Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 13:35:31 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1765) 1765 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 6530 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 390 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 850/850 Matter 287/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (265) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Improved Titanium Leg Flexi-carbon Leg > --- UTILITY (8) ------ Huge Storage Unit Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY (25) --- Light Deuterium Engine Micro Nuclear Core Compact Matter Pod (150) Improved Sensor Array Microactuators Medium Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Makeshift System Shield Improved Trap Extractor (0/6) Hacking Drone Bay Bomb Factory No. 2 Phasing AFG Improved EM Pulse Cannon Improved EM Pulse Cannon Flak Gun Proton Missile Launcher Mini Grenade Launcher Makeshift Axe CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (50) GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Compact Matter Pod Improved Sensor Array Microactuators Medium Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Makeshift System Shield Improved Trap Extractor Hacking Drone Bay Bomb Factory No. 2 Phasing AFG Improved EM Pulse Cannon Heavy Ion Cannon Flak Gun Proton Missile Launcher Mini Grenade Launcher Makeshift Axe CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter GAL Module [Rating: 43] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Protection Layered Light Armor Plating Weapon Flak Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 6 | . . . . . . . 6 Weapon . | . . . . . . . . Parts Attached 59 | 7 11 2 19 6 3 11 . Power 10 | 1 2 2 3 . . 2 . Engine 10 | 1 2 2 3 . . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 2 . 6 1 . 4 . Treads 10 | 2 2 . 5 . . 1 . Leg 4 | . . . 1 . . 3 . Wheel . | . . . . . . . . Hover 1 | . . . . 1 . . . Flight . | . . . . . . . . Utility 13 | 2 3 . 4 1 2 1 . Device 2 | 1 . . . . 1 . . Storage 5 | 1 1 . 2 1 . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . 1 . 2 . 1 1 . Artifact . | . . . . . . . . Weapon 21 | 2 4 . 6 4 1 4 . Energy Gun . | . . . . . . . . Energy Cannon 3 | . . . . 1 . 2 . Ballistic Gun 6 | 2 1 . 1 1 . 1 . Ballistic Cannon 4 | . 1 . 3 . . . . Launcher 7 | . 2 . 2 2 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 11 | . 1 . 5 1 . 4 . Power 2 | . . . 2 . . . . Propulsion 4 | . . . 1 . . 3 . Utility 3 | . 1 . 1 1 . . . Weapon 2 | . . . 1 . . 1 . Highest Loss Streak 2 | . 1 . 2 1 . 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 99 100 91 98 91 95 . Engine 11 | . 14 14 9 11 11 10 . Treads 29 | . 28 28 31 33 33 20 . Leg 4 | . . . 6 4 . 18 . Hover 5 | . . . . 6 11 1 . Device 1 | . 2 . . . 2 . . Storage 11 | . 14 14 11 11 11 11 . Processor 2 | . 10 14 2 . . . . Protection 4 | . . . 8 10 1 11 . Energy Cannon 2 | . . . . 7 . 9 . Ballistic Gun 11 | . 21 14 9 11 11 7 . Ballistic Cannon 1 | . 2 . 9 . . . . Launcher 4 | . 3 14 3 2 6 . . Piercing Weapon 2 | . . . . . 4 4 . Peak Build Rating 43 | 7 12 16 19 24 34 43 38 Average Rating 23 | 5 9 13 15 21 27 39 38 On Entrance 18 | . 7 12 16 17 22 34 38 Naked Turns . | . . . . . . . . Heaviest Build 111 | 12 31 32 42 106 99 111 109 Greatest Support 80 | 40 40 40 80 60 60 60 40 Greatest Overweight (x) 2 | . . . . 1 1 2 2 Average Overweight (x) . | . . . . . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 Average Capacity 20 | 6 14 15 15 20 25 25 25 Most Carried 25 | . 15 15 15 17 25 25 24 Average Carried 18 | . 8 15 14 16 23 24 24 Final Capacity 25 | 8 15 15 15 25 25 25 25 Final Carried 25 | . 15 15 15 17 25 24 24 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 2258 | 282 285 436 366 145 62 682 . Remotely . | . . . . . . . . Salvage Created 1815 | 101 397 165 813 36 . 