Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.30 @ 19:25:12 Player: Space Dips Result: Destroyed by as-19555 with Assembled F-torch Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (1917) 1917 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4592 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 185/185 System Corruption 1% Temperature Cool (20) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- Small Laser Heavy Laser Advanced Assault Cannon > --- INVENTORY (20) --- Light Treads High-capacity Storage Unit Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit Melee Analysis Suite Core Analyzer Improved Shield Generator Beam Rifle Field Laser Field Laser Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Utility Shielding Improved Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Advanced Treads High-capacity Storage Unit Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit Melee Analysis Suite Core Analyzer Improved Shield Generator Small Laser Beam Rifle Field Laser Heavy Laser Heavy Ion Cannon Advanced Assault Cannon [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Weapon Shielding Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . . 1 . 1 Propulsion 2 | . . . 1 1 Utility 2 | . 1 1 . . Weapon 1 | . . . 1 . Parts Attached 43 | 5 5 9 11 13 Power 12 | 1 2 2 3 4 Engine 11 | 1 2 2 3 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . . 3 4 Treads 6 | 2 . . 3 1 Leg . | . . . . . Wheel 3 | . . . . 3 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 4 2 2 Device 2 | . . . 1 1 Storage 2 | 1 . 1 . . Processor 2 | 1 . 1 . . Hackware . | . . . . . Protection 5 | . 1 2 1 1 Artifact . | . . . . . Weapon 11 | . 2 3 3 3 Energy Gun 8 | . 1 3 3 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | . 1 . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . 1 . 7 Power 3 | . . 1 . 2 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon . | . . . . . Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Backups 11 | 6 7 11 12 12 Power 1 | . 1 . 1 . Propulsion 3 | 1 2 4 4 1 Utility 3 | 2 2 2 4 6 Weapon 2 | 2 1 3 1 4 Tool/Special . | . . . . . Unused Backups 13 | . . 1 1 11 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 8 | . . . 1 7 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 99 98 92 Engine 17 | . 12 19 15 19 Treads 22 | . 25 19 24 22 Device 3 | . . . 5 6 Storage 8 | . 12 10 8 7 Processor 5 | . 12 11 2 . Protection 15 | . 12 18 15 12 Energy Gun 19 | . 11 16 24 19 Ballistic Gun 2 | . 11 3 . . Peak Build Rating 40 | 5 8 18 30 40 Average Rating 21 | 3 7 15 25 33 On Entrance 12 | . 5 8 17 30 Avg Prop Armor Cover (%) 10 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 83 | 15 18 58 72 83 Greatest Support 89 | 40 40 40 60 89 Greatest Overweight (x) 4 | 4 . 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 10 10 20 20 20 Average Capacity 17 | 9 10 18 20 20 Most Carried 17 | 9 8 14 17 16 Average Carried 11 | 6 7 11 12 12 Final Capacity 20 | 10 10 20 20 20 Final Carried 15 | 9 8 13 15 13 Class Distribution -------------------- 47% | Hacker-Mutant 35% | Hacker-Tank 14% | Scientist-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Scientist-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1255 | 213 118 143 263 518 Remotely . | . . . . . Salvage Created 2723 | . 397 689 768 869 Parts 110 | . 16 36 32 26 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . . 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 4 17 13 11 Guns 39 | . 4 17 11 7 Cannons 3 | . . . . 3 AOE 1 | . . . 1 . Classes Destroyed 10 | . 3 2 4 1 Worker 1 | . . . 1 . Recycler 12 | . 3 1 2 6 Operator 1 | . . . 1 . Watcher 8 | . 1 4 3 . Swarmer 12 | . . 6 3 3 Grunt 21 | . 4 8 5 4 Duelist 1 | . . . 1 . Sentry 8 | . . 3 3 2 Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 9 | . 4 6 5 9 Combat Bots Only 5 | . 2 5 5 4 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . 1 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 307 | . 44 77 62 124 Missed 75 | . 15 22 11 27 Hits 232 | . 29 55 51 97 Melee 2 | . . . . 2 Projectile 230 | . 29 55 51 95 Critical Strikes 7 | . 1 1 3 2 Actively Blocked 1 | . 