Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 00:04:27 Player: HCJorma Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (182) 910 Value Destroyed (5389) 5389 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 11133 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 39 Friendly Fire -174 Cogmind --------- Core Integrity 0/1000 Matter 23/300 Energy 354/400 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Battery Backup Plating III > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Signal Interpreter ECM Suite System Restoration Module Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Heavy Armor Plating Drone Bay > --- WEAPON ----------- Minigun Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Titanium Leg Titanium Leg Huge Storage Unit High-capacity Battery High-capacity Matter Pod Experimental Sensor Array ECM Suite Improved Light Armor Plating Hardlight Generator Improved Field Recycling Unit Autogun Magnetic Acceleration Cannon Bore Cannon Missile Launcher Mining Claw [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 . 1 . . . 1 Utility 5 | . . . 1 . 1 . . . . 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 317 | . 8 11 42 16 52 89 30 15 3 19 32 Power 30 | . . 2 3 1 7 4 2 2 . 3 6 Engine 19 | . . 1 3 1 5 2 1 2 . 1 3 Core 11 | . . 1 . . 2 2 1 . . 2 3 Reactor . | . . . . . . . . . . . . Propulsion 50 | . 4 . 10 1 10 18 1 2 . 3 1 Treads 20 | . 3 . 6 1 2 7 . . . . 1 Leg 27 | . 1 . 4 . 5 11 1 2 . 3 . Wheel 2 | . . . . . 2 . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . Utility 137 | . 4 8 10 11 22 33 16 6 2 10 15 Device 67 | . 1 4 5 5 11 17 8 3 1 6 6 Storage 9 | . 1 1 2 . . 1 2 . . . 2 Processor 4 | . . . 1 . 1 1 1 . . . . Hackware . | . . . . . . . . . . . . Protection 57 | . 2 3 2 6 10 14 5 3 1 4 7 Artifact . | . . . . . . . . . . . . Weapon 100 | . . 1 19 3 13 34 11 5 1 3 10 Energy Gun 1 | . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 38 | . . 1 10 2 6 10 3 2 1 . 3 Ballistic Cannon 18 | . . . . . 1 7 3 . . 3 4 Launcher 26 | . . . 5 1 2 13 2 2 . . 1 Special Weapon 8 | . . . 4 . 1 . 2 . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 3 3 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 65 | . . . 2 3 8 14 . 2 . 6 30 Power 13 | . . . . . 2 1 . 1 . 2 7 Propulsion 18 | . . . 1 1 2 5 . . . 4 5 Utility 19 | . . . 1 1 3 4 . . . . 10 Weapon 15 | . . . . 1 1 4 . 1 . . 8 Highest Loss Streak 23 | . . . 1 3 3 5 . 2 . 5 23 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 100 99 99 91 98 99 97 100 90 60 Engine 7 | . 14 12 7 11 8 3 7 13 15 10 2 Core 2 | . . 1 3 . . 5 7 1 . 2 4 Treads 14 | . 26 28 27 32 14 9 . . . . 2 Leg 15 | . 1 . 4 . 11 25 38 37 38 30 8 Device 10 | . 2 9 12 14 16 8 13 4 2 4 6 Storage 9 | . 14 14 11 11 9 9 7 7 7 6 5 Processor 2 | . . . 1 . 2 . 6 7 7 4 . Protection 10 | . 7 3 7 7 7 18 1 8 12 16 16 Ballistic Gun 10 | . 28 28 15 14 9 8 2 6 7 4 2 Ballistic Cannon 3 | . . . . . 4 5 9 1 . 7 6 Special Weapon 1 | . . . 5 6 1 . . . . . . Slashing Weapon 1 | . . . . . 1 1 1 5 7 . . Peak Build Rating 52 | 6 8 15 21 20 27 35 42 44 41 52 49 Average Rating 25 | 6 6 11 18 18 23 24 40 39 40 47 34 On Entrance 24 | 6 6 8 15 17 19 25 34 41 39 40 45 Naked Turns . | . . . . . . . . . . . . Heaviest Build 110 | 13 49 50 56 61 63 68 72 81 70 90 110 Greatest Support 85 | 20 40 40 69 69 69 68 85 85 78 78 54 Greatest Overweight (x) 15 | . 1 1 2 1 1 3 . 1 . 2 15 Average Overweight (x) . | . . 1 . . . . . . . 