Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 01:01:41

Player: hm03

Result: Destroyed self with Rocket Launcher

 Performance 
-------------
Evolutions (1)             500
Regions Visited (3)        600
Robots Destroyed (33)      165
Value Destroyed (903)      903
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (31)                 31
              TOTAL SCORE: 2199

 Bonus
-------
High Alert Combat Kills    31

 Cogmind 
---------
Core Integrity             0/400
Matter                     84/300
Energy                     43/125
System Corruption          0%
Temperature                Cool (20)
Movement                   Hovering (120) Ox1
Location                   -9/Mines

 Parts 
-------
>       --- POWER (1) --------
  Light Ion Engine
>       --- PROPULSION (4) ---
        Hover Unit
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
        Rocket Launcher
>       --- INVENTORY (8) ----
        Field Recycling Unit (0)

 Peak State 
------------
>       --- POWER ------------
        Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
        Aluminum Leg
        Hover Unit
>       --- UTILITY ----------
  Small Storage Unit
        Sensor Array
>       --- WEAPON -----------
        Particle Gun
        Rocket Launcher
>       --- INVENTORY --------
  Light Ion Engine
        Hover Unit
        Field Recycling Unit
        Assault Rifle
        Rocket Launcher
        Rocket Launcher
        Rocket Launcher
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
Weapon                     Rocket Launcher
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Slots Evolved              2    | .   .   2   .   
  Power                    .    | .   .   .   .   
  Propulsion               2    | .   .   2   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             25   | 7   4   7   7   
  Power                    2    | 1   .   .   1   
    Engine                 2    | 1   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 2   1   3   1   
    Treads                 .    | .   .   .   .   
    Leg                    4    | 2   1   1   .   
    Wheel                  .    | .   .   .   .   
    Hover                  3    | .   .   2   1   
    Flight                 .    | .   .   .   .   
  Utility                  3    | 1   .   2   .   
    Device                 2    | .   .   2   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   13   | 3   3   2   5   
    Energy Gun             4    | 2   1   1   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          3    | 1   1   1   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               5    | .   1   .   4   
    Special Weapon         1    | .   .   .   1   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 13   | .   .   6   7   
  Power                    1    | .   .   .   1   
  Propulsion               4    | .   .   4   .   
  Utility                  1    | .   .   .   1   
  Weapon                   7    | .   .   2   5   
  Highest Loss Streak      4    | .   .   3   4   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     64   | .   85  87  39  
  Engine                   6    | .   14  11  1   
  Leg                      13   | .   28  25  .   
  Hover                    3    | .   .   11  .   
  Device                   7    | .   .   6   10  
  Storage                  11   | .   14  11  11  
  Energy Gun               6    | .   14  11  .   
  Ballistic Gun            3    | .   11  1   1   
  Launcher                 8    | .   2   9   9   
  Special Weapon           2    | .   .   .   4   
Peak Build Rating          12   | 6   8   12  7   
  Average Rating           6    | 4   6   10  4   
  On Entrance              4    | .   6   8   5   
Naked Turns                .    | .   .   .   .   
Heaviest Build             18   | 14  16  18  14  
  Greatest Support         30   | 20  20  30  3   
  Greatest Overweight (x)  5    | 1   1   5   4   
  Average Overweight (x)   1    | .   .   .   3   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   8   
  Most Carried             8    | 2   8   8   7   
  Average Carried          5    | 1   4   7   5   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            8    | 2   8   7   1   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials
 Mutant | -9/Mines

