Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 19:09:45 Player: weras Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (122) 610 Value Destroyed (4120) 4120 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1413) 1413 TOTAL SCORE: 10303 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 392 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 19/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (750) Ox14 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (20) --- Micro Nuclear Core Advanced Heat Sink Improved Cooling System High-capacity Matter Pod (200) Improved Sensor Array Improved Terrain Scanner Matter Filter Kinecellerator Force Field Gauss Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Impact Mace > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Armored Huge Wheel Improved Cooling System High-capacity Matter Pod Improved Terrain Scanner Matter Filter Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Force Field Advanced Assault Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon Heavy Rocket Launcher [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Slots Evolved 8 | . . . . . 4 . . 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 . . 2 . . Weapon 1 | . . . . . . . . . 1 . Parts Attached 109 | 6 10 2 1 . 10 9 16 32 11 12 Power 20 | 1 3 . . . 1 2 3 5 2 3 Engine 14 | 1 2 . . . 1 2 3 2 1 2 Core 6 | . 1 . . . . . . 3 1 1 Reactor . | . . . . . . . . . . . Propulsion 19 | 2 1 1 . . . 1 4 7 2 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 19 | 2 1 1 . . . 1 4 7 2 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 3 . 1 . 6 4 6 9 2 5 Device 17 | . 3 . . . 3 . 2 6 1 2 Storage 3 | 1 . . 1 . . . 1 . . . Processor 4 | . . . . . . . 2 1 1 . Hackware 1 | . . . . . . . . 1 . . Protection 12 | . . . . . 3 4 1 1 . 3 Artifact . | . . . . . . . . . . . Weapon 33 | 2 3 1 . . 3 2 3 11 5 3 Energy Gun 3 | . . . . . 1 . 1 1 . . Energy Cannon 3 | . . . . . . . 1 2 . . Ballistic Gun 8 | 2 2 1 . . 1 1 . . 1 . Ballistic Cannon 11 | . . . . . . . 1 5 2 3 Launcher 3 | . 1 . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 . 1 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 3 | . . . . . 1 . . 1 1 . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 8 | . . . . . . 8 . . . . Parts Lost 38 | . 3 . . 1 1 4 . 12 . 17 Power 8 | . 1 . . . . 1 . 2 . 4 Propulsion 9 | . . . . . 1 1 . 5 . 2 Utility 10 | . . . . 1 . 1 . 2 . 6 Weapon 11 | . 2 . . . . 1 . 3 . 5 Highest Loss Streak 15 | . 2 . . 1 1 1 . 3 . 15 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 16 | 1 5 7 8 8 11 17 19 18 19 18 Power 1 | . . 2 2 2 2 1 . . 2 1 Propulsion . | . . 1 1 1 . . . . . . Utility 9 | . 1 2 2 2 4 10 14 12 10 10 Weapon 4 | . 2 2 3 3 4 5 3 5 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 38 | . 5 . . . 3 3 10 9 3 5 Power 5 | . . . . . . . 2 1 1 1 Propulsion . | . . . . . . . . . . . Utility 21 | . 3 . . . 1 2 4 5 2 4 Weapon 11 | . 1 . . . 2 1 4 3 . . Tool/Special 1 | . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 97 97 100 87 87 78 93 89 85 80 Engine 7 | . 11 14 14 14 9 9 9 2 9 10 Core 2 | . 2 . . . . . . 3 2 . Wheel 22 | . 28 28 28 28 25 15 30 21 12 11 Device 17 | . 12 14 14 2 15 9 17 24 15 12 Storage 8 | . 14 14 14 14 9 9 9 7 6 6 Processor 5 | . . . . . . . 8 7 10 13 Protection 4 | . . . . . 9 17 . 5 6 5 Energy Gun 1 | . . . . . . 