . . . . .
Rewire 4 | . . . 4 . . . . . .
Trap . | . . . . . . . . . .
Miscellaneous . | . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines
-8/Materials
-7/Factory
-6/Factory (discovered 5 exits: Fac x4 / *Ext)
-6/Extension (discovered 2 exits: *Fac x2)
-5/Factory
History
---------
Turn | Location | Event
22 | -11/Scrapyard | Discovered new exit (range 15)
127 | -11/Scrapyard | Entered Materials
309 | -10/Materials | Build established: Mutant
432 | -10/Materials | Discovered new exit (range 13)
760 | -10/Materials | Entered Mines
1109 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
1109 | -10/Mines | Discovered new exit (range 5)
1115 | -10/Mines | Entered Exiles
1116 | -10/Exiles | Build established: Scavenger-Mutant
1155 | -10/Exiles | Discovered new exit (range 15)
1182 | -10/Exiles | Met 8R-AWN
1220 | -10/Exiles | Met EX-HEX
1334 | -10/Exiles | Met EX-BIN
1352 | -10/Exiles | Aligned with FarCom system
1354 | -10/Exiles | Given EX-Vault access code
1478 | -10/Exiles | Opened EX-Vault
1488 | -10/Exiles | Found Deploy-a-Sentry
1491 | -10/Exiles | Found Deploy-a-Sentry
1493 | -10/Exiles | Found Deploy-a-Sentry
1499 | -10/Exiles | Found Prototype Device
1510 | -10/Exiles | Identified Skeleton Box
1569 | -10/Exiles | Warned to stay clear of 0b10 Research branches
1617 | -10/Exiles | Met EX-DEC
1684 | -10/Exiles | Visited The Gauntlet
1901 | -10/Exiles | Learned location of Zion (-6)
2012 | -10/Exiles | Discovered new exit (range 14)
2488 | -10/Exiles | Stole two prototypes: Skeleton Box, Deploy-a-Sentry
2488 | -10/Exiles | Entered Mines
2490 | -9/Mines | Core integrity fell below 50%
2744 | -9/Mines | Learned Materials garrison access intel
2812 | -9/Mines | Discovered new exit (range 8)
2829 | -9/Mines | Entered Materials
2829 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2
2830 | -8/Materials | Loaded intel: 1 garrison access location
3133 | -8/Materials | Build established: Scavenger-Skirmisher
3860 | -8/Materials | DAS Turret deployed
4365 | -8/Materials | Discovered new exit (range 5)
4406 | -8/Materials | Entered Factory
4406 | -7/Factory | Evolved 2 slots: Power x1, Utility x1
4408 | -7/Factory | FarCom data flow suspended
4713 | -7/Factory | Build established: Scavenger-Gunner
4716 | -7/Factory | Discovered new exit (range 12)
4749 | -7/Factory | Entered another Factory area
4749 | -6/Factory | Evolved 2 slots: Utility x2
4841 | -6/Factory | Fabricated Mass Driver (x2)
5403 | -6/Factory | Identified exit to Factory
5435 | -6/Factory | Remotely autohacked Sealed Blast Doors
5435 | -6/Factory | Discovered new exit (range 10)
5454 | -6/Factory | Entered Extension
5460 | -6/Extension | Disrupted transfer network
5906 | -6/Extension | Build established: Tank
5950 | -6/Extension | Spotted B-75 Beast
6037 | -6/Extension | Lost 4 parts (2p1u1w)
6038 | -6/Extension | Destroyed B-75 Beast
6067 | -6/Extension | Spotted B-75 Beast
6131 | -6/Extension | Lost 5 parts (1p3u1w)
6388 | -6/Extension | DAS Turret deployed
6393 | -6/Extension | Allies destroyed B-75 Beast
6406 | -6/Extension | Remotely autohacked Sealed Heavy Doors
6458 | -6/Extension | Entered Factory
6458 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1
7049 | -5/Factory | Lost 4 parts (2n1u1w)
7063 | -5/Factory | Destroyed 9 combat bots
7457 | -5/Factory | Build established: Scavenger-Gunner
7958 | -5/Factory | First assault squad dispatched
8035 | -5/Factory | Self-destructed
Last Messages
---------------
08025_ U-05 Engineer lays Concrete. <x4>
08029_ Slug penetrates R-10 Processor. <x2>
08029_ U-05 Engineer lays Concrete. <x2>
08031_ Acquired Corrupted Imp. Treads.
08031_ Integrated Corrupted Imp. Treads (+7).
08031_ Complication: System interference.
08031_ Adv. Heat Sink temporarily disabled.
08031_ R-10 Processor collects Terrain Scanner.
08031_ Lrn. Proton Cannon destroyed.
08031_ Critical hit (Burn: +37).
08032_ 4XC|MRP<O NADOWJ0OYA
08032_ Penetrated by Slug.
08032_ Imp. Kinecellerator destroyed.
08032_ Penetrated by Slug.
08032_ U-05 Engineer lays Concrete.
08032_ Acquired 2 matter.
08033_ U-05 Engineer lays Concrete.
08034_ R-10 Processor collects Corrupted
Carbon-fiber Leg.
[Achievement: This Is Interesting...]
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 97
Energy Generation 31
Energy Capacity 480
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 10
Armor Coverage 600
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Evasion (%) 40
Targeting Accuracy 5
Recoil Reduction 3
Kinecelleration 40
Offensive Hacking 20
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Mass Driver | x2 | -6/Factory | Preloaded
Alien Tech Used
-----------------
None
Achievements
--------------
This Is Interesting...
Challenges
------------
None
Game
------
Seed TitaniumMetafiberBoomstick
Manual? 0
Play Time 01:01:29
Cumulative 52.7 hours
Start 2024.11.13 @ 23:40:42
End 2024.12.21 @ 02:37:08
Sessions 5
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 93
Rogue 60
Adventurer 25
Explorer 8
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 26
Gallery% 37
Achievement% 30
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 16/SmallcapsGlow
Map View 50x40
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam SD
RUN: a06d3cc9-92e9-4cbe-acc3-35019bce57b1