Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 23:22:03 Player: FAQ Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (346) 1730 Value Destroyed (15116) 15116 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (3185) 3185 TOTAL SCORE: 29111 Bonus ------- High Alert Combat Kills 1589 Follower Combat Kills 296 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1300 Matter 225/300 Energy 99/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Multireflex Exoskeleton Matter Compressor (90) Long-range Tractor Beam Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Weapon Cycler Improved Focal Shield Advanced Force Field > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Improved KE Penetrator Phasing Sabre > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Myomer Leg Matter Compressor Gravity Neutralizer Energy Filter Improved Phase Shifter Thermal Shield Long-range Tractor Beam Hacking Drone Bay Phasing AFG High-powered Shotgun Improved Proton Missile Launcher Improved Proton Missile Launcher Mini Grenade Launcher Advanced Remote Datajack Field Lobotomy Kit Enhanced Force Lance [Rating: 137] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Improved Focal Shield Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Core Shielding Weapon Heavy Machine Gun Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 Utility 8 | . . . 1 . . . 1 2 . . . . 1 . . . . . . 1 . 2 . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Parts Attached 220 | 7 10 1 18 . . 2 8 12 7 6 4 . 12 26 8 9 2 . 5 25 4 13 41 Power 21 | 1 1 . 1 . . . . 1 . 1 1 . 2 1 . 1 . . 1 1 1 . 8 Engine 14 | 1 1 . 1 . . . . 1 . 1 1 . 2 1 . 1 . . 1 . 1 . 2 Core 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Propulsion 52 | 2 1 . 5 . . . 3 1 1 2 . . 3 6 1 1 1 . 3 6 . 4 12 Treads 30 | 2 . . 5 . . . 3 1 1 1 . . 3 3 . 1 1 . 3 2 . 4 . Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Wheel 12 | . 1 . . . . . . . . 1 . . . 3 1 . . . . 4 . . 2 Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | 2 2 . 3 . . . 1 6 4 . 3 . 4 8 3 4 . . 1 10 2 7 14 Device 36 | 1 . . 2 . . . . . 2 . 2 . 3 2 3 4 . . . 3 1 5 8 Storage 5 | 1 2 . . . . . . . . . . . . 1 . . . . . . . . 1 Processor 14 | . . . . . . . . 2 1 . . . 1 2 . . . . . 3 . . 5 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . Protection 19 | . . . 1 . . . 1 4 1 . 1 . . 3 . . . . 1 4 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 6 1 9 . . 2 4 4 2 3 . . 3 11 4 3 1 . . 8 1 2 7 Energy Gun 17 | 2 3 . 4 . . 1 2 3 . . . . . 2 . . . . . . . . . Energy Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 35 | . 1 . 3 . . . 2 1 . 1 . . 3 5 4 2 . . . 6 . 2 5 Ballistic Cannon 7 | . . . 1 . . . . . 1 1 . . . 2 . 1 . . . 1 . . . Launcher 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 12 | . . . 2 . . . 2 1 . . 2 . 1 . . . . . . 1 . . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 104 | . 2 1 1 . . . . 1 . 7 . 2 2 19 2 1 1 . 6 10 1 7 41 Power 10 | . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . 6 Propulsion 29 | . . 1 . . . . . . . 4 . 1 2 4 1 . . . 2 4 . 2 8 Utility 30 | . . . . . . . . 1 . 1 . 1 . 6 1 1 . . 2 1 . 4 12 Weapon 35 | . 2 . 1 . . . . . . 1 . . . 8 . . 1 . 1 5 . 1 15 Highest Loss Streak 13 | . 2 1 1 . . . . 1 . 3 . 2 1 10 2 1 1 . 3 4 1 3 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 17 | . 5 12 17 18 20 18 18 18 19 15 19 19 19 16 19 18 19 20 18 18 19 18 17 Power 1 | . . 1 1 2 2 2 2 2 3 2 1 1 1 . 1 2 3 3 2 2 1 1 1 Propulsion 1 | . . 1 2 3 3 3 2 3 3 1 1 . . . . . . 1 . . 1 1 1 Utility 6 | . 2 3 4 5 5 5 4 1 1 . 6 8 7 9 11 7 7 8 7 8 10 6 7 Weapon 6 | . 2 6 8 8 9 7 8 9 10 9 8 8 9 4 4 5 5 5 4 4 4 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . 1 . . . 3 3 . 1 1 . 2 . 1 6 . . 2 4 . . 8 Power 8 | . . . 1 . . . . 2 . . . . 1 . . . . . 2 1 . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . . . 1 . . . 1 . . . . 6 . . . 3 . . 3 Weapon 8 | . . . . . . . 2 1 . 1 . . 1 . 1 . . . . . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 100 99 99 96 77 99 91 95 99 91 91 87 87 82 84 87 93 93 91 93 93 91 77 Engine 6 | . 14 14 10 11 11 11 9 7 7 6 7 7 6 5 6 5 6 6 5 3 4 5 1 Treads 16 | . 21 15 33 33 33 33 36 29 30 16 15 14 10 8 2 8 13 13 15 14 11 10 4 Wheel 4 | . 6 12 . . . . . . . 6 7 7 6 4 9 6 6 6 4 4 5 4 . Device 15 | . 14 14 11 11 11 11 10 7 8 7 7 7 18 12 15 25 33 33 28 18 14 22 18 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 4 Processor 10 | . . . . . . . . 7 15 15 15 15 13 18 16 6 6 6 6 15 17 10 10 Protection 7 | . . . 10 11 11 11 8 18 12 14 14 11 4 5 6 5 . . 2 4 7 12 3 Energy Gun 3 | . 24 24 7 18 . 17 10 12 12 . . . . 2 . . . . . . . . . Ballistic Gun 10 | . 2 . 8 . . . 7 1 . 6 7 7 19 7 19 19 19 20 19 15 15 14 12 Ballistic Cannon 2 | . . . . . . . . . 2 6 7 7 . 7 . . . . . 2 4 5 1 Peak Build Rating 137 | 7 8 8 17 17 13 18 29 35 46 50 62 53 70 77 76 75 82 78 78 92 92 107 137 Average Rating 59 | 5 7 7 13 16 12 17 26 33 39 48 52 50 63 64 67 69 77 78 73 79 87 101 109 On Entrance 46 | . 7 8 8 17 12 13 18 29 33 46 50 53 49 70 54 70 74 78 78 67 91 87 105 Avg Prop Armor Cover (%) 11 | . 13 13 . . . . . . . 