Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.07 @ 18:27:19 Player: Conwew Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (696) 696 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (738) 738 TOTAL SCORE: 4569 Bonus ------- Follower Combat Kills 171 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -233 Cogmind --------- Core Integrity 0/850 Matter 42/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Overtuned Titanium Leg Armored Leg Overtuned Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Advanced Sensor Array Signal Interpreter Layered Medium Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Overtuned Barrage Gun Overtuned Railgun > --- INVENTORY -------- System Shield DRS Beacon [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Subdweller Monowheel Utility Signal Interpreter Device Advanced Sensor Array Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Battle Rifle Energy Gun Medium Laser Ballistic Gun Battle Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Parts Attached 43 | 5 1 7 10 10 10 Power 6 | 1 . . 3 1 1 Engine 6 | 1 . . 3 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 3 2 3 1 Treads . | . . . . . . Leg 10 | 2 . 3 1 3 1 Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 1 2 2 1 6 Device 6 | . 1 1 1 1 2 Storage . | . . . . . . Processor 3 | . . . 1 . 2 Hackware 1 | . . . . . 1 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 14 | 2 . 2 3 5 2 Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 2 4 . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . 6 . 12 Power 2 | . . . 1 . 1 Propulsion 3 | . . . 1 . 2 Utility 7 | . . . 2 . 5 Weapon 6 | . . . 2 . 4 Highest Loss Streak 6 | . . . 2 . 6 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 4 3 3 . Power . | . . . . . . Propulsion . | . . 1 . . . Utility . | . . 1 . . . Weapon 1 | . 1 2 1 1 . Tool/Special . | . . . . . . Unused Backups 6 | . . 2 . 4 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 4 | . . 1 . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 74 98 82 98 53 Engine 11 | . 14 14 9 14 4 Leg 19 | . 28 28 23 16 10 Wheel 4 | . . . 1 11 . Device 12 | . 3 15 13 12 9 Processor 7 | . . . 1 14 12 Protection 3 | . . 11 4 . 4 Energy Gun 7 | . 14 18 15 . . Ballistic Gun 15 | . 14 9 6 27 9 Launcher 1 | . . . 4 . . Peak Build Rating 62 | 5 6 14 15 32 62 Average Rating 19 | 3 5 13 13 20 43 On Entrance 12 | . 5 6 14 15 32 Avg Prop Armor Cover (%) 4 | . . . 5 4 4 Naked Turns 1 | . . . . . 1 Heaviest Build 35 | 8 9 12 13 20 35 Greatest Support 42 | 20 20 30 30 42 42 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 3 | . 1 4 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 1 Scrap Suit Usage (%) 10 | . . . . . 73 Class Distribution -------------------- 60% | Mutant 29% | Scavenger-Mutant 9% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Scrapper | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 776 | 158 64 192 155 83 124 Remotely . | . . . . . . Salvage Created 687 | . 216 68 350 . 53 Parts 45 | . 16 2 23 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . 4 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 17 | . 8 . 8 . 1 Guns 15 | . 8 . 6 . 1 AOE 1 | . . . 1 . . Classes Destroyed 5 | . 2 . 1 . 2 Worker 1 | . . . . . 1 Swarmer 5 | . 5 . . . . Grunt 3 | . 3 . . . . Programmer 1 | . . . . . 1 Subdweller 8 | . . . 8 . . Thug 1 | . . 1 . . . Best Kill Streak 3 | . 3 . 2 . 1 Combat Bots Only 3 | . 3 . 2 . 1 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 210 | . 32 2 39 . 137 Missed 55 | . 3 1 7 . 44 Hits 155 | . 29 1 32 . 93 Melee 5 | . . . . . 5 Projectile 150 | . 29 1 32 . 88 Critical Strikes 2 | . . . . . 2 Damage Taken 3408 | . 303 14 727 . 2364 Core 1034 | . 52 . 130 . 852 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 27 . Volleys Fired 103 | . 19 9 40 . 35 Largest 2 | . 2 2 2 . 2 Hottest 90 | . 60 60 90 . 70 Shots Fired 173 | . 38 18 65 . 52 Gun 150 | . 38 18 59 . 35 Cannon 17 | . . . . . 17 Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 96 | . 19 9 16 . 52 Thermal 71 | . 19 9 43 . . Explosive 6 | . . . 6 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 5 6 12 . 4 Robot Miss Streak 5 | . 3 1 3 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 106 | . 23 13 50 . 20 Core Hits 40 | . 12 6 17 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 5 | . . . 2 . 3 Burn 2 | . . . 2 . . Destroy 2 | . . . . . 2 Sever 1 | . . . . . 1 Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2128 | . 296 181 883 . 768 Guns 1586 | . 296 167 596 . 527 Cannons 13 | . . . . . 13 Explosions 396 | . . . 287 . 109 Melee 95 | . . . . . 95 Ramming 38 | . . 14 . . 24 Kinetic 958 | . 127 102 189 . 540 Thermal 641 | . 169 65 407 . . Explosive 396 | . . . 287 . 109 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 95 | . . . . . 95 Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . . 43 . 