Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 06:27:53 Player: puppuppit Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (267) 1335 Value Destroyed (7491) 7491 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3541) 3541 TOTAL SCORE: 15947 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2428 Follower Combat Kills 361 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -248 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 7/100 System Corruption 2% Temperature Cool (0) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Antigrav System Antigrav System > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Improved Weapon Cycler Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Advanced Field Recycling Unit (300) Mass Driver Hypervelocity Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Recoil Nullifier > --- WEAPON ----------- YOLO Cannon Assault Cannon > --- INVENTORY -------- Antigrav System Antigrav System Improved Weapon Cycler Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Advanced Field Recycling Unit Mass Driver Hypervelocity Gauss Cannon [Rating: 52] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg VSS Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 1 | . . . . . . . 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 220 | 8 24 10 54 12 2 5 28 61 16 Power 25 | 1 4 2 3 . . 2 2 8 3 Engine 15 | 1 3 2 3 . . 1 . 4 1 Core 10 | . 1 . . . . 1 2 4 2 Reactor . | . . . . . . . . . . Propulsion 72 | 3 2 4 22 8 2 2 9 12 8 Treads 1 | . . . . . . . . 1 . Leg 14 | . . . . . . . . 8 6 Wheel 50 | 3 2 . 21 8 2 2 9 3 . Hover 7 | . . 4 1 . . . . . 2 Flight . | . . . . . . . . . . Utility 35 | 2 5 . 3 . . . 8 13 4 Device 17 | 1 . . . . . . 3 11 2 Storage 5 | 1 1 . 1 . . . 1 . 1 Processor 4 | . 2 . 1 . . . 1 . . Hackware 7 | . 1 . 1 . . . 3 1 1 Protection 2 | . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 88 | 2 13 4 26 4 . 1 9 28 1 Energy Gun 2 | 1 1 . . . . . . . . Energy Cannon 3 | . . . . . . 1 . 1 1 Ballistic Gun 34 | 1 8 2 20 3 . . . . . Ballistic Cannon 26 | . . . . . . . 6 20 . Launcher 23 | . 4 2 6 1 . . 3 7 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 31 | . 2 2 6 4 . 3 3 7 4 Power 2 | . . . . . . . . 1 1 Propulsion 16 | . . 2 5 2 . 1 2 3 1 Utility 4 | . 2 . . . . . . 1 1 Weapon 9 | . . . 1 2 . 2 1 2 1 Highest Loss Streak 4 | . 1 1 3 2 . 3 1 4 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 98 98 98 99 100 93 96 96 96 Engine 6 | . 11 14 11 11 11 11 . 3 1 Core 3 | . 2 . . . . . 8 4 6 Treads 1 | . . . . . . . . 3 . Leg 7 | . . . . . . . . 16 35 Wheel 23 | . 28 7 30 32 33 33 35 15 . Hover 1 | . . 18 1 . . . . . . Device 6 | . . . . . . . 3 15 17 Storage 10 | . 14 14 11 11 11 11 9 9 9 Processor 4 | . 3 14 10 11 11 11 . . . Hackware 2 | . 5 . . . . . 13 . . Ballistic Gun 14 | . 21 27 32 32 33 21 . . . Ballistic Cannon 12 | . . . . . . . 19 24 24 Peak Build Rating 52 | 9 11 9 21 17 19 35 43 48 52 Average Rating 28 | 6 9 8 17 16 18 26 35 41 44 On Entrance 19 | . 9 9 9 16 17 19 34 34 48 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 14 19 17 29 26 26 38 44 68 45 Greatest Support 60 | 26 20 20 38 38 38 32 60 60 54 Greatest Overweight (x) 2 | . . 1 1 1 . 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 30% | Scavenger-Skirmisher 14% | Scavenger-Gunner 14% | Gunner 14% | Skirmisher 12% | Mutant 8% | Hacker-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 7609 | 295 617 373 2043 800 . 141 1433 1425 482 Remotely . | . . . . . . . . . . Salvage Created 7725 | 176 709 187 2145 794 . 351 1413 1127 823 Parts 477 | 15 59 17 145 39 . 