13 15 17 12 7 7 9 13 13 12 12 9 7 9 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 116 | 12 50 50 59 58 52 58 70 78 70 72 73 73 80 80 73 73 72 72 82 90 95 116 116 Greatest Support 130 | 40 40 40 60 60 60 60 80 80 80 80 28 28 28 58 56 28 28 28 101 108 28 130 126 Greatest Overweight (x) 28 | 2 3 3 . . . . . 1 . 2 2 2 2 2 2 2 2 2 2 28 3 4 4 Average Overweight (x) 1 | . . 2 . . . . . . . 1 2 2 2 1 1 2 2 2 1 2 3 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 1 11 13 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 5 12 17 18 19 18 19 19 20 15 19 19 19 16 19 18 19 20 18 18 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 11 12 18 20 20 18 20 20 20 16 20 20 20 18 20 19 20 20 16 20 19 16 5 Class Distribution -------------------- 23% | Mutant 20% | Scavenger-Tank 18% | Scavenger-Mutant 13% | Tank 8% | Scavenger-Gunner 5% | Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Matter Collected 12668 | 217 232 20 476 . . 107 323 277 369 644 60 89 636 1743 232 497 186 . 694 1922 302 1213 2429 Remotely 457 | . . . . . . . . . . . . . . . . 10 . . . . . 102 345 Salvage Created 15893 | 10 311 36 1070 . . 154 651 930 276 512 . 34 819 2484 305 313 241 . 1039 2384 214 1293 2817 Parts 701 | 3 22 2 65 . . 15 29 35 12 22 . . 39 72 16 14 7 . 43 100 16 56 133 Haulers Intercepted 14 | . 1 . 4 . . . 1 2 . . . . 1 . . . . . . 1 . 2 2 Recyclers Shooed 6 | . . . . . . . 1 1 . . . . 2 . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . . . 12 19 . . . . . 18 9 . 46 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Combat Hostiles Destroyed 276 | . 11 2 22 . . 9 12 14 4 14 . 3 10 48 6 7 3 . 20 34 6 18 33 Melee 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 Guns 156 | . 5 1 10 . . 1 7 10 3 1 . 1 7 18 3 5 3 . 20 26 . 11 24 Cannons 50 | . . 1 6 . . . . . 1 10 . 2 . 15 . . . . . 7 . 7 1 AOE 63 | . 6 . 6 . . 8 5 4 . 3 . . 3 15 3 2 . . . . 5 . 3 Classes Destroyed 15 | 1 5 . 3 . . . 2 1 . 1 . 1 . . 1 . . . . . . . . Worker 15 | . . . 1 . . 1 1 1 . . . . 1 . . . . . . 3 . 2 5 Builder 8 | . . . . . . . 1 . . . . . . . . . . . . 2 . . 5 Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 1 . 4 . . . 1 2 . . . . 1 . . . . . . 1 . 2 2 Recycler 11 | . . . . . . . 1 3 . . . . 2 . . . . . . 3 . 1 1 Operator 6 | . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . Watcher 14 | . 1 . 2 . . . 2 . . . . . 1 . 1 . . . . 4 . 1 2 Swarmer 65 | . 5 2 3 . . 6 . . 3 7 . 2 5 10 . . . . 5 6 4 4 3 Grunt 115 | . 6 . 14 . . 2 9 8 . 4 . . 3 27 4 6 1 . 8 8 . 3 12 Brawler 7 | . . . 1 . . 1 . 1 . . . . . 1 . . . . 3 . . . . Duelist 4 | . . . . . . . . . . . . . . . 1 . . . 1 2 . . . Sentry 32 | . . . 4 . . . 3 2 1 . . . 1 7 . 1 . . 2 6 2 . 3 Hunter 19 | . . . . . . . . . . 2 . . . 2 . . 2 . . 3 . 4 6 Programmer 32 | . . . . . . . . 3 . 1 . . 1 . 1 . . . 1 9 . 7 9 Behemoth 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Best Kill Streak 15 | 1 7 2 3 . . 6 5 5 3 4 . 2 5 8 3 5 2 . 15 9 4 5 9 Combat Bots Only 15 | . 7 2 3 . . 6 3 3 3 4 . 2 4 8 3 5 2 . 15 7 4 5 5 Max Kills in Single Turn 3 | 1 2 1 3 . . 3 2 2 1 2 . 1 2 2 3 2 1 . 1 3 2 2 3 Gunslinging 1 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Exploded 3 | . 2 . 3 . . 2 2 2 . 2 . . 2 2 3 2 . . . . 2 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Hostile Shots Fired 1967 | . 57 10 61 . . 16 52 134 20 137 . 51 49 363 17 41 26 . 76 187 10 160 500 Missed 627 | . 21 4 14 . . 8 14 52 8 30 . 19 15 126 6 17 7 . 17 59 3 43 164 Hits 1340 | . 36 6 47 . . 8 38 82 12 107 . 32 34 237 11 24 19 . 59 128 7 117 336 Melee 15 | . . . 3 . . . . . . . . . . . . . . . 2 10 . . . Projectile 1325 | . 36 6 44 . . 8 38 82 12 107 . 32 34 237 11 24 19 . 57 118 7 117 336 AOE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 68 | . . . 1 . . 1 2 2 . 1 . . 1 11 1 3 2 . 3 9 . 3 28 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Damage Taken 20844 | . 384 51 625 . . 131 585 816 140 1320 . 605 351 3037 218 308 339 . 1043 2303 191 1942 6455 Core 2823 | . 66 8 40 . . 35 57 58 12 121 . 48 41 502 42 45 18 . 76 313 . 29 1312 Absorbed by Shields 1075 | . . . . . . . . . . . . . 199 414 . . . . . . . . 462 Redirected to Shielding 134 | . . . . . . . . 2 . 25 . 11 4 52 10 30 . . . . . . . Ignored by Resistances 2125 | . . . . . . . . . 33 190 . 90 36 259 12 90 17 . 115 386 33 375 489 Regen/Repaired (Parts) 446 | . . . 116 . . . 194 . . . . . . . . . . . . 136 . . . Core Remaining (%) 73 | 100 . 70 . . . 81 89 . . . . 65 . . . . . . 14 . 68 97 . Volleys Fired 807 | 8 29 5 63 . . 11 43 56 10 39 . 19 35 120 19 18 11 . 50 93 7 49 122 Largest 4 | 1 2 2 2 . . 2 2 2 2 2 . 2 3 3 3 3 3 . 3 4 2 4 4 Hottest 173 | 40 80 100 125 . . 112 122 122 122 105 . 68 86 173 90 90 90 . 90 131 86 148 150 Shots Fired 1956 | 8 48 10 121 . . 16 78 101 22 73 . 38 98 254 54 47 30 . 144 291 9 183 331 Gun 1572 | 8 44 5 84 . . 7 70 92 17 34 . 19 94 157 52 44 29 . 144 246 . 135 291 Cannon 279 | . . 5 32 . . . . . 5 34 . 19 . 73 . . . . . 42 2 47 20 Launcher 104 | . 4 . 5 . . 9 8 9 . 5 . . 4 24 2 3 . . . 3 7 1 20 Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 1550 | . 9 . 43 . . . 32 9 5 60 . 38 94 215 52 44 29 . 