Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 18:59:03 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1769) 1769 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (72) 72 TOTAL SCORE: 4241 Bonus ------- Follower Combat Kills 72 Cogmind --------- Core Integrity 385/550 Matter 126/300 Energy 82/100 System Corruption 0% Temperature Warm (189) Movement Flying (107) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer Reaction Control System > --- WEAPON (2) ------- High-powered Shotgun Assault Cannon > --- INVENTORY (8) ---- Ion Engine Heat Sink Advanced ECM Suite Beamcaster Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Reaction Control System Hacking Suite > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Ion Engine Cesium-ion Thruster Heat Sink Advanced ECM Suite Beamcaster Assault Cannon Rocket Launcher Flail [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 48 | 3 8 2 23 2 10 Power 4 | . 1 1 1 . 1 Engine 2 | . 1 1 . . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 15 | 2 . . 10 1 2 Treads 9 | 2 . . 7 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 6 | . . . 3 1 2 Utility 12 | . 5 . 5 . 2 Device 4 | . 2 . 1 . 1 Storage 4 | . 2 . 2 . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . . . 1 Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 17 | 1 2 1 7 1 5 Energy Gun 4 | . 1 . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 1 1 3 1 3 Ballistic Cannon 2 | . . . 1 . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 11 | . . 2 1 1 7 Power 2 | . . 1 . . 1 Propulsion 4 | . . . . 1 3 Utility 1 | . . . . . 1 Weapon 4 | . . 1 1 . 2 Highest Loss Streak 7 | . . 1 1 1 7 To Critical Strikes . | . . . . . . Average Backups 11 | 2 9 13 13 7 7 Power 1 | 1 1 2 2 1 1 Propulsion 3 | . 3 4 4 2 . Utility 1 | . . 2 2 1 1 Weapon 4 | 1 3 4 4 3 3 Tool/Special . | . . . . . . Unused Backups 16 | . 1 . 11 1 3 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 4 . . Utility 5 | . . . 4 . 1 Weapon 5 | . 1 . 2 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 99 98 99 94 Engine 7 | . 13 13 1 . . Core 4 | . . . 9 11 8 Treads 26 | . 28 28 29 . . Flight 4 | . . . 3 32 34 Device 5 | . 7 . 7 11 9 Storage 12 | . 13 14 11 11 9 Processor 10 | . 5 14 11 11 9 Protection 1 | . . . 3 . . Energy Gun 3 | . . . 8 2 . Ballistic Gun 19 | . 27 27 11 19 15 Peak Build Rating 34 | 3 9 9 24 21 34 Average Rating 13 | 1 8 8 17 20 30 On Entrance 10 | . 3 8 9 21 20 Avg Prop Armor Cover (%) 28 | 32 26 . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 2 29 29 38 14 19 Greatest Support 66 | 3 40 40 66 15 20 Greatest Overweight (x) 3 | . 3 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 8 8 Average Capacity 13 | 5 11 15 14 8 8 Most Carried 15 | 5 13 14 15 8 8 Average Carried 11 | 2 9 13 13 7 7 Final Capacity 15 | 5 15 15 8 8 8 Final Carried 13 | 5 13 13 8 7 5 Class Distribution -------------------- 59% | Mutant 29% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1731 | 205 259 357 641 62 207 Remotely . | . . . . . . Salvage Created 2137 | . 285 267 870 156 559 Parts 128 | . 21 19 43 17 28 Haulers Intercepted 5 | . 2 . 2 . 1 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 52 | . 5 8 22 8 9 Guns 46 | . 5 8 18 8 7 Cannons 5 | . . . 4 . 1 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 3 . 2 . 3 Worker 1 | . . . . . 1 Hauler 5 | . 2 . 2 . 1 Recycler 1 | . . . . . 1 Watcher 5 | . . . 2 . 3 Swarmer 17 | . 1 3 6 7 . Grunt 28 | . 4 5 10 1 8 Sentry 6 | . . . 6 . . Hunter 1 | . . . . . 1 Best Kill Streak 14 | . 2 2 7 8 14 Combat Bots Only 8 | . 2 2 7 8 5 Max Kills in Single Turn 3 | . 1 1 2 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 280 | . 14 42 128 26 70 Missed 86 | . 6 11 32 6 31 Hits 194 | . 8 31 96 20 39 Projectile 194 | . 8 31 96 20 39 Critical Strikes 10 | . . 1 4 1 4 Damage Taken 2593 | . 79 419 1271 171 653 Core 538 | . 