Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.17 @ 20:03:20 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (138) 690 Value Destroyed (5125) 5125 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 14833 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 179 Aligned with FarCom 300 Friendly Fire -74 Cogmind --------- Core Integrity 1071/1450 Matter 300/300 Energy 43/450 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Scrap Engine Energy Well Improved Target Analyzer Graphene Brace Advanced System Shield Improved Corruption Screen > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Stasis Canceller Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Centrium Leg Treaded Biometal-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well Improved Target Analyzer Improved Armor Integrity Analyzer Phase Shifter Graphene Brace Advanced Hardlight Generator Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Shotgun Accelerated Construct/C Hpw. EM Gamma Construct/G > --- INVENTORY -------- Stasis Canceller Improved Medium Armor Plating Dispersion Rifle Heavy Shock Bomb Launcher Great Axe [Rating: 137] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Micro Antimatter Reactor Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Melee Analysis Suite Device Advanced Cooling System Storage Small Storage Unit Processor Melee Analysis Suite Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Rocket Array Energy Gun Constructs Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Rocket Array Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 . . 4 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . . Utility 11 | . . . . . 2 . . 2 2 . . . . 2 . . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 118 | . . 1 . 7 9 4 11 8 23 1 11 6 . 16 3 . 11 7 Power 17 | . . . . . 1 . 3 3 2 . 1 . . 4 . . 3 . Engine 4 | . . . . . 1 . 2 . 1 . . . . . . . . . Core 10 | . . . . . . . 1 3 1 . 1 . . 4 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 . Propulsion 18 | . . . . 1 2 . 2 3 7 . 1 . . 1 . . . 1 Treads 5 | . . . . . 2 . . 2 1 . . . . . . . . . Leg 5 | . . . . 1 . . . . 3 . . . . . . . . 1 Wheel 4 | . . . . . . . 2 1 1 . . . . . . . . . Hover 3 | . . . . . . . . . 2 . 1 . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . Utility 55 | . . . . 1 1 1 5 2 11 . 5 6 . 10 3 . 7 3 Device 31 | . . . . . . . 4 1 4 . 3 4 . 6 2 . 5 2 Storage 3 | . . . . . . . . . 1 . 1 . . 1 . . . . Processor 9 | . . . . . 1 . 1 1 3 . 1 . . . 1 . . 1 Hackware 3 | . . . . . . . . . . . . 2 . . . . 1 . Protection 9 | . . . . 1 . 1 . . 3 . . . . 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | . . 1 . 5 5 3 1 . 3 1 4 . . 1 . . 1 3 Energy Gun 6 | . . . . 2 . 1 . . . . 1 . . . . . 1 1 Energy Cannon 3 | . . . . . . 1 . . . . 1 . . 1 . . . . Ballistic Gun 3 | . . . . 2 . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . Launcher 9 | . . 1 . 1 4 1 . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 . 1 . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 2 . . 2 . . . . . . . . . Parts Lost 52 | . . . . . 1 . 2 . 12 9 2 . . 5 1 . 4 16 Power 14 | . . . . . 1 . 1 . 2 2 2 . . 2 . . 1 3 Propulsion 8 | . . . . . . . . . 5 1 . . . . . . . 2 Utility 22 | . . . . . . . 1 . 4 4 . . . 3 1 . 2 7 Weapon 8 | . . . . . . . . . 