144 288 2 182 304 Thermal 294 | 8 28 10 73 . . 7 38 83 17 8 . . . 15 . . . . . . . . 7 Explosive 88 | . 4 . 5 . . 9 8 9 . 5 . . 4 24 2 3 . . . 1 3 . 11 Electromagnetic 23 | . 7 . . . . . . . . . . . . . . . . . . 2 4 1 9 Robot Hit Streak 48 | 4 6 4 13 . . 5 9 10 9 10 . 16 29 48 7 6 8 . 17 17 13 5 15 Robot Miss Streak 7 | 2 5 2 3 . . 6 3 3 2 5 . 4 3 4 3 3 1 . 3 5 1 7 4 Penetration Max 2 | . . . . . . . . . . . . . . 2 . . . . . 1 . 1 1 Secondary Targets 23 | . . . . . . . . . . . . . 1 4 . 1 1 . 3 10 . . 3 Max Gunslinging Chain 2 | . . . . . . . . . . . . . 1 1 . 1 1 . 1 2 . . 1 Shots Hit Robots 1349 | 5 25 6 75 . . 8 54 67 13 57 . 30 72 266 27 26 27 . 106 178 5 79 223 Core Hits 769 | 1 22 2 39 . . 11 34 41 11 40 . 7 35 178 18 18 10 . 43 89 10 50 110 Critical Kills 15 | . . . . . . . . . . . . . . 1 . . . . 1 2 . 2 9 Critical Parts Destroyed 27 | . . . . . . . . . . . . . . 1 . . 1 . 1 1 . 4 19 Critical Strikes 80 | . . . 1 . . 1 2 7 . 1 . 1 . 9 . . 1 . 3 9 . 12 33 Burn 13 | . . . 1 . . 1 2 7 . 1 . . . 1 . . . . . . . . . Destroy 44 | . . . . . . . . . . . . . . 2 . . 1 . 3 3 . 6 29 Blast 18 | . . . . . . . . . . . . 1 . 4 . . . . . 6 . 6 1 Sever 5 | . . . . . . . . . . . . . . 2 . . . . . . . . 3 Melee Attacks 141 | . 1 . . . . . . . . 11 . . . 66 . . 3 . . 22 . 4 34 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . . . . . 11 . . . 58 . . 3 . . 22 . 4 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . 8 . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 42402 | 53 566 87 1650 . . 713 1638 2027 252 1606 . 783 1709 10114 846 970 606 . 2446 5035 477 3267 7557 Guns 22255 | 53 281 34 781 . . 66 909 1391 200 217 . 304 1495 2711 585 513 442 . 2446 3505 . 1852 4470 Cannons 6158 | . . 53 362 . . . . . 52 611 . 479 . 1686 . . . . . 1168 . 1191 556 Explosions 8644 | . 285 . 507 . . 647 729 636 . 400 . . 214 2288 261 457 . . . 192 477 139 1412 Melee 5290 | . . . . . . . . . . 378 . . . 3429 . . 164 . . 170 . 30 1119 Ramming 55 | . . . . . . . . . . . . . . . . . . . . . . 55 . Kinetic 24850 | . 26 . 434 . . . 397 131 52 768 . 783 1495 4229 585 513 442 . 2446 4673 . 3043 4833 Thermal 3979 | 53 241 87 709 . . 66 604 1317 200 60 . . . 168 . . . . . 24 . 139 311 Explosive 7078 | . 253 . 507 . . 647 637 579 . 400 . . 214 2288 261 457 . . . . 262 . 573 Electromagnetic 1150 | . 46 . . . . . . . . . . . . . . . . . . 168 215 . 721 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5290 | . . . . . . . . . . 378 . . . 3429 . . 164 . . 170 . 30 1119 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . 9 9 9 9 . 2 2 2 2 . 2 2 4 4 4 4 4 4 5 16 45 Average Corruption 4 | . . . 2 9 9 9 . 1 2 2 2 . 1 2 2 4 4 4 4 3 4 8 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 361 | . . . 12 . 10 14 . 5 10 23 2 . 7 40 21 26 15 3 21 49 18 24 61 Message Errors 98 | . . . 6 . . 2 . 2 2 2 1 . 4 12 11 8 6 . 4 9 5 6 18 Matter Fused 80 | . . . 2 . 4 4 . 1 . 10 . . . 9 2 1 2 2 6 19 6 4 8 Heat Flow Errors 41 | . . . 1 . 3 3 . . 2 2 . . 1 3 2 4 2 . . 6 5 1 6 Energy Discharges 36 | . . . 2 . . . . 2 2 1 1 . . 2 4 6 . 1 1 2 . 6 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Parts Fused 4 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 Data Loss (minor) 35 | . . . . . 1 2 . . 1 4 . . 1 8 1 2 2 . 4 2 . 3 4 Data Loss (major) 19 | . . . . . . 1 . . 1 2 . . . 3 . 1 . . . 5 1 2 3 Misfires 16 | . . . 1 . . 2 . . 2 . . . 1 1 1 2 1 . 1 1 . . 3 Alerts 5 | . . . . . 1 . . . . 1 . . . . . . . . 2 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 21 | . . . . . . . . . . . . . . 2 . 1 1 . 3 4 . 1 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 443 | . . 7 16 . . 23 15 15 . 124 . 1 . 39 . . 13 . . 35 8 43 104 Projectiles 96 | . . 7 5 . . . . . . 27 . 1 . 5 . . . . . 35 . 14 2 Explosions 135 | . . . 11 . . 23 15 15 . . . . . 2 . . . . . . 8 29 32 Melee 212 | . . . . . . . . . . 97 . . . 32 . . 13 . . . . . 70 Knockbacks 62 | . . . . . . . . . 2 15 . . . 27 . . . . . 5 . 11 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . . . . . 1 14 . . . 23 . . . . . 5 . 9 2 Secondary 8 | . . . . . . . . . 1 1 . . . 4 . . . . . . . 2 . Self-Inflicted Damage 814 | . 37 . . . . 54 12 . . 20 . . . 251 . . . . . . 97 114 229 Shots 25 | . 1 . . . . 2 1 . . 2 . . . 7 . . . . . . 4 1 7 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 114 195 361 . 238 253 295 282 225 373 . 79 260 378 163 288 106 . 51 363 229 456 487 Average Temperature 96 | . 41 100 109 . 107 87 79 95 66 144 . 41 86 96 38 129 50 . 13 84 77 158 81 Received Heat Transfer 3914 | . 84 . 216 . . 36 279 219 12 270 . 108 80 1104 99 219 18 . 207 285 9 42 627 Effects 20 | . . . . . . 3 2 2 . 1 . . . . . 3 . . . . . 7 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 6 | . . . . . . . . 2 . . . . . . . . . . . . . 4 . Interference 8 | . . . . . . 3 2 . . . . . . . . 3 . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . 19 . Martial Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . 65 Longest Duration 65 | . . . . . . . . . . . . . . . . . . . . . . . 65 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . 6 4 . . . . . 1 . . . . . 