 Resources                      | -11 -10 -9  -9  
-----------                Run  | Yrd Mat Mat Min 
Matter Collected           578  | 192 104 180 102 
  Remotely                 .    | .   .   .   .   
Salvage Created            714  | .   148 490 76  
  Parts                    63   | .   14  41  8   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   .   .   1   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Combat Hostiles Destroyed  25   | .   6   15  4   
  Guns                     10   | .   5   5   .   
  AOE                      15   | .   1   10  4   
Classes Destroyed          9    | .   3   4   2   
  Worker                   1    | .   .   1   .   
  Builder                  3    | .   .   3   .   
  Tunneler                 2    | .   .   .   2   
  Watcher                  3    | .   1   2   .   
  Swarmer                  6    | .   4   2   .   
  Grunt                    15   | .   2   10  3   
  Brawler                  1    | .   .   1   .   
  Sentry                   2    | .   .   2   .   
  Assembled                1    | .   .   .   1   
Best Kill Streak           9    | .   3   9   4   
  Combat Bots Only         6    | .   3   6   2   
Max Kills in Single Turn   3    | .   1   3   3   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   1   3   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -9   -9   
--------                   Run  | Yrd  Mat  Mat  Min  
Hostile Shots Fired        149  | .    31   72   46   
  Missed                   49   | .    12   21   16   
Damage Taken               1453 | .    185  663  605  
  Core                     448  | .    40   122  286  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         92   | 100  84   .    .    
Volleys Fired              53   | .    18   26   9    
  Largest                  2    | .    2    2    2    
  Hottest                  133  | .    60   98   133  
Shots Fired                85   | .    28   43   14   
  Gun                      53   | .    28   25   .    
  Cannon                   .    | .    .    .    .    
  Launcher                 32   | .    .    18   14   
  Special                  .    | .    .    .    .    
  Kinetic                  19   | .    18   1    .    
  Thermal                  15   | .    .    15   .    
  Explosive                32   | .    .    18   14   
  Electromagnetic          19   | .    10   9    .    
  Robot Hit Streak         11   | .    11   4    2    
  Robot Miss Streak        3    | .    3    2    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    .    1    .    
    Max Gunslinging Chain  1    | .    .    1    .    
Shots Hit Robots           44   | .    16   22   6    
  Core Hits                51   | .    10   30   11   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2231 | .    292  1333 606  
  Guns                     420  | .    198  222  .    
  Cannons                  .    | .    .    .    .    
  Explosions               1811 | .    94   1111 606  
  Melee                    .    | .    .    .    .    
  Ramming                  .    | .    .    .    .    
  Kinetic                  140  | .    140  .    .    
  Thermal                  306  | .    94   212  .    
  Explosive                1609 | .    .    1003 606  
  Electromagnetic          176  | .    58   118  .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            80   | .    .    22   58   
  Projectiles              .    | .    .    .    .    
  Explosions               80   | .    .    22   58   
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      156  | .    .    .    156  
  Shots                    4    | .    .    .    4    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        96   | .    .    96   32   
  Average Temperature      27   | .    .    29   13   
  Received Heat Transfer   666  | .    66   294  306  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         509  | .    100  409  .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      3    | .    2    1    .    

 Alert                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Peak Influence             589  | .   310 589 344 
  Initial                  221  | .   .   130 221 
  Average                  221  | .   180 281 215 
Maximum Alert Level        2    | .   1   2   1   
  Low Security (%)         48   | 100 46  37  51  
  Level 1                  45   | .   53  42  48  
  Level 2                  6    | .   .   20  .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   1   2   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   .   2   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       1    | .   .   1   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              36   | .   10  21  5   
  Peak Tracking Total      6    | .   6   4   3   
  Tactical Retreats        3    | .   3   .   .   