1 2 Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 25 20 20 20 20 Average Capacity 19 | 8 19 20 20 20 20 20 20 20 20 20 19 Most Carried 21 | 6 10 20 21 20 20 20 20 20 20 20 20 Average Carried 18 | 6 8 16 19 18 19 19 19 17 20 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 20 19 17 20 20 20 20 20 16 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Matter Collected 7060 | 200 74 683 814 203 1094 2110 767 471 12 300 332 Remotely . | . . . . . . . . . . . . Salvage Created 5676 | . 74 139 1098 70 1128 1568 647 435 . 329 188 Parts 285 | . 3 7 62 2 59 76 26 8 . 28 14 Haulers Intercepted 7 | . . . 1 . 1 3 2 . . . . Recyclers Shooed 21 | . . . 5 2 4 6 2 . . 2 . Parts Field Recycled 6 | . . . . . . . 1 . . . 5 Retrieved Matter 80 | . . . . . . . . . . . 80 Parts Self-Destructed 5 | . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 117 | . 1 5 27 2 21 26 14 10 . 7 4 Melee 3 | . . . . . . . . 1 . . 2 Guns 42 | . 1 5 11 1 11 11 . 1 . 1 . Cannons 27 | . . . 1 . 6 3 9 . . 6 2 AOE 45 | . . . 15 1 4 12 5 8 . . . Classes Destroyed 15 | . 2 1 6 . 1 2 1 1 . . 1 Worker 10 | . 1 . 2 . 1 3 2 . . 1 . Builder 15 | . . . 4 . 5 4 . . . 2 . Tunneler 1 | . . . . . . . . . . . 1 Hauler 7 | . . . 1 . 1 3 2 . . . . Recycler 16 | . . . 5 . 5 5 1 . . . . Mechanic 3 | . . . . . . 1 . . . 1 1 Operator 2 | . . . . . . 1 . . . . 1 Watcher 11 | . . . 3 . 4 1 . . . 3 . Swarmer 25 | . . 2 8 . 7 4 . . . 4 . Grunt 62 | . 1 3 13 2 10 14 12 7 . . . Brawler 1 | . . . . . . . . 1 . . . Duelist 3 | . . . 1 . . 1 . 1 . . . Sentry 17 | . . . 5 . 3 7 . 1 . . 1 Hunter 3 | . . . . . 1 . . . . 1 1 Programmer 6 | . . . . . . . 2 . . 2 2 Best Kill Streak 13 | . 2 2 13 1 6 11 5 4 . 6 4 Combat Bots Only 8 | . 1 2 4 1 4 8 4 4 . 4 2 Max Kills in Single Turn 7 | . 1 1 7 1 3 2 3 2 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 2 1 2 2 3 2 . . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Hostile Shots Fired 1006 | . 4 34 132 19 151 173 62 55 . 82 294 Missed 259 | . . 6 46 6 39 47 20 23 . 21 51 Damage Taken 11221 | . 43 386 1083 297 1666 1913 626 591 . 1045 3571 Core 1898 | . 10 89 116 11 256 227 87 15 . 87 1000 Absorbed by Shields 291 | . . . 75 . . 128 . . . . 88 Redirected to Shielding 254 | . 3 26 9 . . 216 . . . . . Ignored by Resistances 602 | . . . . . . . . . . . 602 Core Remaining (%) 69 | 100 . 60 . 68 . 12 . . 85 89 . Volleys Fired 517 | . 9 18 131 14 106 118 44 10 . 38 29 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 Hottest 125 | . 40 45 120 50 125 80 78 75 . 101 101 Shots Fired 916 | . 18 36 225 22 175 212 88 19 . 76 45 Gun 460 | . 18 36 159 20 82 103 13 2 . 21 6 Cannon 296 | . . . . . 67 60 71 10 . 55 33 Launcher 95 | . . . 23 2 7 49 4 7 . . 3 Special 65 | . . . 43 . 19 . . . . . 3 Kinetic 753 | . 18 36 159 20 149 160 84 12 . 76 39 Thermal 65 | . . . 43 . 19 . . . . . 3 Explosive 71 | . . . 23 2 7 25 4 7 . . 3 Electromagnetic 27 | . . . . . . 27 . . . . . Robot Hit Streak 16 | . 4 14 16 3 12 13 7 10 . 7 5 Robot Miss Streak 7 | . 2 3 3 3 7 4 4 1 . 5 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 552 | . 12 29 128 13 102 137 48 20 . 34 29 Core Hits 357 | . 4 10 86 8 65 89 35 20 . 20 20 Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . Critical Strikes 12 | . 1 . 3 . 2 2 2 . . 1 1 Destroy 4 | . 1 . 3 . . . . . . . . Blast 8 | . . . . . 2 2 2 . . 1 1 Melee Attacks 78 | . . . . . 34 26 3 5 . . 10 Impact . | . . . . . . . . . . . . Slashing 78 | . . . . . 34 26 3 5 . . 10 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14784 | . 