1 . . . Heat Transferred 8224 | 125 500 186 1628 . . 222 1247 2751 370 185 . . . 462 . . . . . 100 . 100 348 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Maximum Alert Level 5 | . 1 . 1 . . . . 1 . . . . 1 5 3 . . . . 2 2 2 2 Low Security (%) 36 | 100 83 100 78 100 . 100 100 55 . . . . 95 2 . . . . . 11 . . 15 Level 1 26 | . 16 . 21 . . . . 44 . . . . 4 9 . . . . . 50 11 48 63 Level 2 19 | . . . . . . . . . . . . . . 17 . . . . . 38 88 51 20 Level 3 10 | . . . . . . . . . . . . . . 31 100 . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . 20 . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . 19 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1989 | 5 241 81 231 81 . 172 169 318 . . . . 208 1989 1043 . . . . 516 606 586 502 Initial 1043 | . . 81 5 81 . . 35 29 . . . . 25 145 1043 . . . . 444 360 317 281 Average 406 | . 78 18 114 74 . 97 77 164 . . . . 24 1063 905 . . . . 327 543 411 310 Influence Increases 10137 | 5 361 50 674 . . 271 464 627 100 340 . 80 379 2114 177 150 150 . 565 1442 256 797 1135 Destroy 0b10 Robot/C 5680 | . 220 40 440 . . 180 240 280 80 280 . 60 200 960 120 140 120 . 460 680 160 360 660 Destroy 0b10 Robot/NC 450 | 5 15 . 35 . . 5 30 35 10 15 . . 35 40 5 . 5 . 10 70 . 55 80 Destroy Leader 1038 | . 44 10 112 . . 30 66 84 10 30 . 20 54 70 32 10 20 . 40 180 . 78 148 Allied During Kill 52 | . . . . . . . . . . . . . . . . . 5 . 10 13 10 14 . Successful Hack 180 | . 20 . 9 . . . 10 50 . . . . 42 . 12 . . . . 37 . . . Disable Machine 435 | . 15 . 15 . . . 45 120 . . . . 15 15 . . . . . 45 15 90 60 Anti-Garrison Action 850 | . . . . . . . . . . . . . . 800 . . . . . . 50 . . Destroy Structure 747 | . 17 . 33 . . 56 58 58 . . . . 33 79 8 . . . . 102 21 170 112 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . 300 . . . Lose Combat Pursuer 405 | . 30 . 30 . . . 15 . . 15 . . . 150 . . . . 45 15 . 30 75 Influence Decreases 9706 | 5 153 242 481 148 61 180 489 412 317 326 78 38 213 333 1352 752 362 . 335 1157 165 867 1240 Entered New Map 2770 | . . 127 11 128 61 . 56 37 105 13 78 . 17 63 946 302 41 . . 86 155 289 255 Time Decay 5491 | 5 133 105 460 20 . 180 433 365 212 263 . 38 191 . 386 440 311 . 245 711 . 428 565 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 975 | . 20 10 10 . . . . 10 . 50 . . 5 190 20 10 10 . 50 100 10 70 410 Lost Ally 220 | . . . . . . . . . . . . . . 80 . . . . 40 10 . 80 10 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 56 | . 2 . 3 . . . 2 10 . . . . 5 . 3 . . . 1 14 . 7 9 Investigation 6 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . Extermination 18 | . . . . . . . . 2 . . . . 2 . 2 . . . . 5 . 3 4 Reinforcement 22 | . 1 . 1 . . . 1 4 . . . . 2 . . . . . . 4 . 4 5 Assault 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Garrison 8 | . . . . . . . . 4 . . . . 1 . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Construction Impeded 8 | . . . . . . . . 2 . . . . . . . . . . . 1 . 2 3 Haulers Reinforced 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Distress Signals 9 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 387 | . 20 3 29 . . 9 19 19 4 15 . 3 13 57 8 7 6 . 28 49 8 28 62 Peak Tracking Total 13 | . 9 2 5 . . 6 4 3 4 4 . 2 3 5 3 4 3 . 8 7 4 5 13 Tactical Retreats 20 | . 1 . 1 . . . 1 . . 1 . . . 8 . . . . 3 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Traps Triggered 46 | . 1 . 7 . . . 1 1 . . . . 1 14 2 . . . . 9 8 2 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Machines Disabled 33 | . 1 . 1 . . . 3 8 . . . . 1 3 . . . . 1 3 2 6 4 Max in Single Turn 4 | . 1 . 1 . . . 3 4 . . . . 1 1 . . . . 1 1 1 2 1 Garrison Relay 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Machines Accessed 51 | . 3 . 6 . 2 . 3 7 1 . . . 5 . 4 2 . 4 . 11 . 1 2 Terminals 17 | . 3 . 4 . . . 1 5 . . . . 3 . . . . . . 1 . . . Fabricators 6 | . . . . . . . . 2 . . . . . . . . . . . 4 . . . Repair Stations 7 | . . . 2 . . . 2 . . . . . . . 1 . . . . 1 . . 1 Recycling Units 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . Scanalyzers 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . Total Hacks 138 | . 12 . 15 . 6 . 8 15 1 . . . 13 . 7 3 . 29 . 23 . 2 4 Successful 102 | . 9 . 10 . 6 . 7 9 1 . . . 10 . 4 3 . 29 . 12 . 1 1 Failed 36 | . 3 . 5 . . . 1 6 . . . . 3 . 3 . . . . 11 . 1 3 Catastrophic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 11 . 8 . 1 . 1 11 . . . . 8 . . . . . . 11 . . . Terminals 49 | . 12 . 11 . . . 2 12 . . . . 10 . . . . . . 1 . 1 . Fabricators 15 | . . . . . . . . 3 . . . . . . . . . . . 12 . . . Repair Stations 18 | . . . 4 . . . 6 . . . . . . . 3 . . . . 2 . . 3 Recycling Units 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . Scanalyzers 8 | . . . . . . . . . . . . . 2 . 1 . . . . 3 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . Terminal Hacks 48 | . 3 . 1 . 6 . 1 . 1 . . . 3 . . 3 . 29 . . . 1 . Record 20 | . . . . . 5 . 1 . . . . . . . . 2 . 11 . . . 1 . Part Schematic 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 1 . . . . 7 . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Repair Station Hacks 14 | . . . 4 . . . 6 . . . . . . . 