8 3 2 . . Energy Cannon 1 | . . . . . . . 8 1 . . Ballistic Gun 8 | . 27 25 28 28 16 7 4 . 4 5 Ballistic Cannon 4 | . . . . . . . 1 8 8 5 Impact Weapon 1 | . . . . . . . . 1 5 5 Peak Build Rating 69 | 6 9 8 8 8 26 28 35 54 67 69 Average Rating 36 | 4 7 7 8 7 19 25 30 45 64 63 On Entrance 22 | . 6 7 8 8 7 26 26 34 53 67 Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 11 14 13 48 48 69 69 73 75 88 84 Greatest Support 60 | 32 32 32 32 32 48 32 60 60 56 56 Greatest Overweight (x) 4 | . . . 1 1 2 4 4 3 2 2 Average Overweight (x) 1 | . . . . 1 1 2 1 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 18 20 20 20 20 20 20 20 Most Carried 20 | 2 8 8 8 8 17 20 20 20 20 20 Average Carried 16 | 1 5 7 8 8 11 17 19 18 19 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 2 6 8 8 8 16 20 20 20 20 11 Class Distribution -------------------- 59% | Mutant 18% | Assassin 13% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Matter Collected 4389 | 260 449 215 . 47 233 262 476 1554 588 305 Remotely . | . . . . . . . . . . . Salvage Created 4659 | . 419 117 . . 268 721 916 1347 604 267 Parts 213 | . 14 11 . . 18 35 40 62 24 9 Haulers Intercepted 12 | . 1 . . . 2 . 3 5 1 . Recyclers Shooed 10 | . 2 . . . 1 . 3 2 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Combat Hostiles Destroyed 81 | . 7 3 . . 3 15 11 27 8 7 Melee 2 | . . . . . . . . 1 . 1 Guns 36 | . 7 2 . . 2 12 5 3 3 2 Cannons 27 | . . . . . . . 6 17 2 2 AOE 15 | . . 1 . . 1 3 . 5 3 2 Classes Destroyed 13 | . 3 2 . . 1 2 2 3 . . Worker 8 | . . . . . . . . 5 3 . Builder 6 | . . . . . . . . 5 1 . Tunneler 2 | . . 1 . . . . . . 1 . Hauler 12 | . 1 . . . 2 . 3 5 1 . Recycler 10 | . 1 1 . . . . 3 3 2 . Watcher 3 | . . . . . . . 1 2 . . Swarmer 20 | . . 3 . . . 9 . 4 4 . Grunt 30 | . 7 . . . 1 1 6 10 1 4 Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . Sentry 11 | . . . . . 2 1 4 2 1 1 Hunter 8 | . . . . . . 3 . 3 . 2 Programmer 10 | . . . . . . . . 8 2 . Best Kill Streak 7 | . 2 3 . . 3 3 3 7 6 3 Combat Bots Only 4 | . 2 2 . . 1 3 3 4 4 3 Max Kills in Single Turn 3 | . 1 1 . . 1 3 1 2 2 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . . 1 . . 1 3 . 2 2 2 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Hostile Shots Fired 982 | . 46 3 . 5 19 112 56 280 77 384 Missed 311 | . 10 1 . 1 3 28 15 106 34 113 Hits 671 | . 36 2 . 4 16 84 41 174 43 271 Melee 5 | . . . . . . 5 . . . . Projectile 666 | . 36 2 . 4 16 79 41 174 43 271 Critical Strikes 15 | . . . . . 3 3 3 2 . 4 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 8819 | . 470 44 . 43 245 962 672 2346 330 3707 Core 1603 | . 108 6 . 11 41 105 144 330 43 815 Absorbed by Shields 60 | . . . . . . . . . . 60 Regen/Repaired (Parts) 242 | . . . . . 26 . 22 . 194 . Core Remaining (%) 62 | 100 . . . 50 . . 47 52 . . Volleys Fired 412 | . 59 11 . 8 19 45 92 112 24 42 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 Hottest 160 | . 50 50 . 40 61 91 140 160 84 80 Shots Fired 741 | . 117 19 . 16 33 76 161 202 45 72 Gun 375 | . 116 16 . 16 27 70 76 14 12 28 Cannon 342 | . . . . . . . 85 186 30 41 Launcher 24 | . 1 3 . . 6 6 . 2 3 3 Special . | . . . . . . . . . . . Kinetic 546 | . 116 16 . 16 27 25 69 166 42 69 Thermal 171 | . . . . . . 45 92 34 . . Explosive 12 | . 1 3 . . . . . 2 3 3 Electromagnetic 12 | . . . . . 6 6 . . . . Robot Hit Streak 12 | . 12 3 . 11 8 8 11 9 8 5 Robot Miss Streak 5 | . 