1 2 . . . . . . 1 4 Highest Loss Streak 13 | . . . . . 1 . 1 . 6 9 1 . . 2 1 . 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 85 85 98 77 90 86 87 85 57 37 73 76 75 83 84 77 64 Engine 3 | . 14 14 14 14 7 9 3 . . 3 2 5 5 1 . . . . Core 5 | . . . . . . . 4 12 9 3 2 5 5 8 10 10 8 1 Treads 3 | . . . . . 14 18 4 7 4 . . . . . . . 2 3 Leg 5 | . 28 28 28 28 10 9 9 2 6 10 1 . . . . . . . Wheel 2 | . . . . . . . 13 12 3 . . . . . . . . . Flight 2 | . . . . . . . . . . . 1 5 5 7 10 10 4 . Device 12 | . . . . . . . 6 10 11 7 8 21 29 23 20 21 20 23 Storage 6 | . 14 14 14 14 9 9 9 6 5 3 2 4 . 4 5 5 4 4 Processor 10 | . . . . . 2 9 15 20 21 17 3 5 5 5 9 10 9 10 Hackware 1 | . . . . . . . . . . . . 3 5 5 5 5 7 4 Protection 2 | . . . . 12 9 9 . . 3 . . . . 3 5 5 3 . Energy Gun 2 | . 28 22 14 15 1 . . . . . 2 4 . . . . 2 3 Energy Cannon 1 | . . . . . . . . . . . 1 5 5 4 5 5 1 . Ballistic Cannon 3 | . . . . . . . . . 2 3 1 5 11 10 10 10 8 3 Launcher 4 | . . 5 14 . 20 26 11 6 3 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 6 4 3 1 . . . . . . . Naked Turns 32 | . . . . . . . . . . 27 5 . . . . . . . Heaviest Build 61 | 14 14 16 16 18 34 46 46 41 55 43 39 45 41 60 56 56 61 58 Greatest Support 73 | 20 20 20 20 25 40 40 40 56 55 55 60 60 60 73 73 73 73 60 Greatest Overweight (x) 15 | . . . . . . 1 1 3 15 . 3 . . . . . 4 8 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 6 6 8 8 8 8 8 8 8 8 6 5 5 4 5 5 4 5 5 Average Carried 5 | 6 6 7 7 8 6 7 7 7 6 5 1 3 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 6 8 8 8 6 8 8 8 5 4 4 4 4 5 4 4 5 2 Scrap Engine Consumption 41 | . . . . . . . . . . . 23 3 . 5 . . 8 2 Constructs Created 5 | . . . . . . . . . . . 4 . . 1 . . . . Constructs Modified 11 | . . . . . . . . . . . 4 1 . 2 . . 4 . Class Distribution -------------------- 28% | Mutant 23% | Gladiator 13% | Tank 11% | Skirmisher 9% | Gunner 5% | Hacker-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Gladiator | -8/Recycling Gladiator | -6/Factory Gladiator | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Hacker-Bomber | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Matter Collected 3077 | 200 . . . 115 114 276 420 100 463 . 435 150 . 337 144 . 130 193 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4973 | . . . . 120 241 397 649 435 812 . 476 . . 757 227 . 345 514 Parts 305 | . . . . 7 10 41 19 17 67 . 33 . . 37 16 . 30 28 Haulers Intercepted 5 | . . . . . . 2 1 2 . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 84 | . . . . 2 7 9 7 1 17 . 9 . . 16 6 . 5 5 Melee 10 | . . . . . . . 2 1 5 . 2 . . . . . . . Guns 4 | . . . . 1 . . . . . . 1 . . . . . . 2 Cannons 40 | . . . . . . . . . 5 . 6 . . 16 6 . 5 2 AOE 29 | . . . . 1 7 9 5 . 7 . . . . . . . . . Classes Destroyed 17 | . . . . 3 1 5 3 2 3 . . . . . . . . . Worker 16 | . . . . 1 1 4 . 1 6 . 3 . . . . . . . Builder 16 | . . . . . . 3 2 . 8 . . . . 1 . . . 2 Tunneler 5 | . . . . . . . . . 3 . . . . 1 . . 1 . Hauler 5 | . . . . . . 2 1 2 . . . . . . . . . . Recycler 6 | . . . . . 1 1 3 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . Watcher 4 | . . . . . . 1 . . 3 . . . . . . . . . Swarmer 22 | . . . . . . . . . 5 . 4 . . 9 4 . . . Grunt 9 | . . . . 1 6 . . . 2 . . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 21 | . . . . 