Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.29 @ 01:53:25 Player: Shodan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (4386) 4386 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1239) 1239 TOTAL SCORE: 8690 Bonus ------- High Alert Combat Kills 1239 Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (10) --- Light Nuclear Core Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Enhanced Optical Array Improved Light Armor Plating Enhanced Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod Improved Light Armor Plating Shield Generator System Backup Module Recalibrator Arc Projector Improved EM Pulse Cannon Enhanced Autogun [Rating: 49] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 155 | 6 6 21 45 77 Power 18 | 1 . 2 7 8 Engine 15 | 1 . 2 5 7 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 31 | 2 . 4 12 13 Treads 2 | . . . . 2 Leg 26 | . . 3 12 11 Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 47 | 1 3 5 11 27 Device 14 | . 1 . 3 10 Storage 13 | 1 1 1 3 7 Processor 3 | . . 1 . 2 Hackware 1 | . . . . 1 Protection 16 | . 1 3 5 7 Artifact . | . . . . . Weapon 59 | 2 3 10 15 29 Energy Gun 17 | 1 . 4 7 5 Energy Cannon 16 | . 2 5 3 6 Ballistic Gun 15 | 1 . 1 1 12 Ballistic Cannon 4 | . . . 2 2 Launcher 4 | . 1 . 2 1 Special Weapon 3 | . . . . 3 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 . 2 Parts Lost 47 | . . 6 6 35 Power 4 | . . 1 . 3 Propulsion 19 | . . 3 2 14 Utility 9 | . . 1 1 7 Weapon 15 | . . 1 3 11 Highest Loss Streak 12 | . . 3 2 12 Average Slot Usage (%) 92 | . 100 88 87 95 Engine 7 | . 14 10 5 6 Core 1 | . . . 3 . Leg 22 | . . 3 27 26 Wheel 3 | . 28 19 . . Device 6 | . 11 5 4 6 Storage 11 | . 14 11 9 12 Processor 4 | . . 5 . 8 Protection 8 | . 2 10 11 6 Energy Gun 4 | . . 5 8 1 Energy Cannon 5 | . 13 5 4 4 Ballistic Gun 6 | . 7 7 2 8 Ballistic Cannon 2 | . . . 6 1 Launcher 3 | . 7 3 3 2 Naked Turns . | . . . . . Heaviest Build 85 | 12 27 34 55 85 Greatest Support 72 | 20 20 30 72 72 Greatest Overweight (x) 12 | . 1 7 3 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 18 | 6 10 10 14 18 Average Capacity 10 | 5 7 8 9 12 Most Carried 14 | 6 7 8 10 14 Average Carried 9 | 3 6 7 8 11 Final Capacity 10 | 6 10 8 10 10 Final Carried 10 | 4 7 8 10 8 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Tank 13% | Tank 11% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 3726 | 227 58 476 919 2046 Remotely . | . . . . . Salvage Created 4721 | . 73 549 984 3115 Parts 239 | . 5 32 50 152 Haulers Intercepted 5 | . . 1 2 2 Recyclers Shooed 4 | . 1 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 85 | . . 10 18 57 Guns 46 | . . 7 9 30 Cannons 25 | . . 2 9 14 AOE 13 | . . 1 . 12 Classes Destroyed 14 | . 2 4 4 4 Worker 7 | . . 2 . 5 Builder 8 | . . . . 8 Tunneler 1 | . . . 1 . Hauler 5 | . . 1 2 2 Recycler 3 | . 1 . . 2 Mechanic 2 | . . . . 2 Operator 2 | . 1 1 . . Swarmer 4 | . . . . 4 Grunt 54 | . . 5 11 38 Brawler 2 | . . . 1 1 Duelist 2 | . . . 1 1 Sentry 11 | . . 5 4 2 Hunter 7 | . . . 1 6 Programmer 5 | . . . . 5 Best Kill Streak 8 | . 1 3 2 8 Combat Bots Only 6 | . . 3 2 6 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 3 | . . 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 7944 | . 52 754 1796 5342 Core 1306 | . 24 124 453 705 Absorbed by Shields 13 | . . . . 13 Core Remaining (%) 69 | 100 90 69 17 . Volleys Fired 324 | . 4 49 92 179 Largest 3 | . 2 2 3 3 Hottest 188 | . 98 136 188 149 Shots Fired 707 | . 8 81 194 424 Gun 432 | . 3 53 107 269 Cannon 238 | . 4 20 84 130 Launcher 35 | . 1 8 3 23 Special 2 | . . . . 2 Kinetic 359 | . 3 31 70 255 Thermal 160 | . 4 28 117 11 Explosive 35 | . 1 8 3 23 Electromagnetic 151 | . . 14 4 133 Robot Hit Streak 19 | . 3 7 19 12 Robot Miss Streak 7 | . 1 4 5 7 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . . . 2 4 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 435 | . 5 58 116 256 Core Hits 247 | . 3 26 39 179 Critical Hits 5 | . . 1 . 4 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11625 | . 99 995 2065 8466 Guns 4833 | . 10 588 1083 3152 Cannons 2975 | . 80 204 951 1740 Explosions 3796 | . . 197 31 3568 Melee . | . . . . . Ramming 21 | . 9 6 . 6 Kinetic 3846 | . 10 320 666 2850 Thermal 3409 | . 80 306 1281 1742 Explosive 1886 | . . 197 31 1658 Electromagnetic 2463 | . . 166 87 2210 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged 2 | . . . . 2 Effects 54 | . . . . 54 Message Errors 12 | . . . . 12 Matter Fused 12 | . . . . 12 Heat Flow Errors 2 | . . . . 2 Energy Discharges 2 | . . . . 2 Parts Rejected 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Misfires 4 | . . . . 4 Targeting Errors 14 | . . . . 14 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 492 | . 10 15 48 419 Projectiles 87 | . 10 . 48 29 Explosions 405 | . . 15 . 390 Melee . | . . . . . Knockbacks 17 | . . . 13 4 Impact . | . . . . . Kinetic 15 | . . . 11 4 Secondary 2 | . . . 2 . Self-Inflicted Damage 335 | . 52 23 . 260 Shots 7 | . 1 1 . 5 Rammed 4 | . 1 1 . 2 Targets Rammed 4 | . 1 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 772 | . 76 365 772 635 Average Temperature 179 | . 33 64 257 165 Received Heat Transfer 2829 | . . 324 774 1731 Effects 99 | . . 3 60 36 Shutdowns 16 | . . . 10 6 Energy Bleed 7 | . . . 3 4 Interference 16 | . . 2 11 3 Matter Decay 11 | . . 1 7 3 Short Circuit 15 | . . . 8 7 Damage (minor) 8 | . . . 2 6 Damage (major) 22 | . . . 16 6 Damage (core) 4 | . . . 3 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . 1 . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 4552 | . 148 592 2553 1259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 1572 | . 57 378 354 1572 Initial 145 | . . 24 89 145 Average 498 | . 26 209 242 807 Maximum Alert Level 4 | . . 1 1 4 Low Security (%) 25 | 100 100 50 21 13 Level 1 39 | . . 49 78 14 Level 2 4 | . . . . 8 Level 3 15 | . . . . 31 Level 4 15 | . . . . 32 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 29 | . 1 2 1 25 Investigation 5 | . . . . 5 Extermination 4 | . . . . 4 Reinforcement 12 | . 1 2 1 8 Assault 4 | . . . . 4 Garrison 4 | . . . . 4 Intercept . | . . . . . Construction Impeded 5 | . . 1 . 4 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 144 | . 2 12 33 97 Peak Tracking Total 12 | . 1 4 5 12 Tactical Retreats 12 | . . . 3 9 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 24 | . 1 3 2 18 Max in Single Turn 5 | . 1 2 1 5 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 19 | . 1 3 6 9 Terminals 9 | . 1 1 3 4 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . 1 . Recycling Units 4 | . . . 2 2 Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Total Hacks 70 | . 8 13 25 24 Successful 39 | . 6 10 14 9 Failed 30 | . 2 3 10 15 Catastrophic 4 | . . . 2 2 Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 36 | . 8 2 15 11 Fabricators 4 | . . . . 4 Repair Stations 2 | . . . 2 . Recycling Units 14 | . . . 8 6 Scanalyzers 14 | . . 11 . 3 Garrison Access . | . . . . . Terminal Hacks 20 | . 6 1 8 5 Record 7 | . 3 . 4 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 3 | . . . 1 2 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Patrol Status 1 | . . . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 7 | . . . 4 3 Report Inventory 3 | . . . 2 1 Retrieve Components 4 | . . . 2 2 Scanalyzer 10 | . . 9 . 1 Insert Component 6 | . . 5 . 1 Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 1 3 5 9 Full Trace Events 4 | . . . . 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 28 | . . . 13 15 Parts Scanalyzed 5 | . . 4 . 1 Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 1 | . . . . 