Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.18 @ 12:42:28 Player: canerib Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (454) 454 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2374 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Medium Matter Pod (100) Trap Scanner Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Medium Matter Pod Trap Scanner Sensor Array Small Laser Light Assault Rifle Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Transport Network Coupler Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 27 | 7 2 8 3 7 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 1 3 1 3 Treads . | . . . . . Leg 10 | 2 1 3 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 3 1 3 Device 4 | 1 . 1 1 1 Storage 2 | 1 . 1 . . Processor 4 | . 1 1 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 1 . 1 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 3 . 10 Power 1 | . . . . 1 Propulsion 7 | . . 2 . 5 Utility 2 | . . 1 . 1 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 98 100 84 Engine 11 | . 14 11 11 7 Leg 29 | . 28 32 33 26 Device 5 | . 2 5 11 7 Storage 11 | . 14 11 11 9 Processor 14 | . 11 15 11 18 Energy Gun 11 | . 14 11 11 7 Ballistic Gun 11 | . 14 11 11 7 Peak Build Rating 18 | 7 8 13 12 18 Average Rating 10 | 5 7 11 11 15 On Entrance 7 | . 7 8 12 12 Naked Turns . | . . . . . Heaviest Build 31 | 13 13 31 30 30 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 6 | . . 1 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 7 8 13 15 15 Most Carried 11 | 4 8 11 11 10 Average Carried 6 | 1 5 8 8 8 Final Capacity 15 | 8 8 15 15 15 Final Carried 11 | 4 8 11 8 9 Class Distribution -------------------- 49% | Mutant 34% | Scavenger-Mutant 8% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 633 | 277 50 227 . 79 Remotely . | . . . . . Salvage Created 696 | 106 133 254 . 203 Parts 61 | 17 15 15 . 14 Haulers Intercepted 3 | . 1 1 . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 4 4 . 5 Guns 13 | . 4 4 . 5 Classes Destroyed 7 | 2 4 1 . . Tunneler 3 | 3 . . . . Hauler 3 | . 1 1 . 1 Recycler 1 | 1 . . . . Watcher 4 | . 1 2 . 1 Swarmer 6 | . 3 . . 3 Grunt 6 | . 1 3 . 2 Sentry 1 | . . 1 . . Best Kill Streak 3 | 3 3 3 . 2 Combat Bots Only 3 | . 3 3 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 166 | . 17 51 . 98 Missed 32 | . 3 11 . 18 Damage Taken 1940 | . 105 530 . 1305 Core 658 | . 6 95 . 557 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 97 . 76 . Volleys Fired 88 | 7 30 26 . 25 Largest 2 | 2 2 2 . 2 Hottest 85 | 60 60 85 . 85 Shots Fired 167 | 14 58 52 . 43 Gun 167 | 14 58 52 . 43 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | 7 30 26 . 24 Thermal 80 | 7 28 26 . 19 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 4 11 . 7 Robot Miss Streak 6 | 1 4 6 . 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 97 | 9 27 33 . 28 Core Hits 41 | 5 11 13 . 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1085 | 89 270 420 . 306 Guns 1078 | 89 270 413 . 306 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . 7 . . Kinetic 373 | 22 108 124 . 119 Thermal 705 | 67 162 289 . 187 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 470 | 20 40 470 . 114 Average Temperature 89 | 12 18 180 . 47 Received Heat Transfer 942 | . . 222 . 720 Effects 8 | . . 8 . . Shutdowns 1 | . . 1 . . Interference 3 | . . 3 . . Matter Decay 1 | . . 1 . . Damage (major) 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1772 | 150 375 740 . 507 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 263 | 20 207 263 98 161 Initial 98 | . 13 87 98 37 Average 114 | 8 99 167 98 103 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 83 | 100 91 58 100 100 Level 1 16 | . 8 41 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . 2 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 12 15 . 15 Peak Tracking Total 6 | . 4 6 . 6 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 2 . 1 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 4 8 . 3 Successful 8 | . 3 3 . 2 Failed 7 | . 1 5 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 6 | . . 6 . . Terminals 15 | . 4 8 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 2 . 2 Alert Level 3 | . 1 1 . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1150 | 98 381 370 52 249 Spaces Moved 655 | 57 244 181 40 133 Core 7 | 5 . . . 2 Treads . | . . . . . Legs 648 | 52 244 181 40 131 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 127 | 113 120 146 120 125 Slowest Speed 350 | 120 120 190 120 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 47 24 14 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 809 | 74 279 234 45 177 Wait 20 | . 1 14 . 5 Move 651 | 56 243 180 39 133 Hop . | . . . . . Pick Up 14 | 4 3 2 . 5 Fast Attach 11 | 7 . 2 . 2 Attach 10 | . . 2 3 5 Detach 4 | . . . 2 2 Swap 6 | . 2 4 . . Drop 2 | . . 1 1 . Fire 88 | 7 30 26 . 25 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 14) 297 | -10/Materials | Discovered new exit (range 17) 300 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 3) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 593 | -9/Materials | Discovered new exit (range 11) 850 | -9/Materials | Entered Mines 856 | -9/Mines | Met a Derelict bent on vengeance 886 | -9/Mines | Discovered new exit (range 13) 902 | -9/Mines | Entered Materials 902 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1015 | -8/Materials | Discovered new exit (range 18) 1134 | -8/Materials | Core integrity fell below 50% 1143 | -8/Materials | Core integrity fell below 20% 1151 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01117_ Ion Engine destroyed. 01118_ Aluminum Leg destroyed. 01122_ G-47 Trooper destroyed. 01122_ Switching to secondary target: G-47 Trooper. 01128_ G-47 Trooper destroyed. 01128_ Switching to secondary target: G-50 Soldier. 01129_ Lgt. Assault Rifle destroyed. 01131_ Sml. Laser destroyed. 01133_ Acquired 4 matter. 01133_ Material Compactor disabled. 01138_ Critical hit (Burn: +37). 01140_ Acquired Aluminum Leg. 01141_ Critical hit (Burn: +37). 01143_ Acquired Aluminum Leg. 01145_ Aluminum Leg destroyed. 01149_ R-06 Scavenger collects Lgt. Nuclear Core. 01149_ Critical hit (Burn: +37). 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