17 70 75 40 Haulers Intercepted 13 | . 2 . 4 . . . 5 . 2 Recyclers Shooed 9 | . 2 1 1 2 . . 3 . . Parts Field Recycled 56 | . . . . . . . . 56 . Retrieved Matter 927 | . . . . . . . . 927 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 167 | . 12 10 41 17 . 3 19 45 20 Guns 56 | . 6 4 28 16 . 2 . . . Cannons 45 | . . . . . . . 13 24 8 AOE 63 | . 6 6 13 1 . . 5 21 11 Classes Destroyed 20 | 3 6 . 2 2 . . 2 4 1 Worker 27 | 2 2 1 13 4 . . 5 . . Builder 14 | . 1 1 5 3 . 1 3 . . Tunneler 10 | 4 1 1 1 2 . 1 . . . Hauler 13 | . 2 . 4 . . . 5 . 2 Recycler 24 | 1 2 . 4 4 . 2 11 . . Mechanic 2 | . . . . . . . 1 . 1 Operator 6 | . 2 . 3 . . . 1 . . Watcher 11 | . 3 . 5 . . . 1 2 . Swarmer 46 | . 3 9 14 3 . . 4 13 . Cutter 3 | . . . . . . . . 3 . Grunt 66 | . 9 1 16 4 . 3 11 12 10 Brawler 3 | . . . 1 . . . . 1 1 Duelist 3 | . . . . . . . 1 1 1 Protector 2 | . . . . . . . . . 2 Sentry 29 | . . . 10 . . . 3 10 6 Demolisher 2 | . . . . 2 . . . . . Specialist 3 | . . . . . . . . 3 . Hunter 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . Assembled 8 | . . . . 8 . . . . . Butcher 1 | . . . . . . . . 1 . Best Kill Streak 14 | 4 8 3 8 7 . 4 12 6 14 Combat Bots Only 13 | . 3 3 5 3 . 3 4 6 13 Max Kills in Single Turn 8 | 1 2 2 3 1 . 3 3 4 8 Gunslinging 1 | . . . 1 . . . . . . Exploded 6 | . 2 2 3 1 . . 2 4 6 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 550 | . 57 24 115 44 . 13 73 144 80 Missed 161 | . 16 9 28 9 . 1 20 54 24 Damage Taken 6092 | . 537 164 1072 759 . 267 832 1443 1018 Core 1106 | . 128 24 137 184 . 72 121 190 250 Absorbed by Shields 83 | . . . . . . . . 83 . Ignored by Resistances 207 | . . . . . . . . 207 . Regen/Repaired (Parts) 201 | . . . 162 . . . 39 . . Core Remaining (%) 46 | 100 . 39 . . . 1 . . . Volleys Fired 541 | 21 74 19 140 62 . 12 88 102 23 Largest 3 | 2 2 2 3 3 . 3 3 3 3 Hottest 166 | 60 60 40 79 79 . 123 157 166 162 Shots Fired 1284 | 42 147 33 380 186 . 32 192 210 62 Gun 793 | 42 140 28 369 184 . 30 . . . Cannon 450 | . . . . . . 2 187 199 62 Launcher 41 | . 7 5 11 2 . . 5 11 . Special . | . . . . . . . . . . Kinetic 1182 | 21 114 28 369 184 . 30 185 193 58 Thermal 14 | . . . . . . 2 2 6 4 Explosive 41 | . 7 5 11 2 . . 5 11 . Electromagnetic 47 | 21 26 . . . . . . . . Robot Hit Streak 19 | 7 14 13 18 9 . 8 8 19 6 Robot Miss Streak 7 | 3 7 2 5 5 . 2 6 6 3 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 5 | . 1 . 2 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . Shots Hit Robots 716 | 26 85 21 239 98 . 24 89 107 27 Core Hits 379 | 13 43 14 108 50 . 7 54 59 31 Critical Kills 7 | . . . . . . 1 3 1 2 Critical Parts Destroyed 11 | . 1 . 3 . . . 1 1 5 Critical Strikes 46 | . 1 . 3 . . 1 14 20 7 Meltdown 3 | . . . . . . 1 1 . 1 Destroy 17 | . 1 . 3 . . . 3 4 6 Blast 26 | . . . . . . . 10 16 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 22042 | 371 1322 634 4631 1647 . 623 3735 5775 3304 Guns 6683 | 275 767 302 3483 1496 . 360 . . . Cannons 7531 | . . . . . . 209 2802 3367 1153 Explosions 7816 | 96 555 332 1142 151 . 54 933 2408 2145 Melee . | . . . . . . . . . . Ramming 12 | . . . 6 . . . . . 6 Kinetic 13085 | 114 532 302 3483 1496 . 360 2689 3136 973 Thermal 4173 | 96 42 . . . . 263 769 678 2325 Explosive 4376 | . 513 332 1142 151 . . 277 1961 . Electromagnetic 396 | 161 235 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 Average Corruption 1 | . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . . . . 1 42 9 Message Errors 13 | . . . . . . . . 11 2 Matter Fused 11 | . . . . . . . 1 9 1 Heat Flow Errors 7 | . . . . . . . . 7 . Energy Discharges 12 | . . . . . . . . 