20 46 267 40 165 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 156 | . . . 156 . . Core Remaining (%) 65 | 100 . 73 . 23 . Volleys Fired 180 | . 25 25 80 13 37 Largest 2 | . 2 2 2 2 2 Hottest 98 | . 60 40 98 60 65 Shots Fired 349 | . 50 49 154 26 70 Gun 311 | . 50 49 130 26 56 Cannon 32 | . . . 24 . 8 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 286 | . 48 49 104 21 64 Thermal 57 | . 2 . 50 5 . Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 5 16 18 10 7 Robot Miss Streak 5 | . 4 2 5 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . 2 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 231 | . 24 39 110 14 44 Core Hits 110 | . 9 15 37 10 39 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . . 4 . 1 Burn 3 | . . . 3 . . Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4404 | . 310 511 1993 176 1414 Guns 3420 | . 310 511 1630 176 793 Cannons 559 | . . . 363 . 196 Explosions 425 | . . . . . 425 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3095 | . 300 511 1154 141 989 Thermal 884 | . 10 . 839 35 . Explosive 425 | . . . . . 425 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . 10 . 14 Projectiles 15 | . . . 10 . 5 Explosions 9 | . . . . . 9 Melee . | . . . . . . Knockbacks 5 | . . . 4 . 1 Impact . | . . . . . . Kinetic 4 | . . . 3 . 1 Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | . . 20 267 1 178 Average Temperature 49 | . . 4 55 1 44 Received Heat Transfer 1182 | . 42 231 516 24 369 Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 4 . . Heat Transferred 1741 | . 25 . 1641 75 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 95 | 100 100 100 96 70 61 Level 1 4 | . . . 3 29 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 314 | . 41 65 219 239 314 Initial 92 | . . . 15 52 92 Average 55 | . 4 9 96 175 163 Influence Increases 1694 | . 156 248 681 277 332 Destroy 0b10 Robot/C 1160 | . 100 180 460 240 180 Destroy 0b10 Robot/NC 60 | . 10 . 20 . 30 Destroy Leader 290 | . 24 50 148 30 38 Allied During Kill 12 | . . 3 2 7 . Successful Hack 29 | . 6 . 18 . 5 Disable Machine 15 | . 15 . . . . Destroy Structure 23 | . 1 . 3 . 19 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 90 | . . 15 15 . 60 Influence Decreases 1440 | . 156 207 587 173 317 Entered New Map 256 | . . . 26 83 147 Time Decay 1064 | . 156 197 551 60 100 Lost Part 100 | . . 10 10 10 70 Lost Ally 20 | . . . . 20 . Squads Dispatched 8 | . 4 . 2 . 2 Investigation 4 | . 2 . 1 . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 14 12 34 12 20 Peak Tracking Total 7 | . 7 3 7 4 5 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 16 | . 5 . 8 1 2 Terminals 12 | . 5 . 4 1 2 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 38 | . 7 . 22 2 7 Successful 17 | . 4 . 12 . 1 Failed 20 | . 2 . 10 2 6 Catastrophic 2 | . . . 1 . 1 Database Lockouts 1 | . 1 . . . . Manual 15 | . 4 . 5 . 6 Terminals 26 | . 7 . 10 2 7 Fabricators . | . . . . . . Repair Stations 8 | . . . 8 . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . 4 . 1 Robot Analysis 5 | . 1 . 3 . 1 Prototype ID Bank 1 | . 1 . . . . Locate Traps 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Retrieve Study 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 . 7 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . 3 . . Parts Repaired 2 | . . . 2 . . Time 76 | . . . 76 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 1 . 3 . Largest Group 3 | . . 1 1 3 . Highest-Rated Group 40 | . . 31 31 40 . Highest-Rated Ally 31 | . . 31 31 16 . Total Orders . | . . . . . . Ally Attacks 18 | . . 1 2 15 . Total Damage 203 | . . 22 42 139 . Kills 6 | . . 1 1 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 5 | . 1 . 3 . 1 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4290 | 32 1125 1049 1747 126 211 Spaces Moved 2864 | 42 665 557 1130 252 218 Core 89 | 42 47 . . . . Treads 1892 | . 