1 Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4632 | 53 240 578 1516 2245 Spaces Moved 2690 | 48 222 394 777 1249 Core 11 | 1 . 6 . 4 Treads 30 | . . . . 30 Legs 2037 | . . 45 777 1215 Wheels 612 | 47 222 343 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 120 Average Speed 120 | 79 84 96 135 127 Slowest Speed 650 | 80 90 400 210 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 41 40 58 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 425 | . 8 64 51 302 Melee . | . . . . . Projectile 16 | . . . 13 3 AOE 409 | . 8 64 38 299 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3535 | 61 267 511 1079 1617 Wait 155 | . 20 19 97 19 Move 2686 | 47 221 393 776 1249 Hop . | . . . . . Pick Up 124 | 8 9 17 36 54 Fast Attach 13 | 2 1 3 2 5 Attach 66 | 4 2 8 17 35 Detach 3 | . . . 2 1 Swap 76 | . 3 10 26 37 Drop 84 | . 6 11 31 36 Fire 324 | . 4 49 92 179 Melee . | . . . . . Ram 2 | . 1 1 . . Kick 1 | . . . . 1 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 323 | -9/Materials | Discovered new exit (range 6) 397 | -9/Materials | Discovered new exit (range 5) 613 | -9/Materials | Discovered new exit (range 11) 660 | -9/Materials | Lost 3 parts (1n1u1w) 872 | -9/Materials | Entered another Materials area 872 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1073 | -8/Materials | Repaired Hrd. Medium Armor Plating 1133 | -8/Materials | Core integrity fell below 50% 1527 | -8/Materials | Core integrity fell below 20% 1839 | -8/Materials | Build established: Scavenger-Tank 2023 | -8/Materials | Discovered new exit (range 16) 2129 | -8/Materials | Central database locked down 2231 | -8/Materials | Build established: Tank 2388 | -8/Materials | Entered Factory 2388 | -7/Factory | Evolved 2 slots: Utility x2 2561 | -7/Factory | Build established: Mutant 3144 | -7/Factory | Garrison activated, responded to threat 3833 | -7/Factory | Garrison activated, responded to threat 3881 | -7/Factory | Lost 4 parts (3n1w) 3988 | -7/Factory | First assault squad dispatched 4081 | -7/Factory | Lost 7 parts (1p2n2u2w) 4111 | -7/Factory | Core integrity fell below 50% 4144 | -7/Factory | Lost 9 parts (1p3n3u2w) 4518 | -7/Factory | Build established: Scavenger-Mutant 4579 | -7/Factory | Core integrity fell below 20% 4633 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04624_ R-06 Scavenger collects Terrain Scan Processor. 04625_ System corrupted: Matter fused (-5). 04625_ K-01 Serf collects debris. 04625_ U-05 Engineer builds a Wall. 04625_ K-01 Serf collects debris. 04627_ Welding Torch destroyed. 04628_ U-05 Engineer builds a Wall. 04628_ K-01 Serf collects debris. 04629_ Acquired 49 matter. 04629_ R-06 Scavenger collects Wheel. 04629_ K-01 Serf collects debris. 04631_ R-06 Scavenger collects Structural Scanner. 04631_ Acquired 16 matter. 04631_ Broken Particle Gun destroyed. 04632_ K-01 Serf collects debris. 04632_ U-05 Engineer builds a Wall. 04632_ K-01 Serf collects debris. 04633_ Slammed into U-05 Engineer. 04633_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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"""" # """ "??????????? | | ???????????? # ?????????? | | ???????????? #! ???????? | | ?????????????? ######### # = #??????? | | ???????????????????????# # #??????? | | ???????????????????????# ##############??????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #??????????????###### | | ???????????????????????# ############???# | | ???????????????????????# # ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Particle Cannon | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugFusionProcessor Manual? 0 Play Time 02:05:36 Cumulative 59.2 hours Start 2021.05.28 @ 23:37:13 End 2021.05.29 @ 01:53:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9336bb0-690d-4201-9600-48e8b6e8b0f7