1 . . . . 2 . . 1 Scan Component 8 | . . . 2 . . . 3 . . . . . . . 1 . . . . 1 . . 1 Repair 6 | . . . 2 . . . 3 . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . Retrieve Study 5 | . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Unlock Access 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 29 | . 6 . 5 . . . . 8 . . . . 5 . . . . . . 5 . . . Terminals 24 | . 6 . 5 . . . . 7 . . . . 5 . . . . . . 1 . . . Assimilate 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . Botnet 12 | . 3 . 3 . . . . 3 . . . . 3 . . . . . . . . . . Skim 10 | . 3 . 2 . . . . 3 . . . . 2 . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . . . . . . 4 . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 4 . . . 3 7 . . . . 4 . 3 . . . . 9 . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 1 . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . 1 . 1 . . . . 3 . . . Parts Repaired 6 | . . . 2 . . . 3 . . . . . . . . . . . . 1 . . . Time 204 | . . . 58 . . . 96 . . . . . . . . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . 7 . . . . . 3 3 . . Machine Destruction 10 | . . . . . . . . . . . . . . 7 . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 6 2 Autooverrided 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Robots Rewired 10 | . . . . . . . . . . . . . . 6 . . . . 1 . 3 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Total Allies 16 | . . . . . . . . . . . . . 1 6 . . 1 . 2 1 3 1 1 Largest Group 6 | . . . . . . . . . . . . . . 6 . . 1 1 2 1 3 3 1 Highest-Rated Group 181 | . . . . . . . . . . . . . . 84 . . 85 85 181 30 87 87 45 Highest-Rated Ally 96 | . . . . . . . . . . . . . . 14 . . 85 85 96 30 29 47 45 Initial Warlord ECA Mod 4 | . . . . . . . . . . . . . . . 4 4 4 4 3 3 3 3 2 Total Orders 16 | . . . . . . . . . . . . . . 1 2 . 1 . . 6 1 2 3 GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 14 | . . . . . . . . . . . . . . 1 1 . . . . 6 1 2 3 Ally Attacks 72 | . . . . . . . . . . . . . 2 7 . . 6 . 16 4 15 22 . Total Damage 1814 | . . . . . . . . . . . . . 31 . . . 380 . 774 21 246 362 . Kills 14 | . . . . . . . . . . . . . . . . . 3 . 5 . 2 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Active Infowar (turns) 6922 | 97 622 496 674 43 346 25 188 . . . . . . . 879 1077 749 111 559 . . . 1056 Optics 1056 | . . . . . . . . . . . . . . . . . . . . . . . 1056 Seismic 2491 | 97 622 496 674 43 346 25 188 . . . . . . . . . . . . . . . . Cloaking 3527 | . . . . . . . . . . . . . . . 874 1077 749 111 559 . . . 157 ECM 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis Total 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . . . . . . . 2 1 1 . . . 2 2 . 2 . . . . Drone Launches 14 | . . . . . . . . . . . . . . 1 1 . . . . 6 1 2 3 Drone Recoveries 14 | . . . . . . . . . . . . . . 1 1 . . . . 6 1 2 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Turns Passed 23928 | 186 622 496 1392 43 346 370 1073 1001 1042 1580 1201 616 934 2786 912 1089 749 111 814 3205 618 1044 1698 Spaces Moved 13288 | 103 340 340 629 27 216 209 301 483 615 971 904 428 593 1299 650 822 462 83 469 1690 370 539 745 Core 24 | 10 . . . . . . . . . . . . . . . . . . . 1 . . 13 Treads 4286 | 93 198 23 629 27 216 209 301 483 615 162 . . . 406 . . . . 104 517 . 88 215 Legs 509 | . . . . . . . . . . . . . . . . . . . . . . . 509 Wheels 8469 | . 142 317 . . . . . . . 809 904 428 593 893 650 822 462 83 365 1172 370 451 8 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 130 130 160 160 160 160 160 160 160 115 130 130 130 115 115 120 120 120 120 120 135 135 50 Average Speed 142 | 155 147 138 160 160 160 160 160 160 161 145 130 130 130 162 122 120 120 120 128 144 135 141 141 Slowest Speed 1450 | 160 160 240 160 160 160 160 160 240 162 245 130 130 130 320 130 120 120 120 160 1450 135 163 330 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . 3 . . . . . . . . . 7 . 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 4 63 82 42 11 61 47 29 11 70 85 81 56 18 68 17 90 47 68 66 39 38 16 22 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 10 | . . 3 . . 1 . . . . 2 . . . . . 1 1 1 1 . . . . Known Exits Taken 14 | . 1 . 1 . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 22 | . . 1 . . . . . . 3 4 4 5 . . . 2 2 . 1 . . . . Spaces Dug 24 | . . . . . . . . . . 5 . . . . . . . . . 17 . 2 . Terrain Destroyed 684 | . 16 . 33 . . 63 59 64 . 47 . 1 31 95 7 16 . . 1 59 10 118 64 Melee 24 | . . . . . . . . . . 5 . . . . . . . . . 17 . 2 . Projectile 137 | . . . . . . . . . . 1 . 1 . . . . . . 1 32 . 87 15 AOE 518 | . 16 . 33 . . 63 59 64 . 41 . . 31 95 7 16 . . . 10 10 29 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Res Total 16733 | 118 407 354 893 28 217 228 833 607 643 1055 933 450 688 1670 735 902 634 94 614 2278 476 719 1157 Wait 1623 | . 10 6 135 . . 1 449 37 . 6 1 . 29 57 35 32 151 12 66 361 9 80 146 Move 13263 | 102 339 339 628 26 215 208 300 482 614 970 903 427 592 1296 649 821 461 82 468 1689 369 538 745 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 1 10 1 16 . 1 . 11 6 . 3 12 2 5 4 6 5 1 . 4 19 . 1 17 Fast Attach 117 | 7 2 1 4 . . . 6 5 5 . 