1 1 7 4 . 1 . 1 . . 3 . . . 3 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . Hunter 5 | . . . . . . 2 . . 2 . . . . . . . . 1 Programmer 22 | . . . . . . . . 1 5 . 4 . . 4 2 . 5 1 Best Kill Streak 11 | . . . . 1 9 10 9 5 11 . 4 . . 4 4 . 2 4 Combat Bots Only 7 | . . . . 1 7 3 5 1 5 . 4 . . 4 4 . 2 2 Max Kills in Single Turn 7 | . . . . 1 5 5 6 1 7 . 1 . . 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 4 2 3 . 3 . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 593 | . . . . 18 12 16 35 2 107 7 55 . . 116 23 . 105 97 Missed 194 | . . . . 3 3 6 12 . 35 . 23 . . 49 12 . 32 19 Damage Taken 8328 | . . . . 224 170 319 443 21 1717 337 539 65 . 828 178 . 1620 1867 Core 1316 | . . . . 46 30 30 44 10 121 269 141 . . 35 21 . 190 379 Absorbed by Shields 606 | . . . . . . . 37 8 189 . 48 . . 292 32 . . . Ignored by Resistances 154 | . . . . . . . . . . . . . . 154 . . . . Regen/Repaired (Parts) 646 | . . . . . . . . . 11 . 163 . . 40 . . 432 . Core Remaining (%) 83 | 100 . . . 81 . . 81 98 . . . . 46 . . 95 85 . Volleys Fired 219 | . . . . 17 2 7 3 . 35 8 28 1 . 58 8 . 25 27 Largest 3 | . . . . 2 3 3 1 . 1 1 3 3 . 3 2 . 3 2 Hottest 231 | . . . . 90 135 135 45 . 60 60 174 231 . 231 141 . 231 141 Shots Fired 451 | . . . . 33 6 21 3 . 35 8 58 3 1 154 16 . 64 49 Gun 108 | . . . . 32 . . . . . . 30 1 . . . . 18 27 Cannon 302 | . . . . . . . . . 28 8 28 2 1 154 16 . 46 19 Launcher 41 | . . . . 1 6 21 3 . 7 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 296 | . . . . 8 . . . . 28 8 57 1 . 115 16 . 44 19 Thermal 82 | . . . . 16 . . . . . . 1 2 1 39 . . 16 7 Explosive 38 | . . . . 1 6 21 3 . 7 . . . . . . . . . Electromagnetic 35 | . . . . 8 . . . . . . . . . . . . 4 23 Robot Hit Streak 35 | . . . . 12 . 5 6 . 4 3 12 4 . 11 4 . 5 35 Robot Miss Streak 7 | . . . . 1 . 3 4 . 5 3 3 . . 7 7 . 3 5 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 302 | . . . . 21 . 9 21 11 23 10 47 3 . 70 10 . 40 37 Core Hits 288 | . . . . 4 27 62 26 4 56 2 18 1 . 39 9 . 17 23 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . . . . . . . Critical Strikes 32 | . . . . 1 . . 6 1 6 2 4 . . 4 1 . 6 1 Burn 1 | . . . . 1 . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . . . 3 . . . . . . . Blast 20 | . . . . . . . . . 6 2 . . . 4 1 . 6 1 Sever 8 | . . . . . . . 6 1 . . 1 . . . . . . . Melee Attacks 75 | . . . . . . . 22 13 23 7 10 . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . Slashing 74 | . . . . . . . 22 13 23 6 10 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 4 5 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 15675 | . . . . 309 856 1376 2027 842 3166 348 1401 87 . 2381 316 . 1391 1175 Guns 1598 | . . . . 250 . . . . . . 456 25 . . . . 419 448 Cannons 5716 | . . . . . . . . . 853 202 587 62 . 2250 316 . 935 511 Explosions 5153 | . . . . 50 856 1376 704 . 1820 . . . . 131 . . . 216 Melee 3162 | . . . . . . . 1323 842 493 146 358 . . . . . . . Ramming 46 | . . . . 9 . . . . . . . . . . . . 37 . Kinetic 5493 | . . . . 65 . . . . 853 202 1043 26 . 1542 316 . 935 511 Thermal 1973 | . . . . 119 . . . . 564 . . 61 . 708 . . 383 138 Explosive 4242 | . . . . 50 856 1376 704 . 1256 . . . . . . . . . Electromagnetic 759 | . . . . 66 . . . . . . . . . 131 . . 36 526 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3162 | . . . . . . . 