122 394 2612 269 2505 3806 1934 1178 . 962 1002 Guns 3827 | . 122 394 935 131 772 1071 133 34 . 184 51 Cannons 4119 | . . . . . 1059 886 832 165 . 735 442 Explosions 6119 | . . . 1605 138 554 1848 821 793 . 43 317 Melee 499 | . . . . . 48 . 146 186 . . 119 Ramming 16 | . . . . . . 1 2 . . . 13 Kinetic 7946 | . 122 394 935 131 1831 1957 965 199 . 919 493 Thermal 820 | . . . 72 . 96 . 458 . . 22 172 Explosive 4382 | . . . 1605 138 460 861 363 793 . . 162 Electromagnetic 1121 | . . . . . 70 987 . . . 21 43 Impact . | . . . . . . . . . . . . Slashing 499 | . . . . . 48 . 146 186 . . 119 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . 12 12 4 4 4 2 5 Average Corruption 7 | . . . . . 6 12 3 4 4 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 178 | . . . . . 16 121 16 13 1 5 6 Message Errors 40 | . . . . . 4 26 3 3 1 2 1 Matter Fused 29 | . . . . . 2 21 2 1 . 2 1 Heat Flow Errors 19 | . . . . . 6 10 . 2 . . 1 Energy Discharges 27 | . . . . . 1 21 3 1 . 1 . Parts Rejected 6 | . . . . . . 5 . . . . 1 Parts Fused 3 | . . . . . 1 1 . 1 . . . Data Loss (minor) 24 | . . . . . 1 14 3 5 . . 1 Data Loss (major) 7 | . . . . . . 5 1 . . . 1 Misfires 10 | . . . . . 1 8 1 . . . . Alerts 5 | . . . . . . 3 2 . . . . Weapon Failures 8 | . . . . . . 7 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 478 | . . . 74 . 20 24 119 97 . 54 90 Projectiles 78 | . . . . . 11 . 13 . . 54 . Explosions 304 | . . . 74 . 9 24 66 41 . . 90 Melee 96 | . . . . . . . 40 56 . . . Knockbacks 69 | . . . . . 36 9 10 . . 10 4 Impact 1 | . . . . . . . . . . . 1 Kinetic 56 | . . . . . 26 8 10 . . 9 3 Secondary 12 | . . . . . 10 1 . . . 1 . Self-Inflicted Damage 827 | . . . 214 62 37 289 . 37 . 154 34 Shots 36 | . . . 6 2 2 19 . 2 . 4 1 Rammed 7 | . . . . . . 1 . . . . 6 Targets Rammed 8 | . . . . . . 1 1 . . . 6 Kicked 1 | . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 415 | . 6 22 90 20 269 310 168 299 . 147 415 Average Temperature 55 | . 6 9 15 9 53 50 49 142 . 45 161 Received Heat Transfer 2171 | . 24 150 336 60 468 804 126 180 . 9 14 Effects 5 | . . . . . . . . 2 . . 3 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . 1 . . 1 Interference 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . 2 3 . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 850 | . . . 150 . 200 . 300 . . 50 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 3 . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Peak Influence 754 | . 33 77 754 294 354 653 349 . . 157 106 Initial 294 | . . 12 19 294 20 129 280 . . 105 19 Average 213 | . 20 42 306 209 129 428 190 . . 71 19 Maximum Alert Level 3 | . . . 3 1 1 2 1 . . . . Low Security (%) 55 | 100 100 100 29 31 72 14 57 . . 100 100 Level 1 22 | . . . 29 68 27 21 42 . . . . Level 2 20 | . . . 37 . . 64 . . . . . Level 3 . | . . . 3 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 4 . 2 5 6 . . 4 3 Investigation 3 | . . . 1 . . 2 . . . . . Extermination 6 | . . . . . . . 3 . . 2 1 Reinforcement 16 | . 1 . 3 . 2 3 3 . . 2 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 2 . . . 1 . Haulers Reinforced 2 | . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Distress Signals 13 | . . . 4 . 5 4 . . . . . Communications Jammed 4 | . . . . . . . 4 . . . . Distress Signals 4 | . . . . . . . 4 . . . . Times Spotted 195 | . 4 7 39 4 40 49 18 10 . 15 9 Peak Tracking Total 8 | . 1 3 6 3 5 8 5 5 . 5 4 Tactical Retreats 17 | . . 2 3 . 4 6 . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Traps Triggered 8 | . . 2 1 . . 3 . . . . 2 Indirectly 3 | . . . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Machines Disabled 26 | . . . 5 . 4 5 4 1 . 4 3 Max in Single Turn 4 | . . . 3 . 2 1 4 1 . 3 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Machines Accessed 43 | . 2 1 7 . 10 11 3 . . 4 5 Terminals 26 | . 2 . 6 . 6 8 1 . . . 3 Fabricators 3 | . . . . . . . 1 . . 2 . Repair Stations 4 | . . . . . 1 1 . . . 1 1 Recycling Units 7 | . . . 1 . 2 2 1 . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 111 | . 9 1 22 . 33 26 6 . . 7 7 Successful 52 | . 5 1 12 . 18 8 6 . . . 2 Failed 59 | . 4 . 10 . 15 18 . . . 7 5 Catastrophic 10 | . . . . . 2 4 . . . . 4 Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . . . . 9 . . . . . Terminals 69 | . 9 . 19 . 19 17 1 . . . 4 Fabricators 4 | . . . . . . . 1 . . 3 . Repair Stations 11 | . . . . . 3 4 . . . 2 2 Recycling Units 21 | . . . 3 . 7 5 4 . . 2 . Scanalyzers 5 | . . . . . 4 . . . . . 1 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 31 | . 5 1 10 . 10 4 1 . . . . Record 7 | . . . 5 . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 4 | . . 1 . . . 3 . . . . . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . Emergency Access Points 3 | . . . 1 . 2 . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Zone Layout 5 | . 1 . 1 . 2 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 1 1 . . . . 2 Scan Component 3 | . . . . . 1 1 . . . . 1 Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 13 | . . . 2 . 4 3 4 . . . . Recycle Component 1 | . . . . . . . 1 . . . . Process 1 | . . . . . . . 1 . . . . Report Inventory 6 | . . . 1 . 2 2 1 . . . . Retrieve Matter 2 | . . . . . 1 . 1 . . . . Retrieve Components 3 | . . . 1 . 1 1 . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 2 . 7 . 10 10 2 . . 4 5 Full Trace Events 2 | . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 31 | . . . . . . . 31 . . . . Total Part Build Rating 5 | . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . Recycled Matter 11 | . . . . . . . 11 . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 23 | . . . 10 . 5 8 . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Total Allies 5 | . . . . 5 . . . . . . . Largest Group 5 | . . . . 5 . . . . . . . Highest-Rated Group 86 | . . . . 86 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Total Orders 30 | . . . . 3 . 13 7 3 1 3 . STAY 3 | . . . . . . 2 1 . . . . ROAM 3 | . . . . . . 2 1 . . . . FOLLOW 6 | . . . . 3 . 2 1 . . . . EXPLORE 16 | . . . . . . 7 3 3 1 2 . RETURN 2 | . . . . . . . 1 . . 1 . Ally Attacks 16 | . . . . 16 . . . . . . . Total Damage 153 | . . . . 153 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 2 . . . Drone Launches 17 | . . . . . . 8 3 3 1 2 . Drone Recoveries 5 | . . . . . . . 2 2 . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Turns Passed 15662 | 36 397 1062 3386 584 2987 2873 1405 565 83 1249 1035 Spaces Moved 5038 | 31 143 390 909 297 850 923 546 322 40 386 201 Core 5 | . . . . . . . . . . . 5 Treads 2613 | . 132 390 782 297 649 276 . . . . 87 Legs 2420 | 31 11 . 127 . 201 647 546 322 40 386 109 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 160 160 160 130 130 128 128 195 150 Average Speed 188 | 120 230 240 180 160 204 187 130 128 128 197 342 Slowest Speed 800 | 120 240 240 260 240 240 340 130 200 128 263 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 40 | 3 26 71 50 61 62 94 10 77 13 11 5 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . 1 . 1 1 1 . Scrap Searched 3 | . . . . 1 . . . 2 . . . Spaces Dug 122 | . . . 33 . 28 61 . . . . . Terrain Destroyed 583 | . . . 177 23 66 180 32 81 . 13 11 Melee 25 | . . . . . 15 10 . . . . . Projectile 81 | . . . 36 . 26 5 . . . 11 3 AOE 477 | . . . 141 23 25 165 32 81 . 2 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac Fac Total 9987 | 30 195 484 2372 382 1820 1803 1143 445 70 800 443 Wait 3726 | . 24 42 1236 48 732 553 493 77 28 346 147 Move 5027 | 30 142 389 908 296 849 922 545 321 39 385 201 Hop . | . . . . . . . . . . . . Pick Up 170 | . 7 16 28 4 23 50 14 9 . 7 12 Fast Attach 24 | . . 1 . . 9 9 1 . . . 4 Attach 91 | . 4 1 6 4 7 29 3 8 . 8 21 Detach 11 | . 3 1 . 1 1 2 . 1 . . 2 Swap 202 | . 4 9 36 12 36 51 26 7 3 11 7 Drop 133 | . 2 7 27 3 23 42 13 7 . 5 4 Fire 517 | . 9 18 131 14 106 118 44 10 . 38 29 Melee 78 | . . . . . 34 26 3 5 . . 10 Ram 3 | . . . . . . . . . . . 3 Kick 1 | . . . . . . . 1 . . . . Crush 4 | . . . . . . 1 . . . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 434 | -10/Materials | Entered Mines 515 | -10/Mines | Learned location of Storage (-8) 687 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1016 | -10/Mines | Learned Materials stockpile data 1248 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1253 | -10/Mines | Found Prototype Device 1319 | -10/Mines | Discovered new exit (range 14) 1388 | -10/Mines | Discovered new exit (range 5) 1496 | -10/Mines | Entered Materials 1496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2165 | -9/Materials | Discovered new exit (range 9) 4509 | -9/Materials | Discovered new exit (range 11) 4882 | -9/Materials | Entered Mines 4884 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4930 | -9/Mines | Learned Materials security intel 4989 | -9/Mines | Assembled infested the area 5247 | -9/Mines | Lost 4 allies 5306 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5349 | -9/Mines | Discovered new exit (range 10) 5410 | -9/Mines | Lost 3 parts (1n1u1w) 5466 | -9/Mines | Entered Materials 5466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6160 | -8/Materials | Discovered new exit (range 6) 6671 | -8/Materials | Discovered new exit (range 4) 6896 | -8/Materials | Build established: Scavenger-Mutant 6963 | -8/Materials | Discovered new exit (range 4) 6980 | -8/Materials | Discovered new exit (range 8) 8061 | -8/Materials | Crushed by falling debris 8061 | -8/Materials | System corruption reached 10% 8092 | -8/Materials | Lost 3 parts (1p2u) 8157 | -8/Materials | Identified Exp. Sensor Array 8349 | -8/Materials | Identified exit to Storage 8453 | -8/Materials | Entered Storage 8595 | -8/Storage | Core integrity fell below 50% 9309 | -8/Storage | Destroyed 8 combat bots 9310 | -8/Storage | Lost 5 parts (1p1n2u1w) 9337 | -8/Storage | Build established: Mutant 9674 | -8/Storage | Build established: Scavenger-Mutant 9987 | -8/Storage | Core integrity fell below 20% 10035 | -8/Storage | Build established: Mutant 10764 | -8/Storage | Discovered new exit (range 39) 11003 | -8/Storage | Lost 5 allies 11326 | -8/Storage | Entered Factory 11326 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 11424 | -7/Factory | Identified exit to DSF 11762 | -7/Factory | Discovered new exit (range 71) 12426 | -7/Factory | Fabricated Imp. Heavy Armor Plating (x1) 12661 | -7/Factory | Identified exit to Lower Caves 12731 | -7/Factory | Entered Lower Caves 12807 