4 2 . 1 2 5 4 5 4 3 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 5 | . 3 . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 494 | . 77 10 . 13 21 51 100 138 33 51 Core Hits 189 | . 22 8 . 1 10 22 33 50 21 22 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 12 | . . 1 . . . 3 1 5 1 1 Critical Strikes 24 | . . 1 . . . 3 4 11 1 4 Burn 2 | . . . . . . . 2 . . . Destroy 2 | . . 1 . . . . 1 . . . Blast 9 | . . . . . . . 1 5 . 3 Smash 11 | . . . . . . 3 . 6 1 1 Melee Attacks 84 | . . . . . . 9 . 32 17 26 Impact 79 | . . . . . . 9 . 27 17 26 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . . 17 5 . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13401 | . 797 178 . 94 336 1625 1813 4966 1670 1922 Guns 3460 | . 797 72 . 94 266 636 646 332 172 445 Cannons 5214 | . . . . . . . 1167 2767 581 699 Explosions 1786 | . . 106 . . 70 360 . 538 301 411 Melee 2936 | . . . . . . 629 . 1324 616 367 Ramming 5 | . . . . . . . . 5 . . Kinetic 6313 | . 797 72 . 94 266 229 400 2558 753 1144 Thermal 2673 | . . . . . . 477 1413 783 . . Explosive 1114 | . . 106 . . . . . 296 301 411 Electromagnetic 360 | . . . . . 70 290 . . . . Impact 2936 | . . . . . . 629 . 1324 616 367 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 . 8 8 6 9 9 Average Corruption 4 | . 1 1 1 1 . 8 8 3 6 9 Corruption Purged 1 | . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 178 | . 1 2 7 1 . 11 60 60 14 22 Message Errors 34 | . . . 1 1 . 2 10 12 2 6 Matter Fused 47 | . 1 1 4 . . 4 12 16 5 4 Heat Flow Errors 16 | . . . 2 . . . 5 7 1 1 Energy Discharges 21 | . . . . . . 2 9 3 4 3 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . . . 1 . 2 . . Data Loss (minor) 21 | . . 1 . . . . 7 9 . 4 Data Loss (major) 9 | . . . . . . . 3 2 2 2 Misfires 10 | . . . . . . 1 6 3 . . Alerts 5 | . . . . . . . . 5 . . Weapon Failures 11 | . . . . . . 1 8 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1720 | . . . . . . 288 22 939 389 82 Projectiles 137 | . . . . . . . 22 99 16 . Explosions 110 | . . . . . . 11 . 99 . . Melee 1473 | . . . . . . 277 . 741 373 82 Knockbacks 41 | . . . . . . . . 29 6 6 Impact 11 | . . . . . . . . 6 2 3 Kinetic 29 | . . . . . . . . 23 3 3 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 362 | . . 11 . . 5 55 . 212 17 62 Shots 14 | . . 1 . . 1 6 . 3 1 2 Rammed 1 | . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 317 | . 18 20 209 12 51 8 317 239 270 201 Average Temperature 56 | . 7 10 92 8 16 4 71 59 85 32 Received Heat Transfer 2242 | . 267 6 . 24 153 63 387 420 18 904 Effects 2 | . . . 2 . . . . . . . Interference 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 3 . 7 2 . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 33 | . . . . . 1 6 . 16 10 . Impact Corruptions 42 | . . . . . . 5 . 26 8 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . Heat Transferred 4696 | . . . . . . 914 2611 1171 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Maximum Alert Level 3 | . . . . . . 2 1 3 1 1 Low Security (%) 64 | 100 100 100 . 100 100 17 58 46 88 81 Level 1 21 | . . . . . . 53 41 22 11 18 Level 2 9 | . . . . . . 28 . 20 . . Level 3 4 | . . . . . . . . 10 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 780 | . 53 170 . 55 54 489 282 780 270 238 Initial 266 | . . 5 . . . 24 237 59 266 85 Average 191 | . 15 72 . 