303 . Parts 117 | 5 39 9 51 2 . 11 . Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . Prevented 13 | . . . . . . 13 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 62 | . 14 13 21 5 . 9 . Guns 16 | . 5 2 6 2 . 1 . Cannons 10 | . 1 . 6 . . 3 . AOE 36 | . 8 11 9 3 . 5 . Classes Destroyed 13 | 2 4 1 4 . . 2 . Worker 1 | . . . 1 . . . . Builder 4 | . 1 1 2 . . . . Tunneler 3 | 1 2 . . . . . . Hauler 2 | . . . 2 . . . . Recycler 4 | 1 . 1 2 . . . . Mechanic 2 | . 1 . 1 . . . . Drone 1 | . . . . . . 1 . Swarmer 13 | . 6 . 3 3 . 1 . Grunt 24 | . 8 1 10 1 . 4 . Brawler 3 | . . . 2 . . 1 . Sentry 7 | . . . 6 . . 1 . Programmer 1 | . . . . . . 1 . Assembled 12 | . . 12 . . . . . Best Kill Streak 9 | 2 4 6 9 3 . 6 . Combat Bots Only 6 | . 3 5 6 3 . 6 . Max Kills in Single Turn 3 | 1 3 2 3 2 . 3 . Gunslinging . | . . . . . . . . Exploded 3 | . 3 2 2 1 . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 293 | . 47 17 118 25 . 86 . Missed 86 | . 16 7 37 6 . 20 . Damage Taken 3211 | . 340 242 1126 479 . 1024 . Core 417 | . 38 92 155 13 . 119 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 780 | . . . 360 . 420 . . Core Remaining (%) 58 | 100 . 48 . . . 28 . Volleys Fired 174 | 3 37 26 63 11 . 34 . Largest 2 | 2 2 2 2 2 . 2 . Hottest 97 | 40 59 50 78 62 . 97 . Shots Fired 270 | 6 62 27 110 22 . 43 . Gun 135 | 6 53 9 37 11 . 19 . Cannon 78 | . 2 . 56 1 . 19 . Launcher 57 | . 7 18 17 10 . 5 . Special . | . . . . . . . . Kinetic 194 | 6 55 9 93 12 . 19 . Thermal 4 | . . . . . . 4 . Explosive 57 | . 7 18 17 10 . 5 . Electromagnetic 15 | . . . . . . 15 . Robot Hit Streak 10 | 3 7 6 9 10 . 8 . Robot Miss Streak 4 | 1 2 1 2 4 . 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 157 | 3 35 8 65 17 . 29 . Core Hits 126 | 2 28 22 47 12 . 15 . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | . 1 1 2 . . . . Destroy 2 | . 1 1 . . . . . Blast 2 | . . . 2 . . . . Melee Attacks 3 | . . . . . 2 1 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 3 | . . . . . 2 1 . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6065 | 38 844 802 2217 576 . 1588 . Guns 1291 | 38 348 85 375 137 . 308 . Cannons 1304 | . 40 . 817 . . 447 . Explosions 3437 | . 446 696 1025 437 . 833 . Melee . | . . . . . . . . Ramming 33 | . 10 21 . 2 . . . Kinetic 2148 | 38 388 85 1192 137 . 308 . Thermal 101 | . . . . . . 101 . Explosive 3437 | . 446 696 1025 437 . 833 . Electromagnetic 346 | . . . . . . 346 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 . Average Corruption 2 | . . . . . . 2 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . . 15 . Message Errors 3 | . . . . . . 3 . Matter Fused 6 | . . . . . . 6 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 124 | . . 8 10 16 . 90 . Projectiles 35 | . . . . . . 35 . Explosions 89 | . . 8 10 16 . 55 . Melee . | . . . . . . . . Knockbacks 7 | . 1 . 6 . . . . Impact . | . . . . . . . . Kinetic 7 | . 1 . 6 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 336 | . 14 103 29 63 . 127 . Shots 11 | . 1 3 1 2 . 4 . Rammed 6 | . 1 4 . 1 . . . Targets Rammed 6 | . 1 4 . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 311 | . 9 15 192 1 . 311 . Average Temperature 82 | . 6 4 56 1 . 116 . Received Heat Transfer 783 | . 126 65 336 30 . 226 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . . . . . . 111 . Parts Sabotaged 2 | . . . . . . 2 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 474 | 10 270 157 474 352 . . 168 Initial 184 | . 6 105 13 184 . . 168 Average 174 | 5 94 101 299 212 . . 168 Maximum Alert Level 2 | . 1 . 2 1 . . . Low Security (%) 66 | 100 88 100 19 57 . . 100 Level 1 26 | . 11 . 52 42 . . . Level 2 7 | . . . 27 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 4 . 2 1 . 