22 Shots 2 | . . . 2 . . Rammed 1 | . . . . . 1 Targets Rammed 3 | . . 2 . . 1 Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 236 | . 60 . . . 236 Average Temperature 86 | . 30 . . . 104 Received Heat Transfer 492 | . 108 9 96 . 279 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . 1 1 4 . . Heat Transferred 1799 | . 375 150 1274 . . Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 83 | 100 100 100 . . 65 Level 1 16 | . . . . . 34 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 342 | . 66 9 . . 342 Initial 9 | . . 9 . . . Average 55 | . 35 . . . 102 Influence Increases 847 | . 206 . 76 . 565 Destroy 0b10 Robot/C 240 | . 160 . 60 . 20 Destroy 0b10 Robot/NC 5 | . . . . . 5 Destroy Leader 50 | . 30 . 10 . 10 Allied During Kill 6 | . . . 6 . . Successful Hack 14 | . . . . . 14 Disable Machine 75 | . . . . . 75 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 82 | . 1 . . . 81 Lose Combat Pursuer 225 | . 15 . . . 210 Influence Decreases 557 | . 180 26 76 . 275 Entered New Map 17 | . . 17 . . . Time Decay 400 | . 180 9 56 . 155 Lost Part 120 | . . . . . 120 Lost Ally 20 | . . . 20 . . Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 8 2 15 . 16 Peak Tracking Total 9 | . 3 2 3 . 9 Tactical Retreats 7 | . 1 . . . 6 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 6 | . . . . 3 3 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . . . . 12 4 Successful 14 | . . . . 12 2 Failed 2 | . . . . . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 4 | . . . . . 4 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . . . . 12 . Record 5 | . . . . 5 . Robot Analysis 7 | . . . . 7 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Initial UFD Resources 24 | . . . . . 24 Total Orders . | . . . . . . Ally Attacks 50 | . . . 50 . . Total Damage 570 | . . . 570 . . Kills 8 | . . . 8 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 3148 | . . . 368 2070 710 Optics 821 | . . . 368 453 . Sensors 2327 | . . . . 1617 710 Robot Analysis Total 7 | . . . . 7 . Derelict Logs Recovered 9 | . . 2 3 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 6379 | 51 364 573 2150 2348 893 Spaces Moved 4381 | 39 234 391 1619 1457 641 Core 260 | 4 . . . . 256 Treads . | . . . . . . Legs 4121 | 35 234 391 1619 1457 385 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 90 50 Average Speed 132 | 112 120 120 120 158 116 Slowest Speed 200 | 120 120 120 120 190 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 6 | . . . . . 6 Exploration Rate (%) 43 | 3 41 48 67 87 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 2 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 5 | . . 2 . 3 . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 103 | . . . 23 . 80 Melee 4 | . . . . . 4 Projectile 17 | . . . . . 17 AOE 82 | . . . 23 . 59 Terrain Rammed 4 | . . . . . 4 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 4788 | 43 278 478 1762 1492 735 Wait 190 | . 20 57 85 6 22 Move 4376 | 38 233 390 1618 1456 641 Hop . | . . . . . . Pick Up 21 | . 5 4 4 5 3 Fast Attach 30 | 5 1 5 6 8 5 Attach 12 | . . 1 3 1 7 Detach 1 | . . . . . 1 Swap 4 | . . 1 1 2 . Drop 31 | . . 9 5 14 3 Fire 103 | . 19 9 40 . 35 Melee 9 | . . . . . 9 Ram 4 | . . . . . 4 Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: [*Fac] / Low) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 4) 240 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered Mines 417 | -10/Mines | Met a Derelict testing a Signal Generator 419 | -10/Mines | Found Signal Generator 457 | -10/Mines | Discovered new exit (range 8) 492 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 602 | -10/Mines | Found a hidden stash of uninstalled traps 779 | -10/Mines | Learned Materials emergency access door positions 814 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 821 | -10/Mines | Build established: Scavenger-Mutant 848 | -10/Mines | Discovered new exit (range 9) 859 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 989 | -10/Mines | Entered Subcaves 989 | -10/Subcaves | Accompanied by 3 allies 990 | -10/Subcaves | Approached by a straggling Scientist 1003 | -10/Subcaves | Learned location of Zion (-6) 1289 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1494 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1603 | -10/Subcaves | Discovered new exit (range 7) 1716 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1721 | -10/Subcaves | Learned location of 1 exit from Materials 1772 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1978 | -10/Subcaves | Build established: Mutant 2452 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2480 | -10/Subcaves | Learned location of Storage (-9) 2747 | -10/Subcaves | Core integrity fell below 50% 2928 | -10/Subcaves | Identified exit to Scraptown 3139 | -10/Subcaves | Entered Scraptown 3174 | -9/Scraptown | Visited Red Mages 3206 | -9/Scraptown | Build established: Scavenger-Mutant 3335 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3338 | -9/Scraptown | Learned location of Extension (-6) 3340 | -9/Scraptown | Learned 12 Research zone layouts 3342 | -9/Scraptown | Learned Factory trap positions 3730 | -9/Scraptown | Visited Science Testing Area 3763 | -9/Scraptown | Visited The Evicted 3798 | -9/Scraptown | Visited Fellowship of the Rings 3845 | -9/Scraptown | Visited Junk Repository 3891 | -9/Scraptown | Build established: Mutant 3913 | -9/Scraptown | Visited Shadow of the Wyrm 3947 | -9/Scraptown | Visited UFD Registry 3947 | -9/Scraptown | Registered with UFD as "Dualcoil" 4030 | -9/Scraptown | Visited Cyclists 4044 | -9/Scraptown | Entered Cyclist Reading Room 4190 | -9/Scraptown | Visited Modified Component R&D 4236 | -9/Scraptown | Visited Curators Association 4274 | -9/Scraptown | Visited Analyses Database 4408 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4426 | -9/Scraptown | Visited Research Penetration Think Tank 4458 | -9/Scraptown | Visited Scrapoid Pod Storage 4483 | -9/Scraptown | Visited A0-MCA Data Center 4517 | -9/Scraptown | Visited LU-1G1's Boring Crew 4595 | -9/Scraptown | Visited Derelict Rescue Squad 4625 | -9/Scraptown | Found DRS Beacon 4662 | -9/Scraptown | Visited Chapter 10 5067 | -9/Scraptown | Found DCF Scrap (31 items) 5134 | -9/Scraptown | Found Scrap Suit 5342 | -9/Scraptown | Given an A rating by A0-MCA 5371 | -9/Scraptown | Found A0-MCA's Component Scanner 5406 | -9/Scraptown | Met Optimus 5406 | -9/Scraptown | Accepted into 0bPrime 5479 | -9/Scraptown | Discovered new exit (range 5) 5484 | -9/Scraptown | Identified exit to Factory 5487 | -9/Scraptown | Entered Factory 5487 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 5488 | -6/Factory | Identified exit to Lower Caves 5489 | -6/Factory | Loaded intel: 128 trap records 5782 | -6/Factory | Build established: Scrapper 6155 | -6/Factory | Discovered new exit (range 15) 6172 | -6/Factory | Lost 6 parts (1p2n1u2w) 6262 | -6/Factory | Loaded intel: 8 recycling unit locations 6322 | -6/Factory | Core integrity fell below 50% 6345 | -6/Factory | Crushed by falling debris 6349 | -6/Factory | Crushed by falling debris 6352 | -6/Factory | Crushed by falling debris 6362 | -6/Factory | Crushed by falling debris 6368 | -6/Factory | Crushed by falling debris 6368 | -6/Factory | Core integrity fell below 20% 6378 | -6/Factory | System corruption reached 10% 6379 | -6/Factory | Crushed by falling debris 6380 | -6/Factory | Core destroyed Last Messages --------------- System corrupted by crushing effect (+5). C =D,FPBQDCKCVZ JMW, 0&H&%M ALERT: Security rotation in progress. The unstable cave ceiling collapses. Crushed by falling debris. Slammed into Earth. Destabilizing: System corrupted (+1). Slammed into Earth. Destabilizing: System corrupted (+1). Flak Cannon broken. Destabilizing: Short circuit. The unstable cave ceiling collapses. Crushed by falling debris. Broken Flak Cannon destroyed. System corrupted by crushing effect (+1). Slammed into Earth. Destabilizing: Core damaged (-42). Destabilizing: System corrupted (+1). Slammed into Earth. Destabilizing: Core damaged (-17). Map ----- +----------------------------------------------------+ | ?????????????????????# # """ """ # # | | ???????????????####### # """ """ # # | | ???????????????# # ################# | | ???????????????# # """ """ #???????????????? | | ???????????????# # """ """ #???????????????? | | ???????????????# + """ """ #???????????????? | | ???????????????# # #???????????????? | | ???????????????# # """ """ #???????????????? | | ???????????????# + """ """ #???????????????? | | ???????????????# # """ """ #???????????????? | | ???????????????# # #???????????????? | | ???????????????# # #???????????????? | | ???????????????# # #???????????????? | | ???????????????# ###########???????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????" | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????" | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# ##????????????????????????? | | ???????????????# [##???????????????????????? | | ???????????????#^^ ^^^^####??????????????????????? | | ???????????????# ##@#??????????????????????? | | ???????????????# ####???>??????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# #?????????????????????????? | | ???????????????# ^^#????????????"""??????????? | | ???????????????# ^^#????????????"Y"??????????? | | ???????????????# ??????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????^?????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceMagneticMace Manual? 0 Play Time 00:29:44 Cumulative 71.6 hours Start 2026.08.07 @ 17:57:23 End 2026.08.07 @ 18:27:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 46 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58b32589-58f2-438f-a656-55dbecc8184f