 Traps                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -9  -9  
----------                 Run  | Yrd Mat Mat Min 
Machines Disabled          9    | .   3   6   .   
  Max in Single Turn       2    | .   2   2   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Machines Accessed          3    | .   1   2   .   
  Terminals                3    | .   1   2   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                4    | .   1   3   .   
  Successful               3    | .   .   3   .   
  Failed                   1    | .   1   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                4    | .   1   3   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             3    | .   .   3   .   
  Locate Traps             1    | .   .   1   .   
  Hauler Manifests         1    | .   .   1   .   
  Zone Layout              1    | .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   .   1   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  
------------               Run  | Yrd Mat Mat Min 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -9  -9  
--------                   Run  | Yrd Mat Mat Min 
Total Allies               1    | .   .   .   1   
  Largest Group            1    | .   .   .   1   
  Highest-Rated Group      31   | .   .   .   31  
  Highest-Rated Ally       31   | .   .   .   31  
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -9  -9  
-------                    Run  | Yrd Mat Mat Min 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   .   1   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -9  -9  
-------------              Run  | Yrd Mat Mat Min 
Turns Passed               1794 | 78  310 583 823 
Spaces Moved               969  | 51  208 324 386 
  Core                     397  | 8   .   3   386 
  Treads                   .    | .   .   .   .   
  Legs                     465  | 43  208 214 .   
  Wheels                   .    | .   .   .   .   
  Hover                    107  | .   .   107 .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  120 120 100 
  Average Speed            164  | 125 120 153 202 
  Slowest Speed            300  | 190 190 300 250 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       31   | 4   35  28  59  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     1    | .   .   .   1   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   .   1   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          245  | .   6   108 131 
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      245  | .   6   108 131 
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -9  -9  
---------                  Run  | Yrd Mat Mat Min 
Total                      1079 | 61  239 366 413 
  Wait                     19   | 2   .   6   11  
  Move                     966  | 50  207 323 386 
  Hop                      .    | .   .   .   .   
  Pick Up                  10   | 2   7   1   .   
  Fast Attach              14   | 6   4   3   1   
  Attach                   9    | .   .   3   6   
  Detach                   3    | .   1   2   .   
  Swap                     2    | 1   .   1   .   
  Drop                     3    | .   2   1   .   
  Fire                     53   | .   18  26  9   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 2 exits: [*Min x2])
-9/Mines

 History 
---------
 Turn | Location      | Event
   20 | -11/Scrapyard | Discovered new exit (range 16)
   79 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  381 | -10/Materials | Discovered new exit (range 7)
  389 | -10/Materials | Entered another Materials area
  389 | -9/Materials  | Evolved 2 slots: Propulsion x2
  950 | -9/Materials  | Discovered new exit (range 9)
  960 | -9/Materials  | Discovered new exit (range 16)
  972 | -9/Materials  | Entered Mines
 1001 | -9/Mines      | Lost 3 parts (2n1w)
 1071 | -9/Mines      | A Derelict revealed a hidden shortcut to a safe place
 1107 | -9/Mines      | Core integrity fell below 50%
 1348 | -9/Mines      | Learned location of Storage (-9)
 1401 | -9/Mines      | Received a Mining Laser from a helpful Derelict
 1683 | -9/Mines      | Assembled infested the area
 1781 | -9/Mines      | Core integrity fell below 20%
 1795 | -9/Mines      | Destroyed self with Rocket Launcher

 Last Messages 
---------------
Acquired Mining Laser.
Searching scrap...
Found Com. Wheel.
Found 57 Matter.
Acquired 57 matter.
K-01 Serf collects debris. <x8>
EK-MPE(g): "You look like you can take it from here!"
EK-MPE(g) slips back into the shadows.
ALERT: Infestation in the mines, dispatching Demolisher response squad.
T-07 Excavator destroyed.
Rocket Launcher destroyed.
Destroyed Rocket Launcher.
Sensor Array destroyed.
Destroyed Sensor Array.
Mining Laser destroyed.
Destroyed Mining Laser.
The unstable cave ceiling collapses.
as-18250 destroyed.
Rocket Launcher destroyed.
Destroyed Rocket Launcher.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArcProjectionShotgun
  Manual?         0
Play Time         00:24:49
  Cumulative      5.8 hours
  Start           2025.02.24 @ 00:38:10
  End             2025.02.24 @ 01:01:41
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          8
  Rogue           8
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          6
Achievement%      7
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              36/Proggy
Map View          76x50
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b24fe517-9649-4c52-8bab-afc4c596e2e7