13 7 307 196 287 110 144 Influence Increases 3707 | . 249 250 . 75 116 505 451 1353 378 330 Destroy 0b10 Robot/C 1880 | . 140 160 . 60 60 300 220 540 160 240 Destroy 0b10 Robot/NC 225 | . 10 15 . . 10 15 35 100 40 . Destroy Leader 480 | . 42 30 . 10 24 30 78 194 42 30 Allied During Kill 58 | . . 28 . 5 . . . . . 25 Successful Hack 159 | . 30 . . . 7 . 33 40 49 . Disable Machine 465 | . 15 . . . . . 45 375 30 . Anti-Garrison Action 50 | . . . . . . 50 . . . . Destroy Structure 225 | . 12 17 . . . 20 10 89 42 35 Lose Combat Pursuer 165 | . . . . . 15 90 30 15 15 . Influence Decreases 3522 | . 234 265 . 75 78 54 808 941 800 267 Entered New Map 664 | . . 10 . . . 14 252 73 278 37 Time Decay 2133 | . 214 235 . 65 68 . 556 473 522 . Lost Part 370 | . 20 . . 10 10 40 . 120 . 170 Lost Ally 80 | . . 20 . . . . . . . 60 Purge Threat 275 | . . . . . . . . 275 . . Squads Dispatched 39 | . 3 . . . 2 . 1 26 7 . Investigation 12 | . 2 . . . . . . 9 1 . Extermination 11 | . . . . . . . . 9 2 . Reinforcement 11 | . 1 . . . 1 . 1 4 4 . Assault 1 | . . . . . . . . 1 . . Garrison 4 | . . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Distress Signals 8 | . 1 . . . . . 1 2 4 . Communications Jammed 5 | . . . . . . . . 5 . . Distress Signals 4 | . . . . . . . . 4 . . Times Spotted 125 | . 12 8 . 2 8 20 13 34 10 18 Peak Tracking Total 9 | . 3 3 . 2 3 9 3 5 2 6 Tactical Retreats 9 | . . . . . 1 4 2 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Traps Triggered 13 | . 1 . . . . 2 1 2 3 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Machines Disabled 32 | . 1 . . . . 1 3 25 2 . Max in Single Turn 20 | . 1 . . . . 1 1 20 2 . Garrison Access 1 | . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Machines Accessed 45 | . 7 . 4 . 4 1 9 10 9 1 Terminals 27 | . 6 . . . 2 1 5 5 7 1 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 4 | . . . . . 1 . 1 1 1 . Recycling Units 4 | . 1 . . . . . 2 1 . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 103 | . 26 . 4 . 8 2 17 26 19 1 Successful 59 | . 16 . 4 . 5 . 10 12 11 1 Failed 44 | . 10 . . . 3 2 7 14 8 . Catastrophic 10 | . . . . . . 1 2 5 2 . Database Lockouts . | . . . . . . . . . . . Manual 50 | . 18 . 1 . 3 . 9 8 11 . Terminals 65 | . 24 . . . 4 2 7 12 15 1 Fabricators 5 | . . . . . . . . 5 . . Repair Stations 12 | . . . . . 3 . 3 4 2 . Recycling Units 10 | . 2 . . . . . 6 2 . . Scanalyzers 3 | . . . . . . . . 3 . . Garrison Access 4 | . . . . . 1 . 1 . 2 . Terminal Hacks 24 | . 10 . 4 . . . 2 3 4 1 Record 4 | . . . 4 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 5 | . 3 . . . . . . 1 1 . Prototype ID Bank 2 | . 2 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . Locate Traps 4 | . 2 . . . . . 1 1 . . Disarm Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . Zone Layout 4 | . 2 . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . . 4 . . Load Schematic 2 | . . . . . . . . 2 . . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 7 | . . . . . 2 . 2 1 2 . Scan Component 4 | . . . . . 1 . 1 1 1 . Repair 3 | . . . . . 1 . 1 . 1 . Recycling Unit Hacks 4 | . 1 . . . . . 2 1 . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Components 3 | . 1 . . . . . 1 1 . . Scanalyzer 3 | . . . . . . . . 3 . . Insert Component 3 | . . . . . . . . 3 . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 2 . Unlock Access 2 | . . . . . 1 . . . 