1323 842 493 146 358 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . . 1 6 21 26 26 22 2 4 4 11 . Average Corruption 11 | . . . . . . . . 1 4 15 24 23 22 1 2 4 6 . Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . 8 Effects 163 | . . . . . . . . 2 26 6 65 31 4 11 6 1 11 . Message Errors 35 | . . . . . . . . . 5 2 16 5 2 3 . 1 1 . Matter Fused 50 | . . . . . . . . . 9 . 21 9 . 4 3 . 4 . Heat Flow Errors 18 | . . . . . . . . 1 4 2 5 4 . . . . 2 . Energy Discharges 18 | . . . . . . . . . 3 . 10 3 . 2 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . 1 2 . 9 3 1 . 2 . . . Data Loss (major) 7 | . . . . . . . . . . . . 7 . . . . . . Misfires 4 | . . . . . . . . . 1 . 1 . 1 . . . 1 . Alerts 3 | . . . . . . . . . . . 1 . . . 1 . 1 . Misdirections 4 | . . . . . . . . . . 2 2 . . . . . . . Weapon Failures 5 | . . . . . . . . . 1 . . . . 2 . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 979 | . . . . . . 28 277 199 317 . 27 . . 69 . . 56 6 Projectiles 151 | . . . . . . . . . 24 . 2 . . 69 . . 56 . Explosions 185 | . . . . . . 28 4 . 147 . . . . . . . . 6 Melee 643 | . . . . . . . 273 199 146 . 25 . . . . . . . Knockbacks 43 | . . . . . . . . . 7 . 4 . . 13 6 . 13 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . 7 . 4 . . 13 6 . 12 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 818 | . . . . . 67 171 152 . 261 . . . . 45 . . . 122 Shots 32 | . . . . . 3 9 7 . 8 . . . . 1 . . . 4 Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Targets Rammed 3 | . . . . 2 . . . . . . . . . . . . 1 . Kicked 2 | . . . . 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 556 | . . . . 303 . 12 . 216 219 254 243 211 . 387 284 . 556 42 Average Temperature 113 | . . . . 97 . 7 . 111 71 94 64 88 . 124 106 . 188 18 Received Heat Transfer 648 | . . . . 72 27 27 87 . 294 . . . . 42 . . . 99 Effects 13 | . . . . . . . . . . . . . . 4 1 . 8 . Shutdowns 5 | . . . . . . . . . . . . . . 1 . . 4 . Energy Bleed 3 | . . . . . . . . . . . . . . 1 1 . 1 . Interference 4 | . . . . . . . . . . . . . . 2 . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . 1 . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . 4 . . . . 2 . . . . 1 . . 1 1 Heat Transferred 2176 | . . . . 407 . . . . 350 . . 74 . 703 . . 444 198 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Peak Influence 832 | . . . . 123 312 832 474 126 591 214 162 . . 698 . . 329 197 Initial 327 | . . . . . . 131 265 12 . 206 107 . . . . . 327 45 Average 227 | . . . . 67 199 630 286 33 383 187 64 . . 169 . . 201 119 Maximum Alert Level 3 | . . . . . 1 3 2 . 2 1 . . . 2 . . 1 . Low Security (%) 60 | 100 100 100 . 100 40 5 34 100 29 38 100 . . 65 . . 60 100 Level 1 14 | . . . . . 59 12 26 . 4 61 . . . 26 . . 39 . Level 2 20 | . . . . . . 38 38 . 66 . . . . 7 . . . . Level 3 3 | . . . . . . 43 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . . 1 3 . 2 7 . 6 . . 6 . . 6 2 Investigation 7 | . . . . . . . . . 1 . 1 . . 1 . . 3 1 Extermination 13 | . . . . . . . . 2 3 . 2 . . 2 . . 3 1 Reinforcement 5 | . . . . . 1 1 . . 2 . . . . 1 . . . . Assault 3 | . . . . . . 1 . . 1 . . . . 1 . . . . Garrison 5 | . . . . . . 1 . . . . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Distress Signals 6 | . . . . . . 2 . . 