618 557 717 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 883 | . . . 413 252 218 Fastest Speed 28 | 50 50 160 32 32 28 Average Speed 117 | 50 152 160 113 32 28 Slowest Speed 240 | 50 200 160 240 32 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . 1 . 4 2 1 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 3 98 94 70 47 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . 1 . 23 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 23 | . . . . . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3451 | 51 726 666 1440 270 298 Wait 261 | . 10 81 142 3 25 Move 2844 | 41 662 556 1122 247 216 Hop 7 | . 1 . 3 2 1 Pick Up 56 | 7 14 2 28 1 4 Fast Attach 9 | 1 3 . 4 1 . Attach 23 | 2 4 2 9 1 5 Detach 2 | . . . 2 . . Swap 26 | . 2 . 18 . 6 Drop 43 | . 5 . 32 2 4 Fire 180 | . 25 25 80 13 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Met a group of wandering Federalists 40 | -10/Materials | Central database locked down 158 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 13) 608 | -10/Materials | Discovered new exit (range 16) 772 | -10/Materials | Discovered new exit (range 11) 1158 | -10/Materials | Entered Mines 1312 | -10/Mines | Discovered new exit (range 14) 1708 | -10/Mines | Discovered new exit (range 14) 1758 | -10/Mines | Escorted by a lone wolf Derelict 1778 | -10/Mines | Learned location of Storage (-8) 2014 | -10/Mines | Learned location of Zion (-6) 2207 | -10/Mines | Entered Materials 2207 | -9/Materials | Accompanied by 1 ally 2207 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2570 | -9/Materials | Repaired Beamcaster 2708 | -9/Materials | Core integrity fell below 50% 2770 | -9/Materials | Build established: Scavenger-Mutant 2865 | -9/Materials | Destroyed 7 combat bots 3218 | -9/Materials | Repaired Lgt. Treads 3543 | -9/Materials | Discovered new exit (range 15) 3944 | -9/Materials | Discovered new exit (range 10) 3954 | -9/Materials | Entered Mines 3965 | -9/Mines | Met a Derelict bent on vengeance 4009 | -9/Mines | Destroyed 8 combat bots 4011 | -9/Mines | Discovered new exit (range 12) 4029 | -9/Mines | Assembled infested the area 4031 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4080 | -9/Mines | Entered Materials 4080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4083 | -8/Materials | Discovered new exit (range 13) 4101 | -8/Materials | Build established: Sprinter 4291 | -8/Materials | Self-destructed Last Messages --------------- 04283_ U-05 Engineer lays Concrete. 04283_ Cesium-ion Thruster destroyed. 04283_ K-01 Serf collects debris. 04284_ U-05 Engineer lays Concrete. 04286_ K-01 Serf collects debris. 04287_ Lgt. Nuclear Core destroyed. 04287_ Critical hit (Burn: +37). 04287_ U-05 Engineer lays Concrete. 04287_ Critical hit (Burn: +37). 04288_ U-05 Engineer lays Concrete. 04288_ Gauss Rifle destroyed. 04289_ K-01 Serf collects debris. 04289_ U-05 Engineer lays Concrete. 04289_ K-01 Serf collects debris. 04290_ U-05 Engineer lays Concrete. 04290_ K-01 Serf collects debris. 04290_ Critical hit (Burn: +37). 04290_ U-05 Engineer lays Concrete. 04291_ Cesium-ion Thruster destroyed. 04291_ U-05 Engineer lays Concrete. 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[ ## """ # ######## | | ???#!! ###########+#################### ##?????? | | ???#!! #?????# #?????????????# ####### | | ???#!! #?????#] #?????????????# | | ???#####?????# ! #?????????????# " | | ?????????????# #?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 26% | -9/Materials Lgt. Treads | 35% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravSuperchargedCutter Manual? 0 Play Time 00:30:06 Cumulative 244.7 hours Start 2026.09.25 @ 15:47:40 End 2026.09.26 @ 18:59:03 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 367 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 59 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0117ebe3-555d-4ce9-a215-44a8a4bbe81c