1 . Seal Access 1 | . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 13 | . 5 . . . 2 . 3 . 3 . Terminals 12 | . 5 . . . 2 . 2 . 3 . Botnet 12 | . 5 . . . 2 . 2 . 3 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Mask 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 38 | . 7 . . . 4 1 7 10 8 1 Full Trace Events 9 | . 1 . . . . . . 7 1 . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built 4 | . . . . . . . . 4 . . Authchips . | . . . . . . . . . . . Time 126 | . . . . . . . . 126 . . Total Part Build Rating 16 | . . . . . . . . 16 . . Parts Repaired 3 | . . . . . 1 . 1 . 1 . Time 96 | . . . . . 26 . 26 . 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 22 | . 9 . . . . . 3 10 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . 1 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . 4 . . purge_threat 2 | . . . . . . . . 2 . . locate_traps 2 | . . . . . . . . 2 . . Relay Couplers Released 5 | . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . 5 . . . . Attached 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Total Allies 6 | . . 3 . . . . . . . 3 Largest Group 3 | . . 3 2 2 1 . . . . 3 Highest-Rated Group 126 | . . 40 24 24 15 . . . . 126 Highest-Rated Ally 51 | . . 16 16 16 15 . . . . 51 Total Orders . | . . . . . . . . . . . Ally Attacks 63 | . . 25 . 18 . . . . . 20 Total Damage 1016 | . . 169 . 177 . . . . . 670 Kills 15 | . . 6 . 4 . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Active Infowar (turns) 10292 | . 785 604 569 34 428 3 1546 4353 1441 529 Optics 1514 | . . . . . . . . . 985 529 Sensors 7771 | . . . . . 428 3 1546 4353 1441 . Terrain 4348 | . 747 604 569 34 308 2 84 1900 100 . Jamming 6104 | . . . . . . . . 4167 1441 496 ECM 39 | . 38 . . . . . . 1 . . Robot Analysis Total 5 | . 3 . . . . . . 1 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Turns Passed 11480 | 57 880 604 569 211 482 656 1631 4420 1441 529 Spaces Moved 7491 | 46 595 551 505 160 297 351 977 2756 1050 203 Core 1 | 1 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 7490 | 45 595 551 505 160 297 351 977 2756 1050 203 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 115 100 125 110 102 115 115 Average Speed 114 | 98 100 100 112 115 115 130 113 118 115 115 Slowest Speed 160 | 100 100 100 115 115 130 160 150 130 130 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 3 84 93 91 35 24 43 64 45 31 42 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 34 | . . . . . . . 3 14 9 8 Terrain Destroyed 194 | . 11 18 . . . . 7 96 41 21 Melee 23 | . . . . . . . . 6 9 8 Projectile 64 | . . . . . . . 7 47 9 1 AOE 107 | . 11 18 . . . . . 43 23 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Gar Total 9560 | 54 776 589 506 174 406 459 1350 3654 1211 381 Wait 1133 | 1 88 18 . 7 56 8 205 635 76 39 Move 7480 | 45 594 550 504 159 296 349 976 2755 1049 203 Hop . | . . . . . . . . . . . Pick Up 105 | 2 14 2 . . 14 11 21 31 9 1 Fast Attach 38 | 6 1 1 . . 3 1 6 12 7 1 Attach 37 | . 4 1 . . 3 3 1 13 3 9 Detach 6 | . 1 2 . . 1 . 1 1 . . Swap 84 | . 6 2 1 . 8 10 18 29 4 6 Drop 103 | . 9 2 1 . 6 6 30 33 14 2 Fire 412 | . 59 11 . 8 19 45 92 112 24 42 Melee 84 | . . . . . . 9 . 32 17 26 Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 56 | . . . . . . 16 . . 8 32 Rewire 21 | . . . . . . 1 . . . 