9 3 Data Loss (minor) 3 | . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 3 | . . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 740 | 3 1 15 53 . . 42 234 356 36 Projectiles 395 | . . . . . . . 222 150 23 Explosions 345 | 3 1 15 53 . . 42 12 206 13 Melee . | . . . . . . . . . . Knockbacks 31 | . . . . . . . 15 14 2 Impact . | . . . . . . . . . . Kinetic 30 | . . . . . . . 14 14 2 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 246 | . 66 37 23 . . 55 63 2 . Shots 10 | . 3 2 1 . . 1 2 1 . Rammed 1 | . . . 1 . . . . . . Targets Rammed 2 | . . . 1 . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 420 | 40 70 . 54 89 . 112 321 420 199 Average Temperature 52 | 22 17 . 12 15 . 43 60 113 108 Received Heat Transfer 2125 | . 222 12 417 175 . 126 432 318 423 Effects 2 | . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . . 1 1 . 1 Parts Melted 7 | . . . . . . 1 5 . 1 Heat Transferred 4061 | 100 . . . . . 240 730 640 2351 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 3141 | 35 309 389 938 526 . 99 679 3141 2258 Initial 1530 | . 22 120 96 357 . . 38 416 1530 Average 869 | 14 135 260 526 424 . 49 345 1685 1728 Maximum Alert Level 5 | . 1 1 3 2 . . 2 5 5 Low Security (%) 20 | 100 80 47 8 . . 100 33 . . Level 1 17 | . 19 52 34 23 . . 23 . . Level 2 22 | . . . 17 76 . . 43 17 . Level 3 11 | . . . 39 . . . . 11 . Level 4 7 | . . . . . . . . 17 40 Level 5 18 | . . . . . . . . 53 17 High Security 2 | . . . . . . . . . 42 Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 1 1 6 . . . 3 . 10 Investigation 6 | . 1 1 3 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 . . Assault 10 | . . . 1 . . . . . 9 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 13 | . . . 4 1 . . 3 4 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 243 | . 24 10 58 23 . 3 35 46 44 Peak Tracking Total 22 | . 5 3 5 6 . 3 5 5 22 Tactical Retreats 15 | . 1 . 5 3 . . 4 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 1 . . . . . 2 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . 1 . 1 . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . . 1 . 1 . . . Triggered 1 | . . . . . . 1 . . . Most Traps Carried 4 | . . . . 4 3 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 29 | . 1 3 2 . . . 8 13 2 Max in Single Turn 2 | . 1 2 1 . . . 2 2 1 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 5 | . . . . . . . . 5 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 45 | . 8 1 15 1 5 . 9 3 3 Terminals 29 | . 8 . 11 1 . . 5 3 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 1 . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 189 | . 31 1 55 2 50 . 29 7 14 Successful 134 | . 19 1 31 1 50 . 25 2 5 Failed 53 | . 11 . 23 1 . . 4 5 9 Catastrophic 3 | . 2 . . . . . . 1 . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 75 | . 20 . 33 2 1 . 11 1 7 Terminals 105 | . 31 . 39 2 . . 16 7 10 Fabricators . | . . . . . . . . . . Repair Stations 13 | . . . 8 . . . 2 . 3 Recycling Units . | . . . . . . . . . . Scanalyzers 18 | . . . 8 . . . 10 . . Garrison Access 2 | . . . . . . . 1 . 1 Terminal Hacks 86 | . 12 1 11 1 50 . 7 2 2 Record 49 | . . . . . 49 . . . . Robot Analysis 8 | . 3 . 1 1 . . 3 . . Prototype ID Bank 12 | . 4 . 5 . . . 2 . 1 Open Door 1 | . . 1 . . . . . . . Level Access Points 2 | . 1 . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 4 | . 1 . 1 . . . 1 . 1 Unreport Threat 4 | . 1 . 2 . . . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 9 | . . . 6 . . . 2 . 1 Scan Component 5 | . . . 3 . . . 1 . 1 Repair 4 | . . . 3 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 15 | . . . 