2 . 6 15 5 5 1 . 1 25 . 4 23 Attach 101 | . 1 1 4 . . 2 3 3 . 9 2 1 2 10 3 4 1 . 6 13 1 13 22 Detach 50 | . 1 1 4 2 . . 2 . . 3 2 . 1 4 2 5 . . . 7 . 8 8 Swap 204 | . 11 . 23 . . 6 6 11 4 12 2 . 8 21 7 5 5 . 3 30 11 16 23 Drop 134 | . 3 . 16 . 1 . 13 7 8 1 9 1 10 7 9 7 . . 5 19 . . 18 Fire 807 | 8 29 5 63 . . 11 43 56 10 39 . 19 35 120 19 18 11 . 50 93 7 49 122 Melee 140 | . 1 . . . . . . . . 11 . . . 66 . . 3 . . 22 . 4 33 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 125 | . . . . . . . . . . . . . . 69 . . . . . . 56 . . Rewire 38 | . . . . . . . . . 2 1 . . . 1 . . . . 11 . 23 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac / *Fac) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 3 exits: Arm / Tes x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 187 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 5) 512 | -10/Materials | Identified exit to Mines 622 | -10/Materials | Destroyed 7 combat bots 809 | -10/Materials | Entered Mines 822 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 860 | -10/Mines | Learned location of Storage (-9) 1254 | -10/Mines | Discovered new exit (range 10) 1281 | -10/Mines | Learned location of Zion (-7) 1295 | -10/Mines | Discovered new exit (range 3) 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1306 | -9/Materials | Identified exit to Mines 1834 | -9/Materials | Discovered new exit (range 10) 1953 | -9/Materials | Repaired Lgt. Armor Plating 2069 | -9/Materials | Build established: Scavenger-Mutant 2277 | -9/Materials | Repaired Hvy. Assault Rifle 2447 | -9/Materials | Discovered new exit (range 15) 2697 | -9/Materials | Entered Mines 2733 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2733 | -9/Mines | Discovered new exit (range 5) 2740 | -9/Mines | Entered Exiles 2780 | -9/Exiles | Met 8R-AWN 2806 | -9/Exiles | Met EX-HEX 2851 | -9/Exiles | Met EX-BIN 2868 | -9/Exiles | Aligned with FarCom system 2870 | -9/Exiles | Given EX-Vault access code 2908 | -9/Exiles | Opened EX-Vault 2922 | -9/Exiles | Found Field Lobotomy Kit 2955 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3011 | -9/Exiles | Met EX-DEC 3072 | -9/Exiles | Discovered new exit (range 10) 3086 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3086 | -9/Exiles | Entered Mines 3439 | -8/Mines | Discovered new exit (range 12) 3456 | -8/Mines | Entered Materials 3456 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3670 | -8/Materials | Discovered new exit (range 15) 3750 | -8/Materials | Repaired Hvy. Armor Plating 3783 | -8/Materials | Repaired Mni. Grenade Launcher 4467 | -8/Materials | Repaired Lgt. Treads 4529 | -8/Materials | Entered Factory 4529 | -7/Factory | Evolved 2 slots: Utility x2 4860 | -7/Factory | Garrison activated, responded to threat 5182 | -7/Factory | Garrison activated, responded to threat 5343 | -7/Factory | Discovered new exit (range 4) 5529 | -7/Factory | Identified exit to Lower Caves 5530 | -7/Factory | Entered Lower Caves 5898 | -7/Lower Caves | Build established: Mutant 6090 | -7/Lower Caves | Encountered a Warlord checkpoint 6135 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6546 | -7/Lower Caves | Discovered new exit (range 8) 6570 | -7/Lower Caves | Identified exit to Lower Caves 6572 | -7/Lower Caves | Entered another Lower Caves area 6747 | -7/Lower Caves | Lost 3 parts (3n) 6999 | -7/Lower Caves | Spotted B-75 Beast 7230 | -7/Lower Caves | Ambushed by research squad 7537 | -7/Lower Caves | Discovered new exit (range 8) 7548 | -7/Lower Caves | Identified exit to Factory 7917 | -7/Lower Caves | Discovered new exit (range 11) 7929 | -7/Lower Caves | Identified exit to Zion 8152 | -7/Lower Caves | Entered Zion 8178 | -7/Zion | Learned location of 1 exit from Proximity Caves 8207 | -7/Zion | Given the Hacking Drone Bay 8207 | -7/Zion | Found Prototype Device 8229 | -7/Zion | Identified Hacking Drone Bay 8256 | -7/Zion | System corruption cleaned by Quarantine Array 8563 | -7/Zion | Given A8's code to call for help 8610 | -7/Zion | Found Relay Coupler [Programmer] 8612 | -7/Zion | Found Relay Coupler [Programmer] 8617 | -7/Zion | Found Relay Coupler [Programmer] 8620 | -7/Zion | Found Relay Coupler [Programmer] 8623 | -7/Zion | Found Relay Coupler [Programmer] 8682 | -7/Zion | Found Prototype Device 8682 | -7/Zion | Identified Phasing AFG 8976 | -7/Zion | Build established: Derelict-Mutant 9254 | -7/Zion | Discovered new exit (range 12) 9268 | -7/Zion | Identified exit to Proximity Caves 9353 | -7/Zion | Entered Proximity Caves 9356 | -6/Proximity Caves | Learned 8 Factory zone layouts 9588 | -6/Proximity Caves | Spotted B-75 Beast 9667 | -6/Proximity Caves | Destroyed B-75 Beast 9950 | -6/Proximity Caves | Build established: Mutant 9969 | -6/Proximity Caves | Entered Factory 9969 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10285 | -6/Factory | Build established: Tank 10809 | -6/Factory | Garrison activated, responded to threat 10901 | -6/Factory | Identified exit to Garrison 10903 | -6/Factory | Entered Garrison 10943 | -6/Garrison | Triggered checkpoint 11143 | -6/Garrison | Garrison