20 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 10) 674 | -10/Materials | Discovered new exit (range 11) 758 | -10/Materials | Derelicts attacked the area 780 | -10/Materials | Discovered new exit (range 7) 938 | -10/Materials | Entered Mines 944 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1041 | -10/Mines | Learned location of Zion (-7) 1133 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1134 | -10/Mines | Discovered new exit (range 10) 1352 | -10/Mines | Discovered new exit (range 12) 1401 | -10/Mines | Learned location of Storage (-8) 1523 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1524 | -10/Mines | Discovered new exit (range 5) 1542 | -10/Mines | Entered Exiles 1542 | -10/Exiles | Found Exiles lab abandoned 1542 | -10/Exiles | Accompanied by 2 allies 2098 | -10/Exiles | Discovered new exit (range 12) 2111 | -10/Exiles | Entered Mines 2111 | -9/Mines | Accompanied by 2 allies 2225 | -9/Mines | Learned Materials stockpile data 2303 | -9/Mines | Discovered new exit (range 6) 2322 | -9/Mines | Entered Materials 2322 | -8/Materials | Accompanied by 1 ally 2322 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2689 | -8/Materials | Repaired Com. Wheel 2721 | -8/Materials | Garrison activated, responded to threat 2780 | -8/Materials | Discovered new exit (range 15) 2803 | -8/Materials | Identified exit to Garrison 2804 | -8/Materials | Entered Garrison 2860 | -8/Garrison | Triggered checkpoint 3089 | -8/Garrison | Discovered new exit (range 14) 3214 | -8/Garrison | Triggered checkpoint 3255 | -8/Garrison | Garrison Relay disabled 3289 | -8/Garrison | Installed Relay Interface Framework 3302 | -8/Garrison | Triggered checkpoint 3460 | -8/Garrison | Entered Materials 3662 | -8/Materials | Repaired Com. Wheel? 3934 | -8/Materials | Discovered new exit (range 9) 4164 | -8/Materials | Build established: Scavenger-Mutant 4322 | -8/Materials | Met 7R-MNS 4724 | -8/Materials | Core integrity fell below 50% 4754 | -8/Materials | Discovered new exit (range 15) 4839 | -8/Materials | Discovered new exit (range 3) 4889 | -8/Materials | Discovered new exit (range 15) 4904 | -8/Materials | Identified exit to Storage 5090 | -8/Materials | Identified exit to Factory 5091 | -8/Materials | Entered Factory 5091 | -7/Factory | Evolved 2 slots: Utility x2 5092 | -7/Factory | Caught up to 7R-MNS 5391 | -7/Factory | Build established: Scavenger-Skirmisher 5428 | -7/Factory | Garrison activated, responded to threat 5900 | -7/Factory | Build established: Skirmisher 6432 | -7/Factory | Build established: Mutant 7328 | -7/Factory | Lost 3 parts (1p2n) 7792 | -7/Factory | Fabricated Arm. Huge Wheel? 8862 | -7/Factory | Build established: Assassin 8994 | -7/Factory | Discovered new exit (range 15) 9011 | -7/Factory | Identified exit to Factory 9129 | -7/Factory | Fabricated Arm. Huge Wheel? 9491 | -7/Factory | First assault squad dispatched 9511 | -7/Factory | Entered another Factory area 9511 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9512 | -6/Factory | Caught up to 7R-MNS 9571 | -6/Factory | Repaired Arm. Huge Wheel 9926 | -6/Factory | Build established: Mutant 10284 | -6/Factory | Build established: Assassin 10745 | -6/Factory | Discovered new exit (range 15) 10782 | -6/Factory | Identified exit to Factory 10951 | -6/Factory | Identified exit to Garrison 10952 | -6/Factory | Entered Garrison 11218 | -6/Garrison | Triggered checkpoint 