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13047 | -7/Lower Caves | Discovered new exit (range 94) 13066 | -7/Lower Caves | Learned Factory security intel 13133 | -7/Lower Caves | Spotted B-75 Beast 13286 | -7/Lower Caves | Learned Factory security intel 13296 | -7/Lower Caves | Entered another Lower Caves area 13329 | -7/Lower Caves | Discovered new exit (range 24) 13379 | -7/Lower Caves | Entered Factory 13379 | -6/Factory | Evolved 2 slots: Utility x2 14366 | -6/Factory | Lost 5 parts (2p3n) 14563 | -6/Factory | Discovered new exit (range 8) 14628 | -6/Factory | Entered another Factory area 14628 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14630 | -5/Factory | Build established: Scavenger-Mutant 14983 | -5/Factory | Lost 6 parts (2p2n1u1w) 15598 | -5/Factory | Core integrity fell below 50% 15640 | -5/Factory | Core integrity fell below 20% 15663 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15644_ Backup Plating III tumbles out of repair station. 15644_ Penetrated by Slug. 15648_ H-66 Slayer knocked back. 15649_ Acquired 2 matter. 15650_ Magnetic Acceleration Cannon destroyed. 15651_ Penetrated by Slug. 15656_ Adv. Heat Sink destroyed. 15656_ Backup Power III destroyed. 15657_ R-10 Processor collects Unknown Energy Gun. 15657_ Penetrated by Slug. 15657_ Hcp. Storage Unit destroyed. 15657_ Penetrated by Slug. 15658_ R-10 Processor collects Imp. Heat Sink. 15660_ R-10 Processor collects Corrupted System Shield. 15660_ Acquired Mic. Fission Core. 15662_ Penetrated by Slug. 15663_ Acquired Backup Plating III. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????#####????? | | ?????????????????????????#####????? | | ????????????????????????? +????? | | ????????????????????????? ?????? | | ??????????????????????????" ?????? | | ??????????????????????????" + ???? | | ?????????????????????????? # ???? | | ?????????????????????????? ##???? | | ??????????????????????????? # ???? | | ??????????????????????????? # ???? | | ??????????????????????????? # ???? | | ???????????? # ?? # | | ????????????################ # # | | ????????????## *= !R; + # | | ????????????## ! ! # # ! # | | ????????????## """ "!=@!# # ?? # | | ????????????## """ ! "RRhh# # ???? | | ????????????## """ "! ; ##???? | | ?????? "????## # ##???? | | ????# ################ ##???? | | ????####+################### ##???? | | ????## ##???? | | ????## ##???? | | ???? # ############ ##???? | | ???? # ############ ##???? | | ?# # % ############ ##???? | | ?## ## ############ ##???? | | ?## # ### ####?? | | ?## # ""### ####?? | | ?## # T"# ##?? | | ?## + # ##?? | | ?## ## + T ##?? | | ?#######+##### ## # ##?? | | ?## ### ## # ##?? | | ???????????### ## ## %###?? | | ???????????### ## [## ###?? | | ????????????## ######## ### ##??? | | ????????????## ############ ##??? | | ?????????? ### ####??###### ##??? | | ?????????? ### ############ ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1125 Resistance: KI 30 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 7 Trap Extractor Capacity 6 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Armor Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Just What I Needed Release The Drones! Safety First Storm Trooper Challenges ------------ None Game ------ Seed MachineGravmagClaw Manual? 0 Play Time 06:05:02 Cumulative 33.9 hours Start 2024.10.28 @ 23:39:37 End 2024.10.30 @ 00:04:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec1dc01-c50b-43e4-90a5-1890b2112506