3 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 130 | . . . . 4 6 17 4 1 24 5 12 . . 30 9 . 7 11 Peak Tracking Total 8 | . . . . 2 3 3 1 1 7 5 4 . . 8 4 . 3 5 Tactical Retreats 6 | . . . . . . . . . 1 . . . . 3 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 13 | . . . . . . . . 1 3 . 2 1 . 4 . . 1 1 Indirectly 3 | . . . . . . . . . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 48 | . . . . 3 . 6 . 2 19 . 3 . . 14 . . 1 . Max in Single Turn 10 | . . . . 3 . 3 . 1 10 . 1 . . 6 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 35 | . . . 1 . 1 4 4 5 6 . 2 1 . 4 1 . 5 1 Terminals 15 | . . . . . . 3 4 3 1 . 1 . . 2 . . 1 . Fabricators 5 | . . . . . . . . 1 2 . . . . . . . 1 1 Repair Stations 5 | . . . . . 1 . . 1 2 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 5 | . . . . . . 1 . . . . . . . 1 . . 3 . Total Hacks 74 | . . . 1 . 1 12 12 11 12 . 3 1 . 10 1 . 9 1 Successful 27 | . . . 1 . . 5 4 3 7 . 1 1 . 4 1 . . . Failed 47 | . . . . . 1 7 8 8 5 . 2 . . 6 . . 9 1 Catastrophic 13 | . . . . . . . . 1 1 . 1 . . 2 . . 7 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 22 | . . . 1 . . 3 9 3 3 . . . . 3 . . . . Terminals 40 | . . . . . . 9 12 7 3 . 2 . . 5 . . 2 . Fabricators 8 | . . . . . . . . 2 4 . . . . . . . 1 1 Repair Stations 8 | . . . . . 1 . . 2 4 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . 2 . . . . Garrison Access 12 | . . . . . . 3 . . . . . . . 3 . . 6 . Terminal Hacks 19 | . . . 1 . . 5 4 2 3 . . 1 . 2 1 . . . Prototype ID Bank 2 | . . . . . . 1 . . 1 . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . 1 . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . . . Alert Level 3 | . . . . . . 1 1 . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 1 . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 1 2 . 1 . . . . . . . Scan Component 2 | . . . . . . . . 1 1 . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . . . . . 1 2 3 4 3 . 1 . . 3 . . 5 1 Full Trace Events 6 | . . . . . . 1 . . 1 . 1 . . 1 . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . Time 19 | . . . . . . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Total Allies 7 | . . . . 3 . . 1 . 3 . . . . . . . . . Largest Group 3 | . . . . 3 3 2 1 1 3 . . . . . . . . . Highest-Rated Group 90 | . . . . 40 40 32 15 15 90 . . . . . . . . . Highest-Rated Ally 30 | . . . . 16 16 16 15 15 30 . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . 2 1 5 . . . . EXPLORE 7 | . . . . . . . . . . . . 1 1 5 . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . . Ally Attacks 27 | . . . . . 4 16 2 3 2 . . . . . . . . . Total Damage 358 | . . . . . 45 179 43 29 62 . . . . . . . . . Kills 7 | . . . . . 1 3 1 1 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . 3 . . . . . . Drone Launches 10 | . . . . . . . . . . . . 2 2 6 . . . . Drone Recoveries 6 | . . . . . . . . . . . . 2 1 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Turns Passed 11033 | 5 26 246 264 401 254 831 880 836 1863 136 1403 751 85 1350 277 14 1016 395 Spaces Moved 7812 | 5 22 195 219 271 143 351 671 663 816 126 817 474 42 1042 501 30 1122 302 Core 290 | . . . . . . . . . 17 73 199 . . . . . . 1 Treads 1423 | . . . . . 109 351 96 11 221 . . . . . . . 342 293 Legs 1386 | 5 22 195 219 271 34 . . . 201 53 378 . . . . . . 