11250 | -6/Garrison | Build established: Mutant 11292 | -6/Garrison | Triggered checkpoint 11292 | -6/Garrison | Spotted B-75 Beast 11338 | -6/Garrison | Allies destroyed B-75 Beast 11347 | -6/Garrison | Triggered checkpoint 11363 | -6/Garrison | Triggered checkpoint 11381 | -6/Garrison | Lost 3 allies 11454 | -6/Garrison | Core integrity fell below 50% 11457 | -6/Garrison | Triggered checkpoint 11476 | -6/Garrison | Core integrity fell below 20% 11481 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11457_ Beams of light sweep through the air. An alarm sounds. 11457_ Penetrated by Slug. 11458_ G-67 Veteran destroyed. 11459_ G-50 Soldier destroyed. 11459_ H-66 Slayer destroyed. 11459_ Hvy. Rocket Launcher destroyed. 11459_ Imp. Medium Armor Plating destroyed. 11459_ Penetrated by Slug. 11464_ H-66 Slayer Flexi-carbon Leg blasted off. 11466_ System corrupted: Substantial component data lost. 11466_ Slug penetrates H-66 Slayer. 11466_ H-66 Slayer Gauss Rifle blasted off. 11466_ H-66 Slayer destroyed. 11468_ G-50 Soldier Adv. Heat Sink blasted off. 11475_ G-50 Soldier knocked back. 11476_ Gauss Cannon destroyed. 11477_ Critical hit (Burn: +37). 11480_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ??????????????????????????"#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????## ??????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????#??????????# #??????????????????????? | | ?????????????# ??########g##?????????????????????? | | ?????????????#*%?# # #%%#?????????????????????? | | ????????????## =## # #?????????????????????? | | ????????????# @ ######## #???????????? | | ????????????# ! #???????????? | | ????????????# %% #???????????? | | ????????????# ## % [[ [ ##########???????????? | | ??????????### ## %%% ###???????????????????? | | ??????????# = [= #???????????????????? | | ??????????# = ![%g #???????????????????? | | ??????????# % %% #???????????????????? | | ??????????# % = #???????????????????? | | ??????????### # ##s ####??????????????????? | | ?????######## ## ##"#######????????????? | | ??? [%%%!% ############## | | ??? = " | | ??? s s ####+## ##### ##### ## | | ???? ########+;##s "## ##????## #???# #???# #? | | ?????????????# #?# ???# #??????# #???# #???# #? | | ?????????????# ??###???# #??????# #???# #??##"## | | ????????????? ?????????# #??????# #???# #??# ! # | | ????????????##?????????# #??????# #???######* # | | ???????????????????????# #??????# #???# | | ???????????????????????# #??????# #???# ######## | | ???????????????????????# ######## #????????????? | | ???????????????????????# ##### #??????? | | ???????????????????????# #??????? | | ???????????????????????########### ##### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 450 Evasion (%) 40 Matter Filtering 30 Relay Coupler Types 1 Relay Coupler Value 26 Authchip Count 6 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Arm. Huge Wheel | x2 | -7/Factory Repaired ---------- Com. Wheel | 13% | -8/Materials Com. Wheel | 26% | -8/Materials Arm. Huge Wheel | 22% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed No Signal Challenges ------------ None Game ------ Seed ExplosiveDirectedLink Manual? 0 Play Time 02:16:51 Cumulative 20.6 hours Start 2025.10.13 @ 08:46:56 End 2025.10.13 @ 19:09:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 673d222c-ab22-4389-9820-e1805c447be7