1 . Investigation 4 | . 3 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 5 | . . . 3 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 22 9 34 6 . 20 . Peak Tracking Total 7 | . 4 3 6 3 . 7 1 Tactical Retreats 3 | . 1 . 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 9 | . 4 1 3 . . 1 . Max in Single Turn 1 | . 1 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 19 | . 8 . 9 2 . . . Terminals 16 | . 8 . 8 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 28 . 36 2 . . . Successful 46 | . 18 . 26 2 . . . Failed 20 | . 10 . 10 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 46 | . 24 . 22 . . . . Terminals 58 | . 28 . 30 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 6 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 3 . 8 2 . . . Robot Analysis 4 | . . . 4 . . . . Open Door 2 | . . . . 2 . . . Emergency Access Points 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 27 | . 15 . 12 . . . . Terminals 27 | . 15 . 12 . . . . Assimilate 1 | . . . 1 . . . . Botnet 11 | . 7 . 4 . . . . Skim 15 | . 8 . 7 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 8 . 5 . . . . Full Trace Events 3 | . 3 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 78 | . . . 78 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 9 | . . . 1 3 4 1 . Largest Group 5 | . . . 1 3 4 5 . Highest-Rated Group 189 | . . . 10 40 160 189 . Highest-Rated Ally 42 | . . . 10 16 42 42 . Total Orders . | . . . . . . . . Ally Attacks 47 | . . . . 9 . 38 . Total Damage 1695 | . . . . 69 . 1626 . Kills 12 | . . . . 1 . 11 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total 4 | . . . 4 . . . . Derelict Logs Recovered 6 | . . 1 . 1 3 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 9692 | 98 1170 929 1139 922 3867 1564 3 Spaces Moved 4226 | 52 628 528 480 389 1600 548 1 Core 4 | 4 . . . . . . . Treads 3871 | 48 628 528 480 389 1600 198 . Legs 351 | . . . . . . 350 1 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 240 265 Average Speed 208 | 151 160 160 160 205 240 266 265 Slowest Speed 320 | 160 160 160 160 240 240 320 265 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 5 99 92 64 74 89 64 . Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . . . 2 . 3 1 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 1 1 1 . Spaces Dug 32 | . . 13 18 . . 1 . Terrain Destroyed 502 | . 36 173 156 95 . 42 . Melee 1 | . . . . . . 1 . Projectile 7 | . . . 4 1 . 2 . AOE 494 | . 36 173 152 94 . 39 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 4842 | 62 736 584 735 493 1625 606 1 Wait 293 | 1 31 23 166 64 3 5 . Move 4219 | 51 627 527 479 388 1599 547 1 Hop . | . . . . . . . . Pick Up 51 | . 19 . 5 12 13 2 . Fast Attach 20 | 7 1 . 9 1 . 2 . Attach 5 | . . . 2 . 1 2 . Detach . | . . . . . . . . Swap 34 | . 10 2 8 5 2 7 . Drop 34 | . 10 2 3 11 5 3 . Fire 174 | 3 37 26 63 11 . 34 . Melee 3 | . . . . . 2 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 1 4 . 1 . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . 3 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 13) 697 | -10/Materials | Discovered new exit (range 12) 857 | -10/Materials | Discovered new exit (range 12) 927 | -10/Materials | Discovered new exit (range 7) 1066 | -10/Materials | Discovered new exit (range 3) 1269 | -10/Materials | Entered Mines 1309 | -10/Mines | Met a Derelict bent on vengeance 1318 | -10/Mines | Assembled infested the area 1323 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1706 | -10/Mines | Core integrity fell below 50% 2069 | -10/Mines | Discovered new exit (range 15) 2101 | -10/Mines | Discovered new exit (range 9) 2156 | -10/Mines | Learned Materials terminal intel 2198 | -10/Mines | Entered Materials 2198 | -9/Materials | Evolved 2 slots: Propulsion x2 2199 | -9/Materials | Loaded intel: 12 terminal locations 2280 | -9/Materials | Discovered new exit (range 5) 2692 | -9/Materials | Identified exit to Materials 2820 | -9/Materials | Repaired Lgt. Treads 2832 | -9/Materials | Learned location of Zion (-7) 2847 | -9/Materials | Repaired Lgt. Treads 2875 | -9/Materials | Repaired Lgt. Treads 2888 | -9/Materials | Learned location of 2 exits from Materials 2932 | -9/Materials | Learned location of 1 exit from Storage 3156 | -9/Materials | Discovered new exit (range 14) 3230 | -9/Materials | Identified exit to Mines 3280 | -9/Materials | Learned Storage trap positions 3337 | -9/Materials | Entered Mines 3395 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3431 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3665 | -9/Mines | Met a Derelict shopkeep closing up shop 3680 | -9/Mines | Learned 2 Materials zone layouts 4203 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4208 | -9/Mines | Destroyed YI-UF0 4232 | -9/Mines | Lost 3 allies 4240 | -9/Mines | Discovered exit to Materials (range 5) 4259 | -9/Mines | Entered Zion 4353 | -7/Zion | Given the Hacking Drone Bay 4353 | -7/Zion | Found Prototype Device 4376 | -7/Zion | Discovered new exit (range 14) 4440 | -7/Zion | Given A8's code to call for help 4522 | -7/Zion | Learned Factory emergency access door positions 4916 | -7/Zion | Learned location of Warlord (-4) 5101 | -7/Zion | Identified exit to Deep Caves 5916 | -7/Zion | Visited the Megawrench Repair Shop 5976 | -7/Zion | Learned location of Data Miner (-6) 6229 | -7/Zion | Found CR-A16's Pointy Stick 6823 | -7/Zion | Found GAL Module 7036 | -7/Zion | Found Prototype Device 7232 | -7/Zion | Found Prototype Device 7439 | -7/Zion | Met Imprinter 7485 | -7/Zion | Imprinted 7487 | -7/Zion | Declared Zion's savior 7758 | -7/Zion | Megawrench repaired 7 parts 8126 | -7/Zion | Entered Proximity Caves 8126 | -6/Proximity Caves | Accompanied by 4 allies 8299 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8435 | -6/Proximity Caves | Spotter reported a threat 8440 | -6/Proximity Caves | Core integrity fell below 50% 8470 | -6/Proximity Caves | Lost 3 allies 8704 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9622 | -6/Proximity Caves | Learned location of Extension (-4) 9661 | -6/Proximity Caves | Discovered new exit (range 10) 9690 | -6/Proximity Caves | Entered Factory 9690 | -6/Factory | Evolved 6 slots: Utility x6 9693 | -6/Factory | Self-destructed Last Messages --------------- 09411_ Slug penetrates P-60 Hacker. 09411_ Destroyed Mic. Nuclear Core. 09413_ Slug penetrates P-60 Hacker. 09413_ P-60 Hacker destroyed. 09415_ Acquired 43 matter. 09420_ Gravmag System fries itself beyond repair. 09428_ Imp. Heat Sink fries itself beyond repair. 09428_ Acquired 33 matter. 09447_ System corrupted: Matter fused (-6). 09495_ System corrupted: Heat flow error (+113). 09565_ System corrupted: IFF burst signal emitted. 09582_ System corrupted: Matter fused (-7). 09622_ Acquired derelict log, extracted data. World map updated: -4/Extension. 09661_ EXIT=FOUND PARAMETERS=UTILITY+6 LOCATION=UNKNOWN GOAL=ESCAPE Loading Factory emergency access points (x25)... 09691_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????? #####+###########??????????? | | ??????????" #??????????? | | ??????????" #??????????? | | ??????????" @ #??????????? | | ?????????? #??????????? | | ?????????? #??????????? | | ???????????#######+###########??????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Hvy. Machine Gun | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainRiotWand Manual? 0 Play Time 00:34:26 Cumulative 169.3 hours Start 2024.08.31 @ 12:59:05 End 2024.08.31 @ 13:35:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bb03d75-aa15-41e7-a991-441953933059