Relay disabled 11261 | -6/Garrison | Spotted B-75 Beast 11291 | -6/Garrison | Destroyed B-75 Beast 11312 | -6/Garrison | Destroyed 8 combat bots 11327 | -6/Garrison | Triggered checkpoint 11402 | -6/Garrison | Garrison Relay disabled 11434 | -6/Garrison | Triggered checkpoint 11515 | -6/Garrison | Lost 10 parts (1p2n3u4w) 11681 | -6/Garrison | Triggered checkpoint 11721 | -6/Garrison | Triggered checkpoint 11872 | -6/Garrison | Triggered checkpoint 11968 | -6/Garrison | Discovered new exit (range 14) 12341 | -6/Garrison | Build established: Commander-Tank 12355 | -6/Garrison | Triggered checkpoint 12357 | -6/Garrison | Triggered checkpoint 12394 | -6/Garrison | Lost 6 allies 12651 | -6/Garrison | Discovered new exit (range 12) 12675 | -6/Garrison | Identified exit to Factory 12745 | -6/Garrison | Triggered checkpoint 12746 | -6/Garrison | Core integrity fell below 50% 12781 | -6/Garrison | Build established: Scavenger-Tank 12928 | -6/Garrison | Discovered exit to Factory (range 14) 13019 | -6/Garrison | Triggered checkpoint 13197 | -6/Garrison | Triggered checkpoint 13234 | -6/Garrison | Lost 3 parts (1u2w) 13348 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13512 | -6/Garrison | Build established: Scavenger-Gunner 13546 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13689 | -6/Garrison | Entered Factory 14410 | -6/Factory | Discovered new exit (range 16) 14431 | -6/Factory | Identified exit to Lower Caves 14469 | -6/Factory | Build established: Tank 14601 | -6/Factory | Entered Lower Caves 14607 | -6/Lower Caves | Met a Warlord Commander 14608 | -6/Lower Caves | Learned location of Warlord (-5) 14609 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14611 | -6/Lower Caves | Found Encrypted Comm Array 14648 | -6/Lower Caves | Entered a destroyed Warlord outpost 14788 | -6/Lower Caves | Encountered a Warlord checkpoint 15357 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15438 | -6/Lower Caves | Learned location of 1 exit from Factory 15570 | -6/Lower Caves | Learned Factory terminal intel 15672 | -6/Lower Caves | Discovered new exit (range 6) 15677 | -6/Lower Caves | Identified exit to Lower Caves 15690 | -6/Lower Caves | Entered another Lower Caves area 15802 | -6/Lower Caves | Learned location of 1 exit from Factory 15902 | -6/Lower Caves | Spotted B-75 Beast 15904 | -6/Lower Caves | Assimilated B-75 Beast with FLK Orb 15950 | -6/Lower Caves | Build established: Gunner 16090 | -6/Lower Caves | Encountered a Warlord checkpoint 16139 | -6/Lower Caves | Discovered new exit (range 11) 16149 | -6/Lower Caves | Identified exit to Data Miner 16439 | -6/Lower Caves | Entered Data Miner 16439 | -6/Data Miner | Accompanied by 1 ally 16439 | -6/Data Miner | Discovered new exit (range 6) 16462 | -6/Data Miner | Met Data Miner 16483 | -6/Data Miner | Learned location of Section 7 (-2) 16483 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16510 | -6/Data Miner | Received God Mode back door access code from Data Miner 16537 | -6/Data Miner | Identified exit to Proximity Caves 16550 | -6/Data Miner | Entered Proximity Caves 16550 | -5/Proximity Caves | Accompanied by 1 ally 16553 | -5/Proximity Caves | Spotter reported a threat 16553 | -5/Proximity Caves | Spotter reported a threat 16648 | -5/Proximity Caves | Escorted by Enhanced Grunt 16793 | -5/Proximity Caves | Core integrity fell below 20% 16840 | -5/Proximity Caves | Learned location of Armory (-3) 16851 | -5/Proximity Caves | Learned Factory emergency access door positions 17028 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17106 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17197 | -5/Proximity Caves | Destroyed 15 combat bots 17202 | -5/Proximity Caves | Lost 3 parts (2n1w) 17348 | -5/Proximity Caves | Discovered new exit (range 8) 17358 | -5/Proximity Caves | Identified exit to Factory 17364 | -5/Proximity Caves | Entered Factory 17364 | -5/Factory | Accompanied by 1 ally 17364 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17365 | -5/Factory | Identified exit to Factory 17367 | -5/Factory | Loaded intel: 26 terminal locations 17504 | -5/Factory | Build established: Scavenger-Tank 17531 | -5/Factory | Incoming investigation squad redirected 17664 | -5/Factory | Search patrols dispatched 17808 | -5/Factory | Repaired Hvy. Machine Gun+ 18356 | -5/Factory | Destroyed 7 combat bots 18362 | -5/Factory | Lost 4 parts (3n1u) 18698 | -5/Factory | Discovered new exit (range 10) 18728 | -5/Factory | Identified exit to Upper Caves 18864 | -5/Factory | First assault squad dispatched 18893 | -5/Factory | Incoming assault squad redirected 19705 | -5/Factory | Build established: Scientist-Mutant 19714 | -5/Factory | Found Powered Armor 20099 | -5/Factory | Build established: Scavenger-Tank 20527 | -5/Factory | Identified exit to Garrison 20569 | -5/Factory | Entered Garrison 20634 | -5/Garrison | Triggered checkpoint 20667 | -5/Garrison | Garrison Relay disabled 20715 | -5/Garrison | Triggered checkpoint 20743 | -5/Garrison | Discovered new exit (range 6) 20748 | -5/Garrison | Identified exit to Factory 