8 Wheels 1592 | . . . . . . . 575 652 365 . . . . . . . . . Hover 55 | . . . . . . . . . 12 . 43 . . . . . . . Flight 3066 | . . . . . . . . . . . 197 474 42 1042 501 30 780 . Fastest Speed 47 | 120 120 120 120 120 120 160 80 95 110 50 50 61 61 47 47 47 47 61 Average Speed 95 | 120 120 120 120 120 150 209 106 104 164 79 80 61 61 53 47 47 67 78 Slowest Speed 800 | 120 120 120 120 120 160 240 240 240 800 120 200 61 61 61 47 47 400 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . 2 . 5 . . 4 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 37 | 2 8 37 61 56 12 65 98 20 28 66 15 98 17 26 62 7 30 7 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . . . . 4 . . 2 . . . Spaces Dug 121 | . . . . . . . 38 . 64 1 . . . 18 . . . . Terrain Destroyed 954 | . . . . 26 128 473 92 . 141 4 . . 1 63 4 . 3 19 Melee 14 | . . . . . . . 1 . 13 . . . . . . . . . Projectile 69 | . . . . . . . . . 13 4 . . 1 44 4 . 3 . AOE 871 | . . . . 26 128 473 91 . 115 . . . . 19 . . . 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Total 10809 | 4 21 206 220 312 173 410 791 776 1234 142 1494 932 100 1707 526 29 1322 410 Wait 2464 | . . 9 . 13 10 44 57 84 324 . 601 445 59 579 13 . 153 73 Move 7773 | 4 21 194 218 270 142 350 670 662 815 125 816 469 41 1031 500 29 1114 302 Hop 11 | . . . . . . . . . . . . 2 . 5 . . 4 . Pick Up 69 | . . 2 1 . 4 1 12 5 9 1 16 5 . 6 2 . 5 . Fast Attach 46 | . . . . 3 2 4 1 5 10 . . 1 . 11 . . 5 4 Attach 58 | . . . . . 7 . 9 2 11 1 11 4 . 5 3 . 2 3 Detach 7 | . . . . . 1 . . . . . 1 2 . 3 . . . . Swap 14 | . . 1 . 4 . . 1 1 2 . . 1 . . . . 4 . Drop 63 | . . . 1 3 5 4 11 4 4 . 9 2 . 9 . . 10 1 Fire 219 | . . . . 17 2 7 3 . 35 8 28 1 . 58 8 . 25 27 Melee 75 | . . . . . . . 22 13 23 7 10 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . 1 . 2 . . . . . . . Rewire 5 | . . . . . . . 5 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Discovered new exit (range 7) 32 | -10/Materials | Entered Mines 51 | -10/Mines | Met a Derelict bent on vengeance 131 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 168 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 174 | -10/Mines | Assembled infested the area 272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 272 | -10/Mines | Discovered new exit (range 5) 278 | -10/Mines | Entered Exiles 310 | -10/Exiles | Build established: Mutant 311 | -10/Exiles | Met 8R-AWN 329 | -10/Exiles | Met EX-HEX 366 | -10/Exiles | Met EX-BIN 383 | -10/Exiles | Aligned with FarCom system 384 | -10/Exiles | Given EX-Vault access code 413 | -10/Exiles | Opened EX-Vault 423 | -10/Exiles | Found Longsword +1 449 | -10/Exiles | Warned to stay clear of 0b10 Research branches 486 | -10/Exiles | Met EX-DEC 526 | -10/Exiles | Discovered new exit (range 14) 542 | -10/Exiles | Left Exiles lab with Longsword +1 542 | -10/Exiles | Entered Mines 546 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 737 | -9/Mines | Learned Materials stockpile data 885 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 933 | -9/Mines | Discovered new exit (range 8) 943 | -9/Mines | Entered Materials 943 | -8/Materials | Accompanied by 3 allies 943 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 955 | -8/Materials | Found Prototype Launcher 955 | -8/Materials | Identified Rocket