Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.11 @ 04:21:09 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (551) 551 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1811 Bonus ------- None Cogmind --------- Core Integrity 388/400 Matter 64/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Autogun Light Cannon > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Autogun Autogun Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Machine Analyzer > --- WEAPON ----------- Autogun Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Hardened Light Armor Plating EM Pulse Gun Autogun Autogun Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 34 | 9 20 1 4 Power 3 | 1 2 . . Engine 1 | 1 . . . Core 2 | . 2 . . Reactor . | . . . . Propulsion 12 | 4 7 . 1 Treads 7 | 1 5 . 1 Leg 4 | 2 2 . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 4 1 1 Device . | . . . . Storage 4 | 1 2 . 1 Processor 2 | . 2 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 3 7 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 . 1 Ballistic Cannon 2 | . 2 . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 . 1 Power 2 | . 1 . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 100 85 Core 13 | . 12 14 8 Treads 22 | . 21 28 33 Leg 5 | . 6 . . Storage 13 | . 14 14 11 Processor 9 | . 10 7 . Protection 1 | . . 6 11 Ballistic Gun 15 | . 15 14 11 Ballistic Cannon 12 | . 12 14 11 Naked Turns . | . . . . Heaviest Build 36 | 11 31 26 36 Greatest Support 60 | 20 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 15 Average Capacity 10 | 7 10 10 14 Most Carried 11 | 6 11 10 8 Average Carried 7 | 2 7 9 8 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 4 10 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 688 | 277 343 68 . Remotely . | . . . . Salvage Created 571 | . 500 18 53 Parts 42 | . 34 5 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 13 3 1 Guns 7 | . 5 1 1 Cannons 8 | . 6 2 . AOE 2 | . 2 . . Classes Destroyed 9 | . 8 . 1 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 10 | . 10 . . Brawler 1 | . . . 1 Best Kill Streak 4 | . 4 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 119 | . 47 40 32 Missed 32 | . 12 13 7 Damage Taken 937 | . 395 212 330 Core 121 | . 55 54 12 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 56 . Volleys Fired 54 | . 39 11 4 Largest 2 | . 2 2 2 Hottest 58 | . 58 58 58 Shots Fired 99 | . 70 22 7 Gun 54 | . 40 11 3 Cannon 37 | . 22 11 4 Launcher 8 | . 8 . . Special . | . . . . Kinetic 91 | . 62 22 7 Thermal . | . . . . Explosive 8 | . 8 . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 4 4 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . 40 9 4 Core Hits 33 | . 29 2 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1183 | . 915 203 65 Guns 482 | . 350 99 33 Cannons 403 | . 267 104 32 Explosions 298 | . 298 . . Melee . | . . . . Ramming . | . . . . Kinetic 885 | . 617 203 65 Thermal . | . . . . Explosive 298 | . 298 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . 19 8 . Projectiles 8 | . . 8 . Explosions 19 | . 19 . . Melee . | . . . . Knockbacks 5 | . 3 2 . Impact . | . . . . Kinetic 5 | . 3 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 98 | . 68 98 35 Average Temperature 28 | . 18 50 17 Received Heat Transfer 297 | . 168 . 129 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 221 | . 221 89 69 Initial 34 | . . 4 34 Average 66 | . 67 83 43 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 97 100 100 Level 1 1 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 20 3 5 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 17 . . Successful 7 | . 7 . . Failed 10 | . 10 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 16 | . 16 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1983 | 97 1512 335 39 Spaces Moved 1111 | 65 844 188 14 Core 12 | 12 . . . Treads 876 | 22 652 188 14 Legs 219 | 27 192 . . Wheels 4 | 4 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 150 | 118 150 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 89 31 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . 6 . . Terrain Destroyed 31 | . 31 . . Melee . | . . . . Projectile . | . . . . AOE 31 | . 31 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1317 | 81 1011 203 22 Wait 91 | . 91 . . Move 1108 | 64 843 187 14 Hop . | . . . . Pick Up 18 | 6 10 2 . Fast Attach 8 | 6 2 . . Attach 1 | . . . 1 Detach . | . . . . Swap 25 | 3 18 1 3 Drop 12 | 2 8 2 . Fire 54 | . 39 11 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 16) 786 | -10/Materials | Discovered new exit (range 15) 1019 | -10/Materials | Identified exit to Mines 1331 | -10/Materials | Discovered new exit (range 10) 1610 | -10/Materials | Entered Mines 1792 | -10/Mines | Found a hidden stash of uninstalled traps 1913 | -10/Mines | Discovered new exit (range 15) 1945 | -10/Mines | Entered Materials 1945 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1984 | -9/Materials | Self-destructed Last Messages --------------- 01716_ Found Com. Wheel. 01716_ Found Grenade Launcher. 01716_ Found Sml. Matter Pod. 01716_ Found 40 Matter. 01717_ Acquired 40 matter. 01792_ A stash of uninstalled traps is collected here! 01795_ Discarded Transport Network Coupler. 01800_ Dropped Aluminum Leg. 01800_ Acquired Explosive Trap. 01801_ Dropped Explosive Trap. 01808_ K-01 Serf collects debris. 01813_ Acquired Aluminum Leg. 01815_ K-01 Serf collects debris. 01913_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01974_ Lgt. Nuclear Core destroyed. 01981_ B-36 Bruiser destroyed. 01981_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????#%Y #????????????????????? | | ????????????????????????#/Y #????????????????????? | | ????????????????????????+%g #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# g #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? #???????????????????? | | ????????????????????????##+###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed doughoff Manual? 1 Play Time 00:17:54 Cumulative 5.6 hours Start 2024.06.11 @ 04:02:15 End 2024.06.11 @ 04:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 4 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a29496d9-86a3-420b-9a3e-774f3f362254