20863 | -5/Garrison | Triggered checkpoint 20977 | -5/Garrison | Triggered checkpoint 21026 | -5/Garrison | Discovered exit to Factory (range 11) 21103 | -5/Garrison | Triggered checkpoint 21187 | -5/Garrison | Entered Factory 21187 | -4/Factory | Accompanied by 3 allies 21187 | -4/Factory | Evolved 2 slots: Utility x2 21348 | -4/Factory | Identified exit to Upper Caves 21348 | -4/Factory | Identified exit to Extension 21490 | -4/Factory | Build established: Scavenger-Gunner 21536 | -4/Factory | Lost 3 allies 21742 | -4/Factory | Crushed by falling debris 21742 | -4/Factory | System corruption reached 10% 21773 | -4/Factory | Lost 3 parts (3u) 21897 | -4/Factory | Discovered new exit (range 15) 22018 | -4/Factory | Build established: Tank 22231 | -4/Factory | Entered Research 22231 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 22409 | -3/Research | Identified exit to Armory 22409 | -3/Research | Identified exit to Testing 22489 | -3/Research | Build established: Scavenger-Tank 22738 | -3/Research | Lost 5 parts (1p3u1w) 22808 | -3/Research | System corruption reached 10% 23048 | -3/Research | Lost 5 parts (1p1n1u2w) 23558 | -3/Research | Build established: Scavenger-Gunner 23594 | -3/Research | Lost 3 parts (2n1u) 23704 | -3/Research | Lost 11 parts (1p2n4u4w) 23881 | -3/Research | System corruption reached 30% 23908 | -3/Research | Core integrity fell below 50% 23923 | -3/Research | Released all parts (8) 23926 | -3/Research | Cargo convoy interrupted 23926 | -3/Research | Core integrity fell below 20% 23926 | -3/Research | Spotted Executioner 23926 | -3/Research | Spotted Striker 23926 | -3/Research | Spotted Striker 23929 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23923_ Released Adv. Target Analyzer. 23923_ Released Adv. Targeting Computer. 23923_ Released Nanoactuators. 23923_ Released Antimatter Reactor. [Achievement: Live, Flee, And Rebuild] 23924_ R-10 Processor collects Energy Filter. 23925_ C-45 Heavy ARC bursts open, deploying its payload. 23925_ H-77 Assassin unfolds itself. 23925_ X-82 Rainmaker unfolds itself. 23925_ M-36 Artificer unfolds itself. 23925_ U-05 Engineer builds a Wall. 23925_ U-05 Engineer lays Concrete. 23926_ ALERT: Cargo convoy interrupted, initiating access lockdown. 23926_ Catalytron disabled. 23926_ U-05 Engineer builds a Wall. 23926_ U-05 Engineer lays Concrete. 23926_ C-45 Heavy ARC bursts open, deploying its payload. 23926_ Striker unfolds itself. 23927_ U-05 Engineer builds a Wall. 23928_ R-10 Processor collects Adv. Remote Datajack. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####????????????? | | ????????????????##############??? ????????????? | | ??????????????### #?? ????????????? | | ??????????????#"" #?? """""?? ?#??????? | | ??????????????#"" """ """ #? """""" #??????? | | ??????????????#"" """ """ #? """"" #??????? | | ??????????????#S " " """ # #??????? | | ??????????????#"" # #??????? | | ??????????????#"" % + !!! ] #??????? | | ??????????????#"" "" " !! #??????? | | ??????????????### """ ! KK !! #??????? | | ????????????????# """ %/!!p hE #??????? | | ????????????????# !]! x pp #??????? | | ????????????????# *![|R #####/#######??????? | | ?????????????##########p#@### #?p? ???????????? | | ?????????????# u =u #i??? ?????????? | | ?????????????# | # ???????? | | ?????????????# ^ A i ??????? | | ?? ??????????# ?????? | | ? ???????????# ^ ??????? | | ???????????# "!" ^ """"" """"" ??????? | | /############# "=" """"" """"?????????? | | """ """"" """??????????? | | ??????????? | | g ?????????? | | k A ?????????? | | ####### ######+#############/#### ????????? | | # #?# #???????? ??? ? ????????? | | # #?# #???????? ???? ???????????? | | # #?# #????????? ?????? ???????????? | | # ### #????????? ?????????????????? | | + + #????????? #????????????????? | | ##### ! #?????????? #????????????????? | | #???# ! #?????????? #????????????????? | | #???# #?????????????????????????????? | | #???# #?????????????????????????????? | | #######???##########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 1950 Resistance: KI 25 Resistance: TH 20 Resistance: EX 50 Core Shielding 20 Power Shielding 33 Propulsion Shielding 33 Weapon Cycling 20 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 16 Launcher Accuracy 30 Target Analysis 12 Core Analysis 6 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -6/Factory | Hacked M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 16% | -9/Materials Hvy. Assault Rifle | 64% | -9/Materials Hvy. Armor Plating | 72% | -8/Materials Mni. Grenade Launcher | 74% | -8/Materials Lgt. Treads | 30% | -8/Materials Hvy. Machine Gun | 9% | -5/Factory Studied --------- Hvy. Machine Gun | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer I Like You, Cogmind King Drone Live, Flee, And Rebuild Part-time Excavator Suspicious The Oracle Challenges ------------ None Game ------ Seed ThrusterAntisysAxe Manual? 0 Play Time 03:00:22 Cumulative 59.6 hours Start 2026.02.26 @ 20:00:12 End 2026.02.26 @ 23:22:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6291ec26-90e9-4b0e-8d8f-8d82e41b885c