1 . . . Part Disruptions 1 | . . . . 1 Damage Taken 2546 | . 248 342 630 1326 Core 961 | . 35 55 167 704 Absorbed by Shields . | . . . . . Redirected to Shielding 67 | . 13 12 21 21 Ignored by Resistances 1168 | . 151 229 332 456 Regen/Repaired (Parts) 353 | . . 129 224 . Core Remaining (%) 85 | 100 86 86 69 . Volleys Fired 158 | . 33 43 41 41 Largest 3 | . 2 2 3 3 Hottest 166 | . 60 126 159 166 Shots Fired 378 | . 66 81 116 115 Gun 360 | . 66 81 116 97 Cannon 18 | . . . . 18 Launcher . | . . . . . Special . | . . . . . Kinetic 74 | . 33 23 . 18 Thermal 304 | . 33 58 116 97 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 34 | . 25 16 34 33 Robot Miss Streak 6 | . 1 2 2 6 Penetration Max . | . . . . . Secondary Targets 7 | . . 5 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 297 | . 53 66 92 86 Core Hits 128 | . 22 31 39 36 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . 2 6 6 Burn 11 | . . 2 6 3 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4549 | . 472 856 1646 1575 Guns 3750 | . 472 845 1366 1067 Cannons 500 | . . . . 500 Explosions 280 | . . . 280 . Melee . | . . . . . Ramming 19 | . . 11 . 8 Kinetic 887 | . 207 180 . 500 Thermal 3643 | . 265 665 1646 1067 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 72 | . . . 72 . Projectiles . | . . . . . Explosions 72 | . . . 72 . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 2 | . . . . 2 Self-Inflicted Damage 59 | . . . 55 4 Shots 1 | . . . 1 . Rammed 5 | . . 3 . 2 Targets Rammed 5 | . . 3 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 839 | . 124 548 761 839 Average Temperature 227 | . 50 141 249 305 Received Heat Transfer 1118 | . 228 189 360 341 Effects 126 | . . 5 44 77 Shutdowns 50 | . . 3 17 30 Energy Bleed 10 | . . . 5 5 Interference 15 | . . . 7 8 Matter Decay 10 | . . . 4 6 Short Circuit 8 | . . 1 1 6 Damage (minor) 13 | . . 1 7 5 Damage (major) 14 | . . . 2 12 Damage (core) 6 | . . . 1 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 2 | . . . 1 1 Parts Melted 20 | . . 3 9 8 Heat Transferred 8604 | . 600 1621 3872 2511 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | . 35 120 118 101 Initial 10 | . . . 10 . Average 20 | . 4 30 23 18 Influence Increases 1394 | . 137 511 431 315 Destroy 0b10 Robot/C 900 | . 80 340 260 220 Destroy 0b10 Robot/NC 110 | . 20 25 35 30 Destroy Leader 246 | . 22 88 76 60 Successful Hack 23 | . . 17 6 . Disable Machine 20 | . . 8 12 . Destroy Structure 35 | . . 3 27 5 Lose Combat Pursuer 60 | . 15 30 15 . Influence Decreases 1386 | . 137 475 467 307 Entered New Map 26 | . . . 26 . Time Decay 1318 | . 137 465 441 275 Lost Part 42 | . . 10 . 32 Squads Dispatched 7 | . . 3 1 3 Investigation 2 | . . 1 . 1 Extermination 1 | . . . . 1 Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 8 26 18 23 Peak Tracking Total 8 | . 4 4 4 8 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 2 3 . Max in Single Turn 3 | . . 1 3 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 2 8 5 3 Terminals 13 | . 2 7 2 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 51 | . 5 19 18 9 Successful 41 | . 5 12 15 9 Failed 10 | . . 7 3 . Catastrophic 3 | . . 3 . . Database Lockouts . | . . . . . Manual 5 | . . 5 . . Terminals 29 | . 5 14 4 6 Fabricators . | . . . . . Repair Stations 15 | . . 5 10 . Recycling Units 2 | . . . 2 . Scanalyzers 5 | . . . 2 3 Garrison Access . | . . . . . Terminal Hacks 22 | . 5 8 3 6 Record 13 | . 5 2 . 6 Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . . 2 . . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . . 1 . . Patrol Status 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . . 4 8 . Scan Component 6 | . . 2 4 . Repair 6 | . . 2 4 . Recycling Unit Hacks 2 | . . . 2 . Retrieve Matter 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 5 | . . . 2 3 Retrieve Study 5 | . . . 2 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . 2 6 3 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 1 3 Parts Repaired 6 | . . 2 4 . Time 180 | . . 52 128 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 178 | . . . 178 . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 688 | . . . 