Array 999 | -8/Materials | Found Rocket Array 1003 | -8/Materials | Found Rocket Array 1005 | -8/Materials | Found Rocket Array 1047 | -8/Materials | Discovered new exit (range 15) 1068 | -8/Materials | Destroyed 7 combat bots 1197 | -8/Materials | Entered Storage 1197 | -8/Storage | Accompanied by 2 allies 1263 | -8/Storage | Build established: Skirmisher 1349 | -8/Storage | Garrison activated, responded to threat 1904 | -8/Storage | Used back door to open Recycling access 1904 | -8/Storage | Discovered new exit (range 5) 1997 | -8/Storage | First assault squad dispatched 2028 | -8/Storage | Entered Recycling 2268 | -8/Recycling | Found Scrap Engine 2513 | -8/Recycling | Build established: Gladiator 2587 | -8/Recycling | Discovered new exit (range 16) 2908 | -8/Recycling | Entered Factory 2908 | -6/Factory | Accompanied by 1 ally 2908 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3725 | -6/Factory | Discovered new exit (range 9) 3744 | -6/Factory | Entered another Factory area 3744 | -5/Factory | Accompanied by 1 ally 3744 | -5/Factory | Evolved 2 slots: Utility x2 4249 | -5/Factory | Repaired Hardlight Generator 4285 | -5/Factory | Spotted B-75 Beast 4329 | -5/Factory | Crushed by falling debris 4360 | -5/Factory | Lost 3 parts (2n1u) 5189 | -5/Factory | Lost 6 parts (2p2n1u1w) 5448 | -5/Factory | Build established: Mutant 5544 | -5/Factory | First assault squad dispatched 5607 | -5/Factory | Manually triggered Chute Trap 5607 | -5/Factory | Sucked down chute 5607 | -5/Factory | Entered Waste 5622 | -5/Waste | EMP discharged 5622 | -5/Waste | System corruption reached 10% 5667 | -5/Waste | Spotted C-40 Crusher 5691 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5694 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5697 | -5/Waste | Crushed by Compactor (1 part destroyed) 5700 | -5/Waste | Crushed by Compactor (1 part destroyed) 5703 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5706 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5711 | -5/Waste | Spotted C-40 Crusher 5714 | -5/Waste | Spotted C-40 Crusher 5716 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5721 | -5/Waste | Spotted C-40 Crusher 5722 | -5/Waste | EMP discharged 5734 | -5/Waste | Spotted C-40 Crusher 5734 | -5/Waste | Spotted C-40 Crusher 5739 | -5/Waste | Discovered new exit (range 10) 5743 | -5/Waste | Entered Factory 5747 | -5/Factory | Lost 9 parts (2p1n4u2w) 6487 | -5/Factory | Garrison activated, responded to threat 6563 | -5/Factory | Core integrity fell below 50% 7135 | -5/Factory | Discovered new exit (range 15) 7146 | -5/Factory | Entered Upper Caves 7231 | -5/Upper Caves | Learned Factory emergency access door positions 7287 | -5/Upper Caves | Identified exit to Upper Caves 7440 | -5/Upper Caves | Build established: Gunner 7897 | -5/Upper Caves | Entered another Upper Caves area 7928 | -5/Upper Caves | Discovered new exit (range 21) 7982 | -5/Upper Caves | Entered Factory 7982 | -4/Factory | Evolved 2 slots: Utility x2 8496 | -4/Factory | Build established: Tank 9213 | -4/Factory | Garrison activated, responded to threat 9232 | -4/Factory | First assault squad dispatched 9252 | -4/Factory | Identified exit to Upper Caves 9252 | -4/Factory | Identified exit to Extension 9332 | -4/Factory | Entered