5 . . . 10 . . Insert Component 7 | . . . 3 . . . 4 . . Analyze 8 | . . . 2 . . . 6 . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks 22 | . 7 . 9 . . . 5 . 1 Terminals 22 | . 7 . 9 . . . 5 . 1 Botnet 22 | . 7 . 9 . . . 5 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . Used 2 | . 1 . 1 . . . . . . Hacking Detections 35 | . 8 . 15 1 . . 7 2 2 Full Trace Events 7 | . 1 . 4 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 3 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . 3 . . . 1 . . Time 116 | . . . 84 . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 3 . . Part Schematics Acquired 5 | . . . 2 . . . 3 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . 20 2 Machine Destruction 22 | . . . . . . . . 20 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 12 | . . . . 4 . . . 8 . Largest Group 4 | . . . . 3 . . . 4 4 Highest-Rated Group 72 | . . . . 40 . . . 72 33 Highest-Rated Ally 31 | . . . . 31 . . . 31 18 Total Orders . | . . . . . . . . . . Ally Attacks 88 | . . . . 17 . . . 22 49 Total Damage 916 | . . . . 169 . . . 438 309 Kills 17 | . . . . 3 . . . 9 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 8 | . 3 . 1 1 . . 3 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9368 | 120 750 550 1696 826 344 240 1372 2960 510 Spaces Moved 7069 | 57 627 445 1274 735 404 206 1168 1794 359 Core 6 | 6 . . . . . . . . . Treads . | . . . . . . . . . . Legs 1259 | . . . . . . . . 903 356 Wheels 5478 | 51 627 152 1244 735 404 206 1168 891 . Hover 326 | . . 293 30 . . . . . 3 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 83 83 83 82 92 60 Average Speed 97 | 83 80 103 85 84 83 90 86 126 106 Slowest Speed 270 | 100 80 116 116 100 90 98 98 270 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 69 | 5 92 95 94 96 89 38 64 95 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 635 | 7 43 35 75 18 . 37 202 176 42 Melee . | . . . . . . . . . . Projectile 130 | . . . . . . . 110 6 14 AOE 505 | 7 43 35 75 18 . 37 92 170 28 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 8552 | 87 749 503 1634 830 412 233 1367 2308 429 Wait 417 | . . 17 99 4 . 2 46 232 17 Move 7060 | 56 626 444 1273 734 403 205 1167 1793 359 Hop . | . . . . . . . . . . Pick Up 103 | 2 9 6 24 8 3 4 17 28 2 Fast Attach 41 | 7 6 1 8 . . 2 4 13 . Attach 50 | . . 2 5 4 . 2 7 27 3 Detach 18 | . 3 . 1 . . . 2 11 1 Swap 129 | 1 18 7 41 8 2 1 17 21 13 Drop 146 | . 13 7 42 9 4 4 19 38 10 Fire 541 | 21 74 19 140 62 . 12 88 102 23 Melee . | . . . . . . . . . . Ram 1 | . . . 1 . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 9 . Rewire 34 | . . . . . . . . 34 . Trap 2 | . . . . 1 . 1 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 12) 413 | -10/Materials | Central database locked down 454 | -10/Materials | Identified exit to Mines 454 | -10/Materials | Identified exit to Materials 732 | -10/Materials | Core integrity fell below 50% 871 | -10/Materials | Entered Mines 874 | -10/Mines | Met a Derelict shopkeep closing up shop 953 | -10/Mines | Discovered exit to Materials (range 5) 964 | -10/Mines | Met a Derelict bent on vengeance 1324 | -10/Mines | Discovered exit to Materials (range 9) 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1422 | -9/Materials | Identified exit to Mines 1634 | -9/Materials | Repaired Assault Rifle 1661 | -9/Materials | Repaired Assault Rifle 1764 | -9/Materials | Discovered new exit (range 10) 2160 | -9/Materials | Central database locked down 2160 | -9/Materials | Identified exit to Materials 2231 | -9/Materials | Discovered new exit (range 13) 2344 | -9/Materials | Lost 3 parts (3n) 2621 | -9/Materials | First assault squad dispatched 2800 | -9/Materials | Build established: Scavenger-Gunner 2804 | -9/Materials | Repaired Arm. Wheel 3117 | -9/Materials | Entered Mines 3120 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3123 | -9/Mines | Learned Materials garrison access intel 3130 | -9/Mines | Build established: Gunner 3191 | -9/Mines | Found a hidden stash of uninstalled traps 3248 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3303 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3315 | -9/Mines | Found Prototype Device 3328 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3332 | -9/Mines | Discovered exit to Materials (range 7) 3540 | -9/Mines | Assembled infested the area 3545 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3611 | -9/Mines | Lost 3 allies 3644 | -9/Mines | Core integrity fell below 50% 3671 | -9/Mines | Discovered exit to Materials (range 8) 3729 | -9/Mines | Received a Mining Laser from a helpful Derelict 3776 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3861 | -9/Mines | Core integrity fell below 20% 3890 | -9/Mines | Build established: Scavenger-Gunner 3940 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3940 | -9/Mines | Discovered new exit (range 5) 3943 | -9/Mines | Entered Exiles 3944 | -9/Exiles | Identified exit to Mines 3983 | -9/Exiles | Met 8R-AWN 3995 | -9/Exiles | Met EX-HEX 4043 | -9/Exiles | Visited The Gauntlet 4120 | -9/Exiles | Met EX-DEC 4140 | -9/Exiles | Learned location of Zion (-7) 4155 | -9/Exiles | Met EX-BIN 4170 | -9/Exiles | Aligned with FarCom system 4171 | -9/Exiles | Given EX-Vault access code 4204 | -9/Exiles | Opened EX-Vault 4209 | -9/Exiles | Found YOLO Cannon 4228 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4280 | -9/Exiles | Discovered exit to Mines (range 10) 4287 | -9/Exiles | Left Exiles lab with YOLO Cannon 4287 | -9/Exiles | Entered Mines 4354 | -8/Mines | Discovered exit to Materials (range 5) 4433 | -8/Mines | Lost 3 parts (1n2w) 4527 | -8/Mines | Entered Materials 4527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4528 | -8/Materials | Loaded intel: 1 garrison access location 4594 | -8/Materials | Identified Exp. Sensor Array 4823 | -8/Materials | Repaired Arm. Wheel 4898 | -8/Materials | Build established: Hacker-Skirmisher 5063 | -8/Materials | Discovered new exit (range 11) 5631 | -8/Materials | Discovered new exit (range 16) 5796 | -8/Materials | Discovered new exit (range 16) 5814 | -8/Materials | Identified exit to Garrison 5835 | -8/Materials | Build established: Scavenger-Skirmisher 5899 | -8/Materials | Entered Garrison 5917 | -8/Garrison | Triggered checkpoint 5994 | -8/Garrison | Triggered checkpoint 6023 | -8/Garrison | Garrison Relay disabled 6209 | -8/Garrison | Spotted B-75 Beast 6276 | -8/Garrison | Destroyed B-75 Beast 6283 | -8/Garrison | Lost 4 parts (1n1u2w) 6415 | -8/Garrison | Triggered checkpoint 6657 | -8/Garrison | Rescued a captive Derelict 6661 | -8/Garrison | Rescued a captive Derelict 6697 | -8/Garrison | Discovered new exit (range 10) 6781 | -8/Garrison | Build established: Skirmisher 6917 | -8/Garrison | Triggered checkpoint 7257 | -8/Garrison | Discovered new exit (range 10) 7270 | -8/Garrison | Triggered checkpoint 7306 | -8/Garrison | Triggered checkpoint 7339 | -8/Garrison | Core integrity fell below 50% 7509 | -8/Garrison | Triggered checkpoint 7560 | -8/Garrison | Garrison Relay disabled 7577 | -8/Garrison | Discovered new exit (range 83) 7577 | -8/Garrison | Discovered new exit (range 26) 7577 | -8/Garrison | Discovered new exit (range 79) 7577 | -8/Garrison | Discovered new exit (range 65) 7654 | -8/Garrison | Build established: Scavenger-Skirmisher 8379 | -8/Garrison | Triggered checkpoint 8385 | -8/Garrison | Phase Generator disabled 8489 | -8/Garrison | Garrison Relay disabled 8493 | -8/Garrison | Triggered checkpoint 8541 | -8/Garrison | Triggered checkpoint 8859 | -8/Garrison | Entered Materials 8859 | -8/Materials | Accompanied by 4 allies 8962 | -8/Materials | Identified exit to Garrison 9123 | -8/Materials | Discovered new exit (range 4) 9154 | -8/Materials | High security lockdown imminent 9234 | -8/Materials | High security lockdown engaged 9271 | -8/Materials | Lost 4 allies 9348 | -8/Materials | Destroyed 13 combat bots 9350 | -8/Materials | Core integrity fell below 20% 9369 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 09327_ B-36 Bruiser destroyed. 09327_ Destroyed Lgt. Nuclear Core. 09327_ G-47 Trooper destroyed. 09327_ M-28 Smith destroyed. 09327_ I-25 Savior destroyed. 09327_ G-47 Trooper destroyed. 09327_ L-31 Rogue destroyed. 09327_ G-50 Soldier destroyed. 09328_ Lgt. Nuclear Core destroyed. 09328_ Critical hit (Burn: +37). 09328_ M-28 Smith repairs Adv. Heat Sink. 09329_ Disposable Heat Sink melts away. 09331_ Carbon-fiber Leg destroyed. 09336_ Dropped YOLO Cannon. 09348_ System corrupted: Energy discharge (-4). 09353_ System corrupted: Assault Cannon jammed. 09354_ ALERT: Assault forces dispatched. 09358_ Assault Cannon destroyed. 09359_ Dropped VSS Leg. 09369_ Recoil Nullifier destroyed. Map ----- +----------------------------------------------------+ | ???????????% %%% [ *=!!= [ ###??? | | ??????????? % %[%![ [ ! [!* * "%!!< " #??? | | ??????????? [%! =![!! = %%[%* #????? | | ????????????????##########"#"####"" [%" ="######?? | | ????????????????????# #? *[ =%* #?? | | ????????????????????# ! #? " ]#?? | | ????????????????????# # " *= #?? | | ???????????????????## === # "" [%=%! #?? | | ???????????????????# === # ""% %%[%* #?? | | ???????????????????## == # %%[%* !#?? | | ????????????????????# # [%= "#####?? | | ????????????????????# ###?#" =! ??????? | | ????????????????????###########???# % ???????? | | ???????????????????????????????????#" ????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# ########## | | ???????????????????###########?????## # # | | ???????????????????# #?????#" C # """ # | | ???????????????????# #######"C ]# """ # | | ???????????????????# #Y l # """ # | | ???????????????????#[ i g g b + # | | ???????????????????# =# b g g # "" # | | ???????###?????????# l=######## # "T # | | ???????# ###??????# l #??????#g # "" # | | ???????? #??###?# @ #??????# # # | | ########## #############;############Y ########## | | % !*#????????? | | * % =[ #????????? | | = %[=]#????????? | | ###############+#### ####### =[ ! #???###### | | ?????????????? ??# # """ # ""! *#???# # | | #########???? ??#! !# "R" # "G!%%##### # | | [! #???# ??##!!!!## " " + "" ![= # # | | ! """ #???# ???####### # # # | | """ #???# ????????# ! # / [# | | """ #???# ????????# ########## # # | | #???######????????# #????????# # # | | #?????????????????# """ #????????#### # | | [ ! #?????????????????# """ #???????????# # | | #?????????????????# """ #???????????###### | | #########?????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????##?####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemScrapJammer Manual? 0 Play Time 01:35:01 Cumulative 108.1 hours Start 2025.02.19 @ 04:51:53 End 2025.02.19 @ 06:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fe04ed93-db2e-482d-8996-d6ea8eb668d1