564 124 Terrain 688 | . . . 564 124 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3643 | 149 518 1020 1138 818 Spaces Moved 1424 | 80 260 366 378 340 Core 21 | 21 . . . . Treads 1365 | 59 260 366 378 302 Legs . | . . . . . Wheels 38 | . . . . 38 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 115 Average Speed 193 | 164 160 218 216 174 Slowest Speed 320 | 250 160 240 245 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 57 44 36 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . . 24 . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . . 24 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1995 | 98 303 508 610 476 Wait 265 | . 1 61 157 46 Move 1420 | 79 259 365 377 340 Hop . | . . . . . Pick Up 67 | 14 3 17 17 16 Fast Attach . | . . . . . Attach 35 | 5 4 8 8 10 Detach 1 | . 1 . . . Swap 19 | . 1 5 5 8 Drop 25 | . 1 6 5 13 Fire 158 | . 33 43 41 41 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 3 | . . 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 54 | -11/Scrapyard | Identified exit to Materials 54 | -11/Scrapyard | Discovered exit to Materials (range 16) 150 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 386 | -10/Materials | Identified exit to Mines 386 | -10/Materials | Discovered exit to Mines (range 9) 606 | -10/Materials | Discovered exit to Mines (range 9) 638 | -10/Materials | Identified exit to Materials 638 | -10/Materials | Discovered exit to Materials (range 15) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 809 | -9/Materials | Identified exit to Mines 1203 | -9/Materials | Repaired Lgt. Treads 1231 | -9/Materials | Repaired Ion Engine 1635 | -9/Materials | Identified exit to Materials 1635 | -9/Materials | Discovered exit to Materials (range 16) 1688 | -9/Materials | Entered another Materials area 1688 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1740 | -8/Materials | Repaired Weapon Shielding 1781 | -8/Materials | Repaired Field Laser 1811 | -8/Materials | Repaired Lgt. Treads 1851 | -8/Materials | Repaired Imp. Light Armor Plating 2156 | -8/Materials | Build established: Hacker-Tank 2789 | -8/Materials | Identified exit to Factory 2789 | -8/Materials | Discovered exit to Factory (range 16) 2826 | -8/Materials | Entered Factory 2826 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3027 | -7/Factory | Identified exit to Storage 3027 | -7/Factory | Discovered exit to Storage (range 9) 3187 | -7/Factory | Build established: Scientist-Tank 3420 | -7/Factory | Core integrity fell below 50% 3519 | -7/Factory | Core integrity fell below 20% 3521 | -7/Factory | Lost 3 parts (1p1n1u) 3633 | -7/Factory | Assembled infested ambush trap array 3644 | -7/Factory | Destroyed by as-19555 with Assembled F-torch Last Messages --------------- floor. 03633_ as-64986 emerges from a hatch in the floor. 03633_ ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. 03634_ B-48 Gladiator knocked back. 03636_ Knocked back. 03637_ K-01 Serf latches onto B-48 Gladiator. 03637_ K-01 Serf pushes B-48 Gladiator. 03639_ System corrupted: Energy discharge (-150). 03639_ Imp. Deuterium Engine+ destroyed. 03639_ K-01 Serf pushes B-48 Gladiator. 03642_ as-04978 suffers critical hit (Burn). 03643_ as-40245 emerges from a hatch in the floor. 03643_ as-39591 emerges from a hatch in the floor. 03643_ as-13388 emerges from a hatch in the floor. 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"?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 44 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 38% | -9/Materials Ion Engine | 28% | -9/Materials Weapon Shielding | 50% | -8/Materials Field Laser | 26% | -8/Materials Lgt. Treads | 30% | -8/Materials Imp. Light Armor Plating | 76% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Field Laser | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed CargoExoskeletonChronowheel Manual? 0 Play Time 00:52:54 Cumulative 15.8 hours Start 2026.03.30 @ 18:32:25 End 2026.03.30 @ 19:25:12 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 24 Adventurer 1 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8c762d6-bcef-44bd-a676-bc69e08a9997