Upper Caves 9604 | -4/Upper Caves | Discovered new exit (range 12) 9609 | -4/Upper Caves | Entered another Upper Caves area 9621 | -4/Upper Caves | Discovered new exit (range 2) 9623 | -4/Upper Caves | Entered Research 9623 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10190 | -3/Research | Build established: Hacker-Bomber 10513 | -3/Research | System corruption reached 10% 10551 | -3/Research | Lost 3 parts (1p1u1w) 10618 | -3/Research | Discovered new exit (range 15) 10639 | -3/Research | Entered another Research area 10639 | -2/Research | Evolved 2 slots: Utility x2 11034 | -2/Research | Self-destructed Last Messages --------------- 11017_ H-88 Terminator misfires. 11017_ Slug penetrates Wall. 11020_ Penetrated by Slug. 11020_ Slug penetrates Earth. 11022_ Imp. Corruption Screen intercepted 1% system corruption. 11023_ Penetrated by Slug. 11024_ KE Penetrator melted. 11024_ H-88 Terminator destroyed. 11028_ U-05 Engineer lays Concrete. 11028_ Imp. Corruption Screen intercepted 1% system corruption. 11028_ Dispersion Rifle destroyed. 11029_ Drone sends a signal. 11030_ U-05 Engineer lays Concrete. 11031_ U-05 Engineer builds a Wall. 11033_ Hvy. Shock Bomb Launcher destroyed. 11033_ Adv. Heat Sink destroyed. 11033_ Imp. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????# #???????????? | | #????????????????????????########??# #???????????? | | #????????????????????????# #??# #???????????? | | #????????????????????????# * #??# #???????????? | | #????????????????????????# #??# #???????????? | | #????????????????????????# #??# #???????????? | | #????????#######?????????? #??# #???????????? | | #????????# =#????????##=!! [ #??# #???????????? | | ########## ##########;# ####### #???????????? | | /% = pp =@ %%u #???????????? | | ########## ########## !### ####???????????? | | #####????# #??????? #?# #??????????????? | | #????###+####?????### #?# #??????????????? | | #????# #???????# #?# #??????????????? | | #????# #???????###|###?# #??????????????? | | #???## #?????????#*#???# #??????????????? | | = #???# ! #?????????#!#???# #??????????????? | | #####???## ! #?????????# #???#n#??????????????? | | #????# #?????????# #???# #??????????????? | | #????########?????????# #???# #??????????????? | | #????????????########?# #???# ################ | | #????????????# ### ###?# | | """#????????????# # #?# ##### # | | """#????????????# # #?# #???# # | | """#????????????# + #?# #???# ! # | | F"#????????????# # #?# #???# * # | | """#????????????# # *! #?# #???# # | | "" #????????????##########%#####+#???# # | | #???????????????# [= #???####### # | | #???????????????# #?????????? # | | #####???????????????#= #?????????? | | ????????????????????# #??????????##### | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 40 Energy Capacity 605 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Corruption Block 15 Armor Coverage 600 Resistance: KI 25 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 10 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Streaker Challenges ------------ None Game ------ Seed UltimateMeleeTrap Manual? 0 Play Time 01:25:50 Cumulative 68.3 hours Start 2024.07.17 @ 18:31:36 End 2024.07.17 @ 20:03:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bb9c931b-8156-4d2d-96f8-e4b25532aa2a